feat(battle-engine): BattleLog cluster via generated no-op stubs (7852->7532)

Stub-generate BattleLogManager(45)/BattleLogItem(17)/InPlayCardFrameEffectControl(4)
member surfaces from decomp signatures; declare BattleLogWindow+nested enum; make
BattleLogItem a MonoBehaviour so inherited gameObject/transform resolve.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-05 21:05:57 -04:00
parent f9982f5249
commit de1b7362c9
4 changed files with 127 additions and 4 deletions

View File

@@ -18,16 +18,17 @@ namespace Wizard.Battle.View
{
public enum BattleDialogItem { Menu, Retire }
}
public class InPlayCardFrameEffectControl { }
public partial class InPlayCardFrameEffectControl { }
}
namespace Wizard.Battle.UI
{
public class BattleLogItem
public partial class BattleLogItem : UnityEngine.MonoBehaviour { }
public partial class BattleLogManager { }
public partial class BattleLogWindow : UnityEngine.MonoBehaviour
{
public enum CardTextureOption { Null, ForceNormal, ForceEvolution }
public enum BattleLogType { Battle, PlayCardLog, Destruction, Information }
}
public class BattleLogManager { }
public class AvatarBattleTitleItem { }
public class AvatarBattlePassiveBonusItem { }
public class AvatarBattleBonusItem { }