feat(battle-engine): copy-loop closure to 3282 files (member-surface frontier)

This commit is contained in:
gamer147
2026-06-05 20:41:25 -04:00
parent 3dcd53933a
commit f9982f5249
41 changed files with 3030 additions and 0 deletions

View File

@@ -0,0 +1,38 @@
using UnityEngine;
namespace Wizard;
public class GuildUserDataDialog : MonoBehaviour
{
[SerializeField]
private UITexture _textureEmblem;
[SerializeField]
private UITexture _textureCountry;
[SerializeField]
private UITexture _textureRank;
[SerializeField]
private UITexture _textureDegree;
[SerializeField]
private UILabel _labelName;
[SerializeField]
private UILabel _labelDiscription;
public void SetUserData(UserInfoBase userInfo)
{
_textureEmblem.mainTexture = userInfo.GetUserEmblemTexture();
_textureRank.mainTexture = userInfo.GetUserRankTexture();
userInfo.InitializeDegreeTexture(_textureDegree);
_textureCountry.mainTexture = userInfo.GetUserCountryTexture();
_labelName.text = userInfo.Name;
}
public void SetDiscriptionLabel(string text)
{
_labelDiscription.text = text;
}
}