diff --git a/SVSim.BattleEngine/Engine/CardPackManager.cs b/SVSim.BattleEngine/Engine/CardPackManager.cs deleted file mode 100644 index 77efa623..00000000 --- a/SVSim.BattleEngine/Engine/CardPackManager.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System; -using UnityEngine; -using Cute; -using Wizard; - -// PASS-8/Phase-1 STUB: 1,055-line card-pack-open animation controller. Held as -// `GachaUI._cardPackManager` field but never constructed anywhere. Nested type -// `GachaMaskDark` is referenced from Wizard/Master.cs (`Dictionary GachaMaskDarkDic`) — kept as-is (CSV parser for pack mask data; -// small and self-contained). Everything else stripped. -public class CardPackManager : MonoBehaviour -{ - public bool IsSkipped { get; private set; } - - public void Init(bool isAutoOpen, CardDetailUI cardDetail, UIManager.ViewScene nextScene, bool isCoutainSpecialCard, Action callback) { } - public void StartInstantiateCardPack(PackConfig packConfig) { } - - public class GachaMaskDark - { - public int PackId; - public Rect UvRect; - public Color Color; - - public GachaMaskDark(string[] columns) - { - int num = 0; - PackId = int.Parse(columns[num]); - num++; - UvRect = new Rect(float.Parse(columns[num]), float.Parse(columns[num + 1]), float.Parse(columns[num + 2]), float.Parse(columns[num + 3])); - num += 4; - Color = new Color(float.Parse(columns[num]), float.Parse(columns[num + 1]), float.Parse(columns[num + 2]), float.Parse(columns[num + 3])); - } - } -} diff --git a/SVSim.BattleEngine/Engine/DialogBase.cs b/SVSim.BattleEngine/Engine/DialogBase.cs index 4e6199a3..a048924e 100644 --- a/SVSim.BattleEngine/Engine/DialogBase.cs +++ b/SVSim.BattleEngine/Engine/DialogBase.cs @@ -366,18 +366,6 @@ public class DialogBase : MonoBehaviour public UIScrollView ScrollView => scrollView; - public GameObject Btn1GameObject - { - get - { - if (button1 != null) - { - return button1.gameObject; - } - return null; - } - } - public int OpenSe { get; set; } public int CloseSe { get; set; } @@ -1044,16 +1032,6 @@ public class DialogBase : MonoBehaviour } } - public void SetDepthAndSortingOrder(int depth, int sortingOrder) - { - UIPanel component = GetComponent(); - UIPanel component2 = backView.GetComponent(); - component.depth = depth; - component2.depth = depth - 1; - component.sortingOrder = sortingOrder; - component2.sortingOrder = sortingOrder; - } - public void SetPanelSortingOrder(int order) { GetComponent().sortingOrder = order; diff --git a/SVSim.BattleEngine/Engine/GachaUI.cs b/SVSim.BattleEngine/Engine/GachaUI.cs index 2afb6c3f..65550563 100644 --- a/SVSim.BattleEngine/Engine/GachaUI.cs +++ b/SVSim.BattleEngine/Engine/GachaUI.cs @@ -7,19 +7,7 @@ public class GachaUI : UIBase public enum CardPackType { NONE, - CRYSTAL_MULTI, - DAILY, - TICKET, TICKET_MULTI, - RUPY, - RUPY_MULTI, - CRYSTAL_SPECIAL, - CRYSTAL_SELECT_SKIN, FREE_PACKS, - FREE_PACK_WITH_SKIN, - ROTATION_STARTER_PACK, - CRYSTAL_ACQUIRE_SKIN_CARD_PACK - } - - public static bool IsTsStepupPackId(int packId) => false; + FREE_PACK_WITH_SKIN } } diff --git a/SVSim.BattleEngine/Engine/MyPageMenu.cs b/SVSim.BattleEngine/Engine/MyPageMenu.cs index 910ef7d0..05aa0a4f 100644 --- a/SVSim.BattleEngine/Engine/MyPageMenu.cs +++ b/SVSim.BattleEngine/Engine/MyPageMenu.cs @@ -21,8 +21,6 @@ public class MyPageMenu : UIBase public static DialogBase CreateDialogForTutorial() => null; public void ChangeMenu(int index, bool isCutCardMotion = false) { } - public void FinishTutorialMode() { } - public void ResetFirstGuide() { } public void OnReadGift() { } public void SetGuideEffect(Transform parent, Vector3 localPosition, float rotation) { } public void SetGuideToOkOnlyDialog(DialogBase dialog) { } diff --git a/SVSim.BattleEngine/Engine/RepeatTimer.cs b/SVSim.BattleEngine/Engine/RepeatTimer.cs deleted file mode 100644 index c637884c..00000000 --- a/SVSim.BattleEngine/Engine/RepeatTimer.cs +++ /dev/null @@ -1,32 +0,0 @@ -using UnityEngine; - -public class RepeatTimer : Timer -{ - private float interval; - - public RepeatTimer(float time, OnEndDelegate onEndEvent) - : base(time, onEndEvent) - { - interval = time; - } - - public override void Update() - { - if (!base.IsEnd) - { - RemainTimeSec -= Time.deltaTime; - if (!(RemainTimeSec > 0f)) - { - base.IsEnd = true; - OnFinish(); - } - } - } - - private void OnFinish() - { - CallEvent(); - RemainTimeSec = interval; - base.IsEnd = false; - } -} diff --git a/SVSim.BattleEngine/Engine/Timer.cs b/SVSim.BattleEngine/Engine/Timer.cs index e75f79fe..007f1a26 100644 --- a/SVSim.BattleEngine/Engine/Timer.cs +++ b/SVSim.BattleEngine/Engine/Timer.cs @@ -19,19 +19,6 @@ public class Timer IsEnd = false; } - public virtual void Update() - { - if (!IsEnd) - { - RemainTimeSec -= Time.deltaTime; - if (!(RemainTimeSec > 0f)) - { - IsEnd = true; - CallEvent(); - } - } - } - public void CallEvent() { this.onEndEvent(); diff --git a/SVSim.BattleEngine/Engine/TimerMgr.cs b/SVSim.BattleEngine/Engine/TimerMgr.cs deleted file mode 100644 index 94e03b6f..00000000 --- a/SVSim.BattleEngine/Engine/TimerMgr.cs +++ /dev/null @@ -1,35 +0,0 @@ -using System.Collections.Generic; -using System.Linq; - -public class TimerMgr -{ - private IList timerList = new List(); - - public void Dispose() - { - timerList.Clear(); - } - - public void Update() - { - for (int num = timerList.Count - 1; num >= 0; num--) - { - Timer timer = timerList[num]; - timer.Update(); - if (timer.IsEnd) - { - timerList.RemoveAt(num); - } - } - } - - public void Add(Timer timer) - { - timerList.Add(timer); - } - - public void Remove(Timer timer) - { - timerList.Remove(timer); - } -} diff --git a/SVSim.BattleEngine/Engine/UIBase_CardManager.cs b/SVSim.BattleEngine/Engine/UIBase_CardManager.cs index c01027f9..25d15696 100644 --- a/SVSim.BattleEngine/Engine/UIBase_CardManager.cs +++ b/SVSim.BattleEngine/Engine/UIBase_CardManager.cs @@ -317,8 +317,6 @@ public class UIBase_CardManager : MonoBehaviour private long SleeveId = 3000011L; - public bool isAssetAllReady; - private CardKeyWordCommonCache _keyWordCommonCache; private CardKeyWordCache _keyWordCache; @@ -329,11 +327,6 @@ public class UIBase_CardManager : MonoBehaviour public _3dCardFrameManager _3dCardFrameManager { get; private set; } = new _3dCardFrameManager(); - public bool getCreateEndFlag() - { - return CreateEndFlag; - } - public List AddAssetPath(List List, bool is2D, CardMaster.CardMasterId cardMasterId, bool isAddSleeve = true, long sleeveId = 3000011L) { List list = new List(); diff --git a/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeInfoTask.cs b/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeInfoTask.cs deleted file mode 100644 index deb5bd11..00000000 --- a/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeInfoTask.cs +++ /dev/null @@ -1,51 +0,0 @@ -using System.Collections.Generic; -using LitJson; - -namespace Wizard.Scripts.Network.Data.TaskData.SpotCardExchange; - -public class GachaPointExchangeInfoTask : BaseTask -{ - public class GachaPointExchangeInfoTaskParam : BaseParam - { - public int odds_gacha_id; - - public int parent_gacha_id; - } - - public Dictionary> ExchangeableRewardListInClassDict { get; private set; } - - public GachaPointExchangeInfoTask() - { - base.type = ApiType.Type.GachaPointInfo; - } - - public void SetParameter(int oddsGachaId, int gachaPointPackId) - { - GachaPointExchangeInfoTaskParam gachaPointExchangeInfoTaskParam = new GachaPointExchangeInfoTaskParam(); - gachaPointExchangeInfoTaskParam.odds_gacha_id = oddsGachaId; - gachaPointExchangeInfoTaskParam.parent_gacha_id = gachaPointPackId; - base.Params = gachaPointExchangeInfoTaskParam; - } - - protected override int Parse() - { - int num = base.Parse(); - if (num != 1) - { - return num; - } - JsonData jsonData = base.ResponseData["data"]; - ExchangeableRewardListInClassDict = new Dictionary>(); - for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.ALL; clanType < CardBasePrm.ClanType.MAX; clanType++) - { - ExchangeableRewardListInClassDict[clanType] = new List(); - } - JsonData jsonData2 = jsonData["gacha_point_rewards"]; - for (int i = 0; i < jsonData2.Count; i++) - { - GachaPointExchangeInfo gachaPointExchangeInfo = new GachaPointExchangeInfo(jsonData2[i]); - ExchangeableRewardListInClassDict[gachaPointExchangeInfo.Class].Add(gachaPointExchangeInfo); - } - return num; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeTask.cs b/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeTask.cs deleted file mode 100644 index 08b26b72..00000000 --- a/SVSim.BattleEngine/Engine/Wizard.Scripts.Network.Data.TaskData.SpotCardExchange/GachaPointExchangeTask.cs +++ /dev/null @@ -1,38 +0,0 @@ -namespace Wizard.Scripts.Network.Data.TaskData.SpotCardExchange; - -public class GachaPointExchangeTask : BaseTask -{ - public class GachaPointExchangeTaskParam : BaseParam - { - public int card_id; - - public int parent_gacha_id; - - public int odds_gacha_id; - } - - public GachaPointExchangeTask() - { - base.type = ApiType.Type.GachaPointExchange; - } - - public void SetParameter(int cardId, int parentGachaId, int oddsId) - { - GachaPointExchangeTaskParam gachaPointExchangeTaskParam = new GachaPointExchangeTaskParam(); - gachaPointExchangeTaskParam.card_id = cardId; - gachaPointExchangeTaskParam.parent_gacha_id = parentGachaId; - gachaPointExchangeTaskParam.odds_gacha_id = oddsId; - base.Params = gachaPointExchangeTaskParam; - } - - protected override int Parse() - { - int num = base.Parse(); - if (num != 1) - { - return num; - } - PlayerStaticData.UpdateHaveUserGoodsNumByJsonData(base.ResponseData["data"]["reward_list"]); - return num; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/BannerDialog.cs b/SVSim.BattleEngine/Engine/Wizard/BannerDialog.cs deleted file mode 100644 index 67f8f9b5..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/BannerDialog.cs +++ /dev/null @@ -1,103 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine; - -namespace Wizard; - -public class BannerDialog : MonoBehaviour -{ - - [SerializeField] - private UICenterOnChild _uiCenterOnChild; - - [SerializeField] - private int _widthContentSize = 830; - - [SerializeField] - private UITexture _bannerObj_1; - - [SerializeField] - private UITexture _bannerObj_2; - - [SerializeField] - private BoxCollider _leftButton; - - [SerializeField] - private BoxCollider _rightButton; - - [SerializeField] - private UIToggle indicatorBase; - - private UITexture _currentBannerObj; - - private int _currentTextureIndex; - - private List _listBannerTexture; - - private List _indicatorList = new List(); - - private bool _isAnimation; - - private List _bannerTitleList; - - private DialogBase _dialog; - - private bool _isCreateEnd; - - public void Init(List bannerTextureList, List bannerTitleList, DialogBase dialog) - { - _listBannerTexture = bannerTextureList; - _currentTextureIndex = 0; - _currentBannerObj = _bannerObj_1; - _bannerTitleList = bannerTitleList; - _dialog = dialog; - _uiCenterOnChild.onFinished = _OnFinishedCenterChild; - _bannerObj_1.transform.localPosition = Vector3.zero; - _bannerObj_2.transform.localPosition = new Vector3(_widthContentSize, 0f, 0f); - GameObject gameObject = indicatorBase.transform.parent.gameObject; - if (_listBannerTexture.Count <= 1) - { - gameObject.SetActive(value: false); - _rightButton.gameObject.SetActive(value: false); - _leftButton.gameObject.SetActive(value: false); - _bannerObj_2.gameObject.SetActive(value: false); - } - else - { - gameObject.SetActive(value: true); - _rightButton.gameObject.SetActive(value: true); - _leftButton.gameObject.SetActive(value: true); - _indicatorList.Add(indicatorBase); - for (int i = 1; i < _listBannerTexture.Count; i++) - { - _indicatorList.Add(NGUITools.AddChild(gameObject, indicatorBase.gameObject).GetComponent()); - } - gameObject.GetComponent().Reposition(); - UpdateIndicator(_currentTextureIndex); - } - _bannerObj_1.mainTexture = _listBannerTexture[_currentTextureIndex]; - UpdateDialogTitle(_currentTextureIndex); - _isCreateEnd = true; - } - - private void _OnFinishedCenterChild() - { - _isAnimation = false; - } - - private void UpdateDialogTitle(int index) - { - if (_dialog != null && _bannerTitleList != null) - { - _dialog.SetTitleLabel(_bannerTitleList[index]); - } - } - - private void UpdateIndicator(int index) - { - if (_indicatorList.Count > 1) - { - _indicatorList[index].value = true; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/DialogCreator.cs b/SVSim.BattleEngine/Engine/Wizard/DialogCreator.cs index c2a17c61..da2eb331 100644 --- a/SVSim.BattleEngine/Engine/Wizard/DialogCreator.cs +++ b/SVSim.BattleEngine/Engine/Wizard/DialogCreator.cs @@ -63,24 +63,4 @@ public static class DialogCreator dialogBase.SetObj(NGUITools.AddChild(dialogBase.gameObject, Resources.Load("UI/DeckList/StageSelect"))); return dialogBase; } - - public static void ShowCpAppliedDialog(LotteryApplyData lotteryData, Action onFinish) - { - if (!lotteryData.IsEnable) - { - onFinish.Call(); - return; - } - UIManager.GetInstance().LoadingViewManager.CreateInSceneCenter(); - string path = LotteryApplyDialog.GetLotteryTexturePath(lotteryData, isFetch: false); - UIManager.GetInstance().StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(path, delegate - { - UIManager.GetInstance().closeInSceneCenterLoading(); - LotteryApplyDialog.Create(lotteryData, autoClose: false).OnClose = delegate - { - onFinish.Call(); - Toolbox.ResourcesManager.RemoveAsset(path); - }; - })); - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/DialogSubText.cs b/SVSim.BattleEngine/Engine/Wizard/DialogSubText.cs deleted file mode 100644 index 174e2ff2..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/DialogSubText.cs +++ /dev/null @@ -1,16 +0,0 @@ -using UnityEngine; - -namespace Wizard; - -public class DialogSubText : MonoBehaviour -{ - [SerializeField] - private UILabel _labelSubText; - - public UILabel LabelSubText => _labelSubText; - - public void SetSubText(string text) - { - _labelSubText.text = text; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/ExchangeConfirmDialog.cs b/SVSim.BattleEngine/Engine/Wizard/ExchangeConfirmDialog.cs deleted file mode 100644 index ffb80115..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/ExchangeConfirmDialog.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -namespace Wizard; - -public class ExchangeConfirmDialog : MonoBehaviour -{ - [SerializeField] - private UILabel _exchangeConfirmLabelMainFirst; - - [SerializeField] - private UILabel _exchangeConfirmLabelMainSecond; - - [SerializeField] - private UILabel _exchangeConfirmLabelSub; - - public void SetText(string mainTextFirst, string mainTextSecond, string subText) - { - _exchangeConfirmLabelMainFirst.text = mainTextFirst; - _exchangeConfirmLabelMainSecond.text = mainTextSecond; - _exchangeConfirmLabelSub.text = subText; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/FirstTips.cs b/SVSim.BattleEngine/Engine/Wizard/FirstTips.cs index 28b4237a..eb11c127 100644 --- a/SVSim.BattleEngine/Engine/Wizard/FirstTips.cs +++ b/SVSim.BattleEngine/Engine/Wizard/FirstTips.cs @@ -12,15 +12,12 @@ public class FirstTips : MonoBehaviour { Deck = 0, Battle = 4, - ShopCardPack = 10, ColosseumInfo = 17, - GachaPointExchange = 24, Quest = 25, AdditionalPuzzle = 26, Crossover = 28, MyRotationDeck = 33, BossRush = 34, - TimeslipResurgentCard = 42, Max = 46, MyPage = 1001 } @@ -54,16 +51,6 @@ public class FirstTips : MonoBehaviour return true; } - public static void SaveFinishFirstTips(TipsType tips) - { - if (!IsAllwaysDispaly(tips)) - { - long value = long.Parse(PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.FIRST_TIPS)); - value = Fix(value); - PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.FIRST_TIPS, (value | (1L << (int)tips)).ToString()); - } - } - public static long Fix(long value) { if (value < 0) diff --git a/SVSim.BattleEngine/Engine/Wizard/Footer.cs b/SVSim.BattleEngine/Engine/Wizard/Footer.cs index 0db52766..6da53251 100644 --- a/SVSim.BattleEngine/Engine/Wizard/Footer.cs +++ b/SVSim.BattleEngine/Engine/Wizard/Footer.cs @@ -198,11 +198,6 @@ public class Footer : UIBase } } - public void SetButtonEnable(int index, bool isEnable) - { - underButtons[index].isEnabled = isEnable; - } - public void InviteIconDisp(bool inDisp) { InviteIcon.SetActive(inDisp); @@ -303,12 +298,6 @@ public class Footer : UIBase } } - public void SetShopBadgeIconVisible(bool visible) - { - Data.MyPageNotifications.data.ShopNotification.AppealCardPack.NeedsFooterBadgeIcon = visible; - UpdateShopBadgeIcon(); - } - public void OverwriteLabelColors(eColorCodeId gradientTopColorId, eColorCodeId gradientBottomColorId, eColorCodeId effectColorId) { OverwriteLabelGradients(gradientTopColorId, gradientBottomColorId); diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaLayoutEffect.cs b/SVSim.BattleEngine/Engine/Wizard/GachaLayoutEffect.cs deleted file mode 100644 index cb12e152..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaLayoutEffect.cs +++ /dev/null @@ -1,93 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaLayoutEffect : MonoBehaviour -{ - [SerializeField] - private GameObject _effectRoot; - - [SerializeField] - private UITexture _maskTexture; - - private bool _isCompleteSetup; - - private bool _isChangingPack; - - private GameObject _effectObj; - - public void Setup(string effectName, int stencil, List resourceList) - { - if (!_isChangingPack) - { - _isChangingPack = true; - if (_isCompleteSetup) - { - Object.Destroy(_effectObj); - _effectObj = null; - _isCompleteSetup = false; - } - if (stencil > 0) - { - SetupStencilMaskMaterial(stencil); - } - UIManager.GetInstance().StartCoroutine(SetupEffect(effectName, stencil, resourceList)); - } - } - - private void SetupStencilMaskMaterial(int stencil) - { - _maskTexture.material = MaterialDefine.CreateNguiStencilMaskMaterial(stencil); - } - - private IEnumerator SetupEffect(string effectName, int stencil, List resourceList) - { - bool isCompleteMaterialSet = false; - List effectAssets = new List { Toolbox.ResourcesManager.GetAssetTypePath(effectName, ResourcesManager.AssetLoadPathType.Effect2D) }; - yield return Toolbox.ResourcesManager.LoadAssetGroup(effectAssets, delegate - { - resourceList.AddRange(effectAssets); - }); - _effectObj = EffectUtility.CreateEffect2D(new Effect2dCreateParam - { - Parent = _effectRoot, - EffectName = effectName, - ColorCode = null, - InitActive = false, - MaterialSetEndCallback = delegate - { - isCompleteMaterialSet = true; - }, - UnloadAssetList = resourceList - }); - while (!isCompleteMaterialSet) - { - yield return null; - } - _effectObj.SetActive(value: true); - if (stencil > 0) - { - ParticleSystemRenderer[] componentsInChildren = _effectObj.GetComponentsInChildren(); - foreach (ParticleSystemRenderer obj in componentsInChildren) - { - obj.sortingOrder = 1; - obj.material = new Material(obj.material); - } - /* Pre-Phase-5b: ChangeMaskShader dropped */ - } - float num2 = 1f / _effectObj.transform.localScale.x; - Transform[] componentsInChildren2 = _effectObj.GetComponentsInChildren(); - foreach (Transform obj2 in componentsInChildren2) - { - Vector3 localPosition = obj2.localPosition; - localPosition *= num2; - obj2.localPosition = localPosition; - } - _effectObj.SetLayer(base.gameObject.layer, isSetChildren: true); - _isCompleteSetup = true; - _isChangingPack = false; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaLayoutPurchaseButton.cs b/SVSim.BattleEngine/Engine/Wizard/GachaLayoutPurchaseButton.cs deleted file mode 100644 index 18b6f231..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaLayoutPurchaseButton.cs +++ /dev/null @@ -1,252 +0,0 @@ -using System; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaLayoutPurchaseButton : MonoBehaviour -{ - [SerializeField] - private GameObject _layoutRoot; - - [SerializeField] - private UIButton _purchaseButton; - - [SerializeField] - private UILabel _buyCostLabel; - - [SerializeField] - private UILabel _haveItemLabel; - - [SerializeField] - private GameObject _purchasedRoot; - - [SerializeField] - private UILabel _purchasedLabel; - - [SerializeField] - private GameObject _remainLabelRoot; - - [SerializeField] - private GameObject _freePackLeaderSkinObj; - - [SerializeField] - private GameObject _ribbon; - - [SerializeField] - private GameObject _ribbonIcon; - - [SerializeField] - private UILabel _ribbonLabel; - - [SerializeField] - private GameObject _remainCountRoot; - - [SerializeField] - private UILabel _freePackApealText; - - [SerializeField] - private UILabel _inButtonLabel; - - [SerializeField] - private UISprite _frame; - - public Vector3 LayoutLocalPosition - { - get - { - return _layoutRoot.transform.localPosition; - } - set - { - _layoutRoot.transform.localPosition = value; - } - } - - public Transform PurchaseButtonTransform => _purchaseButton.transform; - - public void SetActiveLayout(bool isActive) - { - _layoutRoot.SetActive(isActive); - } - - public void SetActivePurchaseButton(bool isActive) - { - _purchaseButton.gameObject.SetActive(isActive); - } - - public void SetPurchasedMode(bool isPurchased) - { - SetPurchasedVisible(isPurchased); - SetActivePurchaseButton(!isPurchased); - } - - public void SetOnClickPurchaseButton(Action onClick) - { - _purchaseButton.onClick.Clear(); - _purchaseButton.onClick.Add(new EventDelegate(delegate - { - onClick.Call(); - })); - } - - public void SetToGrayPurchaseButton(bool isDisable) - { - UIManager.SetObjectToGrey(_purchaseButton.gameObject, isDisable); - } - - public void SetBuyCostLabel(int cost, string staticTextId = null) - { - if (!(_buyCostLabel == null)) - { - string text = cost.ToString(); - if (!string.IsNullOrEmpty(staticTextId)) - { - text = Data.SystemText.Get(staticTextId, text); - } - _buyCostLabel.text = text; - } - } - - public void SetHaveItemLabel(int itemNum) - { - if (!(_haveItemLabel == null)) - { - _haveItemLabel.text = itemNum.ToString(); - } - } - - public void SetPurchasedVisible(bool visible) - { - if (!(_purchasedRoot == null)) - { - _purchasedRoot.SetActive(visible); - } - } - - public void SetPurchasedLabel(string textId) - { - if (!(_purchasedLabel == null)) - { - _purchasedLabel.text = Data.SystemText.Get(textId); - } - } - - public void SetRemainLabelVisible(bool visible) - { - if (!(_remainLabelRoot == null)) - { - _remainLabelRoot.SetActive(visible); - } - } - - public void SetFreePackLeaderSkinVisible(bool visible) - { - if (!(_freePackLeaderSkinObj == null)) - { - _freePackLeaderSkinObj.SetActive(visible); - } - } - - public void SetFreePackLeaderSkinText(string text) - { - if (_freePackLeaderSkinObj != null) - { - _freePackLeaderSkinObj.GetComponent().text = text; - } - } - - public void SetRibbonActive(bool active) - { - if (_ribbon != null) - { - _ribbon.SetActive(active); - } - } - - public void SetPinkRibbon(bool isPink) - { - if (_ribbon != null) - { - if (isPink) - { - _ribbon.GetComponent().spriteName = "campaign_title_04"; - } - else - { - _ribbon.GetComponent().spriteName = "campaign_title_02"; - } - } - } - - public void SetIconActive(bool active, string iconSprite) - { - if (_ribbonIcon != null) - { - _ribbonIcon.GetComponent().spriteName = iconSprite; - _ribbonIcon.SetActive(active); - if (_ribbonLabel != null) - { - float x = (active ? 26.3f : 5f); - int width = (active ? 167 : 203); - Vector3 localPosition = _ribbonLabel.gameObject.transform.localPosition; - localPosition.x = x; - _ribbonLabel.gameObject.transform.localPosition = localPosition; - _ribbonLabel.width = width; - } - } - } - - public void SetWinterSprite(bool active) - { - if (active) - { - if (_ribbon != null) - { - _ribbon.GetComponent().spriteName = "campaign_title_02_winter"; - } - if (_purchaseButton != null) - { - _purchaseButton.normalSprite = "btn_free_pack_off_winter"; - _purchaseButton.hoverSprite = "btn_free_pack_off_winter"; - _purchaseButton.pressedSprite = "btn_free_pack_on_winter"; - } - if (_frame != null) - { - _frame.spriteName = "frame_12_winter"; - } - } - } - - public void SetRemainCountRootVisible(bool visible) - { - if (_remainCountRoot != null) - { - _remainCountRoot.SetActive(visible); - } - } - - public void SetFreePackApealTextVisible(bool visible) - { - if (_freePackApealText != null) - { - _freePackApealText.gameObject.SetActive(visible); - } - } - - public void SetFreePackApealText(string text) - { - if (_freePackApealText != null) - { - _freePackApealText.text = text; - } - } - - public void SetInButtonText(string text) - { - if (_inButtonLabel != null) - { - _inButtonLabel.text = text; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaPackAreaLayout.cs b/SVSim.BattleEngine/Engine/Wizard/GachaPackAreaLayout.cs deleted file mode 100644 index 3364c4c7..