gamer147
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7d1ea2b38d
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cull(engine-cleanup): pass-8 phase-2 cascade round 5
[trim] fully-unreachable files deleted: 1
[trim] files edited: 4, files deleted: 0, nodes removed: 6
[type-trim] files edited: 0, types removed: 0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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2026-07-03 21:22:48 -04:00 |
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gamer147
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8b07f6a0b2
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cull(engine-cleanup): pass-8 phase-2 cascade round 4
[trim] fully-unreachable files deleted: 0
[trim] files edited: 5, files deleted: 0, nodes removed: 12
[type-trim] files edited: 0, types removed: 0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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2026-07-03 21:21:46 -04:00 |
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gamer147
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c88b8df409
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cull(engine-cleanup): pass-8 phase-2 cascade round 3
[trim] fully-unreachable files deleted: 3
[trim] files edited: 6, files deleted: 0, nodes removed: 23
[type-trim] files edited: 0, types removed: 0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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2026-07-03 21:20:40 -04:00 |
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gamer147
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e3e0ba7a72
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cull(engine-cleanup): pass-8 phase-2 cascade round 2
[trim] fully-unreachable files deleted: 3
[trim] files edited: 21, files deleted: 0, nodes removed: 38
[type-trim] files edited: 3, types removed: 3
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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2026-07-03 21:19:36 -04:00 |
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gamer147
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0d9d8acae0
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feat(battle-engine): M1 auto-copy closure (782 battle-logic files)
Compile-driven bulk-copy loop (tools/engine-port/m1_copy_loop.py) pulled the precise reference closure of the battle-core roots, stopping at the classify god-object/View-VFX-UI boundary. 782 files; no re-explosion (M0 had estimated ~order 1000). Residual frontier = 52 shim-classified + 80 external (Unity/BCL) types to author next.
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2026-06-05 16:57:20 -04:00 |
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