Commit Graph

3 Commits

Author SHA1 Message Date
gamer147
7ac13f73f2 feat(battle-engine): BestHTTP SocketIO + Spine SDK member shims (1556->1462)
BestHTTP.SocketIO: Socket.On/Off/Emit + SocketIOCallback delegate, SocketManager ctors/
State/Socket/indexer/Open/Close/SettingRealtimeNetworkAgent, SocketOptions. Spine: Skeleton
(Data/Skin/Scale/FindBone/SetSkin/Update), Bone (WorldX/Y/RotationX), SkeletonMecanim
(MonoBehaviour + skeleton). All minimal hand shims (no full-surface -> no SDK closure pull);
node-socket path is Phase-2, off the battle path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 22:41:06 -04:00
gamer147
9cd3f40a2f feat(battle-engine): CRI Atom/Mana audio+movie shim (3916->3526)
Hand-model the CRI ADX2 (audio) + CRI Mana (movie) SDK surface exercised by the copied
audio/movie engine files (AudioManager/Voice/Se/Effect/MoviePlayer). No decomp source
exists; signatures mirror the real CRI API as called at the sites (arg counts/types from
the call sites). All no-op, cosmetic, off the battle path. Reconciled with the empty CRI
stubs already in SdkStubs (CriAtomExAcb/CriAtomExPlayback/CriManaMovieMaterial).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 22:08:36 -04:00
gamer147
a00e90c74a feat(battle-engine): clear header frontier (Item/ErrorDialog/SDK shims + infra copies)
Resolves the 268-error header frontier: settings Item base, ErrorDialog.Data,
RoomConnectController nested types, Unity asset/light/collider types, CriWare/
CodeStage/Spine SDK surface, and copies INetworkLogger + SingletonMonoBehaviour
verbatim. Per F3 this unmasks the type bodies (~26.5k member-level errors now
visible) -- the real M1 bulk, attacked in following waves.
2026-06-05 20:11:08 -04:00