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaPackAreaLayout.cs +++ /dev/null @@ -1,864 +0,0 @@ -using System; -using System.Collections.Generic; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaPackAreaLayout : MonoBehaviour -{ - - private readonly Vector3 DEFAULT_PACK_TICKET_POSITION = new Vector3(7f, 40.6f, 0f); - - private readonly Vector3 LEGEND_PACK_TICKET_POSITION = new Vector3(7f, -179.6f, 0f); - - [SerializeField] - private UITexture _packTitleTexture; - - [SerializeField] - private UIButton _rateButton; - - [SerializeField] - private UITexture _packPosterTexture; - - [SerializeField] - private UITexture _packPosterLegendPack; - - [SerializeField] - private UILabel _labelPackDescription; - - [SerializeField] - private UILabel _labelSpecialPackDescription; - - [SerializeField] - private GachaLayoutPurchaseButton _layoutPurchaseTicketButton; - - [SerializeField] - private GachaLayoutPurchaseButton _layoutPurchaseRupyButton; - - [SerializeField] - private GachaLayoutPurchaseButton _layoutPurchaseCrystalButton; - - [SerializeField] - private GachaLayoutPurchaseButton _layoutPurchaseDailyButton; - - [SerializeField] - private GachaLayoutPurchaseButton _layoutPurchaseFree10PacksButton; - - [SerializeField] - private GachaLayoutPurchaseButton _layoutPurchaseStepupButton; - - [SerializeField] - private GachaLayoutEffect _free10PackEffect; - - [SerializeField] - private CenteringUIWidget _free10PackCentering; - - [SerializeField] - private UITexture _headLineTicketTexture; - - [SerializeField] - private GameObject _objPrereleaseLayoutRoot; - - [SerializeField] - private GameObject _noLimitPrereleaseRoot; - - [SerializeField] - private UIButton _btnPrereleasePurchaseRewards; - - [SerializeField] - private UILabel _labelPrereleaseRemainTime; - - [SerializeField] - private UILabel _labelPrereleasePurchaseCount; - - [SerializeField] - private GameObject _prereleaseRemainTimeRoot; - - [SerializeField] - private GachaPackPointLayout _packPointLayout; - - [SerializeField] - private UIButton _btnSpecialPackReward; - - [SerializeField] - private BannerDialog _prefabDialogPackBanner; - - [SerializeField] - private GameObject _objUnrestrictedPrereleaseLayoutRoot; - - [SerializeField] - private UIButton _btnUnrestrictedPrereleasePurchaseRewards; - - [SerializeField] - private UILabel _labelUnrestrictedPrereleaseRemainTime; - - [SerializeField] - private UILabel _labelUnrestrictedPrereleasePurchaseCount; - - [SerializeField] - private UITexture _bonusPosterTexture; - - [SerializeField] - private GameObject _preReleasePointRoot; - - [SerializeField] - private UIGauge _preReleasePointGauge; - - [SerializeField] - private UILabel _preReleasePointLabel; - - [SerializeField] - private GameObject _appealImage; - - [SerializeField] - private UITexture _appealTexture; - - private DialogBase _dialogPackBanner; - - private CardDetailUI _cardDetail; - - private TimerMgr _timerManager; - - private RepeatTimer _currentTimer; - - private Action _onClickPurchaseButton; - - private Action _onClickExchangePackPoint; - - private List _packBannerResources = new List(); - - public void SetTimer(TimerMgr timer) - { - _timerManager = timer; - } - - public void SetCardDetailDialog(CardDetailUI cardDetail) - { - _cardDetail = cardDetail; - } - - public void SetOnClickPurchaseButton(Action onClickPurchase) - { - _onClickPurchaseButton = onClickPurchase; - } - - public void SetOnClickExchangePackPoint(Action onClickExchange) - { - _onClickExchangePackPoint = onClickExchange; - } - - public void SetToGrayRateButton(bool isGary) - { - UIManager.SetObjectToGrey(_rateButton.gameObject, isGary); - } - - public void SetTutorialTicketPurchasebutton() - { - MyPageMenu.Instance.SetGuideEffect(_layoutPurchaseTicketButton.PurchaseButtonTransform, Vector3.zero, -45f); - } - - public void UpdateRupyCount(int rupyCount) - { - _layoutPurchaseRupyButton.SetHaveItemLabel(rupyCount); - } - - public void UpdateCrystalCount(int crystalCount) - { - _layoutPurchaseCrystalButton.SetHaveItemLabel(crystalCount); - } - - public void ShowPackLayout(PackConfig packConfig, List resourceList) - { - HidePackLayoutObject(packConfig.IsUseLongPoster); - SetPackLayoutTexture(packConfig); - SetEventPackInfo(packConfig); - if (packConfig.IsPrerelease) - { - ShowPrereleaseLayout(packConfig); - return; - } - if (packConfig.IsLegendCardPack) - { - ShowLegendLayout(packConfig, resourceList); - return; - } - if (packConfig.IsSpecialCardPack) - { - ShowSpecialLayout(packConfig); - return; - } - if (packConfig.IsRotationStarterCardPack) - { - ShowRotationStarterLayout(packConfig, resourceList); - return; - } - ShowStandardLayout(packConfig, resourceList); - if (packConfig.IsNeedRemainTime) - { - UpdateDetailString(packConfig); - } - if (packConfig.IsShowAppealImage) - { - _appealImage.SetActive(value: true); - ResourcesManager resourcesManager = Toolbox.ResourcesManager; - string path = $"card_pack_{packConfig.PackId}_poster_sub"; - string assetTypePath = resourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.ShopCardPack, isfetch: true); - _appealTexture.mainTexture = resourcesManager.LoadObject(assetTypePath) as Texture; - } - } - - private void HidePackLayoutObject(bool isLongPoster) - { - _labelPackDescription.gameObject.SetActive(value: false); - _labelSpecialPackDescription.gameObject.SetActive(value: false); - _packPosterTexture.gameObject.SetActive(!isLongPoster); - _packPosterLegendPack.gameObject.SetActive(isLongPoster); - _layoutPurchaseRupyButton.SetActiveLayout(isActive: false); - _layoutPurchaseTicketButton.SetActiveLayout(isActive: false); - _layoutPurchaseDailyButton.SetActivePurchaseButton(isActive: false); - _layoutPurchaseDailyButton.SetRibbonActive(active: false); - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: false); - _layoutPurchaseCrystalButton.SetRibbonActive(active: false); - _layoutPurchaseFree10PacksButton.SetActiveLayout(isActive: false); - _layoutPurchaseFree10PacksButton.SetIconActive(active: false, string.Empty); - _layoutPurchaseFree10PacksButton.SetRemainCountRootVisible(visible: true); - _layoutPurchaseFree10PacksButton.SetFreePackApealTextVisible(visible: false); - _layoutPurchaseStepupButton.SetActivePurchaseButton(isActive: false); - _bonusPosterTexture.gameObject.SetActive(value: false); - _layoutPurchaseCrystalButton.SetPurchasedVisible(visible: false); - _layoutPurchaseRupyButton.SetPurchasedVisible(visible: false); - _layoutPurchaseTicketButton.SetPurchasedVisible(visible: false); - _layoutPurchaseCrystalButton.SetPurchasedLabel("Shop_0100"); - _layoutPurchaseRupyButton.SetPurchasedLabel("Shop_0100"); - _layoutPurchaseTicketButton.SetPurchasedLabel("Shop_0100"); - _objPrereleaseLayoutRoot.SetActive(value: false); - _objUnrestrictedPrereleaseLayoutRoot.SetActive(value: false); - _preReleasePointRoot.SetActive(value: false); - _packPointLayout.SetActivePackPointLayout(isActive: false); - _btnSpecialPackReward.gameObject.SetActive(value: false); - _appealImage.SetActive(value: false); - } - - private void SetEventPackInfo(PackConfig packConfig) - { - _rateButton.onClick.Clear(); - _rateButton.onClick.Add(new EventDelegate(delegate - { - OnBtnShowGachaRate(packConfig); - })); - UIEventListener.Get(_labelSpecialPackDescription.gameObject).onClick = delegate - { - OpenPackBannerDialog(packConfig); - }; - if (_currentTimer != null) - { - _timerManager.Remove(_currentTimer); - } - UIEventListener.Get(_packPosterLegendPack.gameObject).onClick = delegate - { - OpenPackBannerDialog(packConfig); - }; - UIEventListener.Get(_packPosterTexture.gameObject).onClick = delegate - { - OpenPackBannerDialog(packConfig); - }; - } - - private void SetPackLayoutTexture(PackConfig packConfig) - { - ResourcesManager resourcesManager = Toolbox.ResourcesManager; - if (packConfig.IsSpecialLayout || packConfig.IsPrerelease) - { - if (packConfig.IsUseLongPoster) - { - _packPosterLegendPack.mainTexture = resourcesManager.LoadObject(packConfig.GetPackPosterTexturePath(isFetch: true)) as Texture; - } - else - { - _packPosterTexture.mainTexture = resourcesManager.LoadObject(packConfig.GetPackPosterTexturePath(isFetch: true)) as Texture; - _bonusPosterTexture.mainTexture = resourcesManager.LoadObject(packConfig.GetPackBounsPosterTexturePath(isFetch: true)) as Texture; - _bonusPosterTexture.gameObject.SetActive(value: true); - } - } - else - { - _packPosterTexture.mainTexture = resourcesManager.LoadObject(packConfig.GetPackPosterTexturePath(isFetch: true)) as Texture; - } - _packTitleTexture.mainTexture = resourcesManager.LoadObject(packConfig.GetPackTitleLogoTexturePath(isFetch: true)) as Texture; - if (!packConfig.IsSpecialCardPack) - { - _headLineTicketTexture.mainTexture = resourcesManager.LoadObject(packConfig.GetPackIconTexturePath(isFetch: true)) as Texture; - } - } - - private void OpenPackBannerDialog(PackConfig packConfig) - { - List packBannerResources = GetPackBannerResources(packConfig); - if (packBannerResources.Count > 0) - { - UIManager.GetInstance().createInSceneCenterLoading(); - Toolbox.ResourcesManager.StartCoroutine_LoadAssetGroupAsync(packBannerResources, delegate - { - CreatePackBannerDialog(packConfig); - UIManager.GetInstance().closeInSceneCenterLoading(); - }); - } - else - { - CreatePackBannerDialog(packConfig); - } - } - - private List GetPackBannerResources(PackConfig packConfig) - { - ResourcesManager resourcesManager = Toolbox.ResourcesManager; - List listPackBanner = packConfig.ListPackBanner; - List list = new List(); - for (int i = 0; i < listPackBanner.Count; i++) - { - string assetTypePath = resourcesManager.GetAssetTypePath(listPackBanner[i].BannerFileName, ResourcesManager.AssetLoadPathType.ShopCardPack); - if (!_packBannerResources.Contains(assetTypePath)) - { - list.Add(assetTypePath); - } - } - _packBannerResources.AddRange(list); - return list; - } - - private void CreatePackBannerDialog(PackConfig packConfig) - { - List listPackBanner = packConfig.ListPackBanner; - if (listPackBanner.Count <= 0 || Data.Load.data._userTutorial.TutorialStep == 41 || _dialogPackBanner != null || packConfig.IsSpecialCardPack) - { - return; - } - List list = new List(); - foreach (PackBannerData item in listPackBanner) - { - list.Add(item.BannerTitle); - } - _dialogPackBanner = UIManager.GetInstance().CreateDialogClose(); - _dialogPackBanner.SetSize(DialogBase.Size.M); - _dialogPackBanner.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - _dialogPackBanner.SetPanelDepth(610); - BannerDialog bannerDialog = UnityEngine.Object.Instantiate(_prefabDialogPackBanner); - _dialogPackBanner.SetObj(bannerDialog.gameObject); - List list2 = new List(); - for (int i = 0; i < listPackBanner.Count; i++) - { - list2.Add(Toolbox.ResourcesManager.LoadObject(Toolbox.ResourcesManager.GetAssetTypePath(listPackBanner[i].BannerFileName, ResourcesManager.AssetLoadPathType.ShopCardPack, isfetch: true)) as Texture); - } - bannerDialog.Init(list2, list, _dialogPackBanner); - } - - public void ClearPackBannerResources() - { - Toolbox.ResourcesManager.RemoveAssetGroup(_packBannerResources); - _packBannerResources.Clear(); - } - - private void OnBtnShowGachaRate(PackConfig packConfig) - { - - CheckTimeSlipRotationPeriodTask task = new CheckTimeSlipRotationPeriodTask(); - StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate - { - UIManager.GetInstance().WebViewHelper.OpenGachaRateWebView(packConfig.PackId, (int)packConfig.Category); - })); - } - - private void ShowPurchaseRewardDialog(List purchaseRewardList) - { - _cardDetail.IsShowFlavorTextButton = false; - _cardDetail.IsShowVoiceButton = false; - _cardDetail.IsShowEvolutionButton = false; - DialogBase dialogBase = PurchaseRewardDialog.Create(purchaseRewardList, _cardDetail, useLargeDetailDialog: true, PurchaseRewardDialog.Layout.NORMAL, null, null, isPaging: true); - dialogBase.OnClose = (Action)Delegate.Combine(dialogBase.OnClose, (Action)delegate - { - _cardDetail.IsShowFlavorTextButton = true; - _cardDetail.IsShowVoiceButton = true; - _cardDetail.IsShowEvolutionButton = true; - }); - dialogBase.SetLayer("MyPage"); - dialogBase.SetDepthAndSortingOrder(140, 2); - } - - private void ShowStandardLayout(PackConfig packConfig, List resourceList) - { - SetStanderdInfoText(packConfig.Description); - bool flag = false; - for (int i = 0; i < packConfig.ChildGachaInfoList.Count; i++) - { - PackChildGachaInfo gachaInfo = packConfig.ChildGachaInfoList[i]; - switch (gachaInfo.PackType) - { - case GachaUI.CardPackType.DAILY: - if (flag) - { - break; - } - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: true); - if (!gachaInfo.IsDailySingle) - { - _layoutPurchaseDailyButton.SetActivePurchaseButton(isActive: false); - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: true); - if (packConfig.GachaPointData != null && gachaInfo.OverrideIncreaseGachaPoint > packConfig.GachaPointData.IncreaseGachaPoint) - { - _layoutPurchaseCrystalButton.SetRibbonActive(active: true); - } - break; - } - _layoutPurchaseDailyButton.SetBuyCostLabel(gachaInfo.Cost); - _layoutPurchaseDailyButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseDailyButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseDailyButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: false); - if (packConfig.GachaPointData != null && gachaInfo.OverrideIncreaseGachaPoint > packConfig.GachaPointData.IncreaseGachaPoint) - { - _layoutPurchaseDailyButton.SetRibbonActive(active: true); - } - break; - case GachaUI.CardPackType.CRYSTAL_MULTI: - if (!flag) - { - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: true); - _layoutPurchaseCrystalButton.SetBuyCostLabel(gachaInfo.Cost, "Shop_0058"); - _layoutPurchaseCrystalButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseCrystalButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - } - break; - case GachaUI.CardPackType.TICKET_MULTI: - _layoutPurchaseTicketButton.SetActiveLayout(isActive: true); - _layoutPurchaseTicketButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseTicketButton.LayoutLocalPosition = DEFAULT_PACK_TICKET_POSITION; - _layoutPurchaseTicketButton.SetHaveItemLabel(gachaInfo.CostGoodsCount); - _layoutPurchaseTicketButton.SetBuyCostLabel(gachaInfo.Cost, "Shop_0057"); - if (gachaInfo.CostGoodsCount >= gachaInfo.Cost) - { - _layoutPurchaseTicketButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseTicketButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - } - else - { - _layoutPurchaseTicketButton.SetToGrayPurchaseButton(isDisable: true); - } - break; - case GachaUI.CardPackType.RUPY_MULTI: - _layoutPurchaseRupyButton.SetActiveLayout(isActive: true); - _layoutPurchaseRupyButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseRupyButton.SetBuyCostLabel(gachaInfo.Cost, "Shop_0059"); - if (PlayerStaticData.UserRupyCount >= gachaInfo.Cost) - { - _layoutPurchaseRupyButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseRupyButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - } - else - { - _layoutPurchaseRupyButton.SetToGrayPurchaseButton(isDisable: true); - } - break; - case GachaUI.CardPackType.FREE_PACKS: - case GachaUI.CardPackType.FREE_PACK_WITH_SKIN: - { - flag = true; - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: false); - _layoutPurchaseDailyButton.SetActivePurchaseButton(isActive: false); - _layoutPurchaseFree10PacksButton.SetActiveLayout(isActive: true); - _layoutPurchaseFree10PacksButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseFree10PacksButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseFree10PacksButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - _layoutPurchaseFree10PacksButton.SetHaveItemLabel(gachaInfo.AvailableCount / gachaInfo.PackCountBuyPer); - _layoutPurchaseFree10PacksButton.SetBuyCostLabel(gachaInfo.PackCountBuyPer, (gachaInfo.PackCountBuyPer == 1) ? "Shop_0222" : "Shop_0233"); - bool flag2 = packConfig.Category == PackCategory.FreePackLeaderSkin || packConfig.Category == PackCategory.LeaderSkinPack || packConfig.Category == PackCategory.LegendAndLeaderSkinSinglePack; - _layoutPurchaseFree10PacksButton.SetRemainLabelVisible(!flag2); - _layoutPurchaseFree10PacksButton.SetFreePackLeaderSkinVisible(flag2); - if (packConfig.Category == PackCategory.LeaderSkinPack) - { - string freePackLeaderSkinText = Data.SystemText.Get("Shop_0251"); - _layoutPurchaseFree10PacksButton.SetFreePackLeaderSkinText(freePackLeaderSkinText); - } - else if (packConfig.Category == PackCategory.LegendAndLeaderSkinSinglePack) - { - string freePackLeaderSkinText2 = Data.SystemText.Get("Shop_0252"); - _layoutPurchaseFree10PacksButton.SetFreePackLeaderSkinText(freePackLeaderSkinText2); - } - _layoutPurchaseFree10PacksButton.SetIconActive(gachaInfo.IsShowAnniversaryIcon, gachaInfo.AnniversaryIconSpriteName); - _layoutPurchaseFree10PacksButton.SetPinkRibbon(gachaInfo.IsShowPinkRibbon); - _layoutPurchaseFree10PacksButton.SetWinterSprite(gachaInfo.IsShowWinterUI); - _free10PackCentering.Reposition(); - _free10PackEffect.Setup("cmn_frame_glow_1", 0, resourceList); - break; - } - } - } - if (packConfig.IsUsePackPointLayout) - { - _packPointLayout.SetPackPointLayout(packConfig, delegate - { - _onClickExchangePackPoint(packConfig); - }); - } - } - - private void SetStanderdInfoText(string packDescription) - { - _labelPackDescription.gameObject.SetActive(value: true); - _labelPackDescription.text = packDescription; - } - - private void ShowPrereleaseLayout(PackConfig packConfig) - { - PrereleasePurchaseInfo prereleasePurchaseInfo = packConfig.PrereleasePurchaseInfo; - _preReleasePointRoot.SetActive(value: true); - _ = packConfig.GachaPointData; - _preReleasePointGauge.Value = (float)prereleasePurchaseInfo.PreReleasePointCurent / (float)prereleasePurchaseInfo.PreReleasePointLimit; - _preReleasePointLabel.text = prereleasePurchaseInfo.PreReleasePointCurent + "/" + prereleasePurchaseInfo.PreReleasePointLimit; - _noLimitPrereleaseRoot.SetActive(!prereleasePurchaseInfo.IsCountLimitedPrerelease); - if (prereleasePurchaseInfo.IsCountLimitedPrerelease) - { - _objPrereleaseLayoutRoot.SetActive(value: true); - } - else - { - _objUnrestrictedPrereleaseLayoutRoot.SetActive(value: true); - if (packConfig.IsUsePackPointLayout) - { - _packPointLayout.SetPackPointLayout(packConfig, delegate - { - _onClickExchangePackPoint(packConfig); - }); - } - } - SetPrereleasePurchaseButton(packConfig, prereleasePurchaseInfo, packConfig.ChildGachaInfoList[0]); - SetPrereleasePurchaseRewards(prereleasePurchaseInfo); - SetPrereleaseInfoText(prereleasePurchaseInfo, packConfig.Description); - } - - private void SetPrereleasePurchaseButton(PackConfig packConfig, PrereleasePurchaseInfo purchaseInfo, PackChildGachaInfo gachaInfo) - { - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: true); - _layoutPurchaseCrystalButton.SetBuyCostLabel(gachaInfo.Cost, "Shop_0058"); - ShowStandardLayout(packConfig, null); - _layoutPurchaseCrystalButton.SetPurchasedLabel("Shop_0206"); - _layoutPurchaseRupyButton.SetPurchasedLabel("Shop_0206"); - _layoutPurchaseTicketButton.SetPurchasedLabel("Shop_0206"); - if (purchaseInfo.TicketRupyCountRemain == 0) - { - _layoutPurchaseRupyButton.SetPurchasedMode(isPurchased: true); - _layoutPurchaseTicketButton.SetPurchasedMode(isPurchased: true); - } - else - { - _layoutPurchaseRupyButton.SetPurchasedMode(isPurchased: false); - _layoutPurchaseTicketButton.SetPurchasedMode(isPurchased: false); - } - if (!purchaseInfo.IsCountLimitedPrerelease || purchaseInfo.GetAbleBuyPackNum() > 0) - { - _layoutPurchaseCrystalButton.SetPurchasedMode(isPurchased: false); - _layoutPurchaseCrystalButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseCrystalButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - } - else - { - _layoutPurchaseCrystalButton.SetPurchasedMode(isPurchased: true); - } - } - - private void SetPrereleasePurchaseRewards(PrereleasePurchaseInfo purchaseInfo) - { - UIButton uIButton = (purchaseInfo.IsCountLimitedPrerelease ? _btnPrereleasePurchaseRewards : _btnUnrestrictedPrereleasePurchaseRewards); - if (purchaseInfo.RewardsList.Count == 0) - { - uIButton.gameObject.SetActive(value: false); - return; - } - uIButton.onClick.Clear(); - uIButton.onClick.Add(new EventDelegate(delegate - { - - ShowPurchaseRewardDialog(purchaseInfo.RewardsList); - })); - } - - private void SetPrereleaseInfoText(PrereleasePurchaseInfo purchaseInfo, string packDescription) - { - UILabel obj = (purchaseInfo.IsCountLimitedPrerelease ? _labelPrereleaseRemainTime : _labelUnrestrictedPrereleaseRemainTime); - UILabel uILabel = (purchaseInfo.IsCountLimitedPrerelease ? _labelPrereleasePurchaseCount : _labelUnrestrictedPrereleasePurchaseCount); - string showText = purchaseInfo.RemainTime.GetShowText("Shop_0179", "Shop_0178", "Shop_0177"); - _labelPackDescription.gameObject.SetActive(value: true); - _labelPackDescription.text = packDescription.Replace("{remaining_purchase_time}", showText); - obj.text = purchaseInfo.RemainTime.GetShowText("Shop_0179", "Shop_0178", "Shop_0177"); - if (purchaseInfo.IsCountLimitedPrerelease) - { - uILabel.text = Data.SystemText.Get("Shop_0181", purchaseInfo.CurrentCount.ToString(), purchaseInfo.LimitCount.ToString()); - _prereleaseRemainTimeRoot.SetActive(value: false); - } - else - { - uILabel.text = Data.SystemText.Get("Shop_0046", purchaseInfo.CurrentCount.ToString()); - } - } - - private void ShowSpecialLayout(PackConfig packConfig) - { - UpdateDetailString(packConfig); - SetSpecialPurchaseButton(packConfig, packConfig.ChildGachaInfoList[0], packConfig.OpenCountLimit > packConfig.OpenCount); - SetSpecialPurchaseRewards(packConfig); - } - - private static string ReplaceDetailString(PackConfig packConfig) - { - string description = packConfig.Description; - if (!packConfig.IsNeedRemainTime) - { - return description; - } - int second = packConfig.RemainTime.Second; - string newValue; - if (second < 3600) - { - int num = ((second > 0) ? (second / 60 + 1) : 0); - newValue = Data.SystemText.Get("Shop_0147", num.ToString()); - } - else if (second < 86400) - { - int num2 = second / 3600; - newValue = Data.SystemText.Get("Shop_0146", num2.ToString()); - } - else - { - int num3 = second / 86400; - newValue = Data.SystemText.Get("Shop_0145", num3.ToString()); - } - description = description.Replace("{remaining_purchase_time}", newValue); - int num4 = (packConfig.OpenCountLimit - packConfig.OpenCount) / 10; - if (GachaUI.IsTsStepupPackId(packConfig.PackId)) - { - num4 = packConfig.RemainStepupOpenCount; - } - return string.Format(description, num4); - } - - private void UpdateDetailString(PackConfig packConfig) - { - if (_currentTimer != null) - { - _timerManager.Remove(_currentTimer); - } - RepeatTimer repeatTimer = new RepeatTimer((float)(60.0 - packConfig.RemainTime.NowUnixTime % 60.0), delegate - { - UpdateDetailString(packConfig); - }); - _timerManager.Add(repeatTimer); - _currentTimer = repeatTimer; - if (packConfig.Category == PackCategory.LeaderSkinPack) - { - _labelPackDescription.gameObject.SetActive(value: true); - _labelSpecialPackDescription.gameObject.SetActive(value: false); - _labelPackDescription.text = ReplaceDetailString(packConfig); - } - else - { - _labelSpecialPackDescription.gameObject.SetActive(value: true); - _labelPackDescription.gameObject.SetActive(value: false); - _labelSpecialPackDescription.text = ReplaceDetailString(packConfig); - } - } - - private void SetSpecialPurchaseButton(PackConfig packConfig, PackChildGachaInfo gachaInfo, bool isPurchasable) - { - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: true); - if (isPurchasable) - { - if (GachaUI.IsTsStepupPackId(packConfig.PackId)) - { - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: false); - _layoutPurchaseStepupButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseStepupButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseStepupButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - int num = packConfig.TotalStepupOpenCount - packConfig.RemainStepupOpenCount + 1; - _layoutPurchaseStepupButton.SetInButtonText(Data.SystemText.Get("Shop_0186", num.ToString())); - } - else - { - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseCrystalButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseCrystalButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - _layoutPurchaseStepupButton.SetActivePurchaseButton(isActive: false); - } - } - else - { - _layoutPurchaseCrystalButton.SetPurchasedVisible(visible: true); - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: false); - _layoutPurchaseStepupButton.SetActivePurchaseButton(isActive: false); - } - int cost = gachaInfo.Cost * 10; - _layoutPurchaseCrystalButton.SetBuyCostLabel(cost, "Shop_0112"); - } - - private void SetSpecialPurchaseRewards(PackConfig packConfig) - { - if (packConfig.IsExistSpecialPackPurchaseRewards && packConfig.SpecialPackRewardsList.Count != 0) - { - _btnSpecialPackReward.gameObject.SetActive(value: true); - _btnSpecialPackReward.onClick.Clear(); - _btnSpecialPackReward.onClick.Add(new EventDelegate(delegate - { - - ShowPurchaseRewardDialog(packConfig.SpecialPackRewardsList); - })); - } - } - - private void ShowLegendLayout(PackConfig packConfig, List resourceList) - { - SetLegendInfoText(packConfig.Description); - PackChildGachaInfo packChildGachaInfo = packConfig.CanFreeBuyInfo(); - if (packChildGachaInfo != null) - { - SetFreeLegendTicketButton(packConfig, packChildGachaInfo, resourceList); - } - else - { - SetLegendPurchaseButton(packConfig, packConfig.ChildGachaInfoList[0]); - } - } - - private void SetLegendPurchaseButton(PackConfig packConfig, PackChildGachaInfo gachaInfo) - { - _layoutPurchaseFree10PacksButton.SetActiveLayout(isActive: false); - _layoutPurchaseTicketButton.SetActiveLayout(isActive: true); - _layoutPurchaseTicketButton.SetPurchasedMode(isPurchased: false); - _layoutPurchaseTicketButton.LayoutLocalPosition = LEGEND_PACK_TICKET_POSITION; - _layoutPurchaseTicketButton.SetHaveItemLabel(gachaInfo.CostGoodsCount); - _layoutPurchaseTicketButton.SetBuyCostLabel(gachaInfo.Cost, "Shop_0057"); - if (gachaInfo.CostGoodsCount >= gachaInfo.Cost) - { - _layoutPurchaseTicketButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseTicketButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - } - else - { - _layoutPurchaseTicketButton.SetToGrayPurchaseButton(isDisable: true); - } - } - - private void SetFreeLegendTicketButton(PackConfig packConfig, PackChildGachaInfo gachaInfo, List resourceList) - { - _layoutPurchaseTicketButton.SetActiveLayout(isActive: false); - _layoutPurchaseFree10PacksButton.SetActiveLayout(isActive: true); - _layoutPurchaseFree10PacksButton.SetRemainCountRootVisible(visible: false); - _layoutPurchaseFree10PacksButton.SetPinkRibbon(gachaInfo.IsShowPinkRibbon); - _layoutPurchaseFree10PacksButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseFree10PacksButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseFree10PacksButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - _layoutPurchaseFree10PacksButton.SetFreePackLeaderSkinVisible(visible: false); - _layoutPurchaseFree10PacksButton.SetRemainLabelVisible(visible: true); - _layoutPurchaseFree10PacksButton.SetHaveItemLabel(gachaInfo.AvailableCount / gachaInfo.PackCountBuyPer); - _layoutPurchaseFree10PacksButton.SetBuyCostLabel(gachaInfo.PackCountBuyPer, (gachaInfo.PackCountBuyPer == 1) ? "Shop_0222" : "Shop_0233"); - _layoutPurchaseFree10PacksButton.SetIconActive(gachaInfo.IsShowAnniversaryIcon, gachaInfo.AnniversaryIconSpriteName); - _free10PackCentering.Reposition(); - _free10PackEffect.Setup("cmn_frame_glow_1", 0, resourceList); - } - - private void SetLegendInfoText(string packDescription) - { - _labelSpecialPackDescription.gameObject.SetActive(value: true); - _labelSpecialPackDescription.text = packDescription; - } - - private void ShowRotationStarterLayout(PackConfig packConfig, List resourceList) - { - PackChildGachaInfo packChildGachaInfo = packConfig.CanFreeBuyInfo(); - _layoutPurchaseFree10PacksButton.SetActiveLayout(isActive: false); - _layoutPurchaseFree10PacksButton.SetPinkRibbon(packConfig.ChildGachaInfoList[0].IsShowPinkRibbon); - if (packChildGachaInfo == null) - { - SetRotationStarterButton(packConfig, packConfig.ChildGachaInfoList[0], packConfig.OpenCountLimit > packConfig.OpenCount); - } - else - { - SetFreeRotationStarter(packConfig, packChildGachaInfo, resourceList); - } - SetRotationStarterInfoText(packConfig); - } - - private void SetRotationStarterInfoText(PackConfig packConfig) - { - _labelSpecialPackDescription.gameObject.SetActive(value: true); - int num = (packConfig.OpenCountLimit - packConfig.OpenCount) / 10; - _labelSpecialPackDescription.text = string.Format(packConfig.Description, num); - } - - private void SetFreeRotationStarter(PackConfig packConfig, PackChildGachaInfo gachaInfo, List resourceList) - { - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: false); - _layoutPurchaseFree10PacksButton.SetActiveLayout(isActive: true); - _layoutPurchaseFree10PacksButton.SetRemainCountRootVisible(visible: false); - _layoutPurchaseFree10PacksButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseFree10PacksButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseFree10PacksButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - _layoutPurchaseFree10PacksButton.SetFreePackLeaderSkinVisible(visible: false); - _layoutPurchaseFree10PacksButton.SetFreePackApealTextVisible(visible: true); - _layoutPurchaseFree10PacksButton.SetFreePackApealText(Data.SystemText.Get("Shop_0255", gachaInfo.PackCountBuyPer.ToString())); - _layoutPurchaseFree10PacksButton.SetBuyCostLabel(gachaInfo.PackCountBuyPer, (gachaInfo.PackCountBuyPer == 1) ? "Shop_0222" : "Shop_0233"); - _free10PackEffect.Setup("cmn_frame_glow_1", 0, resourceList); - } - - private void SetRotationStarterButton(PackConfig packConfig, PackChildGachaInfo gachaInfo, bool isPurchasable) - { - _layoutPurchaseCrystalButton.SetActiveLayout(isActive: true); - if (isPurchasable) - { - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: true); - _layoutPurchaseCrystalButton.SetToGrayPurchaseButton(isDisable: false); - _layoutPurchaseCrystalButton.SetOnClickPurchaseButton(delegate - { - _onClickPurchaseButton(packConfig, gachaInfo); - }); - int cost = gachaInfo.Cost * 10; - _layoutPurchaseCrystalButton.SetBuyCostLabel(cost, "Shop_0112"); - } - else - { - _layoutPurchaseCrystalButton.SetPurchasedVisible(visible: true); - _layoutPurchaseCrystalButton.SetActivePurchaseButton(isActive: false); - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaPackPointLayout.cs b/SVSim.BattleEngine/Engine/Wizard/GachaPackPointLayout.cs deleted file mode 100644 index a724988d..