cull(engine-cleanup): pass-8 phase-2 cascade round 1 after GachaUI stub

This commit is contained in:
gamer147
2026-07-03 22:25:44 -04:00
parent a0533bf2e3
commit e3b8b8dc0c
69 changed files with 4 additions and 6301 deletions

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@@ -317,8 +317,6 @@ public class UIBase_CardManager : MonoBehaviour
private long SleeveId = 3000011L;
public bool isAssetAllReady;
private CardKeyWordCommonCache _keyWordCommonCache;
private CardKeyWordCache _keyWordCache;
@@ -329,11 +327,6 @@ public class UIBase_CardManager : MonoBehaviour
public _3dCardFrameManager _3dCardFrameManager { get; private set; } = new _3dCardFrameManager();
public bool getCreateEndFlag()
{
return CreateEndFlag;
}
public List<string> AddAssetPath(List<int> List, bool is2D, CardMaster.CardMasterId cardMasterId, bool isAddSleeve = true, long sleeveId = 3000011L)
{
List<string> list = new List<string>();