fix(guild): /guild/update response — flat detail under guild (matches GuildUpdateTask.Parse)

GuildUpdateTask.Parse() reads data[guild] as GuildDetailInfo directly; the previous
GuildDetailSubTree wrapper (data[guild][detail]) caused json[guild_id].ToInt() to
crash on the client. Split GuildUpdateResponse (flat) from GuildUpdateEmblemResponse
(nested, correct for GuildEmblemUpdateTask.Parse). Also surfaces guild_name from the
request through UpdateGuildRequest.Name -> service -> repo so the client rename is honoured.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-27 12:54:15 -04:00
parent c0e1c10192
commit 09104f4e73
7 changed files with 78 additions and 14 deletions

View File

@@ -70,10 +70,11 @@ public sealed class GuildRepository : IGuildRepository
return await q.Take(resultCap).ToListAsync(ct);
}
public async Task UpdateActivityAndJoinConditionAsync(int guildId, int? activity, int? joinCondition, CancellationToken ct = default)
public async Task UpdateActivityAndJoinConditionAsync(int guildId, int? activity, int? joinCondition, string? name = null, CancellationToken ct = default)
{
var guild = await _db.Guilds.FirstOrDefaultAsync(g => g.GuildId == guildId, ct);
if (guild is null) return;
if (!string.IsNullOrWhiteSpace(name)) guild.Name = name;
if (activity.HasValue) guild.Activity = (Entities.Guild.GuildActivity)activity.Value;
if (joinCondition.HasValue) guild.JoinCondition = (Entities.Guild.GuildJoinCondition)joinCondition.Value;
await _db.SaveChangesAsync(ct);

View File

@@ -25,8 +25,8 @@ public interface IGuildRepository
string name, int activity, int joinCondition, int memberBucket,
int maxMemberCap, int resultCap, CancellationToken ct = default);
/// <summary>Updates activity and/or join_condition. Only non-null fields are written.</summary>
Task UpdateActivityAndJoinConditionAsync(int guildId, int? activity, int? joinCondition, CancellationToken ct = default);
/// <summary>Updates name, activity, and/or join_condition. Only non-null fields are written.</summary>
Task UpdateActivityAndJoinConditionAsync(int guildId, int? activity, int? joinCondition, string? name = null, CancellationToken ct = default);
/// <summary>Overwrites the description field.</summary>
Task UpdateDescriptionAsync(int guildId, string description, CancellationToken ct = default);

View File

@@ -129,12 +129,14 @@ public sealed class GuildService : IGuildService
if (m is null) return new(GuildOpResultCode.NotInGuild);
if (m.Role != GuildRole.Leader) return new(GuildOpResultCode.PermissionDenied);
if (req.Name is not null && (string.IsNullOrWhiteSpace(req.Name) || req.Name.Length > 64))
return new(GuildOpResultCode.NameInvalid);
if (req.Activity.HasValue && req.Activity.Value is < 1 or > 16)
return new(GuildOpResultCode.NameInvalid);
if (req.JoinCondition.HasValue && req.JoinCondition.Value is < 1 or > 3)
return new(GuildOpResultCode.NameInvalid);
await _guilds.UpdateActivityAndJoinConditionAsync(m.GuildId, req.Activity, req.JoinCondition, ct);
await _guilds.UpdateActivityAndJoinConditionAsync(m.GuildId, req.Activity, req.JoinCondition, req.Name, ct);
return GuildOpResult.Ok;
}

View File

@@ -37,4 +37,4 @@ public sealed record GuildFullView(
public sealed record GuildSearchEntry(Entities.Guild.Guild Guild, int MemberNum);
public sealed record CreateGuildRequest(string Name, int Activity, int JoinCondition);
public sealed record UpdateGuildRequest(int? Activity, int? JoinCondition);
public sealed record UpdateGuildRequest(int? Activity, int? JoinCondition, string? Name = null);