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaPackPointLayout.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaPackPointLayout : MonoBehaviour -{ - [SerializeField] - private GameObject _packPointGaugeRoot; - - [SerializeField] - private UIGauge _packPointGauge; - - [SerializeField] - private UILabel _packPointGaugePointLabel; - - [SerializeField] - private UIButton _packPointExchangeButton; - - [SerializeField] - private UILabel _packPointExchangeButtonLabel; - - public void SetActivePackPointLayout(bool isActive) - { - _packPointGaugeRoot.gameObject.SetActive(isActive); - } - - public void SetPackPointLayout(PackConfig packConfig, Action onClickExchange) - { - if ((packConfig.Category != PackCategory.None && packConfig.Category != PackCategory.LeaderSkinPack) || packConfig.GachaPointData == null) - { - SetActivePackPointLayout(isActive: false); - return; - } - SetActivePackPointLayout(isActive: true); - GachaPointData gachaPointData = packConfig.GachaPointData; - SetPointGauge(gachaPointData); - SetExchangeButton(gachaPointData, onClickExchange); - } - - private void SetPointGauge(GachaPointData pointData) - { - _packPointGauge.Value = (float)pointData.GachaPoint / (float)pointData.ExchangeableGachaPoint; - _packPointGaugePointLabel.text = pointData.GachaPoint + "/" + pointData.ExchangeableGachaPoint; - } - - private void SetExchangeButton(GachaPointData pointData, Action onClickExchange) - { - if (pointData.IsExchangeableGachaPoint) - { - _packPointExchangeButtonLabel.text = Data.SystemText.Get("Shop_0168"); - _packPointExchangeButton.normalSprite = "btn_common_03_s_off"; - _packPointExchangeButton.pressedSprite = "btn_common_03_s_on"; - } - else - { - _packPointExchangeButtonLabel.text = Data.SystemText.Get("Shop_0169"); - _packPointExchangeButton.normalSprite = "btn_common_02_s_off"; - _packPointExchangeButton.pressedSprite = "btn_common_02_s_on"; - } - _packPointExchangeButton.onClick.Clear(); - _packPointExchangeButton.onClick.Add(new EventDelegate(delegate - { - onClickExchange.Call(); - })); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchange.cs b/SVSim.BattleEngine/Engine/Wizard/GachaPointExchange.cs deleted file mode 100644 index 3add295f..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchange.cs +++ /dev/null @@ -1,357 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using Cute; -using UnityEngine; -using Wizard.Scripts.Network.Data.TaskData.SpotCardExchange; -using Wizard.UI.Common; - -namespace Wizard; - -public class GachaPointExchange : MonoBehaviour -{ - - [SerializeField] - private SimpleScrollViewUI _gachaPointScrollView; - - [SerializeField] - private TabList _tabListClass; - - [SerializeField] - private UISprite _spriteClassTab; - - private List _loadedResourceList = new List(); - - private UIAtlas _atlasProfile; - - private List _cardObjectList; - - [SerializeField] - private GameObject _cardObjectRoot; - - [SerializeField] - private GameObject _cardDetailRoot; - - private CardDetailUI _cardDetail; - - private List _loadedCardResourceList = new List(); - - private int _cardDetailIndex; - - private CardBasePrm.ClanType _displayClassType = CardBasePrm.ClanType.NONE; - - [SerializeField] - private GameObject _prefabRewardConfirmDialog; - - [SerializeField] - private GameObject _prefabExchangeConfirmDialog; - - private PackConfig _packConfig; - - private Dictionary> _exchangableRewardListInClassDict = new Dictionary>(); - - private Action _closeDialogCallBack; - - private Action _packInfoCallBack; - - private int _gachaPointPackId => _packConfig.GachaPointData.GachaPointPackId; - - public void SetCallBack(Action closeDialogCallBack, Action packInfoCallBack) - { - _closeDialogCallBack = closeDialogCallBack; - _packInfoCallBack = packInfoCallBack; - } - - public void CreateCardList(PackConfig packConfig) - { - _packConfig = packConfig; - InitCardDetail(); - StartCoroutine(LoadInitialResources(delegate - { - InitClassTab(); - UpdateExchangeableCardList(CardBasePrm.ClanType.ALL); - })); - } - - private IEnumerator LoadInitialResources(Action onFinish) - { - UIManager.GetInstance().createInSceneCenterLoading(); - yield return StartCoroutine(LoadProfileAtlas()); - UIManager.GetInstance().closeInSceneCenterLoading(); - onFinish.Call(); - } - - private IEnumerator LoadProfileAtlas() - { - string profileAtlasName = UIManager.GetInstance().GetSceneAssetPath(UIAtlasManager.AssetBundleNames.Profile, null); - yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(profileAtlasName, null)); - _loadedResourceList.Add(profileAtlasName); - profileAtlasName = UIManager.GetInstance().GetSceneAssetPath(UIAtlasManager.AssetBundleNames.Profile, null, isload: true); - _atlasProfile = Toolbox.ResourcesManager.LoadObject(profileAtlasName).GetComponent(); - } - - private void InitCardDetail() - { - _cardDetail = DialogCreator.CreateCardDetailDialog(_cardDetailRoot, "Detail"); - _cardDetail.OnDragCard = CardDetailDragCallback; - _cardDetail.OnDetailCardUpdate = UpdateCardDetailArrowButtonVisible; - _cardDetail.gameObject.SetActive(value: false); - } - - private IEnumerator LoadCardObject(List cardIdList, Action onFinish) - { - if (cardIdList.Count == 0) - { - onFinish.Call(); - yield break; - } - UnloadCardObject(); - UIManager uiMgr = UIManager.GetInstance(); - uiMgr.createInSceneCenterLoading(); - bool isLoaded = false; - uiMgr.CardLoadSelect(null, cardIdList, base.gameObject.layer, is2D: true, delegate - { - isLoaded = true; - }); - while (!isLoaded) - { - yield return null; - } - InitCardObject(); - uiMgr.closeInSceneCenterLoading(); - onFinish.Call(); - } - - private void InitCardObject() - { - List cardList2DObjs = UIManager.GetInstance().getCardList2DObjs(); - _cardObjectList = new List(cardList2DObjs); - cardList2DObjs.Clear(); - List cardListAssetPathList = Toolbox.ResourcesManager.CardListAssetPathList; - _loadedCardResourceList.AddRange(new List(cardListAssetPathList)); - cardListAssetPathList.Clear(); - if (_cardObjectList == null) - { - return; - } - for (int i = 0; i < _cardObjectList.Count; i++) - { - GameObject cardObject = _cardObjectList[i].CardObj; - cardObject.SetActive(value: false); - UITexture[] componentsInChildren = cardObject.GetComponentsInChildren(); - foreach (UITexture uITexture in componentsInChildren) - { - if (uITexture.name.Contains("CardTexture")) - { - UITexture component = uITexture.GetComponent(); - Material material = component.material; - component.mainTexture = material.mainTexture; - component.material = null; - } - } - cardObject.transform.parent = _cardObjectRoot.transform; - CardListTemplate component2 = cardObject.GetComponent(); - component2.HideNum(); - component2._newLabel.gameObject.SetActive(value: false); - component2.SetId(_cardObjectList[i].ids); - component2.SetScale(0.36f); - component2.AddDepth(20); - int tempIndex = i; - component2.AddColliderToFrame(0.9f).onClick = delegate - { - _cardDetailIndex = tempIndex; - _cardDetail.OnPushCardDetailOn(cardObject); - }; - } - } - - private void CardDetailDragCallback(Vector2 vec) - { - if (!_cardDetail.IsEnableShowDetail) - { - return; - } - float x = vec.x; - if (!(Mathf.Abs(x) < 70f)) - { - int num = _cardDetailIndex + ((!(x > 0f)) ? 1 : (-1)); - if (num >= 0 && _cardObjectList.Count > num) - { - - _cardDetail.CloseDefault(playSe: false); - _cardDetail.ShowCardDetail(_cardObjectList[num].CardObj); - _cardDetailIndex = num; - UpdateCardDetailArrowButtonVisible(); - } - } - } - - private void UpdateCardDetailArrowButtonVisible() - { - _cardDetail.LeftButtonVisible = _cardDetailIndex > 0; - _cardDetail.RightButtonVisible = _cardDetailIndex < _cardObjectList.Count - 1; - } - - private void UnloadCardObject() - { - Toolbox.ResourcesManager.RemoveAssetGroup(_loadedCardResourceList); - _loadedCardResourceList.Clear(); - if (_cardObjectList != null) - { - for (int i = 0; i < _cardObjectList.Count; i++) - { - UnityEngine.Object.Destroy(_cardObjectList[i].CardObj.gameObject); - } - _cardObjectList.Clear(); - } - } - - private void InitClassTab() - { - _spriteClassTab.atlas = _atlasProfile; - for (int i = 0; i < 9; i++) - { - CardBasePrm.ClanType classType = (CardBasePrm.ClanType)i; - string spriteBaseName = ((classType != CardBasePrm.ClanType.ALL) ? ("class_tab_" + i.ToString("00")) : "class_tab_neutral"); - _tabListClass.AddTab(delegate - { - if (classType != _displayClassType) - { - ShowExchangeableCardList(classType); - } - }, spriteBaseName).name = "Class_" + i + "(Clone)"; - } - _tabListClass.Reset(notSelectTab: true); - } - - private void GrayOutUnnecessaryTab(ref CardBasePrm.ClanType displayClassType) - { - bool flag = false; - for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.ALL; clanType < CardBasePrm.ClanType.MAX; clanType++) - { - if (_exchangableRewardListInClassDict[clanType].Count == 0) - { - _tabListClass.SetTabToGrayByIndex((int)clanType, disable: true); - } - else if (!flag) - { - flag = true; - displayClassType = clanType; - } - } - } - - private void UpdateExchangeableCardList(CardBasePrm.ClanType displayClassType) - { - GachaPointExchangeInfoTask task = new GachaPointExchangeInfoTask(); - task.SetParameter(_packConfig.PackId, _gachaPointPackId); - StartCoroutine(Toolbox.NetworkManager.Connect(task, delegate - { - _exchangableRewardListInClassDict = task.ExchangeableRewardListInClassDict; - GrayOutUnnecessaryTab(ref displayClassType); - _tabListClass.SelectTabByIndex((int)displayClassType, isForceSet: true); - })); - } - - private void ShowExchangeableCardList(CardBasePrm.ClanType classType) - { - _displayClassType = classType; - List cardList = _exchangableRewardListInClassDict[_displayClassType]; - _gachaPointScrollView.SetVisiable(isVisiable: false); - List list = new List(cardList.Count); - for (int i = 0; i < cardList.Count; i++) - { - list.Add(cardList[i].CardId); - } - StartCoroutine(LoadCardObject(list, delegate - { - _gachaPointScrollView.SetVisiable(isVisiable: true); - _gachaPointScrollView.CreateScrollView(cardList.Count, InitializePlate); - })); - } - - private void InitializePlate(int index, GameObject plate) - { - List list = _exchangableRewardListInClassDict[_displayClassType]; - if (index >= list.Count) - { - plate.SetActive(value: false); - return; - } - GachaPointExchangePlate component = plate.GetComponent(); - component.SetData(list[index], OnClickConfirmExchangeButton, _packConfig.GachaPointData.IsExchangeableGachaPoint); - component.SetCardObject(_cardObjectList[index].CardObj, _cardObjectRoot); - } - - private void OnClickConfirmExchangeButton(GachaPointExchangeInfo gachaPointExchangeInfo) - { - - ShowConfirmExchangeDialog(gachaPointExchangeInfo); - } - - private void ShowConfirmExchangeDialog(GachaPointExchangeInfo gachaPointExchangeInfo) - { - SystemText systemText = Data.SystemText; - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - dialogBase.SetTitleLabel(Data.SystemText.Get("Shop_0173")); - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn); - dialogBase.SetButtonText(systemText.Get("Shop_0154")); - dialogBase.SetPanelSortingOrder(2); - dialogBase.SetPanelDepth(600); - dialogBase.onPushButton1 = (Action)Delegate.Combine(dialogBase.onPushButton1, (Action)delegate - { - OnClickExchangeButton(gachaPointExchangeInfo); - }); - string mainTextFirst = systemText.Get("Shop_0164", _packConfig.GachaPointData.ExchangeableGachaPoint.ToString()); - string mainTextSecond = systemText.Get("Shop_0174", gachaPointExchangeInfo.GetExchangeCardText()); - if (gachaPointExchangeInfo.RewardList.Count == 0) - { - dialogBase.SetSize(DialogBase.Size.S); - ExchangeConfirmDialog component = NGUITools.AddChild(dialogBase.gameObject, _prefabExchangeConfirmDialog).GetComponent(); - string empty = string.Empty; - component.SetText(mainTextFirst, mainTextSecond, empty); - } - else if (gachaPointExchangeInfo.IsReceived) - { - dialogBase.SetSize(DialogBase.Size.S); - ExchangeConfirmDialog component2 = NGUITools.AddChild(dialogBase.gameObject, _prefabExchangeConfirmDialog).GetComponent(); - string subText = systemText.Get("Shop_0166"); - component2.SetText(mainTextFirst, mainTextSecond, subText); - } - else - { - dialogBase.SetSize(DialogBase.Size.M); - RewardConfirmDialog component3 = NGUITools.AddChild(dialogBase.gameObject, _prefabRewardConfirmDialog).GetComponent(); - string subText2 = systemText.Get("Shop_0165"); - component3.CreateRewardConfirmDialog(gachaPointExchangeInfo, 610, 2); - component3.SetText(mainTextFirst, mainTextSecond, subText2); - component3.transform.localPosition = Vector3.forward * 10f; - } - } - - private void OnClickExchangeButton(GachaPointExchangeInfo gachaPointExchangeInfo) - { - GachaPointExchangeTask gachaPointExchangeTask = new GachaPointExchangeTask(); - gachaPointExchangeTask.SetParameter(gachaPointExchangeInfo.CardId, _gachaPointPackId, _packConfig.PackId); - StartCoroutine(Toolbox.NetworkManager.Connect(gachaPointExchangeTask, delegate - { - PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.LAST_PURCHASE_PACK_ID, _packConfig.PackId); - _packInfoCallBack.Call(); - ShowSuccessExchangeDialog(gachaPointExchangeInfo.GetExchangeCardText()); - })); - } - - private void ShowSuccessExchangeDialog(string exchangedCardName) - { - SystemText systemText = Data.SystemText; - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - dialogBase.SetTitleLabel(systemText.Get("Common_0021")); - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - dialogBase.SetText(systemText.Get("Shop_0155", exchangedCardName), isWrapText: true); - dialogBase.SetPanelDepth(600); - dialogBase.OnClose = delegate - { - _closeDialogCallBack.Call(); - }; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangeDialog.cs b/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangeDialog.cs deleted file mode 100644 index 8fc87b40..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangeDialog.cs +++ /dev/null @@ -1,32 +0,0 @@ -using System; -using UnityEngine; - -namespace Wizard; - -public class GachaPointExchangeDialog : MonoBehaviour -{ - - [SerializeField] - private GachaPointExchange _gachaPointExchangeOriginal; - - private DialogBase _dialog; - - public void CreateGachaPointExchangeDialog(PackConfig packConfig, Action packInfoCallBack) - { - _dialog = UIManager.GetInstance().CreateDialogClose(); - _dialog.SetSize(DialogBase.Size.XL); - _dialog.SetTitleLabel(Data.SystemText.Get("Shop_0160", Data.Master.CardSetNameMgr.Get(packConfig.GachaPointData.GachaPointPackId.ToString()).LongName)); - _dialog.SetLayer("MyPage"); - _dialog.SetPanelSortingOrder(37); - _dialog.SetPanelDepth(900); - GachaPointExchange gachaPointExchange = UnityEngine.Object.Instantiate(_gachaPointExchangeOriginal); - _dialog.SetObj(gachaPointExchange.gameObject); - gachaPointExchange.SetCallBack(CloseExchangeDialog, packInfoCallBack); - gachaPointExchange.CreateCardList(packConfig); - } - - public void CloseExchangeDialog() - { - _dialog.CloseWithoutSelect(); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangeInfo.cs b/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangeInfo.cs deleted file mode 100644 index 3684d47c..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangeInfo.cs +++ /dev/null @@ -1,42 +0,0 @@ -using System.Collections.Generic; -using LitJson; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class GachaPointExchangeInfo -{ - public int CardId { get; private set; } - - public CardBasePrm.ClanType Class { get; private set; } - - public List RewardList { get; private set; } - - public bool IsReceived { get; private set; } - - public bool IsDisplayPrize { get; private set; } - - public int ExchangeNum { get; private set; } - - public GachaPointExchangeInfo(JsonData data) - { - CardId = data["card_id"].ToInt(); - Class = (CardBasePrm.ClanType)data["class_id"].ToInt(); - JsonData jsonData = data["reward_list"]; - int count = jsonData.Count; - RewardList = new List(); - for (int i = 0; i < count; i++) - { - RewardList.Add(new Wizard.Scripts.Network.Data.TaskData.Arena.Reward(jsonData[i])); - } - IsReceived = data["is_received"].ToBoolean(); - IsDisplayPrize = data.GetValueOrDefault("is_display_prize", defaultValue: false); - ExchangeNum = 1; - } - - public string GetExchangeCardText() - { - string userGoodsName = UserGoods.getUserGoodsName(UserGoods.Type.Card, CardId); - return Data.SystemText.Get("Shop_0150", userGoodsName, ExchangeNum.ToString()); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangePlate.cs b/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangePlate.cs deleted file mode 100644 index 3e63ebf9..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaPointExchangePlate.cs +++ /dev/null @@ -1,113 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class GachaPointExchangePlate : MonoBehaviour -{ - private readonly Quaternion CARDOBJECT_ROTATION_QUATERNION = new Quaternion(0f, 0f, 0f, 0f); - - [SerializeField] - private GameObject _objCardRoot; - - [SerializeField] - private UILabel _labelCardName; - - [SerializeField] - private UILabel _labelCardPossessionNum; - - [SerializeField] - private UILabel _labelCardPossessionNumNormal; - - [SerializeField] - private UILabel _labelCardPossessionNumPremium; - - [SerializeField] - private UIButton _btnExchangeCard; - - [SerializeField] - private UILabel _labelReward; - - [SerializeField] - private UILabel _labelOwnedReward; - - private GameObject _cardObject; - - public void SetData(GachaPointExchangeInfo gachaPointInfo, Action onClickExchangButton, bool isExchangeable) - { - string text = gachaPointInfo.GetExchangeCardText(); - if (gachaPointInfo.RewardList.Any((Wizard.Scripts.Network.Data.TaskData.Arena.Reward c) => c.UserGoodsData.GoodsType == UserGoods.Type.Skin)) - { - text = Data.SystemText.Get("Shop_0232") + " " + text; - } - if (gachaPointInfo.IsDisplayPrize) - { - text = Data.SystemText.Get("Shop_0235") + " " + text; - } - _labelCardName.text = text; - DataMgr dataMgr = null; // Pre-Phase-5b: headless has no DataMgr - int possessionCardNum = dataMgr.GetPossessionCardNum(gachaPointInfo.CardId, isIncludingSpotCard: false); - int spotCardNum = dataMgr.SpotCardData.GetSpotCardNum(gachaPointInfo.CardId); - _labelCardPossessionNumNormal.text = possessionCardNum + ((spotCardNum > 0) ? $"[fcd24a]+{spotCardNum}[-]" : string.Empty); - int cardId = gachaPointInfo.CardId + 1; - int possessionCardNum2 = dataMgr.GetPossessionCardNum(cardId, isIncludingSpotCard: false); - _labelCardPossessionNumPremium.text = possessionCardNum2.ToString(); - int num = possessionCardNum + possessionCardNum2 + spotCardNum; - _labelCardPossessionNum.text = num.ToString(); - _btnExchangeCard.onClick.Clear(); - if (isExchangeable) - { - _btnExchangeCard.onClick.Add(new EventDelegate(delegate - { - onClickExchangButton(gachaPointInfo); - })); - UIManager.SetObjectToGrey(_btnExchangeCard.gameObject, b: false); - } - else - { - _btnExchangeCard.isEnabled = false; - UIManager.SetObjectToGrey(_btnExchangeCard.gameObject, b: true); - } - if (gachaPointInfo.RewardList.Count > 0) - { - _labelReward.text = GetRewardListText(gachaPointInfo.RewardList); - } - else - { - _labelReward.text = string.Empty; - } - if (gachaPointInfo.IsReceived) - { - _labelOwnedReward.gameObject.SetActive(value: true); - _labelOwnedReward.text = Data.SystemText.Get("Shop_0163"); - } - else - { - _labelOwnedReward.gameObject.SetActive(value: false); - } - } - - public void SetCardObject(GameObject cardObject, GameObject evacuationParent) - { - if (_cardObject != null) - { - _cardObject.SetActive(value: false); - _cardObject.transform.parent = evacuationParent.transform; - } - cardObject.transform.parent = _objCardRoot.transform; - cardObject.transform.localPosition = Vector3.zero; - cardObject.transform.rotation = CARDOBJECT_ROTATION_QUATERNION; - cardObject.SetActive(value: true); - _cardObject = cardObject; - } - - private static string GetRewardListText(List rewardList) - { - return UIUtil.CreateListText(rewardList.Select((Wizard.Scripts.Network.Data.TaskData.Arena.Reward reward) => reward.UserGoodsData).OrderBy(GachaUtil.GetRewardListSortIndex).Select(GachaUtil.GetRewardListGoodsTypeName) - .Distinct() - .ToList(), Data.SystemText.Get("Shop_0226"), Data.SystemText.Get("Shop_0225")); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaResultBuyCardPack.cs b/SVSim.BattleEngine/Engine/Wizard/GachaResultBuyCardPack.cs deleted file mode 100644 index 7194c2ea..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaResultBuyCardPack.cs +++ /dev/null @@ -1,513 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaResultBuyCardPack : UIBase -{ - - private readonly int[] MAX_COLUMN_RARELITY = new int[4] { 8, 8, 8, 8 }; - - private readonly Vector3 GRID_LOCAL_POSITION = Vector3.up * -6f; - - private readonly Vector3 GRID_ONLY_ONE_LOCAL_POSITION = Vector3.up * -15f; - - private readonly Vector3 NEW_LABEL_POSITION = Vector3.up * -150f; - - private bool m_isCenterLoading; - - [SerializeField] - private UIButton m_buttonNext; - - [SerializeField] - private UIButton m_buttonPrev; - - [SerializeField] - private UIGrid gridLegendary; - - [SerializeField] - private UIGrid gridGold; - - [SerializeField] - private UIGrid gridSilver; - - [SerializeField] - private UIGrid gridBronze; - - [SerializeField] - private GameObject cardObjPool; - - [SerializeField] - private GameObject parentLegendary; - - [SerializeField] - private GameObject parentGold; - - [SerializeField] - private GameObject parentSilver; - - [SerializeField] - private GameObject parentBronze; - - [SerializeField] - private UILabel labelLegendary; - - [SerializeField] - private UILabel labelGold; - - [SerializeField] - private UILabel labelSilver; - - [SerializeField] - private UILabel labelBronze; - - [SerializeField] - private GameObject m_RarityParentRow1; - - [SerializeField] - private GameObject m_RarityParentRow2; - - [SerializeField] - private UIToggle m_IndicatorBase; - - [SerializeField] - private UITexture _particleTexture; - - private List> m_CardPackListPerPage = new List>(); - - private Dictionary> m_Page_LoadedCard_Dictionary = new Dictionary>(); - - private Dictionary m_CardId_Num_Dictionary = new Dictionary(); - - private List m_LoadedAssetPathList = new List(); - - private int currentPage; - - private List _specialEffectCardList = new List(); - - private List m_IndicaatorList = new List(); - - private CardDetailUI m_cardDetailUI; - - private bool m_isInitLoadFinish; - - private bool _isLoadEffectFinish; - - private List _loadEffectList = new List(); - - private List _effectList = new List(); - - private bool _isWaitingEffectMaterial; - - private UIParticleEffectGroup _particleGroup; - - public bool IsFlickEnable { get; set; } - - public bool IsLoading { get; private set; } - - public List _loadedAssetPathList => m_LoadedAssetPathList; - - public bool IsDialogCloseStart { get; set; } - - public void Init(List cardPackList, CardDetailUI cardDetailUI) - { - m_cardDetailUI = cardDetailUI; - IsFlickEnable = true; - List list = new List(); - for (int i = 0; i < cardPackList.Count; i++) - { - int card_id = cardPackList[i].card_id; - if (m_CardId_Num_Dictionary.ContainsKey(card_id)) - { - m_CardId_Num_Dictionary[card_id]++; - continue; - } - m_CardId_Num_Dictionary.Add(card_id, 1); - list.Add(cardPackList[i]); - } - foreach (CardPack cardPack in cardPackList) - { - if (cardPack.IsFreePackLeaderSkin) - { - _specialEffectCardList.Add(cardPack.card_id); - } - } - List list2 = new List(); - list2.AddRange(SortCardList(list.FindAll((CardPack m) => m.rarity == 4))); - list2.AddRange(SortCardList(list.FindAll((CardPack m) => m.rarity == 3))); - list2.AddRange(SortCardList(list.FindAll((CardPack m) => m.rarity == 2))); - list2.AddRange(SortCardList(list.FindAll((CardPack m) => m.rarity == 1))); - DividCardListEachPages(list2); - GameObject gameObject = m_IndicatorBase.transform.parent.gameObject; - if (m_CardPackListPerPage.Count <= 1) - { - gameObject.SetActive(value: false); - return; - } - gameObject.SetActive(value: true); - m_IndicaatorList.Add(m_IndicatorBase); - for (int num = 1; num < m_CardPackListPerPage.Count; num++) - { - m_IndicaatorList.Add(NGUITools.AddChild(gameObject, m_IndicatorBase.gameObject).GetComponent()); - } - gameObject.GetComponent().Reposition(); - } - - public IEnumerator ViewCardList(int page) - { - currentPage = page; - if (page > 1) - { - m_buttonPrev.gameObject.SetActive(value: true); - } - else - { - m_buttonPrev.gameObject.SetActive(value: false); - } - if (page < m_CardPackListPerPage.Count) - { - m_buttonNext.gameObject.SetActive(value: true); - } - else - { - m_buttonNext.gameObject.SetActive(value: false); - } - if (m_IndicaatorList.Count > 1) - { - m_IndicaatorList[page - 1].value = true; - } - RemoveCardObjFromGrid(gridLegendary); - RemoveCardObjFromGrid(gridGold); - RemoveCardObjFromGrid(gridSilver); - RemoveCardObjFromGrid(gridBronze); - if (m_Page_LoadedCard_Dictionary.ContainsKey(page)) - { - CompleteLoadCard(); - } - else if (IsLoading) - { - SetCenterLoading(isVisible: true); - labelLegendary.gameObject.SetActive(value: false); - labelGold.gameObject.SetActive(value: false); - labelSilver.gameObject.SetActive(value: false); - labelBronze.gameObject.SetActive(value: false); - while (IsLoading) - { - yield return null; - } - CompleteLoadCard(); - } - else - { - yield return StartCoroutine(LoadCardList(page, CompleteLoadCard)); - } - } - - private void CompleteLoadCard() - { - AddCardObjToGrid(m_Page_LoadedCard_Dictionary[currentPage]); - SetCenterLoading(isVisible: false); - if (m_Page_LoadedCard_Dictionary.Count < m_CardPackListPerPage.Count && m_Page_LoadedCard_Dictionary.Count == currentPage && !IsLoading) - { - StartCoroutine(LoadCardList(currentPage + 1, delegate - { - m_isInitLoadFinish = true; - })); - } - } - - protected override void OnDestroy() - { - base.OnDestroy(); - DisposeEffect(); - } - - private IEnumerator LoadEffect() - { - if (!