Files
gamer147 0d9d8acae0 feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
2026-06-05 16:57:20 -04:00

578 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using LitJson;
using Wizard;
public class DeckData
{
public enum UnusableReason
{
None,
MaintenanceCard,
FormatRestrictCard,
TooLittleCards,
TooMuchCards,
NonPossessionCard,
ShortageMainClassCards,
ShortageSubClassCards,
ShortageBothClassCards,
Unknown
}
public const int DEFAULT_DECK_ID_OFFSET = 90;
private const string LEADER_SKIN_ID_KEY = "leader_skin_id";
public const string CARD_ID_ARRAY_KEY = "card_id_array";
public const int DEFAULT_SLEEVE_ID = 3000011;
public const int UNSET_SKIN_ID = 0;
private int _deckId;
private string _deckName;
private bool _isComplete;
private int _deckClassId;
private int _deckSubClassId = 10;
private long _sleeveId;
private int _skinId;
private List<int> _cardIdList;
public Format Format { get; private set; }
public bool IsFormatRestrictError { get; set; }
public bool IsMaintenanceDeck { get; set; }
public Format DeckCopyFormat { get; private set; }
public bool IsRecommend { get; private set; }
public bool IsContainsNonPossessionCard { get; private set; }
public bool IsSkinRandom { get; set; }
public List<int> SelectRandomSkinIdList { get; set; }
public bool IsReplaceDeckSkin { get; set; }
public DeckAttributeType DeckAttributeType { get; private set; }
public DateTime? CreatedTime { get; private set; }
public string MyRotationId { get; set; }
public string RotationId { get; set; }
public bool IsRentalDeck
{
get
{
DeckAttributeType deckAttributeType = DeckAttributeType;
if ((uint)(deckAttributeType - 2) <= 3u)
{
return true;
}
return false;
}
}
public bool IsOutOfRotationFormat
{
get
{
if (Format == Format.Rotation || Format == Format.PreRotation)
{
return DeckCopyFormat == Format.Unlimited;
}
return false;
}
}
public DeckData(Format format = Format.Max, DeckAttributeType deckAttributeType = DeckAttributeType.Invalid)
{
_skinId = 0;
Format = format;
DeckCopyFormat = format;
DeckAttributeType = deckAttributeType;
}
public DeckData Clone()
{
return (DeckData)MemberwiseClone();
}
public void SetDeckID(int deckId)
{
_deckId = deckId;
}
public void SetDeckName(string deckName)
{
_deckName = deckName;
}
public void SetDeckIsComplete(bool isComplete)
{
_isComplete = isComplete;
}
public void SetDeckClassID(int deckClassId)
{
_deckClassId = deckClassId;
}
public void SetDeckSubClassID(int deckSubClassId)
{
_deckSubClassId = deckSubClassId;
}
public void SetDeckSleeveID(long sleeveId)
{
_sleeveId = DataMgr.GetAbleSleeveId(sleeveId);
}
public void SetCardIdList(List<int> cardIdList)
{
_cardIdList = cardIdList;
}
public void SetEmptyCardIdList()
{
_cardIdList = new List<int>();
}
public void SetSkinId(int skinId)
{
_skinId = skinId;
}
public int GetDeckID()
{
return _deckId;
}
public string GetDeckName()
{
return _deckName;
}
public bool GetDeckIsComplete()
{
return _isComplete;
}
private UnusableReason GetUnusableReason()
{
if (IsMaintenanceDeck)
{
return UnusableReason.MaintenanceCard;
}
if (IsFormatRestrictError)
{
return UnusableReason.FormatRestrictCard;
}
if (!_isComplete)
{
int num = ((_cardIdList != null) ? _cardIdList.Count : 0);
if (num < 40)
{
return UnusableReason.TooLittleCards;
}
if (num > 40)
{
return UnusableReason.TooMuchCards;
}
if (Format == Format.Crossover && _cardIdList != null)
{
CardMaster cardMaster = CardMaster.GetInstance(FormatBehaviorManager.GetDefaultBehaviour(Format).CardMasterId);
CardBasePrm.ClanType mainClass = (CardBasePrm.ClanType)_deckClassId;
CardBasePrm.ClanType subClass = (CardBasePrm.ClanType)_deckSubClassId;
bool num2 = _cardIdList.Count((int cardId) => cardMaster.GetCardParameterFromId(cardId).Clan == mainClass) < 24;
bool flag = _cardIdList.Count((int cardId) => cardMaster.GetCardParameterFromId(cardId).Clan == subClass) < 9;
if (num2)
{
if (!flag)
{
return UnusableReason.ShortageMainClassCards;
}
return UnusableReason.ShortageBothClassCards;
}
if (flag)
{
return UnusableReason.ShortageSubClassCards;
}
}
return UnusableReason.Unknown;
}
if (IsContainsNonPossessionCard)
{
return UnusableReason.NonPossessionCard;
}
return UnusableReason.None;
}
