feat(battle-engine): copy-loop closure to 3282 files (member-surface frontier)

This commit is contained in:
gamer147
2026-06-05 20:41:25 -04:00
parent 3dcd53933a
commit f9982f5249
41 changed files with 3030 additions and 0 deletions

View File

@@ -0,0 +1,22 @@
using UnityEngine;
namespace Wizard;
public class GatheringFriendInviteListPlate : MonoBehaviour
{
[SerializeField]
private GameObject _alreadyAddGathering;
[SerializeField]
private GameObject _alreadyInvited;
[SerializeField]
private UserListViewPlate _friendListPlate;
public void Initialize(GatheringFriendListTask.InviteFriendData inviteData)
{
_alreadyAddGathering.SetActive(inviteData.IsJoinGathering);
_friendListPlate.SetButtonVisible(!inviteData.IsJoinGathering && !inviteData.IsInvited);
_alreadyInvited.SetActive(inviteData.IsInvited);
}
}