Commit Graph

11 Commits

Author SHA1 Message Date
gamer147
3f8f04eb1a feat(guild): /guild/search_guild
Implement SearchAsync in GuildService (wraps IGuildRepository.SearchAsync +
CountBatchByGuildIdsAsync), wire the controller action, add 7 integration
tests (GuildSearchFlowTests) covering no-filter / activity / join_condition /
bucket-1 / bucket-3 / name-prefix / flat-entry shape, and a wire-shape test
in GuildWireShape confirming list entries are flat (no detail wrapper).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-27 13:01:58 -04:00
gamer147
09104f4e73 fix(guild): /guild/update response — flat detail under guild (matches GuildUpdateTask.Parse)
GuildUpdateTask.Parse() reads data[guild] as GuildDetailInfo directly; the previous
GuildDetailSubTree wrapper (data[guild][detail]) caused json[guild_id].ToInt() to
crash on the client. Split GuildUpdateResponse (flat) from GuildUpdateEmblemResponse
(nested, correct for GuildEmblemUpdateTask.Parse). Also surfaces guild_name from the
request through UpdateGuildRequest.Name -> service -> repo so the client rename is honoured.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-27 12:54:15 -04:00
gamer147
f9361fa467 fix(guild): emblem_list wire shape — add wire-shape test locking shape (b)
GuildEmblemListTask.Parse reads jsonData[i][emblem_id].ToLong(),
confirming shape (b): array of objects with emblem_id. The existing
List<GuildEmblemEntry> DTO was already correct. Add
EmblemList_serializes_as_array_of_objects_with_emblem_id test to
GuildWireShape to lock the shape in.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-27 12:38:57 -04:00
gamer147
99019963ca feat(guild): controller scaffolding + /guild/info baseline
- 5 common DTOs under Models/Dtos/Common/Guild/ (GuildDetailDto,
  GuildUserBaseDto, GuildMemberInfoDto, ChatUserDto, ChatMessageDto)
- 28 per-endpoint request/response DTOs under Models/Dtos/Guild/ and
  Models/Dtos/GuildChat/ with full [MessagePackObject]/[Key]/
  [JsonPropertyName] attribute mirrors on every property
- GuildController (22 actions): /guild/info returns prod-shape with
  config-backed max_member_num/max_sub_leader_num/usable_stamp_list;
  21 stubs return empty/default DTOs
- GuildChatController (7 stubs), /guild_chat/messages stub returns
  wait_interval=10 per config
- 29 new routing smoke test cases (100 total, all pass)
- GuildWireShape literal-JSON test for GuildInfoResponse (1/1 pass)
- GameConfigurationJsonbTests updated for 17th GuildConfig section
- Total: 1422 tests pass, 0 errors

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-27 12:01:27 -04:00
gamer147
b18b24b085 test(ranking): literal-prod-JSON wire-shape parity
Per feedback_wire_shape_tests: controller round-trip tests using the
same DTO can't catch wire-key/wire-type drift. Asserts parsing of and
snake_case emission for the period list + monthly ranking shapes.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-10 10:48:51 -04:00
gamer147
b54a47f333 test(replay): literal-prod-JSON wire-shape parity for /replay/info
Per feedback_wire_shape_tests (2026-05-28): controller round-trip tests
using the same DTO can't catch wire-key/wire-type drift. Asserts
parsing of, snake_case emission for, and MessagePack round-trip
through the captured prod frame.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-10 08:24:24 -04:00
gamer147
d848f4a03f test(friend): literal wire-shape round-trip
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 22:13:16 -04:00
gamer147
b117fe825c test(profile): literal wire-shape round-trip for UserClass
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 17:41:11 -04:00
gamer147
b447f5032d fix(mypage): wire mypage_id/select_type/mypage_id_list as strings
Prod capture (traffic_prod_misc_clicking.ndjson) shows all three
MyPageBgSetting fields arrive as decimal strings, not ints.  Update the
DTO from int/int/List<int> to string/string/List<string> with "0"/empty
defaults, and add a literal wire-shape round-trip test pinning the
exact JSON against the capture.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-09 16:40:38 -04:00
gamer147
d01294ebb4 test(item-acquire-history): literal wire-shape round-trip 2026-06-09 14:57:18 -04:00
gamer147
2ee40c6df7 test(inventory): wire-shape regression for spend+grant+cascade
Serializes result.RewardList with snake_case+WhenWritingNull options and
asserts the three entries come out in expected first-touch order:
Crystal post-state (500), Card post-state count (3), Sleeve cascade (1).
Also verifies snake_case key names are actually emitted.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-31 17:12:16 -04:00