public static bool ContainsNonPossessionCard(IEnumerable<int> cardIdList, IFormatBehavior formatBehavior)
{
return cardIdList.Distinct().Any((int id) => cardIdList.Count((int i) => i == id) > formatBehavior.GetPossessionCardNum(id, isIncludingSpotCard: true));
}
public bool IsUsable(out UnusableReason reason, bool canUseNonPossessionCard = false)
{
reason = GetUnusableReason();
if (canUseNonPossessionCard && reason == UnusableReason.NonPossessionCard)
{
reason = UnusableReason.None;
}
return reason == UnusableReason.None;
}
public bool IsUsable(bool canUseNonPossessionCard = false)
{
UnusableReason reason;
return IsUsable(out reason, canUseNonPossessionCard);
}
public bool IsDisplayable()
{
if (!IsUsable())
{
return false;
}
Dictionary<int, int> cardNumDict = GetCardNumDict();
DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
foreach (KeyValuePair<int, int> item in cardNumDict)
{
int possessionCardNum = dataMgr.GetPossessionCardNum(item.Key, isIncludingSpotCard: true);
if (possessionCardNum == 0)
{
return false;
}
if (item.Value > possessionCardNum)
{
return false;
}
}
return true;
}
public bool HasResurgentCard()
{
foreach (int cardId in _cardIdList)
{
if (CardMaster.GetInstance(FormatBehaviorManager.GetDefaultBehaviour(Format).CardMasterId).GetCardParameterFromId(cardId).IsResurgentCard)
{
return true;
}
}
return false;
}
public int GetDeckClassID()
{
return _deckClassId;
}
public int GetDeckSubClassID()
{
return _deckSubClassId;
}
public long GetDeckSleeveID()
{
return DataMgr.GetAbleSleeveId(_sleeveId);
}
public List<int> GetCardIdList()
{
return _cardIdList;
}
public void ExtractMainClassAndNeutralCards()
{
CardMaster instance = CardMaster.GetInstance(FormatBehaviorManager.GetDefaultBehaviour(Format).CardMasterId);
CardBasePrm.ClanType deckClassId = (CardBasePrm.ClanType)_deckClassId;
List<int> list = new List<int>();
foreach (int cardId in _cardIdList)
{
CardBasePrm.ClanType clan = instance.GetCardParameterFromId(cardId).Clan;
if (clan == deckClassId || clan == CardBasePrm.ClanType.ALL)
{
list.Add(cardId);
}
}
_cardIdList = list;
}
public Dictionary<int, int> GetCardNumDict()
{
Dictionary<int, int> dictionary = new Dictionary<int, int>();
if (IsNoCard())
{
return dictionary;
}
for (int i = 0; i < _cardIdList.Count; i++)
{
int key = _cardIdList[i];
if (dictionary.ContainsKey(key))
{
dictionary[key]++;
}
else
{
dictionary.Add(key, 1);
}
}
return dictionary;
}
public bool IsNoCard()
{
return _cardIdList == null;
}
public bool IsDefaultDeck()
{
return IsDeckAttributeMatch(DeckAttributeType.DefaultDeck);
}
public bool IsDeckAttributeMatch(DeckAttributeType deckAttributeType)
{
return deckAttributeType == DeckAttributeType;
}
public int GetRawSkinId()
{
return _skinId;
}
public int GetSkinId(bool isDefaultSkin = false)
{
if (isDefaultSkin)
{
return GameMgr.GetIns().GetDataMgr().GetCharaPrmByClassId(GetDeckClassID(), isCurrentChara: false)
.skin_id;
}
if (_skinId == 0)
{
return GameMgr.GetIns().GetDataMgr().GetCharaPrmByClassId(GetDeckClassID())
.skin_id;
}
return _skinId;
}
private int GetJsonInt(JsonData deckData, string key, int defaultValue)
{
if (deckData.Keys.Contains(key))
{
return deckData[key].ToInt();
}
return defaultValue;
}
private string GetJsonString(JsonData deckData, string key, string defaultValue)
{
if (deckData.Keys.Contains(key))
{
return deckData[key].ToString();
}
return defaultValue;
}
private bool GetJsonBool(JsonData deckData, string key, bool defaultValue)
{
if (deckData.Keys.Contains(key))
{
return deckData[key].ToBoolean();
}
return defaultValue;
}
public void Initialize(JsonData deckData)
{
SetDeckID(GetJsonInt(deckData, "deck_no", 0));
if (deckData.Keys.Contains("format"))
{
Format = Data.ParseApiFormat(deckData["format"].ToInt());
}
SetDeckName(deckData["deck_name"].ToString());
SetDeckIsComplete(GetJsonBool(deckData, "is_complete_deck", defaultValue: true));
IsContainsNonPossessionCard = GetJsonBool(deckData, "is_include_un_possession_card", defaultValue: false);
SetDeckClassID(deckData["class_id"].ToInt());
if (FormatBehaviorManager.GetDefaultBehaviour(Format).UseSubClass)
{
int valueOrDefault = deckData.GetValueOrDefault("sub_class_id", 10);