View File

@@ -88,7 +88,8 @@ public sealed class GuildController : SVSimController
if (!TryGetViewerId(out var viewerId)) return Unauthorized();
int? activity = req.Activity != 0 ? req.Activity : null;
int? joinCondition = req.JoinCondition != 0 ? req.JoinCondition : null;
var r = await _guild.UpdateAsync(viewerId, new(activity, joinCondition), ct);
string? name = string.IsNullOrWhiteSpace(req.GuildName) ? null : req.GuildName;
var r = await _guild.UpdateAsync(viewerId, new(activity, joinCondition, name), ct);
if (!r.IsOk) return WireError();
var m = await _db.GuildMembers.FirstOrDefaultAsync(m => m.ViewerId == viewerId, ct);
@@ -97,10 +98,8 @@ public sealed class GuildController : SVSimController
if (guild is null) return WireError();
var memberCount = await _db.GuildMembers.CountAsync(x => x.GuildId == guild.GuildId, ct);
var leader = await _db.Viewers.AsNoTracking().FirstOrDefaultAsync(v => v.Id == guild.LeaderViewerId, ct);
return new GuildUpdateResponse
{
Guild = new GuildDetailSubTree { Detail = ToDetailDto(guild, memberCount, leader?.DisplayName ?? "") }
};
// GuildUpdateTask.Parse() reads data["guild"] directly as GuildDetailInfo — flat, no "detail" wrapper.
return new GuildUpdateResponse { Guild = ToDetailDto(guild, memberCount, leader?.DisplayName ?? "") };
}
[HttpPost("update_description")]
@@ -112,7 +111,7 @@ public sealed class GuildController : SVSimController
}
[HttpPost("update_emblem")]
public async Task<ActionResult<GuildUpdateResponse>> UpdateEmblem([FromBody] GuildUpdateEmblemRequest req, CancellationToken ct)
public async Task<ActionResult<GuildUpdateEmblemResponse>> UpdateEmblem([FromBody] GuildUpdateEmblemRequest req, CancellationToken ct)
{
if (!TryGetViewerId(out var viewerId)) return Unauthorized();
var r = await _guild.UpdateEmblemAsync(viewerId, req.EmblemId, ct);
@@ -124,7 +123,8 @@ public sealed class GuildController : SVSimController
if (guild is null) return WireError();
var memberCount = await _db.GuildMembers.CountAsync(x => x.GuildId == guild.GuildId, ct);
var leader = await _db.Viewers.AsNoTracking().FirstOrDefaultAsync(v => v.Id == guild.LeaderViewerId, ct);
return new GuildUpdateResponse
// GuildEmblemUpdateTask.Parse() reads data["guild"]["detail"] — nested wrapper required.
return new GuildUpdateEmblemResponse
{
Guild = new GuildDetailSubTree { Detail = ToDetailDto(guild, memberCount, leader?.DisplayName ?? "") }
};

View File

@@ -5,11 +5,22 @@ using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild;
/// <summary>
/// Response for POST /guild/update and POST /guild/update_emblem.
/// Returns the full updated guild detail sub-tree; client merges without re-fetching members.
/// Response for POST /guild/update.
/// GuildUpdateTask.Parse() reads data["guild"] directly as GuildDetailInfo — flat, no "detail" wrapper.
/// </summary>
[MessagePackObject]
public class GuildUpdateResponse
{
[JsonPropertyName("guild"), Key("guild")]
public GuildDetailDto Guild { get; set; } = new();
}
/// <summary>
/// Response for POST /guild/update_emblem.
/// GuildEmblemUpdateTask.Parse() reads data["guild"]["detail"] — requires the nested wrapper.
/// </summary>
[MessagePackObject]
public class GuildUpdateEmblemResponse
{
[JsonPropertyName("guild"), Key("guild")]
public GuildDetailSubTree Guild { get; set; } = new();

View File

@@ -1,5 +1,6 @@
using NUnit.Framework;
using System.Text.Json;
using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
using SVSim.EmulatedEntrypoint.Models.Dtos.Guild;
namespace SVSim.UnitTests.Wire;
@@ -35,6 +36,55 @@ public class GuildWireShape
Assert.That(first.GetProperty("emblem_id").GetString(), Is.EqualTo("100000001"));
}
private static GuildDetailDto SampleDetail => new()
{
GuildId = 100_000_001,
GuildName = "X",
LeaderName = "L",
LeaderViewerId = 7,
Activity = 1,
JoinCondition = 1,
MemberNum = 1,
GuildEmblemId = 100_000_000L,
Description = "",
};
[Test]
public void GuildUpdate_response_serializes_with_flat_guild_detail()
{
// GuildUpdateTask.Parse() reads data["guild"] as GuildDetailInfo directly — no "detail" wrapper.
var resp = new GuildUpdateResponse { Guild = SampleDetail };
var json = JsonSerializer.Serialize(resp, Opts);
using var doc = JsonDocument.Parse(json);
var guild = doc.RootElement.GetProperty("guild");
// guild_id must be DIRECTLY under "guild"
Assert.That(guild.TryGetProperty("guild_id", out var gid), Is.True, "guild_id must be directly under guild");
Assert.That(gid.GetString(), Is.EqualTo("100000001"));
// No nested "detail" wrapper
Assert.That(guild.TryGetProperty("detail", out _), Is.False, "no detail wrapper for /guild/update");
}
[Test]
public void GuildUpdateEmblem_response_serializes_with_nested_detail()
{
// GuildEmblemUpdateTask.Parse() reads data["guild"]["detail"] — wrapper is required.
var resp = new GuildUpdateEmblemResponse
{
Guild = new GuildDetailSubTree { Detail = SampleDetail }
};
var json = JsonSerializer.Serialize(resp, Opts);
using var doc = JsonDocument.Parse(json);
var guildNode = doc.RootElement.GetProperty("guild");
Assert.That(guildNode.TryGetProperty("detail", out var detail), Is.True, "detail wrapper must exist for /guild/update_emblem");
Assert.That(detail.GetProperty("guild_id").GetString(), Is.EqualTo("100000001"));
// guild_id must NOT be directly under "guild"
Assert.That(guildNode.TryGetProperty("guild_id", out _), Is.False, "guild_id must be inside detail, not at guild level");
}
[Test]
public void GuildInfo_non_joined_serializes_to_prod_shape()
{