_isLoadEffectFinish) - { - _loadEffectList.Add(Toolbox.ResourcesManager.GetAssetTypePath("gch_result_skin_1", ResourcesManager.AssetLoadPathType.Effect2D)); - yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(_loadEffectList, delegate - { - })); - _isLoadEffectFinish = true; - } - } - - private void DisposeEffect() - { - if (_loadEffectList.Count != 0) - { - Toolbox.ResourcesManager.RemoveAssetGroup(_loadEffectList); - _loadEffectList.Clear(); - ReleaseParticleEffectGroup(); - } - } - - private IEnumerator LoadCardList(int page, Action callback = null) - { - if (m_Page_LoadedCard_Dictionary.ContainsKey(page)) - { - callback.Call(); - yield break; - } - IsLoading = true; - if (_specialEffectCardList.Count > 0) - { - yield return LoadEffect(); - } - while (_isWaitingEffectMaterial) - { - yield return null; - } - List idList = m_CardPackListPerPage[page - 1].ConvertAll((CardPack conv) => conv.card_id); - yield return null; - UIManager.GetInstance().CardLoadGachaPack(base.gameObject, idList, 24, is2D: true); - while (!UIManager.GetInstance().getUIBase_CardManager().getCreateEndFlag() || !UIManager.GetInstance().getUIBase_CardManager().isAssetAllReady) - { - yield return null; - } - List cardList2DObjs = UIManager.GetInstance().getCardList2DObjs(); - m_Page_LoadedCard_Dictionary.Add(page, cardList2DObjs); - m_LoadedAssetPathList.AddRange(Toolbox.ResourcesManager.CardListAssetPathList); - Toolbox.ResourcesManager.CardListAssetPathList.Clear(); - Toolbox.ResourcesManager.Card2DAssetPathList.Clear(); - for (int num = 0; num < cardList2DObjs.Count; num++) - { - GameObject cardObj = cardList2DObjs[num].CardObj; - CardListTemplate component = cardObj.GetComponent(); - component.SetNum(m_CardId_Num_Dictionary[cardList2DObjs[num].ids]); - cardObj.AddComponent().size = component._cardTexture.localSize; - UIEventListener.Get(cardObj).onClick = m_cardDetailUI.OnPushCardDetailOn; - cardObj.transform.parent = cardObjPool.transform; - cardObj.transform.localPosition = Vector3.zero; - cardObj.SetActive(value: false); - cardObj.SetActive(value: true); - } - IsLoading = false; - callback.Call(); - } - - private void SetCenterLoading(bool isVisible) - { - m_isCenterLoading = isVisible; - if (isVisible) - { - UIManager.GetInstance().createInSceneCenterLoading(); - } - else - { - UIManager.GetInstance().closeInSceneCenterLoading(); - } - } - - private List SortCardList(List cardList) - { - List idList = cardList.ConvertAll((CardPack conv) => conv.card_id); - idList = UIManager.GetInstance().getUIBase_CardManager().SortIDList(idList, CardMaster.CardMasterId.Default); - cardList = idList.ConvertAll((int conv) => cardList.Find((CardPack find) => find.card_id == conv)); - return cardList; - } - - private void DividCardListEachPages(List cardPackList) - { - List list = new List(); - int rarity = cardPackList[0].rarity; - int num = 1; - int num2 = 0; - for (int i = 0; i < cardPackList.Count; i++) - { - if (cardPackList[i].rarity <= MAX_COLUMN_RARELITY.Length) - { - num2++; - if (rarity != cardPackList[i].rarity) - { - num++; - num2 = 1; - rarity = cardPackList[i].rarity; - } - else if (num2 > MAX_COLUMN_RARELITY[rarity - 1]) - { - num++; - num2 = 1; - } - if (num > 2) - { - num = 1; - m_CardPackListPerPage.Add(list); - list = new List(); - list.Add(cardPackList[i]); - } - else - { - list.Add(cardPackList[i]); - } - } - } - if (list.Count > 0) - { - m_CardPackListPerPage.Add(list); - } - } - - private void RemoveCardObjFromGrid(UIGrid gridObj) - { - List childList = gridObj.GetChildList(); - for (int i = 0; i < childList.Count; i++) - { - childList[i].transform.parent = cardObjPool.transform; - childList[i].transform.localPosition = Vector3.zero; - } - } - - private void ReleaseParticleEffectGroup() - { - if (_particleGroup != null) - { - UIParticleEffectManager.Instance.Remove(_particleGroup); - _particleGroup = null; - } - } - - private void AddCardObjToGrid(List cardObjList) - { - bool flag = false; - bool flag2 = false; - bool flag3 = false; - bool flag4 = false; - foreach (GameObject effect in _effectList) - { - UnityEngine.Object.Destroy(effect); - } - _effectList.Clear(); - ReleaseParticleEffectGroup(); - for (int i = 0; i < cardObjList.Count; i++) - { - CardParameter cardParameterFromId = CardMaster.GetInstance(CardMaster.CardMasterId.Default).GetCardParameterFromId(cardObjList[i].ids); - GameObject cardObj = cardObjList[i].CardObj; - switch (cardParameterFromId.Rarity) - { - case 1: - flag = true; - gridBronze.AddChild(cardObj.transform); - cardObj.transform.localScale = Vector3.one * 0.55f; - break; - case 2: - flag2 = true; - gridSilver.AddChild(cardObj.transform); - cardObj.transform.localScale = Vector3.one * 0.55f; - break; - case 3: - flag3 = true; - gridGold.AddChild(cardObj.transform); - cardObj.transform.localScale = Vector3.one * 0.55f; - break; - case 4: - flag4 = true; - gridLegendary.AddChild(cardObj.transform); - cardObj.transform.localScale = Vector3.one * 0.55f; - break; - } - if (_specialEffectCardList.Contains(cardObjList[i].ids)) - { - _isWaitingEffectMaterial = true; - if (_particleGroup == null) - { - _particleGroup = UIParticleEffectManager.Instance.CreateNewGroup(_particleTexture); - } - Effect2dCreateParam param = new Effect2dCreateParam - { - Parent = cardObj.gameObject, - EffectName = "gch_result_skin_1", - InitActive = false, - UnloadAssetList = _loadEffectList, - MaterialSetEndCallback = delegate - { - _isWaitingEffectMaterial = false; - } - }; - _particleGroup.StartEffect(param, isEnableUpdateReposition: true); - } - cardObj.transform.localPosition += Vector3.back; - if (false /* Pre-Phase-5b: no new-card state headless */) - { - cardObj.GetComponent()._newLabel.transform.localPosition = NEW_LABEL_POSITION; - } - cardObj.SetActive(value: true); - } - SystemText systemText = Data.SystemText; - labelLegendary.gameObject.SetActive(flag4); - if (flag4) - { - labelLegendary.text = systemText.Get("Card_Rarity_0004"); - } - labelGold.gameObject.SetActive(flag3); - if (flag3) - { - labelGold.text = systemText.Get("Card_Rarity_0003"); - } - labelSilver.gameObject.SetActive(flag2); - if (flag2) - { - labelSilver.text = systemText.Get("Card_Rarity_0002"); - } - labelBronze.gameObject.SetActive(flag); - if (flag) - { - labelBronze.text = systemText.Get("Card_Rarity_0001"); - } - UIGrid uIGrid = null; - if (flag4) - { - parentLegendary.transform.parent = m_RarityParentRow1.transform; - parentLegendary.transform.localPosition = Vector3.zero; - uIGrid = gridLegendary; - } - else if (flag3) - { - parentGold.transform.parent = m_RarityParentRow1.transform; - parentGold.transform.localPosition = Vector3.zero; - uIGrid = gridGold; - } - else if (flag2) - { - parentSilver.transform.parent = m_RarityParentRow1.transform; - parentSilver.transform.localPosition = Vector3.zero; - uIGrid = gridSilver; - } - else - { - parentBronze.transform.parent = m_RarityParentRow1.transform; - parentBronze.transform.localPosition = Vector3.zero; - uIGrid = gridBronze; - } - if ((flag && flag2) || (flag && flag3) || (flag && flag4)) - { - parentBronze.transform.parent = m_RarityParentRow2.transform; - parentBronze.transform.localPosition = Vector3.zero; - uIGrid.transform.localPosition = GRID_LOCAL_POSITION; - gridBronze.transform.localPosition = GRID_LOCAL_POSITION; - } - else if ((flag2 && flag3) || (flag2 && flag4)) - { - parentSilver.transform.parent = m_RarityParentRow2.transform; - parentSilver.transform.localPosition = Vector3.zero; - uIGrid.transform.localPosition = GRID_LOCAL_POSITION; - gridSilver.transform.localPosition = GRID_LOCAL_POSITION; - } - else if (flag3 && flag4) - { - parentGold.transform.parent = m_RarityParentRow2.transform; - parentGold.transform.localPosition = Vector3.zero; - uIGrid.transform.localPosition = GRID_LOCAL_POSITION; - gridGold.transform.localPosition = GRID_LOCAL_POSITION; - } - else - { - uIGrid.transform.localPosition = GRID_ONLY_ONE_LOCAL_POSITION; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaResultBuyCardPackDialog.cs b/SVSim.BattleEngine/Engine/Wizard/GachaResultBuyCardPackDialog.cs deleted file mode 100644 index f039b3f6..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaResultBuyCardPackDialog.cs +++ /dev/null @@ -1,94 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaResultBuyCardPackDialog : MonoBehaviour -{ - - [SerializeField] - private GachaResultBuyCardPack _prefabGachaResultBuyCardPack; - - private GachaResultBuyCardPack _objGachaResultBuyCardPack; - - private List _loadedAssetPathListResultDialog; - - public DialogBase Dialog { get; private set; } - - public bool IsLoading => _objGachaResultBuyCardPack.IsLoading; - - public bool IsFlickEnable - { - set - { - if (_objGachaResultBuyCardPack != null) - { - _objGachaResultBuyCardPack.IsFlickEnable = value; - } - } - } - - public void Create(PackOpenDetail packOpenData, CardDetailUI cardDetailDialog) - { - Dialog = UIManager.GetInstance().CreateDialogClose(); - Dialog.gameObject.layer = LayerMask.NameToLayer("MyPage"); - Dialog.SetBackViewLayer(LayerMask.NameToLayer("MyPage")); - Dialog.SetPanelSortingOrder(2); - Dialog.SetPanelDepth(500); - Dialog.SetSize(DialogBase.Size.XL); - Dialog.SetTitleLabel(Data.SystemText.Get("Shop_0010")); - Dialog.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - Dialog.OpenSe = 0; - Dialog.OnCloseStart = OnCloseStartResultDialog; - Dialog.OnClose = OnCloseResultDialog; - _objGachaResultBuyCardPack = UnityEngine.Object.Instantiate(_prefabGachaResultBuyCardPack); - Dialog.SetObj(_objGachaResultBuyCardPack.gameObject); - _objGachaResultBuyCardPack.GetComponent().sortingOrder = 2; - _objGachaResultBuyCardPack.Init(packOpenData.pack_list, cardDetailDialog); - StartCoroutine(_objGachaResultBuyCardPack.ViewCardList(1)); - } - - public void AddOnClose(Action onClose) - { - DialogBase dialog = Dialog; - dialog.OnClose = (Action)Delegate.Combine(dialog.OnClose, onClose); - } - - private void OnCloseStartResultDialog() - { - _objGachaResultBuyCardPack.IsDialogCloseStart = true; - _loadedAssetPathListResultDialog = _objGachaResultBuyCardPack._loadedAssetPathList; - } - - private void OnCloseResultDialog() - { - StartCoroutine(RemoveResultDialogResources()); - } - - private IEnumerator RemoveResultDialogResources() - { - UIBase_CardManager cardManager = UIManager.GetInstance().getUIBase_CardManager(); - while (!cardManager.getCreateEndFlag() || !cardManager.isAssetAllReady) - { - yield return null; - } - List cardList2DObjs = UIManager.GetInstance().getCardList2DObjs(); - if (cardList2DObjs.Count > 0) - { - cardList2DObjs.ForEach(delegate(UIBase_CardManager.CardObjData g) - { - UnityEngine.Object.Destroy(g.CardObj); - }); - } - if (Toolbox.ResourcesManager.CardListAssetPathList.Count > 0) - { - _loadedAssetPathListResultDialog.AddRange(Toolbox.ResourcesManager.CardListAssetPathList); - Toolbox.ResourcesManager.CardListAssetPathList.Clear(); - } - Toolbox.ResourcesManager.RemoveAssetGroup(_loadedAssetPathListResultDialog); - _loadedAssetPathListResultDialog.Clear(); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaSelectBuyNumPopup.cs b/SVSim.BattleEngine/Engine/Wizard/GachaSelectBuyNumPopup.cs deleted file mode 100644 index f7deffc4..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaSelectBuyNumPopup.cs +++ /dev/null @@ -1,108 +0,0 @@ -using System; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class GachaSelectBuyNumPopup : SelectBuyNumPopupBase -{ - - protected override string _labelBuyNumPurchaseBtnTextId => "Shop_0046"; - - public void Init(DialogBase dialog, PackConfig packConfig, PackChildGachaInfo info, int ableBuyNum, Action OnClickPurchase) - { - _dialog = dialog; - _gachaCostPerPack = info.Cost; - _ableBuyNum = ableBuyNum; - InitBuyMeansDisplasys(packConfig, info); - _PackLogo.mainTexture = Toolbox.ResourcesManager.LoadObject(packConfig.GetPackTitleLogoTexturePath(isFetch: true)) as Texture; - if (packConfig.IsPrerelease && packConfig.PrereleasePurchaseInfo.IsCountLimitedPrerelease) - { - int num = packConfig.PrereleasePurchaseInfo.CurrentCount; - int num2 = packConfig.PrereleasePurchaseInfo.LimitCount; - GachaUI.CardPackType packType = info.PackType; - if (packType != GachaUI.CardPackType.CRYSTAL_MULTI && (uint)(packType - 4) <= 3u) - { - num = packConfig.PrereleasePurchaseInfo.TicketRupyCountCurrent; - num2 = packConfig.PrereleasePurchaseInfo.TicketRupyCountLimit; - } - _buyPackLabel.text = Data.SystemText.Get("Shop_0047", packConfig.Title) + "\n" + Data.SystemText.Get("Shop_0202", num.ToString(), num2.ToString()); - } - else - { - _buyPackLabel.text = Data.SystemText.Get("Shop_0047", packConfig.Title) + "\n" + Data.SystemText.Get("Shop_0048"); - } - if (packConfig.Category == PackCategory.LeaderSkinPack) - { - _buyPackLabel.width = 818; - } - UpdateBuyNumDisplays(); - UIEventListener.Get(_buttonPlus.gameObject).onPress = base.OnPressToPlusBtn; - UIEventListener.Get(_buttonMinus.gameObject).onPress = base.OnPressToMinusBtn; - UIEventListener.Get(_buttonMax.gameObject).onClick = delegate - { - OnBtnMax(); - }; - UIEventListener.Get(_buttonPurchase.gameObject).onClick = delegate - { - OnBtnPurchase(OnClickPurchase, packConfig, info); - }; - } - - private void InitBuyMeansDisplasys(PackConfig packConfig, PackChildGachaInfo gachaInfo) - { - _iconTicket.gameObject.SetActive(value: false); - _iconRupy.gameObject.SetActive(value: false); - _iconCrystal.gameObject.SetActive(value: false); - SystemText systemText = Data.SystemText; - switch (gachaInfo.PackType) - { - case GachaUI.CardPackType.TICKET_MULTI: - _buttonPurchase.normalSprite = "btn_input_04_off"; - _buttonPurchase.pressedSprite = "btn_input_04_on"; - _labelCostNamePurchaseBtn.text = systemText.Get("Shop_0060"); - _labelHaveItemName.text = systemText.Get("Shop_0063"); - _labelHaveNumItems.text = gachaInfo.CostGoodsCount.ToString(); - _labelCostPerPack.text = systemText.Get("Shop_0057", gachaInfo.Cost.ToString()); - _iconTicket.gameObject.SetActive(value: true); - _iconTicket.mainTexture = Toolbox.ResourcesManager.LoadObject(packConfig.GetPackIconTexturePath(isFetch: true)) as Texture; - break; - case GachaUI.CardPackType.RUPY_MULTI: - _buttonPurchase.normalSprite = "btn_input_01_off"; - _buttonPurchase.pressedSprite = "btn_input_01_on"; - _labelCostNamePurchaseBtn.text = systemText.Get("Shop_0062"); - _labelHaveItemName.text = systemText.Get("Shop_0065"); - _labelHaveNumItems.text = PlayerStaticData.UserRupyCount.ToString(); - _labelCostPerPack.text = systemText.Get("Shop_0059", gachaInfo.Cost.ToString()); - _iconRupy.gameObject.SetActive(value: true); - break; - case GachaUI.CardPackType.CRYSTAL_MULTI: - _buttonPurchase.normalSprite = "btn_input_03_off"; - _buttonPurchase.pressedSprite = "btn_input_03_on"; - _labelCostNamePurchaseBtn.text = systemText.Get("Shop_0061"); - _labelHaveItemName.text = systemText.Get("Shop_0064"); - _labelHaveNumItems.text = PlayerStaticData.UserCrystalCount.ToString(); - _labelCostPerPack.text = systemText.Get("Shop_0058", gachaInfo.Cost.ToString()); - _iconCrystal.gameObject.SetActive(value: true); - break; - case GachaUI.CardPackType.CRYSTAL_SPECIAL: - _buttonPurchase.normalSprite = "btn_input_03_off"; - _buttonPurchase.pressedSprite = "btn_input_03_on"; - _labelCostNamePurchaseBtn.text = systemText.Get("Shop_0061"); - _labelHaveItemName.text = systemText.Get("Shop_0064"); - _labelHaveNumItems.text = PlayerStaticData.UserCrystalCount.ToString(); - _labelCostPerPack.text = systemText.Get("Shop_0112", gachaInfo.Cost.ToString()); - _iconCrystal.gameObject.SetActive(value: true); - break; - case GachaUI.CardPackType.DAILY: - case GachaUI.CardPackType.TICKET: - case GachaUI.CardPackType.RUPY: - break; - } - } - - public void SetTutorialGuide() - { - MyPageMenu.Instance.SetGuideEffect(_buttonPurchase.transform, new Vector3(-80f, 0f, 0f), -90f); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GachaUtil.cs b/SVSim.BattleEngine/Engine/Wizard/GachaUtil.cs deleted file mode 100644 index b368e5d5..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GachaUtil.cs +++ /dev/null @@ -1,56 +0,0 @@ -namespace Wizard; - -public class GachaUtil -{ - public static string GetRewardListGoodsTypeName(UserGoods userGoods) - { - switch (userGoods.GoodsType) - { - case UserGoods.Type.Sleeve: - if (!Data.Master.SleeveMgr.Get(userGoods.Id).IsPremiumSleeve) - { - return Data.SystemText.Get("Shop_0227"); - } - return Data.SystemText.Get("Shop_0230"); - case UserGoods.Type.Emblem: - return Data.SystemText.Get("Shop_0228"); - case UserGoods.Type.Degree: - if (!Data.Master.DegreeMgr.Get((int)userGoods.Id).IsPremium) - { - return Data.SystemText.Get("Shop_0231"); - } - return Data.SystemText.Get("Shop_0250"); - case UserGoods.Type.Skin: - return Data.SystemText.Get("Shop_0229"); - case UserGoods.Type.MyPageBG: - return Data.SystemText.Get("MyPage_0102"); - default: - Debug.LogError($"unsupported UserGoods.Type : {userGoods.GoodsType}"); - return string.Empty; - } - } - - public static int GetRewardListSortIndex(UserGoods userGoods) - { - switch (userGoods.GoodsType) - { - case UserGoods.Type.Sleeve: - if (!Data.Master.SleeveMgr.Get(userGoods.Id).IsPremiumSleeve) - { - return 2; - } - return 3; - case UserGoods.Type.Emblem: - return 1; - case UserGoods.Type.Degree: - return 4; - case UserGoods.Type.Skin: - return 0; - case UserGoods.Type.MyPageBG: - return 5; - default: - Debug.LogError($"unsupported UserGoods.Type : {userGoods.GoodsType}"); - return int.MaxValue; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/GetSelectSkinOwnedStatusTask.cs b/SVSim.BattleEngine/Engine/Wizard/GetSelectSkinOwnedStatusTask.cs deleted file mode 100644 index da15394f..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/GetSelectSkinOwnedStatusTask.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System.Collections.Generic; -using LitJson; - -namespace Wizard; - -public class GetSelectSkinOwnedStatusTask : BaseTask -{ - public class SelectSkinCardListTaskParam : BaseParam - { - public int parent_gacha_id; - } - - public Dictionary> SkinCardListInClassDic { get; private set; } - - public GetSelectSkinOwnedStatusTask() - { - base.type = ApiType.Type.GetSelectSkinOwnedStatus; - } - - public void SetParameter(int packId) - { - SelectSkinCardListTaskParam selectSkinCardListTaskParam = new SelectSkinCardListTaskParam(); - selectSkinCardListTaskParam.parent_gacha_id = packId; - base.Params = selectSkinCardListTaskParam; - } - - protected override int Parse() - { - int num = base.Parse(); - if (num != 1) - { - return num; - } - JsonData jsonData = base.ResponseData["data"]; - SkinCardListInClassDic = new Dictionary>(); - for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.MIN; clanType < CardBasePrm.ClanType.MAX; clanType++) - { - SkinCardListInClassDic[clanType] = new List(); - int num2 = (int)clanType; - JsonData jsonData2 = jsonData[num2.ToString()]; - if (jsonData2.Count != 0) - { - List list = new List(jsonData2.Keys); - for (int i = 0; i < list.Count; i++) - { - string prop_name = list[i]; - SelectSkinCardInfo item = new SelectSkinCardInfo(jsonData2[prop_name], clanType); - SkinCardListInClassDic[clanType].Add(item); - } - } - } - return num; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/LootBoxDialogUtility.cs b/SVSim.BattleEngine/Engine/Wizard/LootBoxDialogUtility.cs deleted file mode 100644 index 6ddaf684..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/LootBoxDialogUtility.cs +++ /dev/null @@ -1,48 +0,0 @@ -using System; - -namespace Wizard; - -public static class LootBoxDialogUtility -{ - - public static void CreateLootBoxRegulationDialog(PlayerStaticData.LootBoxType type) - { - string key; - string key2; - switch (type) - { - default: - return; - case PlayerStaticData.LootBoxType.GACHA: - key = "Dia_LootBox_002_Title"; - key2 = "Dia_LootBox_002_Body"; - break; - case PlayerStaticData.LootBoxType.TWOPICK: - key = "Dia_LootBox_003_Title"; - key2 = "Dia_LootBox_003_Body"; - break; - case PlayerStaticData.LootBoxType.SEALED: - key = "Dia_LootBox_Sealed_Title"; - key2 = "Dia_LootBox_Sealed_Body"; - break; - case PlayerStaticData.LootBoxType.COLOSSEUM: - key = "Dia_LootBox_004_Title"; - key2 = "Dia_LootBox_004_Body"; - break; - case PlayerStaticData.LootBoxType.COMPETITION: - key = "Dia_LootBox_Competition_Title"; - key2 = "Dia_LootBox_Competition_Body"; - break; - case PlayerStaticData.LootBoxType.SPECIAL_CRYSTAL: - key = "Dia_LootBox_005_Title"; - key2 = "Dia_LootBox_005_Body"; - break; - } - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - dialogBase.SetSize(DialogBase.Size.S); - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - dialogBase.SetPanelDepth(3000); - dialogBase.SetTitleLabel(Data.SystemText.Get(key)); - dialogBase.SetText(Data.SystemText.Get(key2)); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/NotificatonAnimation.cs b/SVSim.BattleEngine/Engine/Wizard/NotificatonAnimation.cs index d203dce8..acef6e23 100644 --- a/SVSim.BattleEngine/Engine/Wizard/NotificatonAnimation.cs +++ b/SVSim.BattleEngine/Engine/Wizard/NotificatonAnimation.cs @@ -46,64 +46,4 @@ public class NotificatonAnimation : MonoBehaviour _labelInitialPos = _labels[0].transform.localPosition; _root.SetActive(value: false); } - - public IEnumerator Exec(List paramList) - { - if (paramList.Count <= 0) - { - yield break; - } - _root.SetActive(value: true); - _root.transform.localPosition = _rootInitialPos + Vector3.up * 100f; - for (int i = 0; i < _labels.Length; i++) - { - _labels[i].transform.localPosition = _labelInitialPos + Vector3.right * 2000f; - } - iTween.MoveTo(_root, iTween.Hash("position", _rootInitialPos, "time", 1f, "islocal", true, "easetype", iTween.EaseType.easeInOutExpo)); - yield return new WaitForSeconds(0.5f); - int labelIndex = 0; - int i2 = 0; - while (i2 < paramList.Count) - { - Param param = paramList[i2]; - UILabel usingLabel = _labels[labelIndex]; - usingLabel.text = param._text; - usingLabel.transform.localPosition = _labelInitialPos + Vector3.right * 2000f; - iTween.MoveTo(usingLabel.gameObject, iTween.Hash("position", _labelInitialPos, "time", 0.5f, "islocal", true, "easetype", iTween.EaseType.easeOutExpo)); - float seconds = 0f; - switch (param._type) - { - case Param.Type.Result: - seconds = 1.4f; - break; - case Param.Type.MaintenanceOnHome: - seconds = 4f; - break; - case Param.Type.MaintenanceOnResult: - seconds = 4f; - break; - case Param.Type.GatheringMatching: - seconds = 2f; - break; - case Param.Type.GachaResult: - seconds = 1.4f; - break; - case Param.Type.TemporaryDeckResult: - seconds = 1.4f; - break; - case Param.Type.MissionCleared: - seconds = 1.4f; - break; - } - yield return new WaitForSeconds(seconds); - iTween.MoveTo(usingLabel.gameObject, iTween.Hash("position", _labelInitialPos + Vector3.left * 2000f, "time", 0.5f, "islocal", true, "easetype", iTween.EaseType.easeInExpo)); - yield return new WaitForSeconds(0.3f); - int num = labelIndex + 1; - labelIndex = num % _labels.Length; - num = i2 + 1; - i2 = num; - } - iTween.MoveTo(_root, iTween.Hash("position", _rootInitialPos + Vector3.up * 100f, "time", 1f, "islocal", true, "easetype", iTween.EaseType.easeInOutExpo)); - yield return new WaitForSeconds(1f); - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/PackBannerData.cs b/SVSim.BattleEngine/Engine/Wizard/PackBannerData.cs index fc63fa2b..5d531cdb 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PackBannerData.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PackBannerData.cs @@ -2,7 +2,4 @@ namespace Wizard; public class PackBannerData { - public string BannerFileName { get; set; } - - public string BannerTitle { get; set; } } diff --git a/SVSim.BattleEngine/Engine/Wizard/PackChildGachaInfo.cs b/SVSim.BattleEngine/Engine/Wizard/PackChildGachaInfo.cs index 0e2b0ab9..ed1c6d21 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PackChildGachaInfo.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PackChildGachaInfo.cs @@ -3,8 +3,6 @@ namespace Wizard; public class PackChildGachaInfo { - public int GachaId { get; set; } - public GachaUI.CardPackType PackType { get; set; } public int Cost { get; set; } @@ -13,61 +11,7 @@ public class PackChildGachaInfo public int CostGoodsCount => PlayerStaticData.GetItemNum((int)UserGoodsId); - public bool IsDailySingle { get; set; } - public int AvailableCount { get; set; } - public int PackCountBuyPer { get; set; } - - public string CampaignName { get; set; } - - public int OverrideIncreaseGachaPoint { get; set; } - public int? FreeGachaCampaignId { get; set; } - - public bool IsShowAnniversaryIcon - { - get - { - if (FreeGachaCampaignId != 15 && FreeGachaCampaignId != 16 && FreeGachaCampaignId != 24) - { - return FreeGachaCampaignId == 25; - } - return true; - } - } - - public string AnniversaryIconSpriteName - { - get - { - switch (FreeGachaCampaignId) - { - case 15: - case 16: - return "icon_7th"; - case 24: - case 25: - return "icon_8th"; - default: - return string.Empty; - } - } - } - - public bool IsShowPinkRibbon - { - get - { - if (FreeGachaCampaignId != 16) - { - return FreeGachaCampaignId == 25; - } - return true; - } - } - - public bool IsShowWinterUI => FreeGachaCampaignId == 50; - - public bool IsFreePack => PackType == GachaUI.CardPackType.FREE_PACKS; } diff --git a/SVSim.BattleEngine/Engine/Wizard/PackConfig.cs b/SVSim.BattleEngine/Engine/Wizard/PackConfig.cs index e068bed7..18e81d06 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PackConfig.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PackConfig.cs @@ -10,46 +10,16 @@ public class PackConfig public int PackId { get; set; } - public int BasePackId { get; set; } - - public int GachaType { get; set; } - - public string Title { get; set; } - - public string Description { get; set; } - public int SleeveId { get; set; } public int SpecialSleeveId { get; set; } public PackCategory Category { get; set; } - public int OverrideDrawEffectPackId { get; set; } - public int OverrideUIEffectPackId { get; set; } - public bool IsHideNotEnoughBuy { get; set; } - - public int OpenCount { get; set; } - - public int OpenCountLimit { get; set; } - - public RemainTime RemainTime { get; set; } - - public int RemainStepupOpenCount { get; set; } - - public int TotalStepupOpenCount { get; set; } - - public bool IsNew { get; set; } - public int TsExchangePosterId { get; set; } - public List ListPackBanner { get; } = new List(); - - public GachaPointData GachaPointData { get; set; } - - public int SelectedClassId { get; set; } = 10; - public bool IsSpecialLayout { get @@ -62,24 +32,6 @@ public class PackConfig } } - public bool IsUseLongPoster => IsSpecialLayout; - - public bool IsUsePackPointLayout - { - get - { - if (IsSpecialLayout) - { - return false; - } - if (IsPrerelease) - { - return false; - } - return true; - } - } - public bool IsSpecialCardPack { get @@ -92,34 +44,12 @@ public class PackConfig } } - public bool IsNeedRemainTime - { - get - { - if (!IsSpecialCardPack && Category != PackCategory.FreePackLeaderSkin && Category != PackCategory.LeaderSkinPack) - { - return Category == PackCategory.LegendAndLeaderSkinSinglePack; - } - return true; - } - } - public bool IsLegendCardPack => Category == PackCategory.LegendCardPack; - public bool IsRotationStarterCardPack => Category == PackCategory.RotationStarterCardPack; - - public bool IsShowAppealImage => Category == PackCategory.LeaderSkinPack; - public bool IsPrerelease { get; set; } - public PrereleasePurchaseInfo PrereleasePurchaseInfo { get; set; } - - public bool IsExistSpecialPackPurchaseRewards => SpecialPackRewardsList != null; - public List SpecialPackRewardsList { get; private set; } - public ShopExpirtyInfo ExpirtyInfo { get; set; } - public int GetGachaIdForUIResource() { if (!IsSpecialCardPack) @@ -129,87 +59,6 @@ public class PackConfig return OverrideUIEffectPackId; } - public void SetSpecialPackRewardsList(JsonData parentJsonData) - { - if (!parentJsonData.Keys.Contains("gacha_purchase_reward")) - { - return; - } - SpecialPackRewardsList = new List(); - JsonData jsonData = parentJsonData["gacha_purchase_reward"]; - for (int i = 0; i < jsonData.Count; i++) - { - JsonData jsonData2 = jsonData[i]; - PurchaseRewardInfo purchaseRewardInfo = new PurchaseRewardInfo(); - JsonData jsonData3 = jsonData2["reward_list"]; - for (int j = 0; j < jsonData3.Count; j++) - { - ShopCommonRewardInfo shopCommonRewardInfo = new ShopCommonRewardInfo(); - shopCommonRewardInfo.Type = jsonData3[j]["reward_type"].ToInt(); - shopCommonRewardInfo.UserGoodsId = jsonData3[j]["reward_detail_id"].ToLong(); - shopCommonRewardInfo.Num = jsonData3[j]["reward_number"].ToInt(); - purchaseRewardInfo.RewardInfoList.Add(shopCommonRewardInfo); - } - int num = jsonData2["purchase_count"].ToInt() / 10; - purchaseRewardInfo.PurchaseNthText = Data.SystemText.Get("Shop_0186", num.ToString()); - purchaseRewardInfo.IsGet = jsonData2["is_received"].ToBoolean(); - SpecialPackRewardsList.Add(purchaseRewardInfo); - } - } - - public string GetPackPosterTexturePath(bool isFetch) - { - int gachaIdForUIResource = GetGachaIdForUIResource(); - string path = (IsPrerelease ? $"card_pack_{gachaIdForUIResource}_poster_pre" : ((TsExchangePosterId <= 0) ? $"card_pack_{gachaIdForUIResource}_poster" : $"card_pack_{gachaIdForUIResource}_poster_{TsExchangePosterId}")); - return Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.ShopCardPack, isFetch); - } - - public string GetPackBounsPosterTexturePath(bool isFetch) - { - string path = $"card_pack_{GetGachaIdForUIResource()}_poster_bonus"; - return Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.ShopCardPack, isFetch); - } - - public string GetPackTitleLogoTexturePath(bool isFetch) - { - int gachaIdForUIResource = GetGachaIdForUIResource(); - string path = ((!IsPrerelease) ? $"card_pack_{gachaIdForUIResource}_logo_01" : $"card_pack_{gachaIdForUIResource}_logo_01_pre"); - return Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.ShopCardPack, isFetch); - } - - public string GetPackIconTexturePath(bool isFetch) - { - int ticketId = GetTicketId(); - string path = $"card_pack_{ticketId}_icon"; - return Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.ShopCardPack, isFetch); - } - - public string GetPackDrumrollLogoTexturePath(bool isFetch) - { - int gachaIdForUIResource = GetGachaIdForUIResource(); - string path = $"card_pack_{gachaIdForUIResource}_logo_02"; - return Toolbox.ResourcesManager.GetAssetTypePath(path, ResourcesManager.AssetLoadPathType.ShopCardPack, isFetch); - } - - public bool EnableBuyPack() - { - bool result = false; - for (int i = 0; i < ChildGachaInfoList.Count; i++) - { - if ((ChildGachaInfoList[i].PackType == GachaUI.CardPackType.FREE_PACK_WITH_SKIN || ChildGachaInfoList[i].PackType == GachaUI.CardPackType.FREE_PACKS) && ChildGachaInfoList[i].AvailableCount > 0) - { - result = true; - break; - } - if (ChildGachaInfoList[i].CostGoodsCount > 0) - { - result = true; - break; - } - } - return result; - } - public int GetTicketId() { int result = PackId; @@ -220,16 +69,4 @@ public class PackConfig } return result; } - - public PackChildGachaInfo CanFreeBuyInfo() - { - foreach (PackChildGachaInfo childGachaInfo in ChildGachaInfoList) - { - if (childGachaInfo.PackType == GachaUI.CardPackType.FREE_PACKS) - { - return childGachaInfo; - } - } - return null; - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/PackInfo.cs b/SVSim.BattleEngine/Engine/Wizard/PackInfo.cs index 1a0942b6..e39395f5 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PackInfo.