repo(card): ICardInventoryRepository.CreateCards surface
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@@ -18,6 +18,14 @@ public interface ICardInventoryRepository
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/// <see cref="DestructError"/> when validation fails. On error nothing is written.
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/// </returns>
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Task<DestructOutcome> DestructCards(long viewerId, IReadOnlyDictionary<long, int> destructCounts);
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/// <summary>
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/// Validate-then-mutate craft of cards from RedEther. Atomic in a transaction; on validation
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/// failure nothing is written. Routes Card grants through <see cref="Services.RewardGrantService.ApplyAsync"/>
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/// so the CardCosmeticReward cascade fires for first-time owners.
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/// </summary>
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/// <param name="createCounts">cardId → num_to_create. Empty dict is rejected by the caller.</param>
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Task<CreateOutcome> CreateCards(long viewerId, IReadOnlyDictionary<long, int> createCounts);
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}
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/// <summary>
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@@ -42,3 +50,28 @@ public enum DestructError
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CardProtected,
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InsufficientCards,
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}
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public sealed record CreateOutcome(CreateResult? Result, CreateError? Error)
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{
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public bool IsSuccess => Result is not null;
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public static CreateOutcome Ok(CreateResult r) => new(r, null);
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public static CreateOutcome Fail(CreateError e) => new(null, e);
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}
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/// <summary>
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/// Outcome of a successful create. <see cref="Grants"/> is the flattened
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/// <see cref="Services.GrantedReward"/> list returned by <see cref="Services.RewardGrantService.ApplyAsync"/>
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/// — one Card entry per crafted cardId plus any cosmetic-cascade entries.
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/// </summary>
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public sealed record CreateResult(
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ulong NewRedEtherTotal,
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IReadOnlyList<Services.GrantedReward> Grants);
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public enum CreateError
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{
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UnknownCard,
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NotCraftable,
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WouldExceedMaxCopies,
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InsufficientVials,
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}
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