cull(engine-cleanup): pass-8 phase-2 cascade round 1 after GachaUI stub
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@@ -317,8 +317,6 @@ public class UIBase_CardManager : MonoBehaviour
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private long SleeveId = 3000011L;
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public bool isAssetAllReady;
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private CardKeyWordCommonCache _keyWordCommonCache;
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private CardKeyWordCache _keyWordCache;
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@@ -329,11 +327,6 @@ public class UIBase_CardManager : MonoBehaviour
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public _3dCardFrameManager _3dCardFrameManager { get; private set; } = new _3dCardFrameManager();
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public bool getCreateEndFlag()
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{
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return CreateEndFlag;
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}
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public List<string> AddAssetPath(List<int> List, bool is2D, CardMaster.CardMasterId cardMasterId, bool isAddSleeve = true, long sleeveId = 3000011L)
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{
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List<string> list = new List<string>();
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