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PackInfo.cs @@ -5,6 +5,4 @@ namespace Wizard; public class PackInfo : HeaderData { private List m_dataList = new List(); - - public List dataList => m_dataList; } diff --git a/SVSim.BattleEngine/Engine/Wizard/PackInfoTask.cs b/SVSim.BattleEngine/Engine/Wizard/PackInfoTask.cs deleted file mode 100644 index 121f1752..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/PackInfoTask.cs +++ /dev/null @@ -1,173 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using LitJson; - -namespace Wizard; - -public class PackInfoTask : BaseTask -{ - public class PackFirstTransition - { - private int _serialId; - - public int PackId { get; private set; } - - public PackFirstTransition(int serialId, int packId) - { - _serialId = serialId; - PackId = packId; - } - - public bool IsUpdate() - { - int value = PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.PACK_FIRST_TRANSITION_SERIAL_ID); - return _serialId != value; - } - - public void SaveViewed() - { - PlayerPrefsWrapper.SetValue(PlayerPrefsWrapper.PACK_FIRST_TRANSITION_SERIAL_ID, _serialId); - } - } - - public class PackInfoTaskParam : BaseParam - { - } - - public bool NeedsFooterBadgeIcon; - - public PackFirstTransition PackFirstTransitionData { get; private set; } - - public PackInfoTask(ApiType.Type apiType) - { - base.type = apiType; - } - - public void SetParameter() - { - PackInfoTaskParam packInfoTaskParam = new PackInfoTaskParam(); - base.Params = packInfoTaskParam; - } - - protected override int Parse() - { - int num = base.Parse(); - if (num != 1) - { - return num; - } - Data.PackInfo.dataList.Clear(); - JsonData jsonData = base.ResponseData["data"]["pack_config_list"]; - for (int i = 0; i < jsonData.Count; i++) - { - JsonData jsonData2 = jsonData[i]; - PackConfig packConfig = new PackConfig(); - packConfig.PackId = jsonData2["parent_gacha_id"].ToInt(); - packConfig.BasePackId = jsonData2["base_pack_id"].ToInt(); - packConfig.GachaType = jsonData2["gacha_type"].ToInt(); - packConfig.ExpirtyInfo = new ShopExpirtyInfo(jsonData2["sales_period_info"]); - if (jsonData2["gacha_detail"] != null) - { - string text = jsonData2["gacha_detail"].ToString(); - packConfig.Description = text.Replace("\\n", "\n"); - } - packConfig.Category = (PackCategory)Enum.ToObject(typeof(PackCategory), jsonData2["pack_category"].ToInt()); - packConfig.RemainTime = new RemainTime(jsonData2["complete_date"].ToString(), base.ResponseData["data_headers"]["servertime"].ToDouble()); - packConfig.IsHideNotEnoughBuy = jsonData2["is_hide"].ToBoolean(); - packConfig.OpenCount = jsonData2["open_count"].ToInt(); - packConfig.OpenCountLimit = jsonData2["open_count_limit"].ToInt(); - if (jsonData2.TryGetValue("selected_class_id", out var value)) - { - packConfig.SelectedClassId = value.ToInt(); - } - if (jsonData2.TryGetValue("set_number", out var value2)) - { - packConfig.RemainStepupOpenCount = value2.ToInt(); - } - if (jsonData2.TryGetValue("total_set_number", out var value3)) - { - packConfig.TotalStepupOpenCount = value3.ToInt(); - } - int num2 = ((packConfig.IsSpecialCardPack && packConfig.PackId >= 90001 && !GachaUI.IsTsStepupPackId(packConfig.PackId)) ? 90002 : packConfig.PackId); - packConfig.Title = Data.Master.CardSetNameMgr.Get(num2.ToString()).LongName; - if (jsonData2.Keys.Contains("sleeve_id")) - { - packConfig.SleeveId = jsonData2["sleeve_id"].ToInt(); - } - else - { - packConfig.SleeveId = 3000011; - } - packConfig.SpecialSleeveId = (jsonData2.Keys.Contains("special_sleeve_id") ? jsonData2["special_sleeve_id"].ToInt() : 3000011); - if (jsonData2["override_draw_effect_pack_id"] != null) - { - packConfig.OverrideDrawEffectPackId = jsonData2["override_draw_effect_pack_id"].ToInt(); - } - if (jsonData2["override_ui_effect_pack_id"] != null) - { - packConfig.OverrideUIEffectPackId = jsonData2["override_ui_effect_pack_id"].ToInt(); - } - packConfig.TsExchangePosterId = jsonData2.GetValueOrDefault("poster_type", 0); - JsonData jsonData3 = jsonData2["cardpack_banner_list"]; - for (int j = 0; j < jsonData3.Count; j++) - { - PackBannerData packBannerData = new PackBannerData(); - packBannerData.BannerFileName = jsonData3[j]["banner_name"].ToString(); - packBannerData.BannerTitle = Data.SystemText.Get(jsonData3[j]["dialog_title"].ToString()); - packConfig.ListPackBanner.Add(packBannerData); - } - if (jsonData2["gacha_point"] != null) - { - packConfig.GachaPointData = new GachaPointData(jsonData2["gacha_point"]); - } - packConfig.IsNew = jsonData2["is_new"].ToBoolean(); - JsonData jsonData4 = jsonData2["child_gacha_info"]; - for (int k = 0; k < jsonData4.Count; k++) - { - JsonData jsonData5 = jsonData4[k]; - PackChildGachaInfo packChildGachaInfo = new PackChildGachaInfo(); - packChildGachaInfo.GachaId = jsonData5["gacha_id"].ToInt(); - packChildGachaInfo.PackType = (GachaUI.CardPackType)jsonData5["type_detail"].ToInt(); - packChildGachaInfo.Cost = jsonData5["cost"].ToInt(); - if (jsonData5.Keys.Contains("item_id")) - { - packChildGachaInfo.UserGoodsId = jsonData5["item_id"].ToLong(); - } - if (jsonData5.Keys.Contains("is_daily_single")) - { - packChildGachaInfo.IsDailySingle = jsonData5["is_daily_single"].ToBoolean(); - } - else - { - packChildGachaInfo.IsDailySingle = false; - } - packChildGachaInfo.PackCountBuyPer = jsonData5.GetValueOrDefault("daily_free_gacha_count", 0); - packChildGachaInfo.CampaignName = jsonData5.GetValueOrDefault("campaign_name", ""); - packChildGachaInfo.AvailableCount = jsonData5.GetValueOrDefault("purchase_limit_count", 0); - packChildGachaInfo.OverrideIncreaseGachaPoint = jsonData5.GetValueOrDefault("override_increase_gacha_point", 0); - if (jsonData5.Keys.Contains("free_gacha_campaign_id")) - { - packChildGachaInfo.FreeGachaCampaignId = jsonData5["free_gacha_campaign_id"].ToInt(); - } - packConfig.ChildGachaInfoList.Add(packChildGachaInfo); - } - packConfig.IsPrerelease = jsonData2["is_pre_release"].ToBoolean(); - if (packConfig.IsPrerelease) - { - packConfig.PrereleasePurchaseInfo = new PrereleasePurchaseInfo(jsonData2["pre_release_gacha_info"], base.ResponseData["data_headers"]["servertime"].ToDouble()); - } - packConfig.SetSpecialPackRewardsList(jsonData2); - Data.PackInfo.dataList.Add(packConfig); - } - if (base.ResponseData["data"].Keys.Contains("pack_first_transition_data")) - { - JsonData jsonData6 = base.ResponseData["data"]["pack_first_transition_data"]; - int serialId = jsonData6["serial_id"].ToInt(); - int packId = jsonData6["pack_id"].ToInt(); - PackFirstTransitionData = new PackFirstTransition(serialId, packId); - } - NeedsFooterBadgeIcon = Data.PackInfo.dataList.Any((PackConfig config) => config.ChildGachaInfoList.Any((PackChildGachaInfo child) => child.AvailableCount > 0)); - return num; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/PackOpenTask.cs b/SVSim.BattleEngine/Engine/Wizard/PackOpenTask.cs index 0ad96d1e..0197b2b7 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PackOpenTask.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PackOpenTask.cs @@ -61,41 +61,6 @@ public class PackOpenTask : BaseTask _packConfig = packConfig; } - public void SetParameter(int parent_gacha_id, int gacha_id, int gacha_type, int pack_number, int[] excluedeCardIds) - { - PackOpenTaskParam packOpenTaskParam = new PackOpenTaskParam(); - packOpenTaskParam.parent_gacha_id = parent_gacha_id; - packOpenTaskParam.gacha_id = gacha_id; - packOpenTaskParam.gacha_type = gacha_type; - packOpenTaskParam.pack_number = pack_number; - packOpenTaskParam.exclude_card_ids = excluedeCardIds; - base.Params = packOpenTaskParam; - } - - public void SetStarterPackParameter(int parent_gacha_id, int gacha_id, int gacha_type, int pack_number, int[] excluedeCardIds, int classId) - { - PackOpenStarterPackTaskParam packOpenStarterPackTaskParam = new PackOpenStarterPackTaskParam(); - packOpenStarterPackTaskParam.parent_gacha_id = parent_gacha_id; - packOpenStarterPackTaskParam.gacha_id = gacha_id; - packOpenStarterPackTaskParam.gacha_type = gacha_type; - packOpenStarterPackTaskParam.pack_number = pack_number; - packOpenStarterPackTaskParam.exclude_card_ids = excluedeCardIds; - packOpenStarterPackTaskParam.class_id = classId; - base.Params = packOpenStarterPackTaskParam; - } - - public void SetAcquireSkinCardPackParameter(int parentGachaId, int gachaId, int gachaType, int packNumber, int targetCardId) - { - PackOpenAcquireSkinCardPackTaskParam packOpenAcquireSkinCardPackTaskParam = new PackOpenAcquireSkinCardPackTaskParam(); - packOpenAcquireSkinCardPackTaskParam.parent_gacha_id = parentGachaId; - packOpenAcquireSkinCardPackTaskParam.gacha_id = gachaId; - packOpenAcquireSkinCardPackTaskParam.gacha_type = gachaType; - packOpenAcquireSkinCardPackTaskParam.pack_number = packNumber; - packOpenAcquireSkinCardPackTaskParam.exclude_card_ids = new int[0]; - packOpenAcquireSkinCardPackTaskParam.target_card_id = targetCardId; - base.Params = packOpenAcquireSkinCardPackTaskParam; - } - protected override int Parse() { int num = base.Parse(); diff --git a/SVSim.BattleEngine/Engine/Wizard/PackSetRotationStarterClassTask.cs b/SVSim.BattleEngine/Engine/Wizard/PackSetRotationStarterClassTask.cs deleted file mode 100644 index 66c52ffb..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/PackSetRotationStarterClassTask.cs +++ /dev/null @@ -1,31 +0,0 @@ -namespace Wizard; - -public class PackSetRotationStarterClassTask : BaseTask -{ - public class PackSetRotationStarterClassTaskParam : BaseParam - { - public int pack_id; - - public int class_id; - } - - public PackSetRotationStarterClassTask() - { - base.type = ApiType.Type.PackSetRotationStarterClass; - } - - public void SetParameter(int packId, int classId) - { - PackSetRotationStarterClassTaskParam packSetRotationStarterClassTaskParam = new PackSetRotationStarterClassTaskParam(); - packSetRotationStarterClassTaskParam.pack_id = packId; - packSetRotationStarterClassTaskParam.class_id = classId; - base.Params = packSetRotationStarterClassTaskParam; - } - - protected override int Parse() - { - int result = base.Parse(); - _ = 1; - return result; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/PlayerStaticData.cs b/SVSim.BattleEngine/Engine/Wizard/PlayerStaticData.cs index 90427142..c41c775d 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PlayerStaticData.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PlayerStaticData.cs @@ -212,12 +212,10 @@ public class PlayerStaticData : MonoBehaviour public enum LootBoxType { - GACHA, TWOPICK, SEALED, COLOSSEUM, - COMPETITION, - SPECIAL_CRYSTAL } + COMPETITION} public static AgreementState _tosAgreementState = AgreementState.NotAgree; @@ -347,11 +345,6 @@ public class PlayerStaticData : MonoBehaviour } } - public static bool IsLootBoxRegulation(LootBoxType type) - { - return Data.Load.data.LootBoxReguration[(int)type]; - } - public static int GetItemNum(int itemId) { if (Data.Load.data._userItemDict == null) @@ -483,28 +476,4 @@ public class PlayerStaticData : MonoBehaviour break; } } - - public static int GetHaveUserGoods(UserGoods.Type type, long userGoodsId) - { - int result = 0; - switch (type) - { - case UserGoods.Type.RedEther: - result = UserRedEtherCount; - break; - case UserGoods.Type.Crystal: - result = UserCrystalCount; - break; - case UserGoods.Type.Item: - result = GetItemNum((int)userGoodsId); - break; - case UserGoods.Type.Rupy: - result = UserRupyCount; - break; - case UserGoods.Type.SpotCardPoint: - result = UserSpotCardPointCount; - break; - } - return result; - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/PrereleasePurchaseInfo.cs b/SVSim.BattleEngine/Engine/Wizard/PrereleasePurchaseInfo.cs index 41dffbd2..ac728329 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PrereleasePurchaseInfo.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PrereleasePurchaseInfo.cs @@ -18,22 +18,10 @@ public class PrereleasePurchaseInfo public int TicketRupyCountLimit { get; private set; } - public int TicketRupyCountRemain - { - get - { - int a = LimitCount - CurrentCount; - int b = TicketRupyCountLimit - TicketRupyCountCurrent; - return Mathf.Min(a, b); - } - } - public RemainTime RemainTime { get; private set; } public List RewardsList { get; private set; } - public bool IsCountLimitedPrerelease => LimitCount != 0; - public PrereleasePurchaseInfo(JsonData json, double serverTime) { CurrentCount = json["purchase_count"].ToInt(); @@ -66,9 +54,4 @@ public class PrereleasePurchaseInfo RewardsList.Add(purchaseRewardInfo); } } - - public int GetAbleBuyPackNum() - { - return LimitCount - CurrentCount; - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/PurchaseConfirm.cs b/SVSim.BattleEngine/Engine/Wizard/PurchaseConfirm.cs index 8aab8058..627ee7a5 100644 --- a/SVSim.BattleEngine/Engine/Wizard/PurchaseConfirm.cs +++ b/SVSim.BattleEngine/Engine/Wizard/PurchaseConfirm.cs @@ -134,20 +134,6 @@ public class PurchaseConfirm : MonoBehaviour HideJpnLawObj(); } - public void ChangePurchaceConfirmTextWidth() - { - } - - public void SetTicketConfirmDialog(int useItemNum, string purchaseText, int haveItemCnt, Texture icon) - { - SetIconImage(UserGoods.Type.Item, Item.Type.CardPackTicket, icon); - int afterItemNum = haveItemCnt - useItemNum; - string unit = Data.SystemText.Get("Common_0117"); - string useItemNumText = Data.SystemText.Get("Shop_0042", useItemNum.ToString()); - SetLabelText(Data.SystemText.Get("Common_0114"), useItemNumText, afterItemNum, unit, purchaseText, haveItemCnt); - HideJpnLawObj(); - } - public void SetRupyConfirmDialog(int useItemNum, string purchaseText, int haveItemCnt) { SetIconImage(UserGoods.Type.Rupy); @@ -373,63 +359,6 @@ public class PurchaseConfirm : MonoBehaviour _haveObj.transform.localPosition = new Vector3(0f, -40f, 0f); } - public IEnumerator SetCardPackPoint(int beforePoint, int afterPoint) - { - _tablePackPoint.gameObject.SetActive(value: true); - _labelBeforPackPoint.text = beforePoint.ToString(); - _labelAfterPackPoint.text = afterPoint.ToString(); - _confirmObj.transform.localPosition = new Vector3(0f, -32f, 0f); - _haveObj.transform.localPosition = new Vector3(0f, 0f, 0f); - if (_nonItemRoot != null) - { - _nonItemRoot.localPosition = new Vector3(0f, -12f, 0f); - } - yield return null; - _tablePackPoint.Reposition(); - } - - public IEnumerator SetCardPackPointWithPreRelease(int beforePoint, int afterPoint, int beforePrereleasePoint, int afterPrereleasePoint, bool arleadyLimitPreReleasePoint) - { - _tablePackPoint.gameObject.SetActive(value: true); - _labelBeforPackPoint.text = beforePoint.ToString(); - _labelAfterPackPoint.text = afterPoint.ToString(); - _preReleasePointArleadyMax.SetActive(arleadyLimitPreReleasePoint); - if (!arleadyLimitPreReleasePoint) - { - _preReleasePointTable.gameObject.SetActive(value: true); - } - _preReleasePointBeforeLabel.text = beforePrereleasePoint.ToString(); - _preReleasePointAfterlabel.text = afterPrereleasePoint.ToString(); - _confirmObj.transform.localPosition = new Vector3(0f, -32f, 0f); - _haveObj.transform.localPosition = new Vector3(0f, 0f, 0f); - _tablePackPoint.transform.localPosition = new Vector3(0f, -60f, 0f); - yield return null; - _tablePackPoint.Reposition(); - _preReleasePointTable.Reposition(); - } - - public void SetFreePacksConfirmDialog(string purchaseText, int useNum, int beforeCount, int buyPackCount, string campaignName) - { - HideIcon(); - m_LabelUseItemCnt.text = string.Empty; - m_LabelBuyPack.text = purchaseText; - _haveObj.SetActive(value: false); - _nonItemRoot.gameObject.SetActive(value: true); - _nonItemBeforeCountLabel.text = (beforeCount / buyPackCount).ToString(); - _nonItemAfterCountLabel.text = ((beforeCount - useNum) / buyPackCount).ToString(); - _nonItemRemainingLabel.text = Data.SystemText.Get("Shop_0224"); - _nonItemUnitLabel.text = Data.SystemText.Get("Shop_0221"); - _nonItemCentering.Reposition(); - HideJpnLawObj(); - SetCampaignName(campaignName); - } - - public void SetFreePacksLayout() - { - _confirmObj.transform.localPosition = new Vector3(0f, -45f, 0f); - _nonItemRoot.localPosition = new Vector3(0f, -24f, 0f); - } - private void SetCampaignName(string name) { if (!(_campaignNameLabel == null)) diff --git a/SVSim.BattleEngine/Engine/Wizard/PurchaseRewardDialog.cs b/SVSim.BattleEngine/Engine/Wizard/PurchaseRewardDialog.cs deleted file mode 100644 index 60b6c784..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/PurchaseRewardDialog.cs +++ /dev/null @@ -1,404 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class PurchaseRewardDialog : MonoBehaviour -{ - public enum Layout - { - NORMAL, - TITLE_BOTTOM, - TITLE_BOTTOM_LARGE_FONT - } - - private readonly Vector3 CARDOBJECT_COLLIDER_SIZE = new Vector3(175f, 230f, 1f); - - [SerializeField] - private UIGrid _itemGrid; - - [SerializeField] - private GameObject _purchaseRewardItemOriginal; - - [SerializeField] - private int _rewardNumParPage; - - [SerializeField] - private UIButton _btnPrevPage; - - [SerializeField] - private UIButton _btnNextPage; - - [SerializeField] - private BoxCollider _flickCollider; - - [SerializeField] - private UIPageIndicator _indicator; - - [SerializeField] - private GameObject _centerLine; - - [SerializeField] - private GameObject _attachPointBottom; - - private int _currentPageIndex = 1; - - private int _lastPageIndex = 1; - - private bool _flickStart; - - private List _rewardObjectsList = new List(); - - private List _cardObjList; - - private CardDetailUI _cardDetail; - - protected List _loadedResourceList = new List(); - - private string _detailDialogTitleOverride; - - private DialogBase _dialog; - - private Layout _layout; - - private bool IsFirstPage => _currentPageIndex <= 1; - - private bool IsLastPage => _currentPageIndex >= _lastPageIndex; - - private static string GetPrefabPath(List purchaseRewardsList, Layout layout) - { - switch (layout) - { - case Layout.TITLE_BOTTOM_LARGE_FONT: - return "UI/layoutParts/Dialog/PurchaseRewardDialogTitleBottomLargeFont"; - case Layout.TITLE_BOTTOM: - if (purchaseRewardsList.Count < 10) - { - return "UI/layoutParts/Dialog/PurchaseRewardDialogTitleBottom"; - } - return "UI/layoutParts/Dialog/PurchaseRewardDialog10TitleBottom"; - default: - if (purchaseRewardsList.Count < 10) - { - return "UI/layoutParts/Dialog/PurchaseRewardDialog"; - } - return "UI/layoutParts/Dialog/PurchaseRewardDialog10"; - } - } - - public static DialogBase Create(List purchaseRewardsList, CardDetailUI cardDetail, bool useLargeDetailDialog, Layout layout, GameObject attachBottomObj = null, string detailDialogTitleOverride = null, bool isPaging = false) - { - PurchaseRewardDialog component = (UnityEngine.Object.Instantiate(Resources.Load(GetPrefabPath(purchaseRewardsList, layout))) as GameObject).GetComponent(); - component.CreateDialog(); - component.Initialize(purchaseRewardsList, cardDetail, useLargeDetailDialog, attachBottomObj, detailDialogTitleOverride, isPaging, layout); - return component._dialog; - } - - private void CreateDialog() - { - _dialog = UIManager.GetInstance().CreateDialogClose(); - _dialog.SetSize(DialogBase.Size.M); - _dialog.SetTitleLabel(Data.SystemText.Get("Shop_0142")); - _dialog.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn); - _dialog.SetObj(base.gameObject); - } - - private void Initialize(List purchaseRewardsList, CardDetailUI cardDetail, bool useLargeDetailDialog, GameObject attachBottomObj, string detailDialogTitleOverride, bool isPaging, Layout layout) - { - _detailDialogTitleOverride = detailDialogTitleOverride; - _layout = layout; - if (attachBottomObj != null) - { - attachBottomObj.transform.parent = _attachPointBottom.transform; - attachBottomObj.transform.localPosition = Vector3.zero; - attachBottomObj.transform.localScale = Vector3.one; - } - _cardDetail = cardDetail; - InitializePage(purchaseRewardsList); - UIManager.GetInstance().createInSceneCenterLoading(); - StartCoroutine(LoadResources(purchaseRewardsList, delegate - { - SetRewards(purchaseRewardsList, useLargeDetailDialog, isPaging); - ShowPage(_currentPageIndex); - UIManager.GetInstance().closeInSceneCenterLoading(); - })); - } - - private void SetRewards(List purchaseRewardsList, bool useLargeDetailDialog, bool isPaging) - { - int count = purchaseRewardsList.Count; - for (int i = 0; i < count; i++) - { - GameObject gameObject = NGUITools.AddChild(_itemGrid.gameObject, _purchaseRewardItemOriginal.gameObject); - PurchaseRewardInfo purchaseRewardInfo = purchaseRewardsList[i]; - ShopCommonRewardInfo shopCommonRewardInfo = purchaseRewardInfo.RewardInfoList[0]; - PurchaseRewardItem component = gameObject.GetComponent(); - if (shopCommonRewardInfo.Type == 5) - { - GameObject cardObj = GetCardObj(shopCommonRewardInfo.UserGoodsId); - component.SetUserGoods(purchaseRewardInfo, useLargeDetailDialog, cardObj, isPaging, isEnableItemNumber: true); - } - else - { - component.SetUserGoods(purchaseRewardInfo, useLargeDetailDialog, null, isPaging, _layout != Layout.TITLE_BOTTOM_LARGE_FONT); - } - component.DetailDialogTitleOverride = _detailDialogTitleOverride; - _rewardObjectsList.Add(gameObject); - } - if (count <= 4) - { - float scale = ((count <= 3) ? 1.5f : 1.25f); - foreach (GameObject rewardObjects in _rewardObjectsList) - { - rewardObjects.GetComponent().SetScale(scale); - } - if (count <= 3) - { - float num = ((count == 3) ? 1.25f : 1.5f); - _itemGrid.cellWidth *= num; - _itemGrid.cellHeight *= num; - } - } - if (_layout == Layout.TITLE_BOTTOM_LARGE_FONT) - { - _itemGrid.cellWidth = 275f; - } - } - - private void InitializePage(List rewardsList) - { - _lastPageIndex = (rewardsList.Count - 1) / _rewardNumParPage + 1; - _currentPageIndex = _lastPageIndex; - for (int i = 0; i < rewardsList.Count; i++) - { - if (!rewardsList[i].IsGet) - { - _currentPageIndex = i / _rewardNumParPage + 1; - break; - } - } - _indicator.Init(_lastPageIndex); - if (_lastPageIndex > 1) - { - _flickCollider.gameObject.SetActive(value: true); - UIEventListener uIEventListener = UIEventListener.Get(_flickCollider.gameObject); - uIEventListener.onDragStart = (UIEventListener.VoidDelegate)Delegate.Combine(uIEventListener.onDragStart, new UIEventListener.VoidDelegate(OnDragStart)); - UIEventListener uIEventListener2 = UIEventListener.Get(_flickCollider.gameObject); - uIEventListener2.onDrag = (UIEventListener.VectorDelegate)Delegate.Combine(uIEventListener2.onDrag, new UIEventListener.VectorDelegate(OnDrag)); - UIEventListener uIEventListener3 = UIEventListener.Get(_btnPrevPage.gameObject); - uIEventListener3.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(uIEventListener3.onClick, (UIEventListener.VoidDelegate)delegate - { - ShowPrevPage(); - }); - UIEventListener uIEventListener4 = UIEventListener.Get(_btnNextPage.gameObject); - uIEventListener4.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(uIEventListener4.onClick, (UIEventListener.VoidDelegate)delegate - { - ShowNextPage(); - }); - } - if (rewardsList.Count <= 4) - { - _itemGrid.transform.localPosition = Vector3.zero; - _itemGrid.pivot = UIWidget.Pivot.Center; - _centerLine.SetActive(value: false); - } - } - - private void ShowPage(int pageIndex) - { - _currentPageIndex = pageIndex; - for (int i = 0; i < _rewardObjectsList.Count; i++) - { - _rewardObjectsList[i].gameObject.SetActive(value: false); - } - int num = (_currentPageIndex - 1) * _rewardNumParPage; - int num2 = Mathf.Min(num + _rewardNumParPage, _rewardObjectsList.Count); - for (int j = num; j < num2; j++) - { - _rewardObjectsList[j].gameObject.SetActive(value: true); - } - _itemGrid.Reposition(); - _btnPrevPage.gameObject.SetActive(!IsFirstPage); - _btnNextPage.gameObject.SetActive(!IsLastPage); - _indicator.UpdateIndicator(_currentPageIndex); - } - - private void ShowPrevPage() - { - if (!IsFirstPage) - { - - ShowPage(_currentPageIndex - 1); - } - } - - private void ShowNextPage() - { - if (!IsLastPage) - { - - ShowPage(_currentPageIndex + 1); - } - } - - private void OnDragStart(GameObject obj) - { - _flickStart = true; - } - - private void OnDrag(GameObject obj, Vector2 dir) - { - if (_flickStart) - { - if (dir.x >= 70f) - { - _flickStart = false; - ShowPrevPage(); - } - else if (dir.x <= -70f) - { - _flickStart = false; - ShowNextPage(); - } - } - } - - private IEnumerator LoadResources(List purchaseRewardsList, Action onFinish) - { - List rewardPathList = new List(); - for (int i = 0; i < purchaseRewardsList.Count; i++) - { - for (int j = 0; j < purchaseRewardsList[i].RewardInfoList.Count; j++) - { - ShopCommonRewardInfo shopCommonRewardInfo = purchaseRewardsList[i].RewardInfoList[j]; - string text = string.Empty; - switch ((UserGoods.Type)shopCommonRewardInfo.Type) - { - case UserGoods.Type.Item: - { - string userGoodsImageName = UserGoods.GetUserGoodsImageName(UserGoods.Type.Item, shopCommonRewardInfo.UserGoodsId); - text = Toolbox.ResourcesManager.GetAssetTypePath(userGoodsImageName, ResourcesManager.AssetLoadPathType.Item); - break; - } - case UserGoods.Type.Degree: - text = Toolbox.ResourcesManager.GetAssetTypePath(UserGoods.GetUserGoodsImageName(UserGoods.Type.Degree, 0L), ResourcesManager.AssetLoadPathType.Item); - break; - case UserGoods.Type.Sleeve: - { - long existingSleeveId = Toolbox.ResourcesManager.GetExistingSleeveId(shopCommonRewardInfo.UserGoodsId); - text = Toolbox.ResourcesManager.GetAssetTypePath(existingSleeveId.ToString(), ResourcesManager.AssetLoadPathType.SleeveTexture); - Sleeve sleeve = Data.Master.SleeveMgr.Get(existingSleeveId); - if (sleeve.IsPremiumSleeve) - { - UIManager.GetInstance().getUIBase_CardManager().AddPremireSleevePath(ref rewardPathList, sleeve); - } - break; - } - case UserGoods.Type.Emblem: - text = Toolbox.ResourcesManager.GetAssetTypePath(shopCommonRewardInfo.UserGoodsId.ToString(), ResourcesManager.AssetLoadPathType.Emblem_M); - break; - } - if (text != string.Empty && !rewardPathList.Contains(text) && !