cull(engine-cleanup): pass-8 phase-2 cascade round 1 after GachaUI stub

This commit is contained in:
gamer147
2026-07-03 22:25:44 -04:00
parent a0533bf2e3
commit e3b8b8dc0c
69 changed files with 4 additions and 6301 deletions

View File

@@ -59,27 +59,6 @@ public class SimpleScrollViewUI : MonoBehaviour
SetScrollView(indexes);
}
public void SetVisiable(bool isVisiable)
{
_scrollView.gameObject.SetActive(isVisiable);
_scrollBarWrapContent.gameObject.SetActive(isVisiable);
if (_plateOriginal != null)
{
_plateOriginal.gameObject.SetActive(isVisiable);
}
else
{
if (_plateOriginals == null)
{
return;
}
foreach (GameObject plateOriginal in _plateOriginals)
{
plateOriginal.SetActive(isVisiable);
}
}
}
private void InitPlateList()
{
for (int i = 0; i < _plateList.Count; i++)
@@ -213,27 +192,4 @@ public class SimpleScrollViewUI : MonoBehaviour
_ => 0f,
};
}
public void SetScrollViewLayoutByAcquireSkinCardPack()
{
SCROLL_OBJECT_NUM = 5;
Transform obj = base.transform.Find("List");
UIUtil.SetPositionY(obj, 0f);
UIPanel component = obj.GetComponent<UIPanel>();
Vector4 baseClipRegion = component.baseClipRegion;
baseClipRegion.w = 472f;
component.baseClipRegion = baseClipRegion;
Transform obj2 = obj.transform.Find("AllScrollBG");
UIUtil.SetPositionY(obj2, -5f);
BoxCollider component2 = obj2.GetComponent<BoxCollider>();
Vector3 size = component2.size;
size.y = 472f;
component2.size = size;
_scrollBarWrapContent.foregroundWidget.height = 400;
_scrollBarWrapContent.backgroundWidget.height = 400;
UIPanel component3 = _scrollView.GetComponent<UIPanel>();
Vector4 baseClipRegion2 = component3.baseClipRegion;
baseClipRegion2.w = 443f;
component3.baseClipRegion = baseClipRegion2;
}
}