_deckSubClassId = ((valueOrDefault == 0) ? 10 : valueOrDefault);
}
if (deckData.TryGetValue("sleeve_id", out var value))
{
SetDeckSleeveID(value.ToLong());
}
else
{
_sleeveId = 3000011L;
}
if (deckData.Keys.Contains("leader_skin_id"))
{
SetSkinId(deckData["leader_skin_id"].ToInt());
}
if (deckData.Keys.Contains("restricted_card_exists"))
{
IsFormatRestrictError = deckData["restricted_card_exists"].ToBoolean();
}
if (deckData.Keys.Contains("current_format"))
{
DeckCopyFormat = Data.ParseApiFormat(deckData["current_format"].ToInt());
}
else
{
DeckCopyFormat = Format;
}
if (deckData.Keys.Contains("is_recommend"))
{
IsRecommend = deckData["is_recommend"].ToInt() == 1;
}
else
{
IsRecommend = false;
}
if (deckData.TryGetValue("create_deck_time", out var value2) && value2 != null)
{
CreatedTime = DateTime.Parse($"{value2}");
}
ParseCardIdList(deckData);
MyRotationId = deckData.GetValueOrDefault("rotation_id", null);
RotationId = MyRotationId;
if (Data.MyRotationAllInfo.Get(MyRotationId) == null)
{
MyRotationId = null;
}
IsSkinRandom = deckData.GetValueOrDefault("is_random_leader_skin", 0) == 1;
SelectRandomSkinIdList = new List<int>();
if (deckData.Keys.Contains("leader_skin_id_list"))
{
JsonData jsonData = deckData["leader_skin_id_list"];
for (int i = 0; i < jsonData.Count; i++)
{
SelectRandomSkinIdList.Add(jsonData[i].ToInt());
}
SelectRandomSkinIdList.Sort();
}
MaintenanceCardCheack();
}
public void ParseCardIdList(JsonData deckData)
{
JsonData jsonData = deckData["card_id_array"];
List<int> cardIdList = null;
int count = jsonData.Count;
if (count > 0)
{
cardIdList = new List<int>();
for (int i = 0; i < count; i++)
{
cardIdList.Add(jsonData[i].ToInt());
}
cardIdList = UIManager.GetInstance().getUIBase_CardManager().SortIDList(cardIdList, FormatBehaviorManager.GetDefaultBehaviour(Format).CardMasterId);
}
SetCardIdList(cardIdList);
}
public void MaintenanceCardCheack()
{
IsMaintenanceDeck = false;
if (_cardIdList != null)
{
IsMaintenanceDeck = _cardIdList.Any((int c) => GameMgr.GetIns().GetDataMgr().IsMaintenanceCard(c));
}
}
public string GetMyRotationClassName()
{
MyRotationInfo info = Data.MyRotationAllInfo.Get(MyRotationId);
return CreateMyRotationClassName(_deckClassId, info);
}
public static string GetClassName(int classType, string rotationId)
{
MyRotationInfo myRotationInfo = Data.MyRotationAllInfo.Get(rotationId);
if (myRotationInfo != null)
{
return CreateMyRotationClassName(classType, myRotationInfo);
}
return GameMgr.GetIns().GetDataMgr().GetClanNameByKey(classType);
}
public static string CreateMyRotationClassName(int classType, MyRotationInfo info)
{
return Data.SystemText.Get("MyRotation_ID_02", GameMgr.GetIns().GetDataMgr().GetClanNameByKey(classType), info.LastPackText);
}
public bool IsVisibleRandomIcon()
{
if (IsReplaceDeckSkin)
{
return false;
}
if (IsSkinRandom)
{
return true;
}
if (GameMgr.GetIns().GetDataMgr().GetClassPrm(GetDeckClassID())
.IsRandomLeaderSkin)
{
return _skinId == 0;
}
return false;
}
public MyRotationInfo GetMyRotationInfoFromCardList()
{
int num = int.MinValue;
MyRotationInfo result = null;
CardMaster instance = CardMaster.GetInstance(FormatBehaviorManager.GetDefaultBehaviour(Format.MyRotation).CardMasterId);
foreach (int cardId in GetCardIdList())
{
CardParameter cardParameterFromId = instance.GetCardParameterFromId(cardId);
MyRotationInfo myRotationInfoFromPack = GetMyRotationInfoFromPack(cardParameterFromId.CardSetId);
if (myRotationInfoFromPack != null && int.Parse(myRotationInfoFromPack.Id) >= num)
{
result = myRotationInfoFromPack;
num = int.Parse(myRotationInfoFromPack.Id);
}
}
return result;
}
public MyRotationInfo GetMyRotationInfoFromPack(string packId)
{
int num = int.MinValue;
MyRotationInfo myRotationInfo = null;
foreach (MyRotationInfo myRotationInfo2 in Data.MyRotationAllInfo.MyRotationInfoList)
{
if (!(packId != myRotationInfo2.LastPackId) && int.Parse(myRotationInfo2.Id) >= num)
{
num = int.Parse(myRotationInfo2.Id);
myRotationInfo = myRotationInfo2;
}
}
if (myRotationInfo == null)
{
if (GetDeckClassID() != 8)
{
return Data.MyRotationAllInfo.FirstPackInfo;
}
return Data.MyRotationAllInfo.FirstPackInfoNemesis;
}
return myRotationInfo;
}
}