_loadedResourceList.Contains(text)) - { - rewardPathList.Add(text); - } - } - } - yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(rewardPathList, null)); - _loadedResourceList.AddRange(rewardPathList); - yield return StartCoroutine(LoadCardObject(purchaseRewardsList)); - onFinish.Call(); - } - - private IEnumerator LoadCardObject(List purchaseRewardsList) - { - List cardIdList = GetCardIdList(purchaseRewardsList); - if (cardIdList.Count != 0) - { - UIBase_CardManager uiCardMgr = UIManager.GetInstance().getUIBase_CardManager(); - int layer = LayerMask.NameToLayer("MyPage"); - UIManager.GetInstance().CardLoadSelect(base.gameObject, cardIdList, layer, is2D: true); - while (!uiCardMgr.getCreateEndFlag() || !uiCardMgr.isAssetAllReady) - { - yield return null; - } - SetCardObj(); - } - } - - private List GetCardIdList(List purchaseRewardsList) - { - List list = new List(); - for (int i = 0; i < purchaseRewardsList.Count; i++) - { - PurchaseRewardInfo purchaseRewardInfo = purchaseRewardsList[i]; - for (int j = 0; j < purchaseRewardInfo.RewardInfoList.Count; j++) - { - ShopCommonRewardInfo shopCommonRewardInfo = purchaseRewardInfo.RewardInfoList[j]; - if (shopCommonRewardInfo.Type == 5 && !list.Contains((int)shopCommonRewardInfo.UserGoodsId)) - { - list.Add((int)shopCommonRewardInfo.UserGoodsId); - } - } - } - return list; - } - - private void SetCardObj() - { - _cardObjList = UIManager.GetInstance().getCardList2DObjs(); - if (_cardObjList == null) - { - return; - } - for (int i = 0; i < _cardObjList.Count; i++) - { - GameObject cardObj = _cardObjList[i].CardObj; - if (!(null == cardObj)) - { - cardObj.SetActive(value: false); - CardListTemplate component = cardObj.GetComponent(); - component.HideNum(); - component._newLabel.gameObject.SetActive(value: false); - UITexture[] componentsInChildren = cardObj.GetComponentsInChildren(includeInactive: true); - for (int j = 0; j < componentsInChildren.Length; j++) - { - componentsInChildren[j].depth += 23; - } - UILabel[] componentsInChildren2 = cardObj.GetComponentsInChildren(includeInactive: true); - for (int k = 0; k < componentsInChildren2.Length; k++) - { - componentsInChildren2[k].depth += 23; - } - component._frameSprite.depth = 23; - component._cardTexture.depth = 21; - cardObj.AddComponent().size = CARDOBJECT_COLLIDER_SIZE; - UIEventListener.Get(cardObj).onClick = _cardDetail.OnPushCardDetailOn; - if (_lastPageIndex > 1) - { - UIEventListener uIEventListener = UIEventListener.Get(cardObj); - uIEventListener.onDragStart = (UIEventListener.VoidDelegate)Delegate.Combine(uIEventListener.onDragStart, new UIEventListener.VoidDelegate(OnDragStart)); - UIEventListener uIEventListener2 = UIEventListener.Get(cardObj); - uIEventListener2.onDrag = (UIEventListener.VectorDelegate)Delegate.Combine(uIEventListener2.onDrag, new UIEventListener.VectorDelegate(OnDrag)); - } - } - } - } - - private GameObject GetCardObj(long userGoodsId) - { - GameObject result = null; - for (int i = 0; i < _cardObjList.Count; i++) - { - if (_cardObjList[i] != null && userGoodsId == _cardObjList[i].ids) - { - result = _cardObjList[i].CardObj; - break; - } - } - return result; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/PurchaseRewardItem.cs b/SVSim.BattleEngine/Engine/Wizard/PurchaseRewardItem.cs deleted file mode 100644 index 65ba1f0c..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/PurchaseRewardItem.cs +++ /dev/null @@ -1,318 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class PurchaseRewardItem : MonoBehaviour -{ - private readonly Quaternion CARDOBJECT_ROTATION_QUATERNION = new Quaternion(0f, 0f, 0f, 0f); - - [SerializeField] - private Vector3 _sleeveAndEmblemColliderSize = new Vector3(200f, 200f, 0f); - - [SerializeField] - private Vector3 _sleeveAndEmblemColliderCenter = new Vector3(0f, 0f, 0f); - - [SerializeField] - private UILabel _labelPurchaseNth; - - [SerializeField] - private GameObject _objCardLayout; - - [SerializeField] - private GameObject _objCardRoot; - - [SerializeField] - private GameObject _objSleeveLayout; - - [SerializeField] - private UITexture _textureSleeve; - - [SerializeField] - private GameObject _degreeLayout; - - [SerializeField] - private UITexture _degreeTexture; - - [SerializeField] - private GameObject _objEmblemLayout; - - [SerializeField] - private UITexture _textureEmblem; - - [SerializeField] - private GameObject _objTwoEmblemsLayout; - - [SerializeField] - private UITexture[] _textureTwoEmblems; - - [SerializeField] - private GameObject _objComboSleeveEmblemLayout; - - [SerializeField] - private UITexture _textureComboSleeve; - - [SerializeField] - private UITexture _textureComboEmblem; - - [SerializeField] - private GameObject _objComboMultiEmblemsParent; - - [SerializeField] - private UITexture[] _textureComboMultiEmblems; - - [SerializeField] - private GameObject _objItemLayout; - - [SerializeField] - private UITexture _textureItem; - - [SerializeField] - private UILabel _labelAcquired; - - [SerializeField] - private UISprite _spriteAcquiredCardMask; - - [SerializeField] - private GameObject _objItemNum; - - [SerializeField] - private UILabel _labelItemNum; - - [SerializeField] - private GameObject[] _objLayouts; - - public string DetailDialogTitleOverride { get; set; } - - // InstantiateDetailPrefab removed: CardSleeveDetailWindow deleted (DEAD-COLD engine cleanup Task 13) - - public void SetUserGoods(PurchaseRewardInfo purchaseReward, bool useLargeDetailDialog, GameObject cardObj, bool isPaging, bool isEnableItemNumber) - { - SetPurchaseNthLabel(purchaseReward.PurchaseNthText); - GameObject[] objLayouts = _objLayouts; - for (int i = 0; i < objLayouts.Length; i++) - { - objLayouts[i].SetActive(value: false); - } - List rewardInfoList = purchaseReward.RewardInfoList; - if (rewardInfoList.Count == 1) - { - ShopCommonRewardInfo shopCommonRewardInfo = rewardInfoList[0]; - switch ((UserGoods.Type)shopCommonRewardInfo.Type) - { - case UserGoods.Type.Card: - SetCardLayout(shopCommonRewardInfo, cardObj); - ItemNumVisible(visible: true); - SetItemNum(shopCommonRewardInfo); - SetAcquired(_objCardLayout, purchaseReward.IsGet); - if (purchaseReward.IsGet) - { - _spriteAcquiredCardMask.gameObject.SetActive(value: true); - cardObj.GetComponent().enabled = true; - } - _objCardLayout.gameObject.SetActive(value: true); - break; - case UserGoods.Type.Sleeve: - SetTexture(shopCommonRewardInfo, _textureSleeve); - ItemNumVisible(visible: false); - SetAcquired(_objSleeveLayout, purchaseReward.IsGet); - _objSleeveLayout.gameObject.SetActive(value: true); - SetRewardDetailDialog(_objSleeveLayout, rewardInfoList, useLargeDetailDialog, isPaging); - break; - case UserGoods.Type.Emblem: - SetTexture(shopCommonRewardInfo, _textureEmblem); - ItemNumVisible(visible: false); - SetAcquired(_objEmblemLayout, purchaseReward.IsGet); - _objEmblemLayout.gameObject.SetActive(value: true); - SetRewardDetailDialog(_objEmblemLayout, rewardInfoList, useLargeDetailDialog, isPaging); - break; - case UserGoods.Type.Item: - SetTexture(shopCommonRewardInfo, _textureItem); - ItemNumVisible(isEnableItemNumber); - SetItemNum(shopCommonRewardInfo); - SetAcquired(_objItemLayout, purchaseReward.IsGet); - _objItemLayout.gameObject.SetActive(value: true); - break; - case UserGoods.Type.Degree: - SetTexture(shopCommonRewardInfo, _degreeTexture); - ItemNumVisible(visible: false); - SetAcquired(_degreeLayout, purchaseReward.IsGet); - _degreeLayout.gameObject.SetActive(value: true); - break; - } - } - else if (rewardInfoList.Count == 2) - { - List list = rewardInfoList.Where((ShopCommonRewardInfo reward) => reward.Type == 6).ToList(); - List list2 = rewardInfoList.Where((ShopCommonRewardInfo reward) => reward.Type == 7).ToList(); - int count = list.Count; - int count2 = list2.Count; - if (count2 == 1 && count == 1) - { - SetTexture(list[0], _textureComboSleeve); - SetTexture(list2[0], _textureComboEmblem); - ItemNumVisible(visible: false); - SetAcquired(_objComboSleeveEmblemLayout, purchaseReward.IsGet); - _objComboSleeveEmblemLayout.SetActive(value: true); - SetRewardDetailDialog(_objComboSleeveEmblemLayout, rewardInfoList, useLargeDetailDialog, isPaging); - } - else if (count2 == 2 && count == 0) - { - SetTexture(list2[0], _textureTwoEmblems[0]); - SetTexture(list2[1], _textureTwoEmblems[1]); - ItemNumVisible(visible: false); - SetAcquired(_objTwoEmblemsLayout, purchaseReward.IsGet); - _objTwoEmblemsLayout.SetActive(value: true); - SetRewardDetailDialog(_objTwoEmblemsLayout, rewardInfoList, useLargeDetailDialog, isPaging); - } - } - else - { - if (rewardInfoList.Count <= 2) - { - return; - } - List list3 = rewardInfoList.Where((ShopCommonRewardInfo reward) => reward.Type == 6).ToList(); - List list4 = rewardInfoList.Where((ShopCommonRewardInfo reward) => reward.Type == 7).ToList(); - int count3 = list3.Count; - int count4 = list4.Count; - int num = rewardInfoList.Count - count3 - count4; - if (count3 != 1 || count4 < 2 || count4 > 4 || num != 0) - { - return; - } - SetTexture(list3[0], _textureComboSleeve); - for (int num2 = 0; num2 < _textureComboMultiEmblems.Length; num2++) - { - if (num2 > count4 - 1) - { - _textureComboMultiEmblems[num2].gameObject.SetActive(value: false); - continue; - } - SetTexture(list4[num2], _textureComboMultiEmblems[num2]); - _textureComboMultiEmblems[num2].gameObject.SetActive(value: true); - } - ItemNumVisible(visible: false); - SetAcquired(_objComboSleeveEmblemLayout, purchaseReward.IsGet); - _objComboSleeveEmblemLayout.gameObject.SetActive(value: true); - _objComboMultiEmblemsParent.SetActive(value: true); - _textureComboEmblem.gameObject.SetActive(value: false); - SetRewardDetailDialog(_objComboSleeveEmblemLayout, rewardInfoList, useLargeDetailDialog, isPaging); - } - } - - private void SetPurchaseNthLabel(string purchaseNthText) - { - _labelPurchaseNth.SetWrapText(purchaseNthText); - } - - private void SetCardLayout(ShopCommonRewardInfo rewardCardInfo, GameObject cardObj) - { - cardObj.transform.parent = _objCardRoot.transform; - cardObj.transform.localPosition = Vector3.zero; - cardObj.transform.localScale = Vector3.one; - cardObj.transform.rotation = CARDOBJECT_ROTATION_QUATERNION; - cardObj.SetActive(value: true); - } - - private void SetTexture(ShopCommonRewardInfo rewardInfo, UITexture uiTexture) - { - string empty = string.Empty; - long id = 3000011L; - switch ((UserGoods.Type)rewardInfo.Type) - { - default: - return; - case UserGoods.Type.Sleeve: - id = Toolbox.ResourcesManager.GetExistingSleeveId(rewardInfo.UserGoodsId); - empty = Toolbox.ResourcesManager.GetAssetTypePath(id.ToString(), ResourcesManager.AssetLoadPathType.SleeveTexture, isfetch: true); - break; - case UserGoods.Type.Emblem: - empty = Toolbox.ResourcesManager.GetAssetTypePath(rewardInfo.UserGoodsId.ToString(), ResourcesManager.AssetLoadPathType.Emblem_M, isfetch: true); - break; - case UserGoods.Type.Item: - { - Item item = Data.Master.ItemList.Find((Item data) => data.UserGoodsId == rewardInfo.UserGoodsId); - if (item == null) - { - return; - } - empty = Toolbox.ResourcesManager.GetAssetTypePath(item.thumbnail, ResourcesManager.AssetLoadPathType.Item, isfetch: true); - break; - } - case UserGoods.Type.Degree: - empty = Toolbox.ResourcesManager.GetAssetTypePath(UserGoods.GetUserGoodsImageName(UserGoods.Type.Degree, 0L), ResourcesManager.AssetLoadPathType.Item, isfetch: true); - break; - case UserGoods.Type.Card: - return; - } - Texture mainTexture = Toolbox.ResourcesManager.LoadObject(empty); - uiTexture.mainTexture = mainTexture; - uiTexture.material = null; - if (rewardInfo.Type == 6) - { - Sleeve sleeve = Data.Master.SleeveMgr.Get(id); - if (sleeve.IsPremiumSleeve) - { - UIManager.GetInstance().getUIBase_CardManager().SetSleeveTexture(uiTexture, sleeve.sleeve_id); - } - } - } - - private void ItemNumVisible(bool visible) - { - _objItemNum.gameObject.SetActive(visible); - } - - private void SetItemNum(ShopCommonRewardInfo rewardInfo) - { - _labelItemNum.text = rewardInfo.Num.ToString(); - } - - private void SetAcquired(GameObject layout, bool isAcquired) - { - _labelAcquired.gameObject.SetActive(isAcquired); - UIManager.SetObjectToGrey(layout, isAcquired); - UIManager.SetObjectToGrey(_objItemNum, isAcquired); - } - - private void SetRewardDetailDialog(GameObject root, List rewardList, bool useLargeDetailDialog, bool isPaging) - { - BoxCollider boxCollider = root.AddComponent(); - boxCollider.size = _sleeveAndEmblemColliderSize; - boxCollider.center = _sleeveAndEmblemColliderCenter; - UIEventListener.Get(root).onClick = delegate - { - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - dialogBase.SetSize(DialogBase.Size.M); - dialogBase.SetTitleLabel(string.IsNullOrEmpty(DetailDialogTitleOverride) ? Data.SystemText.Get("Shop_0185") : DetailDialogTitleOverride); - if (isPaging) - { - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - dialogBase.SetLayer("Loading"); - RewardBase component = NGUITools.AddChild(dialogBase.gameObject, UIManager.GetInstance().GetRewardDialogPrefab().gameObject).GetComponent(); - for (int i = 0; i < rewardList.Count; i++) - { - component.AddReward(rewardList[i]); - } - component.SetActiveRewardLabel(isShow: false); - component.EndCreate(); - } - else - { - // CardSleeveDetailWindow removed (DEAD-COLD engine cleanup Task 13) - dialogBase.SetButtonLayout(DialogBase.ButtonLayout.CloseBtn); - } - }; - } - - public void SetScale(float scale) - { - base.transform.localScale = new Vector3(scale, scale, 1f); - Vector3 localScale = new Vector3(1f / scale, 1f / scale, 1f); - _labelPurchaseNth.transform.localScale = localScale; - _labelItemNum.transform.parent.localScale = localScale; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/RemainTime.cs b/SVSim.BattleEngine/Engine/Wizard/RemainTime.cs index 4beaca92..aa4104d7 100644 --- a/SVSim.BattleEngine/Engine/Wizard/RemainTime.cs +++ b/SVSim.BattleEngine/Engine/Wizard/RemainTime.cs @@ -43,22 +43,4 @@ public class RemainTime LocalTime = ConvertTime.ToLocal(dateTime).ToString(); TimeInLocal = ConvertTime.ToLocalByDateTime(dateTime); } - - public string GetShowText(string minuteId, string hourId, string dayId) - { - SystemText systemText = Data.SystemText; - string text = null; - if (Second < 3600) - { - int num = Second / 60 + 1; - return systemText.Get(minuteId, num.ToString()); - } - if (Second < 86400) - { - int num2 = Second / 3600; - return systemText.Get(hourId, num2.ToString()); - } - int num3 = Second / 86400; - return systemText.Get(dayId, num3.ToString()); - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/RewardBase.cs b/SVSim.BattleEngine/Engine/Wizard/RewardBase.cs index d74851f1..b3a1ebcc 100644 --- a/SVSim.BattleEngine/Engine/Wizard/RewardBase.cs +++ b/SVSim.BattleEngine/Engine/Wizard/RewardBase.cs @@ -111,15 +111,6 @@ public class RewardBase : MonoBehaviour } } - public void SetCardDetailUI(CardDetailUI detail) - { - if (detail != null) - { - CardDetail = detail; - CardDetailRoot.SetActive(value: false); - } - } - public void Awake() { SystemText systemText = Data.SystemText; @@ -184,16 +175,6 @@ public class RewardBase : MonoBehaviour AddReward((UserGoods.Type)r.reward_type, r.rewardUserGoodsId, r.reward_count); } - public NguiObjs AddReward(Wizard.Scripts.Network.Data.TaskData.Arena.Reward r) - { - return AddReward(r.UserGoodsData.GoodsType, r.UserGoodsData.Id, r.num); - } - - public void AddReward(ShopCommonRewardInfo shopCommonRewardInfo) - { - AddReward((UserGoods.Type)shopCommonRewardInfo.Type, shopCommonRewardInfo.UserGoodsId, shopCommonRewardInfo.Num); - } - private void _LoadAndSetRewardTex(string strFileName, ResourcesManager.AssetLoadPathType pathType, UITexture tex, List loadedPathList) { string strPath = Toolbox.ResourcesManager.GetAssetTypePath(strFileName, pathType); @@ -230,12 +211,6 @@ public class RewardBase : MonoBehaviour return component; } - public void ChangeRewardTextureSize(NguiObjs rewardObj, int width, int height) - { - rewardObj.textures[0].width = width; - rewardObj.textures[0].height = height; - } - public NguiObjs AddReward(UserGoods.Type type, long userGoodsId, int number) { NguiObjs nguiObjs = null; @@ -446,11 +421,6 @@ public class RewardBase : MonoBehaviour } } - public void SetActiveRewardLabel(bool isShow) - { - RewardLabel.gameObject.SetActive(isShow); - } - public void SetTitleLabel(bool isEnabled, string title = null) { _labelTitle.gameObject.SetActive(isEnabled); diff --git a/SVSim.BattleEngine/Engine/Wizard/RewardConfirmDialog.cs b/SVSim.BattleEngine/Engine/Wizard/RewardConfirmDialog.cs deleted file mode 100644 index efc46524..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/RewardConfirmDialog.cs +++ /dev/null @@ -1,98 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class RewardConfirmDialog : MonoBehaviour -{ - [SerializeField] - private UILabel _rewardConfirmLabelMainFirst; - - [SerializeField] - private UILabel _rewardConfirmLabelMainSecond; - - [SerializeField] - private UILabel _rewardConfirmLabelSub; - - [SerializeField] - private GameObject _rewardDialogRoot; - - [SerializeField] - private RewardBase _rewardDialog; - - [SerializeField] - private RewardBase _pageChangeRewardPrefab; - - [SerializeField] - private RewardConfirmView _reardConfirmViewFor4; - - public void CreateRewardConfirmDialog(GachaPointExchangeInfo gachaPointExchangeInfo, int dialogInnerDepth, int dialogInnerSortingOrder) - { - if (gachaPointExchangeInfo.RewardList.Count >= 5 && !RewardConfirmView.IsSpecialEmblemLayout(gachaPointExchangeInfo.RewardList)) - { - CreateRewardViewForPageChange(gachaPointExchangeInfo.RewardList, dialogInnerDepth, dialogInnerSortingOrder); - } - else if (gachaPointExchangeInfo.RewardList.Count <= 3) - { - CreateRewardViewFor3(gachaPointExchangeInfo.RewardList, dialogInnerDepth, dialogInnerSortingOrder); - } - else - { - CreateRewardViewFor4(gachaPointExchangeInfo.RewardList); - } - } - - public void SetText(string mainTextFirst, string mainTextSecond, string subText) - { - _rewardConfirmLabelMainFirst.text = mainTextFirst; - _rewardConfirmLabelMainSecond.text = mainTextSecond; - _rewardConfirmLabelSub.text = subText; - } - - private void CreateRewardViewFor3(List rewardList, int dialogInnerDepth, int dialogInnerSortingOrder) - { - _reardConfirmViewFor4.gameObject.SetActive(value: false); - RewardBase component = NGUITools.AddChild(_rewardDialogRoot, _rewardDialog.gameObject).GetComponent(); - UIPanel component2 = component.gameObject.GetComponent(); - component2.depth = dialogInnerDepth; - component2.sortingOrder = dialogInnerSortingOrder; - component.SetActiveRewardLabel(isShow: false); - for (int i = 0; i < rewardList.Count; i++) - { - component.AddReward(rewardList[i]); - } - component.EndCreate(); - } - - private void CreateRewardViewForPageChange(List rewardList, int dialogInnerDepth, int dialogInnerSortingOrder) - { - _reardConfirmViewFor4.gameObject.SetActive(value: false); - RewardBase component = NGUITools.AddChild(_rewardDialogRoot, _pageChangeRewardPrefab.gameObject).GetComponent(); - UIPanel component2 = component.gameObject.GetComponent(); - component2.depth = dialogInnerDepth; - component2.sortingOrder = dialogInnerSortingOrder; - component.SetActiveRewardLabel(isShow: false); - for (int i = 0; i < rewardList.Count; i++) - { - NguiObjs rewardObj = component.AddReward(rewardList[i]); - switch (rewardList[i].UserGoodsData.GoodsType) - { - case UserGoods.Type.Sleeve: - component.ChangeRewardTextureSize(rewardObj, 145, 200); - break; - case UserGoods.Type.Degree: - case UserGoods.Type.MyPageBG: - component.ChangeRewardTextureSize(rewardObj, 145, 145); - break; - } - } - component.EndCreate(); - } - - private void CreateRewardViewFor4(List rewardList) - { - _reardConfirmViewFor4.gameObject.SetActive(value: true); - _reardConfirmViewFor4.Initialize(rewardList); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/RewardConfirmView.cs b/SVSim.BattleEngine/Engine/Wizard/RewardConfirmView.cs deleted file mode 100644 index 9f336fab..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/RewardConfirmView.cs +++ /dev/null @@ -1,107 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using Cute; -using UnityEngine; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class RewardConfirmView : MonoBehaviour -{ - [SerializeField] - private UIGrid _gridRewardViewFor4; - - [SerializeField] - private RewardConfirmViewItem _itemOriginal; - - private List _loadedResourceList; - - public static bool IsSpecialEmblemLayout(List rewardList) - { - if (rewardList.Count() == 5) - { - return rewardList.Count((Wizard.Scripts.Network.Data.TaskData.Arena.Reward n) => n.UserGoodsData.GoodsType == UserGoods.Type.Emblem) == 2; - } - return false; - } - - public void Initialize(List rewardList) - { - _gridRewardViewFor4.gameObject.SetActive(value: true); - UIManager.GetInstance().createInSceneCenterLoading(); - LoadResources(rewardList, delegate - { - UIManager.GetInstance().closeInSceneCenterLoading(); - if (IsSpecialEmblemLayout(rewardList)) - { - List list = new List(); - foreach (Wizard.Scripts.Network.Data.TaskData.Arena.Reward reward in rewardList) - { - if (reward.UserGoodsData.GoodsType == UserGoods.Type.Emblem) - { - list.Add(reward); - if (list.Count() == 2) - { - NGUITools.AddChild(_gridRewardViewFor4.gameObject, _itemOriginal.gameObject).GetComponent().InitializeForTwoEmblem(list[0], list[1]); - } - } - else - { - NGUITools.AddChild(_gridRewardViewFor4.gameObject, _itemOriginal.gameObject).GetComponent().Initialize(reward.UserGoodsData, reward.num); - } - } - } - else - { - foreach (Wizard.Scripts.Network.Data.TaskData.Arena.Reward reward2 in rewardList) - { - NGUITools.AddChild(_gridRewardViewFor4.gameObject, _itemOriginal.gameObject).GetComponent().Initialize(reward2.UserGoodsData, reward2.num); - } - } - _itemOriginal.gameObject.SetActive(value: false); - _gridRewardViewFor4.repositionNow = true; - }); - } - - private void LoadResources(List rewardList, Action onFinish) - { - List rewardPathList = new List(); - foreach (Wizard.Scripts.Network.Data.TaskData.Arena.Reward reward in rewardList) - { - UserGoods userGoodsData = reward.UserGoodsData; - switch (userGoodsData.GoodsType) - { - case UserGoods.Type.Sleeve: - { - long existingSleeveId = Toolbox.ResourcesManager.GetExistingSleeveId(userGoodsData.Id); - rewardPathList.Add(Toolbox.ResourcesManager.GetAssetTypePath(existingSleeveId.ToString(), ResourcesManager.AssetLoadPathType.SleeveTexture)); - Sleeve sleeve = Data.Master.SleeveMgr.Get(existingSleeveId); - if (sleeve.IsPremiumSleeve) - { - UIManager.GetInstance().getUIBase_CardManager().AddPremireSleevePath(ref rewardPathList, sleeve); - } - break; - } - case UserGoods.Type.Emblem: - rewardPathList.Add(Toolbox.ResourcesManager.GetAssetTypePath(userGoodsData.Id.ToString(), ResourcesManager.AssetLoadPathType.Emblem_M)); - break; - case UserGoods.Type.Skin: - rewardPathList.Add(Toolbox.ResourcesManager.GetAssetTypePath(userGoodsData.Id.ToString(), ResourcesManager.AssetLoadPathType.ClassCharaSkinThumbnail)); - break; - case UserGoods.Type.Degree: - rewardPathList.Add(Toolbox.ResourcesManager.GetAssetTypePath(userGoodsData.Thumbnail, ResourcesManager.AssetLoadPathType.Item)); - break; - case UserGoods.Type.MyPageBG: - rewardPathList.Add(Toolbox.ResourcesManager.GetAssetTypePath("thumbnail_mypage_custom_bg", ResourcesManager.AssetLoadPathType.Item)); - break; - } - } - rewardPathList.Distinct(); - UIManager.GetInstance().StartCoroutine(Toolbox.ResourcesManager.LoadAssetGroupAsync(rewardPathList, delegate - { - _loadedResourceList = rewardPathList; - onFinish.Call(); - })); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/RewardConfirmViewItem.cs b/SVSim.BattleEngine/Engine/Wizard/RewardConfirmViewItem.cs deleted file mode 100644 index 80455c1f..