Files
gamer147 824309ec44 feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
2026-06-05 20:30:59 -04:00

11 lines
184 B
C#

using UnityEngine;
public class DeckFrame
{
public int DeckId { get; set; }
public Transform Transform { get; set; }
public Vector3 TweenTargetPosition { get; set; }
}