feat(battle-engine): BattleLog cluster via generated no-op stubs (7852->7532)
Stub-generate BattleLogManager(45)/BattleLogItem(17)/InPlayCardFrameEffectControl(4) member surfaces from decomp signatures; declare BattleLogWindow+nested enum; make BattleLogItem a MonoBehaviour so inherited gameObject/transform resolve. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -18,16 +18,17 @@ namespace Wizard.Battle.View
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{
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public enum BattleDialogItem { Menu, Retire }
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}
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public class InPlayCardFrameEffectControl { }
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public partial class InPlayCardFrameEffectControl { }
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}
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namespace Wizard.Battle.UI
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{
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public class BattleLogItem
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public partial class BattleLogItem : UnityEngine.MonoBehaviour { }
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public partial class BattleLogManager { }
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public partial class BattleLogWindow : UnityEngine.MonoBehaviour
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{
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public enum CardTextureOption { Null, ForceNormal, ForceEvolution }
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public enum BattleLogType { Battle, PlayCardLog, Destruction, Information }
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}
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public class BattleLogManager { }
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public class AvatarBattleTitleItem { }
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public class AvatarBattlePassiveBonusItem { }
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public class AvatarBattleBonusItem { }
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