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/RewardConfirmViewItem.cs +++ /dev/null @@ -1,121 +0,0 @@ -using Cute; -using UnityEngine; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class RewardConfirmViewItem : MonoBehaviour -{ - [SerializeField] - private UITexture _textureSleeve; - - [SerializeField] - private UITexture _textureEmblem; - - [SerializeField] - private UITexture _textureSkin; - - [SerializeField] - private UITexture _textureDegree; - - [SerializeField] - private UITexture _textureMyPageBG; - - [SerializeField] - private UILabel _labelRewardItemName; - - [SerializeField] - private UITexture _textureEmblem1; - - [SerializeField] - private UITexture _textureEmblem2; - - [SerializeField] - private UILabel _labelEmblemRewardItemName1; - - [SerializeField] - private UILabel _labelEmblemRewardItemName2; - - public void Initialize(UserGoods userGoods, int number) - { - SetTexture(userGoods); - string presentItemName = AreaSelInfo.GetPresentItemName((int)userGoods.GoodsType, userGoods.Id); - _labelRewardItemName.SetWrapText(presentItemName + Data.SystemText.Get("Common_0040", number.ToString())); - } - - public void InitializeForTwoEmblem(Wizard.Scripts.Network.Data.TaskData.Arena.Reward emblemReward1, Wizard.Scripts.Network.Data.TaskData.Arena.Reward emblemReward2) - { - _textureSleeve.gameObject.SetActive(value: false); - _textureEmblem.gameObject.SetActive(value: false); - _textureSkin.gameObject.SetActive(value: false); - _textureDegree.gameObject.SetActive(value: false); - _labelRewardItemName.gameObject.SetActive(value: false); - _textureEmblem1.gameObject.SetActive(value: true); - string assetTypePath = Toolbox.ResourcesManager.GetAssetTypePath(emblemReward1.UserGoodsData.Id.ToString(), ResourcesManager.AssetLoadPathType.Emblem_M, isfetch: true); - _textureEmblem1.mainTexture = Toolbox.ResourcesManager.LoadObject(assetTypePath); - _textureEmblem2.gameObject.SetActive(value: true); - string assetTypePath2 = Toolbox.ResourcesManager.GetAssetTypePath(emblemReward2.UserGoodsData.Id.ToString(), ResourcesManager.AssetLoadPathType.Emblem_M, isfetch: true); - _textureEmblem2.mainTexture = Toolbox.ResourcesManager.LoadObject(assetTypePath2); - _labelEmblemRewardItemName1.gameObject.SetActive(value: true); - string presentItemName = AreaSelInfo.GetPresentItemName((int)emblemReward1.UserGoodsData.GoodsType, emblemReward1.UserGoodsData.Id); - _labelEmblemRewardItemName1.SetWrapText(presentItemName + Data.SystemText.Get("Common_0040", emblemReward1.num.ToString())); - _labelEmblemRewardItemName2.gameObject.SetActive(value: true); - string presentItemName2 = AreaSelInfo.GetPresentItemName((int)emblemReward2.UserGoodsData.GoodsType, emblemReward2.UserGoodsData.Id); - _labelEmblemRewardItemName2.SetWrapText(presentItemName2 + Data.SystemText.Get("Common_0040", emblemReward2.num.ToString())); - } - - private void SetTexture(UserGoods userGoods) - { - _textureSleeve.gameObject.SetActive(value: false); - _textureEmblem.gameObject.SetActive(value: false); - _textureSkin.gameObject.SetActive(value: false); - _textureDegree.gameObject.SetActive(value: false); - _textureEmblem1.gameObject.SetActive(value: false); - _textureEmblem2.gameObject.SetActive(value: false); - _labelEmblemRewardItemName1.gameObject.SetActive(value: false); - _labelEmblemRewardItemName2.gameObject.SetActive(value: false); - _textureMyPageBG.gameObject.SetActive(value: false); - switch (userGoods.GoodsType) - { - case UserGoods.Type.Sleeve: - { - _textureSleeve.gameObject.SetActive(value: true); - long existingSleeveId = Toolbox.ResourcesManager.GetExistingSleeveId(userGoods.Id); - Sleeve sleeve = Data.Master.SleeveMgr.Get(existingSleeveId); - if (sleeve.IsPremiumSleeve) - { - UIManager.GetInstance().getUIBase_CardManager().SetSleeveTexture(_textureSleeve, sleeve.sleeve_id); - break; - } - string assetTypePath4 = Toolbox.ResourcesManager.GetAssetTypePath(existingSleeveId.ToString(), ResourcesManager.AssetLoadPathType.SleeveTexture, isfetch: true); - _textureSleeve.mainTexture = Toolbox.ResourcesManager.LoadObject(assetTypePath4); - break; - } - case UserGoods.Type.Emblem: - { - _textureEmblem.gameObject.SetActive(value: true); - string assetTypePath3 = Toolbox.ResourcesManager.GetAssetTypePath(userGoods.Id.ToString(), ResourcesManager.AssetLoadPathType.Emblem_M, isfetch: true); - _textureEmblem.mainTexture = Toolbox.ResourcesManager.LoadObject(assetTypePath3); - break; - } - case UserGoods.Type.Skin: - { - _textureSkin.gameObject.SetActive(value: true); - string assetTypePath2 = Toolbox.ResourcesManager.GetAssetTypePath(userGoods.Id.ToString(), ResourcesManager.AssetLoadPathType.ClassCharaSkinThumbnail, isfetch: true); - _textureSkin.mainTexture = Toolbox.ResourcesManager.LoadObject(assetTypePath2); - break; - } - case UserGoods.Type.Degree: - { - _textureDegree.gameObject.SetActive(value: true); - string assetTypePath = Toolbox.ResourcesManager.GetAssetTypePath(userGoods.Thumbnail, ResourcesManager.AssetLoadPathType.Item, isfetch: true); - _textureDegree.mainTexture = Toolbox.ResourcesManager.LoadObject(assetTypePath); - break; - } - case UserGoods.Type.MyPageBG: - _textureMyPageBG.gameObject.SetActive(value: true); - _textureMyPageBG.mainTexture = Toolbox.ResourcesManager.LoadObject(Toolbox.ResourcesManager.GetAssetTypePath("thumbnail_mypage_custom_bg", ResourcesManager.AssetLoadPathType.Item, isfetch: true)); - break; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/SelectBuyNumPopupBase.cs b/SVSim.BattleEngine/Engine/Wizard/SelectBuyNumPopupBase.cs deleted file mode 100644 index 7799a8bd..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/SelectBuyNumPopupBase.cs +++ /dev/null @@ -1,206 +0,0 @@ -using System; -using UnityEngine; - -namespace Wizard; - -public class SelectBuyNumPopupBase : UIBase -{ - - [SerializeField] - protected UITexture _PackLogo; - - [SerializeField] - protected UILabel _buyPackLabel; - - [SerializeField] - protected UITexture _iconTicket; - - [SerializeField] - protected UISprite _iconCrystal; - - [SerializeField] - protected UISprite _iconRupy; - - [SerializeField] - protected UIButton _buttonPlus; - - [SerializeField] - protected UIButton _buttonMinus; - - [SerializeField] - protected UIButton _buttonMax; - - [SerializeField] - protected UIButton _buttonPurchase; - - [SerializeField] - protected UILabel _labelHaveItemName; - - [SerializeField] - protected UILabel _labelHaveNumItems; - - [SerializeField] - protected UILabel _labelCostPerPack; - - [SerializeField] - protected UILabel _labelBuyNum; - - [SerializeField] - protected UILabel _labelBuyNumPurchaseBtn; - - [SerializeField] - protected UILabel _labelCostNamePurchaseBtn; - - [SerializeField] - protected UILabel _labelCostNumPurchaseBtn; - - [SerializeField] - protected UILabel _labelBtnMax; - - [SerializeField] - private bool _isOverrideDisableMaxLabelColor; - - [SerializeField] - private Color32 _maxLabelOverrideColor; - - protected DialogBase _dialog; - - protected int _gachaCostPerPack; - - protected int _buyNum = 1; - - protected int _ableBuyNum; - - protected bool _isChangedNum; - - protected bool _isPressingPlusBtn; - - protected bool _isPressingMinusBtn; - - protected float _timePressingPlusBtn; - - protected float _timePressingMinusBtn; - - protected virtual string _labelBuyNumPurchaseBtnTextId => "Shop_0046"; - - protected void OnPressToPlusBtn(GameObject go, bool state) - { - _isPressingPlusBtn = state; - if (!state) - { - if (!_isChangedNum && !_isPressingMinusBtn) - { - PlusBuyNum(); - } - } - else - { - - } - _timePressingPlusBtn = 0f; - _isChangedNum = false; - } - - protected void OnPressToMinusBtn(GameObject go, bool state) - { - _isPressingMinusBtn = state; - if (!state) - { - if (!_isChangedNum && !_isPressingPlusBtn) - { - MinusBuyNum(); - } - } - else - { - - } - _timePressingMinusBtn = 0f; - _isChangedNum = false; - } - - protected void PlusBuyNum() - { - if (_buyNum < _ableBuyNum) - { - _buyNum++; - UpdateBuyNumDisplays(); - } - } - - protected void MinusBuyNum() - { - if (_buyNum > 1) - { - _buyNum--; - UpdateBuyNumDisplays(); - } - } - - protected void SetEnablePlusBtn(bool _isEnable) - { - _buttonPlus.isEnabled = _isEnable; - if (!_isEnable) - { - _isPressingPlusBtn = false; - _timePressingPlusBtn = 0f; - _isChangedNum = false; - } - } - - protected void SetEnableMinusBtn(bool _isEnable) - { - _buttonMinus.isEnabled = _isEnable; - if (!_isEnable) - { - _isPressingMinusBtn = false; - _timePressingMinusBtn = 0f; - _isChangedNum = false; - } - } - - protected void OnBtnPurchase(Action OnClickPurchase, PackConfig packConfig, PackChildGachaInfo gachaInfo) - { - - OnClickPurchase(packConfig, gachaInfo, _buyNum); - _dialog.CloseWithoutSelect(); - } - - protected void OnBtnMax() - { - - _buyNum = _ableBuyNum; - UpdateBuyNumDisplays(); - } - - protected void UpdateBuyNumDisplays() - { - int num = _buyNum * _gachaCostPerPack; - _labelBuyNum.text = _buyNum.ToString(); - _labelBuyNumPurchaseBtn.text = Data.SystemText.Get(_labelBuyNumPurchaseBtnTextId, _buyNum.ToString()); - _labelCostNumPurchaseBtn.text = num.ToString(); - if (_buyNum >= _ableBuyNum) - { - SetEnablePlusBtn(_isEnable: false); - _buttonMax.isEnabled = false; - } - else - { - SetEnablePlusBtn(_isEnable: true); - _buttonMax.isEnabled = true; - } - if (_buyNum <= 1) - { - SetEnableMinusBtn(_isEnable: false); - } - else - { - SetEnableMinusBtn(_isEnable: true); - } - ShopCommonUtility.SetButtonLabelStyle(_buttonMax, _labelBtnMax); - if (_isOverrideDisableMaxLabelColor && !_buttonMax.isEnabled) - { - _labelBtnMax.color = _maxLabelOverrideColor; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/SelectCardPurchaseConfirmDialog.cs b/SVSim.BattleEngine/Engine/Wizard/SelectCardPurchaseConfirmDialog.cs deleted file mode 100644 index ef636cee..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/SelectCardPurchaseConfirmDialog.cs +++ /dev/null @@ -1,106 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using UnityEngine; - -namespace Wizard; - -public class SelectCardPurchaseConfirmDialog : MonoBehaviour -{ - - [SerializeField] - private UIScrollView _scrollView; - - [SerializeField] - private PurchaseConfirm _objPurchaseConfirm; - - [SerializeField] - private UILabel _listHeaderLabel; - - [SerializeField] - private UILabel _labelSelectCardList; - - [SerializeField] - private UILabel _labelAcquiredSkinWarning; - - [SerializeField] - private UISprite _spriteLine; - - private DialogBase _dialog; - - public static void Create(PackConfig packConfig, PackChildGachaInfo gachaInfo, int buyPackNum, List selectCardIdList, Action onDecide, bool isAcquireSkinCardPack, bool hasTargetSkin = false) - { - DialogBase dialog = UIManager.GetInstance().CreateDialogClose(); - (UnityEngine.Object.Instantiate(Resources.Load("UI/layoutParts/Dialog/SelectCardPurchaseConfirmDialog")) as GameObject).GetComponent().Initialize(dialog, packConfig, gachaInfo, buyPackNum, selectCardIdList, onDecide, isAcquireSkinCardPack, hasTargetSkin); - } - - private void Initialize(DialogBase dialog, PackConfig packConfig, PackChildGachaInfo gachaInfo, int buyPackNum, List selectCardIdList, Action onDecide, bool isAcquireSkinCardPack, bool hasTargetSkin) - { - _dialog = dialog; - InitDialog(onDecide); - SetPurchaseConfirm(packConfig, gachaInfo, buyPackNum); - string key = (isAcquireSkinCardPack ? "Shop_0259" : "Shop_0199"); - _listHeaderLabel.text = Data.SystemText.Get(key); - SetSelectCardList(selectCardIdList, hasTargetSkin); - _scrollView.ResetPosition(); - } - - private void InitDialog(Action onDecide) - { - _dialog.SetSize(DialogBase.Size.M); - _dialog.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn); - _dialog.SetButtonText(Data.SystemText.Get("Shop_0082")); - _dialog.ClickSe_Btn1 = 0; - _dialog.SetButtonDelegate(delegate - { - onDecide(); - }); - _dialog.SetPanelDepth(100); - _dialog.SetObj(base.gameObject); - } - - private void SetPurchaseConfirm(PackConfig packConfig, PackChildGachaInfo gachaInfo, int buyPackNum) - { - _dialog.SetTitleLabel(packConfig.Title); - int useItemNum = gachaInfo.Cost * buyPackNum; - string purchaseText = Data.SystemText.Get("Shop_0101", packConfig.Title); - _objPurchaseConfirm.SetClystalConfirmDialog(useItemNum, purchaseText, PlayerStaticData.UserCrystalCount, packConfig.ExpirtyInfo); - if (packConfig.GachaPointData != null) - { - GachaPointData gachaPointData = packConfig.GachaPointData; - int num = gachaPointData.IncreaseGachaPoint; - if (gachaInfo.OverrideIncreaseGachaPoint > 0) - { - num = gachaInfo.OverrideIncreaseGachaPoint; - } - int num2 = (packConfig.IsSpecialCardPack ? num : (num * buyPackNum)); - StartCoroutine(_objPurchaseConfirm.SetCardPackPoint(gachaPointData.GachaPoint, gachaPointData.GachaPoint + num2)); - } - } - - private void SetSelectCardList(List selectCardIdList, bool hasTargetSkin) - { - if (selectCardIdList.Count == 0) - { - _labelSelectCardList.gameObject.SetActive(value: false); - } - _labelSelectCardList.gameObject.SetActive(value: true); - StringBuilder stringBuilder = new StringBuilder(); - for (int i = 0; i < selectCardIdList.Count; i++) - { - if (i > 0) - { - stringBuilder.Append("\n"); - } - stringBuilder.Append(UserGoods.getUserGoodsName(UserGoods.Type.Card, selectCardIdList[i])); - } - _labelSelectCardList.text = stringBuilder.ToString(); - if (hasTargetSkin) - { - _labelAcquiredSkinWarning.gameObject.SetActive(value: true); - _labelAcquiredSkinWarning.text = Data.SystemText.Get("Shop_0166"); - _spriteLine.bottomAnchor.absolute = -43; - _spriteLine.topAnchor.absolute = -35; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardDialog.cs b/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardDialog.cs deleted file mode 100644 index 7a311616..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardDialog.cs +++ /dev/null @@ -1,379 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using Cute; -using UnityEngine; -using Wizard.UI.Common; - -namespace Wizard; - -public class SelectSkinCardDialog : MonoBehaviour -{ - - [SerializeField] - private SimpleScrollViewUI _cardListScrollView; - - [SerializeField] - private TabList _tabListClass; - - [SerializeField] - private UISprite _spriteClassTab; - - private List _loadedResourceList = new List(); - - private UIAtlas _atlasProfile; - - private List _cardObjectList; - - [SerializeField] - private GameObject _cardObjectRoot; - - [SerializeField] - private GameObject _cardDetailRoot; - - private CardDetailUI _cardDetail; - - private List _loadedCardResourceList = new List(); - - private int _cardDetailIndex; - - [SerializeField] - private UIButton _btnExclude; - - private DialogBase _dialog; - - private CardBasePrm.ClanType _displayClassType = CardBasePrm.ClanType.MAX; - - private Dictionary> _selectSkinCardListInClassDic = new Dictionary>(); - - private Dictionary _selectCardStateDict; - - private bool _isAcquireSkinCardPack; - - private Action _onClickAcquireButton; - - public static void Create(Dictionary> selectSkinCardListInClassDic, Action> onClickOk, bool isDefaultExclude, bool isAcquireSkinCardPack, Action onClickAcquireButton) - { - DialogBase dialog = UIManager.GetInstance().CreateDialogClose(); - (UnityEngine.Object.Instantiate(Resources.Load("UI/layoutParts/Dialog/SelectSkinCardDialog")) as GameObject).GetComponent().Initialize(dialog, selectSkinCardListInClassDic, onClickOk, isDefaultExclude, isAcquireSkinCardPack, onClickAcquireButton); - } - - public void Initialize(DialogBase dialog, Dictionary> selectSkinCardListInClassDic, Action> onClickOk, bool isDefaultExclude, bool isAcquireSkinCardPack, Action onClickAcquireButton) - { - _dialog = dialog; - _selectSkinCardListInClassDic = selectSkinCardListInClassDic; - _isAcquireSkinCardPack = isAcquireSkinCardPack; - _onClickAcquireButton = onClickAcquireButton; - InitDialog(onClickOk); - InitCardDetail(); - if (_isAcquireSkinCardPack) - { - _btnExclude.gameObject.SetActive(value: false); - UIUtil.SetPositionY(_tabListClass.transform, -255f); - _cardListScrollView.SetScrollViewLayoutByAcquireSkinCardPack(); - } - else - { - InitializeSelectSkinCardState(isDefaultExclude); - _btnExclude.onClick.Add(new EventDelegate(delegate - { - - ExcludeSkinCardAlreadyHave(); - })); - } - StartCoroutine(LoadInitialResources(delegate - { - InitClassTab(); - })); - } - - private void InitDialog(Action> onClickOk) - { - _dialog.SetSize(DialogBase.Size.XL); - _dialog.SetLayer("MyPage"); - _dialog.SetPanelSortingOrder(37); - _dialog.SetPanelDepth(900); - if (_isAcquireSkinCardPack) - { - _dialog.SetTitleLabel(Data.SystemText.Get("Shop_0258")); - _dialog.SetButtonLayout(DialogBase.ButtonLayout.NONE); - } - else - { - _dialog.SetTitleLabel(Data.SystemText.Get("Shop_0194")); - _dialog.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - _dialog.SetButtonDelegate(delegate - { - onClickOk.Call(_selectCardStateDict); - }); - } - _dialog.SetObj(base.gameObject); - } - - private IEnumerator LoadInitialResources(Action onFinish) - { - UIManager.GetInstance().createInSceneCenterLoading(); - yield return StartCoroutine(LoadProfileAtlas()); - UIManager.GetInstance().closeInSceneCenterLoading(); - onFinish.Call(); - } - - private IEnumerator LoadProfileAtlas() - { - string profileAtlasName = UIManager.GetInstance().GetSceneAssetPath(UIAtlasManager.AssetBundleNames.Profile, null); - yield return StartCoroutine(Toolbox.ResourcesManager.LoadAssetAsync(profileAtlasName, null)); - _loadedResourceList.Add(profileAtlasName); - profileAtlasName = UIManager.GetInstance().GetSceneAssetPath(UIAtlasManager.AssetBundleNames.Profile, null, isload: true); - _atlasProfile = Toolbox.ResourcesManager.LoadObject(profileAtlasName).GetComponent(); - } - - private void InitCardDetail() - { - _cardDetail = DialogCreator.CreateCardDetailDialog(_cardDetailRoot, "Detail"); - _cardDetail.OnDragCard = CardDetailDragCallback; - _cardDetail.OnDetailCardUpdate = UpdateCardDetailArrowButtonVisible; - _cardDetail.gameObject.SetActive(value: false); - } - - private void CardDetailDragCallback(Vector2 vec) - { - if (!_cardDetail.IsEnableShowDetail) - { - return; - } - float x = vec.x; - if (!(Mathf.Abs(x) < 70f)) - { - int num = _cardDetailIndex + ((!(x > 0f)) ? 1 : (-1)); - if (num >= 0 && _cardObjectList.Count > num) - { - - _cardDetail.CloseDefault(playSe: false); - _cardDetail.ShowCardDetail(_cardObjectList[num].CardObj); - _cardDetailIndex = num; - UpdateCardDetailArrowButtonVisible(); - } - } - } - - private void UpdateCardDetailArrowButtonVisible() - { - _cardDetail.LeftButtonVisible = _cardDetailIndex > 0; - _cardDetail.RightButtonVisible = _cardDetailIndex < _cardObjectList.Count - 1; - } - - private IEnumerator LoadCardObject(List cardIdList, Action onFinish) - { - if (cardIdList.Count == 0) - { - onFinish.Call(); - yield break; - } - UnloadCardObject(); - UIManager uiMgr = UIManager.GetInstance(); - uiMgr.createInSceneCenterLoading(); - bool isLoaded = false; - uiMgr.CardLoadSelect(null, cardIdList, base.gameObject.layer, is2D: true, delegate - { - isLoaded = true; - }); - while (!isLoaded) - { - yield return null; - } - InitCardObject(); - uiMgr.closeInSceneCenterLoading(); - onFinish.Call(); - } - - private void InitCardObject() - { - List cardList2DObjs = UIManager.GetInstance().getCardList2DObjs(); - _cardObjectList = new List(cardList2DObjs); - cardList2DObjs.Clear(); - List cardListAssetPathList = Toolbox.ResourcesManager.CardListAssetPathList; - _loadedCardResourceList.AddRange(new List(cardListAssetPathList)); - cardListAssetPathList.Clear(); - if (_cardObjectList == null) - { - return; - } - for (int i = 0; i < _cardObjectList.Count; i++) - { - GameObject cardObject = _cardObjectList[i].CardObj; - cardObject.SetActive(value: false); - UITexture[] componentsInChildren = cardObject.GetComponentsInChildren(); - foreach (UITexture uITexture in componentsInChildren) - { - if (uITexture.name.Contains("CardTexture")) - { - UITexture component = uITexture.GetComponent(); - Material material = component.material; - component.mainTexture = material.mainTexture; - component.material = null; - } - } - cardObject.transform.parent = _cardObjectRoot.transform; - CardListTemplate component2 = cardObject.GetComponent(); - component2.HideNum(); - component2._newLabel.gameObject.SetActive(value: false); - component2.SetId(_cardObjectList[i].ids); - component2.SetScale(0.36f); - component2.AddDepth(20); - int tempIndex = i; - component2.AddColliderToFrame(0.9f).onClick = delegate - { - _cardDetailIndex = tempIndex; - _cardDetail.OnPushCardDetailOn(cardObject); - }; - } - } - - private void UnloadCardObject() - { - Toolbox.ResourcesManager.RemoveAssetGroup(_loadedCardResourceList); - _loadedCardResourceList.Clear(); - if (_cardObjectList != null) - { - for (int i = 0; i < _cardObjectList.Count; i++) - { - UnityEngine.Object.Destroy(_cardObjectList[i].CardObj.gameObject); - } - _cardObjectList.Clear(); - } - } - - private void InitClassTab() - { - _spriteClassTab.atlas = _atlasProfile; - int num = 0; - for (int i = 1; i < 9; i++) - { - CardBasePrm.ClanType classType = (CardBasePrm.ClanType)i; - string spriteBaseName = "class_tab_" + i.ToString("00"); - _tabListClass.AddTab(delegate - { - if (classType != _displayClassType) - { - ShowCardList(classType); - } - }, spriteBaseName).name = "Class_" + i + "(Clone)"; - if (_selectSkinCardListInClassDic[classType].Count == 0) - { - int num2 = i - 1; - _tabListClass.SetTabToGrayByIndex(num2, disable: true); - if (num == num2) - { - num++; - } - } - } - _tabListClass.Reset(); - _tabListClass.SelectTabByIndex(num, isForceSet: true); - } - - private void ShowCardList(CardBasePrm.ClanType classType) - { - _displayClassType = classType; - List cardList = _selectSkinCardListInClassDic[_displayClassType]; - _cardListScrollView.SetVisiable(isVisiable: false); - List list = new List(cardList.Count); - CardMaster instance = CardMaster.GetInstance(CardMaster.CardMasterId.Default); - for (int i = 0; i < cardList.Count; i++) - { - CardParameter cardParameterFromId = instance.GetCardParameterFromId(cardList[i].CardId); - list.Add(cardParameterFromId.ResourceCardId); - } - StartCoroutine(LoadCardObject(list, delegate - { - _cardListScrollView.SetVisiable(isVisiable: true); - _cardListScrollView.CreateScrollView(cardList.Count, InitializePlate); - })); - } - - private void InitializePlate(int index, GameObject plate) - { - List list = _selectSkinCardListInClassDic[_displayClassType]; - if (index >= list.Count) - { - plate.SetActive(value: false); - } - else - { - plate.GetComponent().SetData(list[index], OnClickSelectCardToggle, _selectCardStateDict, _cardObjectList[index].CardObj, _cardObjectRoot, _isAcquireSkinCardPack ? new Action(OnClickAcquireButton) : null); - } - } - - private void InitializeSelectSkinCardState(bool isDefaultExclude) - { - _selectCardStateDict = new Dictionary(); - for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.MIN; clanType < CardBasePrm.ClanType.MAX; clanType++) - { - List list = _selectSkinCardListInClassDic[clanType]; - for (int i = 0; i < list.Count; i++) - { - bool value = true; - if (isDefaultExclude) - { - value = !list[i].HasSkin; - } - _selectCardStateDict.Add(list[i].CardId, value); - } - } - UpdateDialogOkBtn(); - UpdateExcludeBtn(); - } - - private void ExcludeSkinCardAlreadyHave() - { - for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.MIN; clanType < CardBasePrm.ClanType.MAX; clanType++) - { - List list = _selectSkinCardListInClassDic[clanType]; - for (int i = 0; i < list.Count; i++) - { - _selectCardStateDict[list[i].CardId] = !list[i].HasSkin; - } - } - List list2 = _cardListScrollView.ActivePlateList.Select((GameObject p) => p.GetComponent()).ToList(); - for (int num = 0; num < list2.Count; num++) - { - list2[num].SetSelectStatus(_selectCardStateDict, isOnClickToggle: false); - } - UpdateDialogOkBtn(); - UpdateExcludeBtn(); - } - - private void OnClickSelectCardToggle(int cardId, bool isSelect, SelectSkinCardPlate plate) - { - _selectCardStateDict[cardId] = isSelect; - plate.SetSelectStatus(_selectCardStateDict, isOnClickToggle: true); - UpdateDialogOkBtn(); - UpdateExcludeBtn(); - } - - private void UpdateDialogOkBtn() - { - UIManager.SetObjectToGrey(_dialog.button1.gameObject, _selectCardStateDict.All((KeyValuePair x) => !x.Value)); - } - - private void UpdateExcludeBtn() - { - bool b = true; - for (CardBasePrm.ClanType clanType = CardBasePrm.ClanType.MIN; clanType < CardBasePrm.ClanType.MAX; clanType++) - { - if (_selectSkinCardListInClassDic[clanType].Any((SelectSkinCardInfo x) => x.HasSkin && _selectCardStateDict[x.CardId])) - { - b = false; - break; - } - } - UIManager.SetObjectToGrey(_btnExclude.gameObject, b); - } - - private void OnClickAcquireButton(int cardId, bool hasSkin) - { - _onClickAcquireButton.Call(cardId, hasSkin); - _dialog.Close(); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardInfo.cs b/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardInfo.cs deleted file mode 100644 index 23b02d5a..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardInfo.cs +++ /dev/null @@ -1,36 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using LitJson; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class SelectSkinCardInfo -{ - public int CardId { get; private set; } - - public CardBasePrm.ClanType Class { get; private set; } - - public int SkinId { get; private set; } - - public bool HasSkin { get; private set; } - - public List RewardList { get; private set; } - - public SelectSkinCardInfo(JsonData data, CardBasePrm.ClanType classType) - { - CardId = data["card_id"].ToInt(); - Class = classType; - SkinId = data["leader_skin_id"].ToInt(); - HasSkin = data["has_leader_skin"].ToBoolean(); - RewardList = new List(); - if (!data.TryGetValue("reward_list", out var value)) - { - return; - } - foreach (JsonData item in (IEnumerable)value) - { - RewardList.Add(new Wizard.Scripts.Network.Data.TaskData.Arena.Reward(item)); - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardPlate.cs b/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardPlate.cs deleted file mode 100644 index 67d18501..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/SelectSkinCardPlate.cs +++ /dev/null @@ -1,212 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; -using Wizard.Scripts.Network.Data.TaskData.Arena; - -namespace Wizard; - -public class SelectSkinCardPlate : MonoBehaviour -{ - private readonly Quaternion CARDOBJECT_ROTATION_QUATERNION = new Quaternion(0f, 0f, 0f, 0f); - - [SerializeField] - private GameObject _objCardRoot; - - [SerializeField] - private UILabel _labelAcquiredOnCard; - - [SerializeField] - private UILabel _labelCardName; - - [SerializeField] - private UILabel _labelCardPossessionNum; - - [SerializeField] - private UILabel _labelCardPossessionNumNormal; - - [SerializeField] - private UILabel _labelCardPossessionNumPremium; - - [SerializeField] - private UIToggle _toggleSelect; - - [SerializeField] - private UILabel _labelToggle; - - [SerializeField] - private UILabel _labelDescription; - - [SerializeField] - private UILabel _labelAcquired; - - [SerializeField] - private UIButton _buttonAcquire; - - private GameObject _cardObject; - - private SelectSkinCardInfo _skinCardInfo; - - private bool _isFirstToggleChange = true; - - private bool _isSetValue; - - public void SetData(SelectSkinCardInfo skinCardInfo, Action onClickSelectToggle, Dictionary selectCardStateDict, GameObject cardObject, GameObject evacuationParent, Action onClickAcquireButton) - { - _skinCardInfo = skinCardInfo; - _labelCardName.text = UserGoods.getUserGoodsName(UserGoods.Type.Card, _skinCardInfo.CardId); - DataMgr dataMgr = null; // Pre-Phase-5b: headless has no DataMgr - int possessionCardNum = dataMgr.GetPossessionCardNum(_skinCardInfo.CardId, isIncludingSpotCard: false); - int spotCardNum = dataMgr.SpotCardData.GetSpotCardNum(_skinCardInfo.CardId); - _labelCardPossessionNumNormal.text = possessionCardNum + ((spotCardNum > 0) ? $"[fcd24a]+{spotCardNum}[-]" : string.Empty); - int cardId = _skinCardInfo.CardId + 1; - int possessionCardNum2 = dataMgr.GetPossessionCardNum(cardId, isIncludingSpotCard: false); - _labelCardPossessionNumPremium.text = possessionCardNum2.ToString(); - int num = possessionCardNum + possessionCardNum2 + spotCardNum; - _labelCardPossessionNum.text = num.ToString(); - SetLabel(skinCardInfo); - SetCardObject(cardObject, evacuationParent); - if (onClickAcquireButton != null) - { - _buttonAcquire.gameObject.SetActive(value: true); - _buttonAcquire.onClick.Clear(); - _buttonAcquire.onClick.Add(new EventDelegate(delegate - { - - onClickAcquireButton(_skinCardInfo.CardId, _skinCardInfo.HasSkin); - })); - _toggleSelect.gameObject.SetActive(value: false); - _labelToggle.gameObject.SetActive(value: false); - _labelAcquiredOnCard.gameObject.SetActive(value: false); - return; - } - UIManager.SetObjectToGrey(_toggleSelect.gameObject, !_skinCardInfo.HasSkin); - UIManager.SetObjectToGrey(_labelToggle.gameObject, !_skinCardInfo.HasSkin); - if (!_toggleSelect.value) - { - _toggleSelect.activeSprite.alpha = 0f; - } - _toggleSelect.onChange.Clear(); - _toggleSelect.onChange.Add(new EventDelegate(delegate - { - if (!_isFirstToggleChange) - { - onClickSelectToggle(_skinCardInfo.CardId, !_toggleSelect.value, this); - } - _isFirstToggleChange = false; - })); - SetSelectStatus(selectCardStateDict, isOnClickToggle: false); - if (_buttonAcquire != null) - { - _buttonAcquire.gameObject.SetActive(value: false); - } - } - - private void SetLabel(SelectSkinCardInfo skinCardInfo) - { - _labelDescription.text = GetRewardListText(skinCardInfo); - _labelAcquired.gameObject.SetActive(skinCardInfo.HasSkin); - _labelAcquired.text = Data.SystemText.Get("Shop_0166"); - } - - private static string GetRewardListText(SelectSkinCardInfo skinCardInfo) - { - List list = skinCardInfo.RewardList.Select((Wizard.Scripts.Network.Data.TaskData.Arena.Reward reward) => reward.UserGoodsData).OrderBy(GachaUtil.GetRewardListSortIndex).Select(GachaUtil.GetRewardListGoodsTypeName) - .Distinct() - .ToList(); - if (list.Count == 0) - { - Debug.LogError($"reward is not set : {skinCardInfo.CardId} {UserGoods.getUserGoodsName(UserGoods.Type.Card, skinCardInfo.CardId)}"); - return string.Empty; - } - return UIUtil.CreateListText(list, Data.SystemText.Get("Shop_0226"), Data.SystemText.Get("Shop_0234")); - } - - public void SetSelectStatus(Dictionary selectCardStateDict, bool isOnClickToggle) - { - if (!