Files
SVSimServer/SVSim.BattleEngine/Engine/DeckDeleteTask.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

39 lines
834 B
C#

using Wizard;
public class DeckDeleteTask : BaseTask
{
public class DeckDeleteTaskParam : BaseParam
{
public int[] deck_no_list;
public int deck_format;
}
private Format _updateDeckFormat;
public DeckDeleteTask()
{
base.type = ApiType.Type.DeckDelete;
}
public void SetParameter(int[] deck_no, Format format)
{
DeckDeleteTaskParam deckDeleteTaskParam = new DeckDeleteTaskParam();
deckDeleteTaskParam.deck_no_list = deck_no;
deckDeleteTaskParam.deck_format = Data.FormatConvertApi(format);
base.Params = deckDeleteTaskParam;
_updateDeckFormat = format;
}
protected override int Parse()
{
int num = base.Parse();
if (num != 1)
{
return num;
}
DeckListUtility.ParseDeckInfoResponceData(base.ResponseData["data"], _updateDeckFormat);
return num;
}
}