feat(rank-progress): RankProgressResult carries TierAdvanced signal
RankProgressResult gains a TierAdvanced bool (defaulted false so the 7-arg positional-constructor sites don't break). Set true iff the grant is a win AND RankTier.Name resolves both pre-grant and post-grant to distinct strings — i.e. a promotion crossed a tier boundary. Explicitly guards on isWin so a demotion (in principle possible after a loss below a tier floor, though the current floor rules prevent it) never fires the achievement backward. Three new tests: no-cross win, beginner→d cross, loss stays false. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -4,9 +4,13 @@ using SVSim.Database.Models;
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namespace SVSim.Database.Services.RankProgress;
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/// <summary>
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/// Wire-shape result of a single rank-battle finish grant. All fields map 1:1 to
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/// <c>RankBattleFinishResponseDto</c> keys the client reads via GetValueOrDefault
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/// in Wizard/RankBattleFinishTask.cs:57-63.
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/// Wire-shape result of a single rank-battle finish grant. The wire-mapped fields
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/// (<see cref="Rank"/>, <see cref="AfterBattlePoint"/>, <see cref="AfterMasterPoint"/>,
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/// <see cref="BattlePoint"/>, <see cref="MasterPoint"/>, <see cref="IsMasterRank"/>,
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/// <see cref="IsGrandMasterRank"/>) map 1:1 to <c>RankBattleFinishResponseDto</c>
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/// keys the client reads via GetValueOrDefault in Wizard/RankBattleFinishTask.cs:57-63.
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/// <see cref="TierAdvanced"/> is a controller-side signal for the rank_achieved mission
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/// emit and is not serialized to the wire.
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/// </summary>
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/// <param name="Rank">rank_id post-grant (1..29).</param>
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/// <param name="AfterBattlePoint">Point post-grant (accumulated).</param>
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@@ -15,6 +19,10 @@ namespace SVSim.Database.Services.RankProgress;
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/// <param name="MasterPoint">Signed MasterPoint delta.</param>
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/// <param name="IsMasterRank">True iff Rank == 25.</param>
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/// <param name="IsGrandMasterRank">True iff Rank >= 26.</param>
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/// <param name="TierAdvanced">
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/// True iff this grant crossed the viewer into a higher <see cref="RankTier"/> bucket
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/// than they held pre-grant. Callsites gate rank_achieved mission emits on this flag.
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/// </param>
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public sealed record RankProgressResult(
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int Rank,
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int AfterBattlePoint,
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@@ -22,7 +30,8 @@ public sealed record RankProgressResult(
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int BattlePoint,
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int MasterPoint,
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bool IsMasterRank,
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bool IsGrandMasterRank);
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bool IsGrandMasterRank,
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bool TierAdvanced = false);
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public interface IRankProgressService
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{
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