_isSetValue) - { - _isSetValue = true; - _toggleSelect.value = !selectCardStateDict[_skinCardInfo.CardId]; - if (isOnClickToggle) - { - - } - if (_cardObject != null) - { - SetObjectToGreyEnableCollider(_cardObject, !selectCardStateDict[_skinCardInfo.CardId]); - _labelAcquiredOnCard.gameObject.SetActive(!selectCardStateDict[_skinCardInfo.CardId]); - } - _isSetValue = false; - } - } - - private void SetCardObject(GameObject cardObject, GameObject evacuationParent) - { - if (_cardObject != null) - { - _cardObject.SetActive(value: false); - _cardObject.transform.parent = evacuationParent.transform; - } - cardObject.transform.parent = _objCardRoot.transform; - cardObject.transform.localPosition = Vector3.zero; - cardObject.transform.rotation = CARDOBJECT_ROTATION_QUATERNION; - cardObject.SetActive(value: true); - _cardObject = cardObject; - } - - private void SetObjectToGreyEnableCollider(GameObject o, bool b) - { - Color color = (b ? LabelDefine.TEXT_COLOR_BUTTON_DISABLE : LabelDefine.TEXT_COLOR_BUTTON_ENABLE); - Color color2 = (b ? LabelDefine.TEXT_COLOR_BUTTON_DISABLE : ((Color32)Color.white)); - string text = "_grey"; - if (b) - { - if (!o.name.Contains(text)) - { - o.name += text; - } - } - else - { - o.name = o.name.Replace(text, ""); - } - UISprite[] components = o.GetComponents(); - for (int i = 0; i < components.Length; i++) - { - components[i].color = color2; - } - UITexture[] componentsInChildren = o.GetComponentsInChildren(includeInactive: true); - for (int i = 0; i < componentsInChildren.Length; i++) - { - componentsInChildren[i].color = color2; - } - components = o.GetComponentsInChildren(includeInactive: true); - for (int i = 0; i < components.Length; i++) - { - components[i].color = color2; - } - UIWidget[] componentsInChildren2 = o.GetComponentsInChildren(includeInactive: true); - for (int i = 0; i < componentsInChildren2.Length; i++) - { - componentsInChildren2[i].color = color2; - } - UIButton[] componentsInChildren3 = o.GetComponentsInChildren(includeInactive: true); - foreach (UIButton obj in componentsInChildren3) - { - obj.defaultColor = color2; - obj.disabledColor = color2; - } - UILabel[] componentsInChildren4 = o.GetComponentsInChildren(includeInactive: true); - for (int i = 0; i < componentsInChildren4.Length; i++) - { - componentsInChildren4[i].color = color; - } - TweenColor[] componentsInChildren5 = o.GetComponentsInChildren(includeInactive: true); - foreach (TweenColor obj2 in componentsInChildren5) - { - obj2.from = color2; - obj2.to = color2; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/ShopDrumrollScrollItem.cs b/SVSim.BattleEngine/Engine/Wizard/ShopDrumrollScrollItem.cs index d328e811..ab1b6f54 100644 --- a/SVSim.BattleEngine/Engine/Wizard/ShopDrumrollScrollItem.cs +++ b/SVSim.BattleEngine/Engine/Wizard/ShopDrumrollScrollItem.cs @@ -40,14 +40,6 @@ public class ShopDrumrollScrollItem : MonoBehaviour } } - public void SetActiveBadge(bool isActive) - { - if (!(_objBadge == null) && _objBadge.activeSelf != isActive) - { - _objBadge.SetActive(isActive); - } - } - public void SetActivePrereleaseMark(bool isActive) { if (_objPrerelease == null) diff --git a/SVSim.BattleEngine/Engine/Wizard/SimpleScrollViewUI.cs b/SVSim.BattleEngine/Engine/Wizard/SimpleScrollViewUI.cs index 1749f1e9..205505d4 100644 --- a/SVSim.BattleEngine/Engine/Wizard/SimpleScrollViewUI.cs +++ b/SVSim.BattleEngine/Engine/Wizard/SimpleScrollViewUI.cs @@ -59,27 +59,6 @@ public class SimpleScrollViewUI : MonoBehaviour SetScrollView(indexes); } - public void SetVisiable(bool isVisiable) - { - _scrollView.gameObject.SetActive(isVisiable); - _scrollBarWrapContent.gameObject.SetActive(isVisiable); - if (_plateOriginal != null) - { - _plateOriginal.gameObject.SetActive(isVisiable); - } - else - { - if (_plateOriginals == null) - { - return; - } - foreach (GameObject plateOriginal in _plateOriginals) - { - plateOriginal.SetActive(isVisiable); - } - } - } - private void InitPlateList() { for (int i = 0; i < _plateList.Count; i++) @@ -213,27 +192,4 @@ public class SimpleScrollViewUI : MonoBehaviour _ => 0f, }; } - - public void SetScrollViewLayoutByAcquireSkinCardPack() - { - SCROLL_OBJECT_NUM = 5; - Transform obj = base.transform.Find("List"); - UIUtil.SetPositionY(obj, 0f); - UIPanel component = obj.GetComponent(); - Vector4 baseClipRegion = component.baseClipRegion; - baseClipRegion.w = 472f; - component.baseClipRegion = baseClipRegion; - Transform obj2 = obj.transform.Find("AllScrollBG"); - UIUtil.SetPositionY(obj2, -5f); - BoxCollider component2 = obj2.GetComponent(); - Vector3 size = component2.size; - size.y = 472f; - component2.size = size; - _scrollBarWrapContent.foregroundWidget.height = 400; - _scrollBarWrapContent.backgroundWidget.height = 400; - UIPanel component3 = _scrollView.GetComponent(); - Vector4 baseClipRegion2 = component3.baseClipRegion; - baseClipRegion2.w = 443f; - component3.baseClipRegion = baseClipRegion2; - } } diff --git a/SVSim.BattleEngine/Engine/Wizard/StarterClassSelectDialog.cs b/SVSim.BattleEngine/Engine/Wizard/StarterClassSelectDialog.cs deleted file mode 100644 index 1e930f2c..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/StarterClassSelectDialog.cs +++ /dev/null @@ -1,84 +0,0 @@ -using System; -using System.Collections.Generic; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class StarterClassSelectDialog : MonoBehaviour -{ - [SerializeField] - public GameObject StarterPurchaseConfirmationDialog; - - [SerializeField] - private List _class; - - private List _classSprites; - - private int _selectedClassId = -1; - - [SerializeField] - private GameObject _selectFrame; - - [SerializeField] - private UITexture _logoTexture; - - public void Init(DialogBase inDialog, PackConfig packConfig, PackChildGachaInfo info, int localSelectedClassId, Action onPurchase, Action onPushOk) - { - inDialog.SetSize(DialogBase.Size.M); - inDialog.SetButtonLayout(DialogBase.ButtonLayout.OkBtn); - inDialog.SetTitleLabel(Data.SystemText.Get("Shop_0239")); - inDialog.onPushButton1 = delegate - { - PackSetRotationStarterClassTask packSetRotationStarterClassTask = new PackSetRotationStarterClassTask(); - packSetRotationStarterClassTask.SetParameter(packConfig.PackId, _selectedClassId); - StartCoroutine(Toolbox.NetworkManager.Connect(packSetRotationStarterClassTask, delegate - { - onPushOk.Call(_selectedClassId); - DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose(); - GameObject gameObject = UnityEngine.Object.Instantiate(StarterPurchaseConfirmationDialog); - dialogBase.SetObj(gameObject); - gameObject.GetComponent().Init(dialogBase, _selectedClassId, packConfig, info, onPurchase); - })); - }; - _logoTexture.mainTexture = Toolbox.ResourcesManager.LoadObject(packConfig.GetPackTitleLogoTexturePath(isFetch: true)) as Texture; - UIManager.GetInstance().AttachAtlas(_class); - _classSprites = new List(); - for (int num = 0; num < _class.Count; num++) - { - _classSprites.Add(_class[num].GetComponent()); - SetEventOnClickBtn(_class[num], num + 1); - } - int classId = ((localSelectedClassId == 10) ? packConfig.SelectedClassId : localSelectedClassId); - SelectClass(classId, playSE: false); - } - - private void SetEventOnClickBtn(GameObject btn, int index) - { - UIEventListener.Get(btn).onClick = delegate - { - SelectClass(index); - }; - } - - private void SelectClass(int classId, bool playSE = true) - { - if (classId < 9 && classId >= 1) - { - if (playSE) - { - - } - if (classId != _selectedClassId) - { - _selectedClassId = classId; - SetSelectedFrame(_classSprites[classId - 1].gameObject); - } - } - } - - private void SetSelectedFrame(GameObject selectedClass) - { - _selectFrame.transform.localPosition = selectedClass.transform.localPosition; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/StarterPurchaseConfirmationDialog.cs b/SVSim.BattleEngine/Engine/Wizard/StarterPurchaseConfirmationDialog.cs deleted file mode 100644 index 5daa6356..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/StarterPurchaseConfirmationDialog.cs +++ /dev/null @@ -1,125 +0,0 @@ -using System; -using Cute; -using UnityEngine; - -namespace Wizard; - -public class StarterPurchaseConfirmationDialog : MonoBehaviour -{ - [SerializeField] - private UILabel _packPriceLabel; - - [SerializeField] - private UILabel _packConfirmLabel; - - [SerializeField] - private UILabel _currentClassLabel; - - [SerializeField] - private UILabel _labelAfterItemUnit; - - [SerializeField] - private UILabel _cautionLabel; - - [SerializeField] - private UILabel _haveCrystalBefore; - - [SerializeField] - private UILabel _haveCrystalAfter; - - [SerializeField] - private UILabel _freePackBeforeCountLabel; - - [SerializeField] - private UILabel _freePackAfterCountLabel; - - [SerializeField] - private UIButton _jpnLawButton; - - [SerializeField] - private UILabel _saleTimeLabel; - - [SerializeField] - private UISprite _jpaLawLine; - - [SerializeField] - private GameObject _crystalLayoutRoot; - - [SerializeField] - private UILabel _freePackTitleLabel; - - [SerializeField] - private GameObject _freeBuyLayoutRoot; - - [SerializeField] - private CenteringUIWidget _freeCountCenter; - - [SerializeField] - private UITable _freeCountTable; - - [SerializeField] - private UIScrollBar _scrollBar; - - [SerializeField] - private UIScrollView _scrollView; - - public void Init(DialogBase inDialog, int selectedClassId, PackConfig packConfig, PackChildGachaInfo info, Action onPurchase) - { - inDialog.SetSize(DialogBase.Size.M); - inDialog.SetTitleLabel(packConfig.Title); - inDialog.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn); - SetTextAndLabels(inDialog, selectedClassId, packConfig, info); - inDialog.onPushButton1 = delegate - { - onPurchase.Call(packConfig, info, 10, null, (CardBasePrm.ClanType)selectedClassId, null); - }; - inDialog.ClickSe_Btn1 = 0; - _jpnLawButton.onClick.Add(new EventDelegate(delegate - { - - UIManager.GetInstance().WebViewHelper.OpenWebView(WebViewHelper.WebViewType.LEGALTEXT); - })); - _jpaLawLine.gameObject.SetActive(value: true); - if (packConfig.ExpirtyInfo.IsEnableText) - { - _saleTimeLabel.text = packConfig.ExpirtyInfo.GetText(); - } - else - { - _saleTimeLabel.gameObject.SetActive(value: false); - } - _crystalLayoutRoot.SetActive(!info.IsFreePack); - _freeBuyLayoutRoot.SetActive(info.IsFreePack); - if (info.IsFreePack) - { - int num = info.AvailableCount / info.PackCountBuyPer; - _freePackBeforeCountLabel.text = num.ToString(); - _freePackAfterCountLabel.text = (num - 1).ToString(); - _freePackTitleLabel.text = Data.SystemText.Get("Shop_0224"); - _freePackTitleLabel.ProcessText(); - _freeCountTable.Reposition(); - _freeCountCenter.Reposition(); - } - _jpnLawButton.gameObject.SetActive(value: false); - _saleTimeLabel.gameObject.SetActive(value: false); - _jpaLawLine.gameObject.SetActive(value: false); - _scrollBar.gameObject.SetActive(value: false); - _scrollView.enabled = false; - } - - private void SetTextAndLabels(DialogBase inDialog, int selectedClassId, PackConfig packConfig, PackChildGachaInfo info) - { - int num = 10 * info.Cost; - inDialog.SetButtonText(Data.SystemText.Get("Shop_0082")); - string clanNameByKey = selectedClassId.ToString(); // Pre-Phase-5b: no clan-name lookup - _packPriceLabel.text = Data.SystemText.Get("Shop_0241", num.ToString()); - _packConfirmLabel.text = Data.SystemText.Get("Shop_0242", packConfig.Title); - _currentClassLabel.text = Data.SystemText.Get("Shop_0243", clanNameByKey); - _cautionLabel.text = Data.SystemText.Get("Shop_0244", clanNameByKey); - _labelAfterItemUnit.text = Data.SystemText.Get("Card_0100"); - int userCrystalCount = PlayerStaticData.UserCrystalCount; - int num2 = userCrystalCount - 10 * info.Cost; - _haveCrystalBefore.text = userCrystalCount.ToString(); - _haveCrystalAfter.text = num2.ToString(); - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/UIAtlasManager.cs b/SVSim.BattleEngine/Engine/Wizard/UIAtlasManager.cs index af884d6e..4d33f969 100644 --- a/SVSim.BattleEngine/Engine/Wizard/UIAtlasManager.cs +++ b/SVSim.BattleEngine/Engine/Wizard/UIAtlasManager.cs @@ -12,6 +12,5 @@ public class UIAtlasManager { Battle, BattleLang, - Profile, CardFramePhantom} } diff --git a/SVSim.BattleEngine/Engine/Wizard/UIParticleEffectGroup.cs b/SVSim.BattleEngine/Engine/Wizard/UIParticleEffectGroup.cs deleted file mode 100644 index ba0c5524..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/UIParticleEffectGroup.cs +++ /dev/null @@ -1,131 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -namespace Wizard; - -public class UIParticleEffectGroup : MonoBehaviour -{ - private struct AutoUpdateInfo - { - public GameObject Effect { get; private set; } - - public GameObject Parent { get; private set; } - - public AutoUpdateInfo(GameObject effect, GameObject parent) - { - Effect = effect; - Parent = parent; - } - } - - [SerializeField] - private Camera _camera; - - [SerializeField] - private GameObject _effectParentRoot; - - private List _updateList = new List(); - - private RenderTexture _renderTexture; - - private UITexture _uiTexture; - - private int _saveScreenWidth; - - private int _saveScreenHeight; - - private GameObject CreateParent() - { - GameObject obj = new GameObject(); - Transform obj2 = obj.transform; - obj2.parent = _effectParentRoot.transform; - obj2.localPosition = Vector3.zero; - obj2.localScale = Vector3.one; - obj.layer = base.gameObject.layer; - return obj; - } - - public void Initialize(UITexture uiTexture) - { - _uiTexture = uiTexture; - } - - private Vector3 DecideEffectLocalPosition(GameObject target) - { - Vector3 zero = Vector3.zero; - while (target != null) - { - zero += target.transform.localPosition; - target = target.transform.parent.gameObject; - if (target.GetComponent() != null) - { - break; - } - } - return zero; - } - - public void StartEffect(Effect2dCreateParam param, bool isEnableUpdateReposition) - { - GameObject parent = param.Parent; - GameObject gameObject = CreateParent(); - gameObject.transform.localPosition = DecideEffectLocalPosition(param.Parent); - gameObject.transform.localRotation = param.Parent.transform.localRotation; - gameObject.transform.localScale = Vector3.one; - param.Parent = gameObject; - GameObject gameObject2 = EffectUtility.CreateEffect2D(param); - gameObject2.SetLayer(gameObject.layer, isSetChildren: true); - gameObject2.transform.localPosition = Vector3.zero; - SetEffectCommonSetting(gameObject2); - gameObject2.SetActive(value: true); - if (isEnableUpdateReposition) - { - _updateList.Add(new AutoUpdateInfo(gameObject, parent)); - } - } - - private void SetEffectCommonSetting(GameObject effect) - { - UpdateRenderTexture(); - UpdateUITextureSize(_uiTexture); - } - - private void UpdateRenderTexture() - { - if (_renderTexture != null) - { - Object.Destroy(_renderTexture); - } - _saveScreenWidth = UIManager.GetInstance().FrontCameraPixelWidth; - _saveScreenHeight = UIManager.GetInstance().FrontCameraPixelHeight; - float num = UIManager.GetInstance().FrontCameraPixelWidth; - float num2 = (float)UIManager.GetInstance().FrontCameraPixelHeight / num; - _renderTexture = new RenderTexture(2048, (int)(2048f * num2), 0, RenderTextureFormat.ARGB32); - _renderTexture.name = "UIPG" + _uiTexture.name; - _camera.targetTexture = _renderTexture; - _uiTexture.mainTexture = _renderTexture; - } - - private void UpdateUITextureSize(UITexture uiTexture) - { - Camera frontCamera = UIManager.GetInstance().FrontCamera; - Vector3 position = new Vector3(0f, 1f, 0f); - Vector3 position2 = new Vector3(1f, 0f, 0f); - Vector3 position3 = frontCamera.ViewportToWorldPoint(position); - Vector3 position4 = frontCamera.ViewportToWorldPoint(position2); - Vector3 vector = uiTexture.transform.InverseTransformPoint(position3); - Vector3 vector2 = uiTexture.transform.InverseTransformPoint(position4); - uiTexture.width = (int)(vector2.x - vector.x); - uiTexture.height = (int)(vector.y - vector2.y); - uiTexture.shader = Shader.Find("Cygames/UI/Transparent ColoredAdd"); - } - - public void OnBeforeDestroy() - { - if (_uiTexture != null) - { - _uiTexture.mainTexture = null; - _uiTexture = null; - } - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/UIParticleEffectManager.cs b/SVSim.BattleEngine/Engine/Wizard/UIParticleEffectManager.cs deleted file mode 100644 index e28bed23..00000000 --- a/SVSim.BattleEngine/Engine/Wizard/UIParticleEffectManager.cs +++ /dev/null @@ -1,45 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -namespace Wizard; - -public class UIParticleEffectManager : MonoBehaviour -{ - [SerializeField] - private GameObject _groupPrefab; - - private static readonly Vector3 START_POSITION = new Vector3(4000f, 0f, 0f); - - private static readonly Vector3 OFFSET_POSITION = new Vector3(4000f, 0f, 0f); - - private int _groupCount; - - private List _groupList = new List(); - - public static UIParticleEffectManager Instance { get; private set; } - - private void Awake() - { - Instance = this; - } - - public void Remove(UIParticleEffectGroup group) - { - if (_groupList.Remove(group)) - { - group.OnBeforeDestroy(); - Object.Destroy(group.gameObject); - } - } - - public UIParticleEffectGroup CreateNewGroup(UITexture uiTexture) - { - GameObject obj = NGUITools.AddChild(base.gameObject, _groupPrefab); - UIParticleEffectGroup component = obj.GetComponent(); - component.Initialize(uiTexture); - obj.transform.localPosition = START_POSITION + OFFSET_POSITION * _groupCount; - _groupCount++; - _groupList.Add(component); - return component; - } -} diff --git a/SVSim.BattleEngine/Engine/Wizard/UIUtil.cs b/SVSim.BattleEngine/Engine/Wizard/UIUtil.cs index a994e2fa..27a7a2ac 100644 --- a/SVSim.BattleEngine/Engine/Wizard/UIUtil.cs +++ b/SVSim.BattleEngine/Engine/Wizard/UIUtil.cs @@ -106,29 +106,6 @@ public static class UIUtil } } - public static string CreateListText(IList list, string separator, string header = null, string footer = null) - { - StringBuilder tempStringBuilder = GetTempStringBuilder(); - if (header != null) - { - tempStringBuilder.Append(header); - } - if (list.Count > 0) - { - tempStringBuilder.Append(list[0]); - for (int i = 1; i < list.Count; i++) - { - tempStringBuilder.Append(separator); - tempStringBuilder.Append(list[i]); - } - } - if (footer != null) - { - tempStringBuilder.Append(footer); - } - return tempStringBuilder.ToString(); - } - public static void AdjustClassInfoPartsSize(ClassInfoParts classInfoParts, FlexibleGrid grid, int widthMax) { grid.Reposition(); diff --git a/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs b/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs index 6083ac4e..efb7e48e 100644 --- a/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs +++ b/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs @@ -43,16 +43,6 @@ public class WebViewHelper public DialogBase WebViewDialog => _webViewDialog; - public void OpenWebView(WebViewType webviewtype, ActionWebviewOpen cbWebviewOpen = null, Action cbWebviewClose = null, Action onButton1 = null, Action onCancel = null) - { - _OpenWebView(webviewtype, cbWebviewOpen, cbWebviewClose, 0, 0, null, "", onButton1, onCancel); - } - - public void OpenGachaRateWebView(int ratePackId, int packCategory = 0) - { - _OpenWebView(WebViewType.GACHARATE, null, null, ratePackId, packCategory); - } - public void OpenAnnounceWebView(string announceId, Action onDialogOpening = null) { _OpenWebView(WebViewType.ANNOUNCE, null, null, 0, 0, announceId, "", null, null, onDialogOpening); diff --git a/SVSim.BattleEngine/Shim/Generated/TabList.g.cs b/SVSim.BattleEngine/Shim/Generated/TabList.g.cs index 7b96b620..fdfc960e 100644 --- a/SVSim.BattleEngine/Shim/Generated/TabList.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/TabList.g.cs @@ -4,12 +4,4 @@ using System.Collections.Generic; using UnityEngine; namespace Wizard.UI.Common { -public partial class TabList -{ - public Tab AddTab(UIEventListener.VoidDelegate onClick, string spriteBaseName) => default!; - public void Reset() { } - public void Reset(bool notSelectTab) { } - public void SelectTabByIndex(int index, bool isForceSet) { } - public void SetTabToGrayByIndex(int index, bool disable) { } -} } diff --git a/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs b/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs index bb2c3c09..b6d0f369 100644 --- a/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs @@ -58,9 +58,6 @@ public partial class UIManager public NguiObjs TextInputDialogPrefab { get; set; } public DrumrollDialog DrumrollDialogPrefab { get; set; } public DialogBase NowOpenDialog { get; set; } - public Camera FrontCamera { get; set; } - public int FrontCameraPixelWidth { get; set; } - public int FrontCameraPixelHeight { get; set; } public UIRoot UIRootSystem { get; set; } public GameObject SupportDialogPrefab { get; set; } public bool isBattleRecovery { get; set; } @@ -76,7 +73,6 @@ public partial class UIManager public List GetAtlasList() => default!; public void DestroyView(ViewScene scene) { } public UIBase GetUIBase(ViewScene scene) => default!; - public T GetCurrentSceneParam() where T : class => default!; public void OverrideSceneParam(ViewScene scene, object sceneParam) { } public T GetSceneParam(ViewScene scene) where T : class => default!; public void ChangeViewScene(ViewScene nextScene, ChangeViewSceneParam param = null, object sceneParam = null) { } @@ -93,8 +89,6 @@ public partial class UIManager public DialogBase CreateConfirmationDialog(string message) => default!; public void dialogAllClear() { } public bool isOpenDialog() => default!; - public void createInSceneLoading(bool notBlack = false, bool notCollider = false, bool force = true, int playIndex = -1) { } - public void closeInSceneLoading(bool force = true) { } public VfxBase CreateNowLoadingVfx(VfxBase loadResourcesVfx) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance(); public void createInSceneCenterLoading(bool notBlack = false, bool notCollider = false, bool force = true, string overrideText = null) { } public void closeInSceneCenterLoading(bool force = true, bool disableCollider = false) { } @@ -102,11 +96,9 @@ public partial class UIManager public LoadingInScene CloseInSceneLoadingMatching() => default!; public void createInSceneNotNetwork() { } public void closeInSceneNotNetwork() { } - public void CreatFadeOpen(Action onFinishCallback = null) { } public void CreatFadeClose(Action onFinishCallback = null) { } public bool isFading() => default!; public void CardLoadSelect(GameObject returnObj, IList CardNums, int layer, bool is2D, Action onFinish = null, bool isDefaultSleeve = false, CardMaster.CardMasterId cardMasterId = CardMaster.CardMasterId.Default) { } - public void CardLoadGachaPack(GameObject returnObj, IList CardNums, int layer, bool is2D, int sleeveId = 3000011) { } public List getCardList2DObjs() => default!; // Shim fix (M5): return a non-null, field-wired no-op so the copied cosmetic helpers it // exposes (UIBase_CardManager.SetNumberLabelStyle/SetNameLabelStyle, read by @@ -116,20 +108,15 @@ public partial class UIManager public void setBackScene(GameObject obj, ViewScene backScene) { } public TopBar CreateTopBar(GameObject obj, string titleMsg, ViewScene backScene = ViewScene.None, bool MoneyDraw = true, ChangeViewSceneParam Param = null, bool isWideMode = false) => default!; public void RemoveNowSceneBackButtonParameter() { } - public void UpDateCrystalNum() { } - public void UpDateRupyNum() { } public void ShowFooterMenu(bool isShow) { } public static void SetObjectToGrey(GameObject o, bool b, Color? enableTextColor = null, Dictionary changeColorDict = null) { } public void CommonRetry() { } public FirstTips CheckFirstTips(FirstTips.TipsType TipsType, Action onFinish = null, int startPage = 0) => default!; - public FirstTips StartFirstTips(FirstTips.TipsType TipsType, Action onFinish = null, int startPage = 0, int seasonId = 0) => default!; public FirstTips StartFirstTips(IEnumerable tipsTypes, Action onFinish = null, int startPage = 0, int seasonId = 0) => default!; - public bool IsActiveFirstTips() => default!; public void SetLayerRecursive(Transform parentObj, int layer) { } public void AttachAtlas(GameObject obj, bool isTargetChildren = true) { } public void AttachAtlas(List obj_list, bool isTargetChildren = true) { } public bool IsQuitDialog() => default!; public static void ShowDialogUrl(string title, string url, Action onDialogOpening = null) { } public void CreateAssetFileErrorDialog() { } - public RewardBase GetRewardDialogPrefab() => default!; } diff --git a/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs b/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs index 26daa76f..e68993e0 100644 --- a/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs @@ -75,7 +75,7 @@ namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { } namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { } namespace Wizard { } namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { } -namespace Wizard.UI.Common { public partial class TabList : MonoBehaviour { } } +namespace Wizard.UI.Common { } namespace Wizard.Battle.Tutorial { } namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { } namespace Wizard.Battle.View { public partial class UnitBattleCardView : BattleCardView { } } diff --git a/SVSim.BattleEngine/Shim/GodObjects/ClosureStubs.cs b/SVSim.BattleEngine/Shim/GodObjects/ClosureStubs.cs index ccef9949..38ca5cb9 100644 --- a/SVSim.BattleEngine/Shim/GodObjects/ClosureStubs.cs +++ b/SVSim.BattleEngine/Shim/GodObjects/ClosureStubs.cs @@ -15,7 +15,6 @@ namespace Wizard.UIFriend namespace Wizard.UI.Common { - public partial class Tab : UnityEngine.MonoBehaviour { } } namespace Wizard.UI.Dialog.ImageSelection diff --git a/SVSim.BattleEngine/Shim/UnityEngine/UnityShim.cs b/SVSim.BattleEngine/Shim/UnityEngine/UnityShim.cs index 1fa1519f..3d9317b6 100644 --- a/SVSim.BattleEngine/Shim/UnityEngine/UnityShim.cs +++ b/SVSim.BattleEngine/Shim/UnityEngine/UnityShim.cs @@ -341,7 +341,6 @@ public void Play(int hash, int layer, float normalizedTime) { } public Rect pixelRect { get; set; } public Color backgroundColor { get; set; } public CameraClearFlags clearFlags { get; set; } - public RenderTexture targetTexture { get; set; } public Vector3 ViewportToWorldPoint(Vector3 p) => p; public Vector3 WorldToViewportPoint(Vector3 p) => p; public Vector3 ScreenToWorldPoint(Vector3 p) => p; diff --git a/SVSim.BattleEngine/Shim/UnityEngine/UnityShim2.cs b/SVSim.BattleEngine/Shim/UnityEngine/UnityShim2.cs index db8ed51e..1c04b63e 100644 --- a/SVSim.BattleEngine/Shim/UnityEngine/UnityShim2.cs +++ b/SVSim.BattleEngine/Shim/UnityEngine/UnityShim2.cs @@ -34,7 +34,7 @@ namespace UnityEngine public partial class Light : Behaviour { } public class AudioListener : Behaviour { } - public enum RenderTextureFormat { ARGB32, Default } + public enum RenderTextureFormat { Default } public enum RuntimeInitializeLoadType { diff --git a/SVSim.BattleEngine/Shim/View/ViewUiTouchStubs.cs b/SVSim.BattleEngine/Shim/View/ViewUiTouchStubs.cs index 57ce9195..f3a9cf78 100644 --- a/SVSim.BattleEngine/Shim/View/ViewUiTouchStubs.cs +++ b/SVSim.BattleEngine/Shim/View/ViewUiTouchStubs.cs @@ -118,7 +118,6 @@ namespace Wizard.Story namespace Wizard.UI.Common { - public partial class TabList : UnityEngine.MonoBehaviour { } } namespace Wizard.UI.Dialog.ImageSelection