Files
SVSimServer/SVSim.BattleEngine/Engine/BattleCardBaseExtensions.cs
gamer147 0455ff649e feat(battle-engine): EffectType full enum + collection/card/vfx extension copies
Replaces partial EffectMgr.EffectType with all 226 decomp values; copies the
IsNotNullOrEmpty/EquelsID/FindFromCardId/GetAllFuncVfxResults extension files +
UI extensions; adds Renderer/MeshFilter shared-material/mesh/sortingOrder. Compile
loop then closed the revealed deps (3242 files). 9.1k -> 18 errors.
2026-06-05 20:38:56 -04:00

30 lines
769 B
C#

using System.Collections.Generic;
using System.Linq;
using Wizard.Battle;
using Wizard.Battle.View;
public static class BattleCardBaseExtensions
{
public static List<IBattleCardView> ConvertToViewList(this IList<BattleCardBase> battleCardBaseList)
{
return battleCardBaseList?.Select((BattleCardBase c) => c.BattleCardView).ToList();
}
public static BattleCardBase FindFromCardId(this IList<BattleCardBase> battleCardBaseList, IBattleCardUniqueID cardId)
{
if (battleCardBaseList == null)
{
return null;
}
for (int i = 0; i < battleCardBaseList.Count; i++)
{
BattleCardBase battleCardBase = battleCardBaseList[i];
if (battleCardBase.EquelsID(cardId))
{
return battleCardBase;
}
}
return null;
}
}