feat(guild): MyPage guild_notification + load_index audit
- Replace GuildNotification TODO stub in MyPageController.Index with BuildGuildNotificationAsync: populates guild_id, guild_room_message_id, is_join_request, is_invited from real DB state. - Inject IGuildService, IGuildInviteRepository, IGuildJoinRequestRepository, IGuildChatMessageRepository into MyPageController. - Add GetMaxMessageIdSafelyAsync to IGuildChatMessageRepository (returns null when no messages exist, vs GetMaxMessageIdAsync which returns 0). - LoadDetail.cs audit: grep returned no guild fields — no LoadController changes. - Add GuildCrossSurfaceTests (4 tests): guild member, pending invite, pending join request, no-guild viewer all verified green. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -142,6 +142,12 @@ public sealed class GuildChatMessageRepository : IGuildChatMessageRepository
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return max ?? 0;
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}
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public async Task<long?> GetMaxMessageIdSafelyAsync(int guildId, CancellationToken ct = default)
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{
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var v = await GetMaxMessageIdAsync(guildId, ct);
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return v == 0 ? null : (long?)v;
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}
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public async Task DeleteAllForGuildAsync(int guildId, CancellationToken ct = default)
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{
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var messages = await _db.GuildChatMessages.Where(m => m.GuildId == guildId).ToListAsync(ct);
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@@ -12,6 +12,14 @@ public interface IGuildChatMessageRepository
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Task<IReadOnlyList<GuildChatMessage>> GetWindowAsync(int guildId, int start, int direction, int limit, CancellationToken ct = default);
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Task<int> GetMaxMessageIdAsync(int guildId, CancellationToken ct = default);
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/// <summary>
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/// Returns the highest message_id for the guild, or null if no messages exist.
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/// Adapts <see cref="GetMaxMessageIdAsync"/> (which returns 0 when empty) for callers
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/// that need null-vs-present semantics (e.g. GuildNotification.guild_room_message_id).
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/// </summary>
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Task<long?> GetMaxMessageIdSafelyAsync(int guildId, CancellationToken ct = default);
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Task DeleteAllForGuildAsync(int guildId, CancellationToken ct = default);
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/// <summary>Fetch a single message by (guildId, messageId). Returns null if not found.</summary>
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@@ -4,8 +4,10 @@ using Microsoft.AspNetCore.Mvc;
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using SVSim.Database.Models;
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using SVSim.Database.Models.Config;
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using SVSim.Database.Repositories.Globals;
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using SVSim.Database.Repositories.Guild;
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using SVSim.Database.Repositories.Viewer;
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using SVSim.Database.Services;
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using SVSim.Database.Services.Guild;
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using SVSim.EmulatedEntrypoint.Constants;
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using SVSim.EmulatedEntrypoint.Infrastructure;
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using SVSim.EmulatedEntrypoint.Models.Dtos;
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@@ -31,10 +33,16 @@ public class MyPageController : SVSimController
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private readonly IArenaTwoPickRunRepository _arenaTwoPickRuns;
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private readonly IHomeDialogSessionTracker _homeDialogTracker;
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private readonly ILoginBonusService _loginBonus;
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private readonly IGuildService _guild;
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private readonly IGuildInviteRepository _invites;
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private readonly IGuildJoinRequestRepository _joinRequests;
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private readonly IGuildChatMessageRepository _chat;
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public MyPageController(IViewerRepository viewerRepository, IGlobalsRepository globalsRepository,
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IGameConfigService config, IArenaTwoPickRunRepository arenaTwoPickRuns,
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IHomeDialogSessionTracker homeDialogTracker, ILoginBonusService loginBonus)
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IHomeDialogSessionTracker homeDialogTracker, ILoginBonusService loginBonus,
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IGuildService guild, IGuildInviteRepository invites,
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IGuildJoinRequestRepository joinRequests, IGuildChatMessageRepository chat)
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{
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_viewerRepository = viewerRepository;
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_globalsRepository = globalsRepository;
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@@ -42,6 +50,10 @@ public class MyPageController : SVSimController
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_arenaTwoPickRuns = arenaTwoPickRuns;
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_homeDialogTracker = homeDialogTracker;
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_loginBonus = loginBonus;
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_guild = guild;
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_invites = invites;
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_joinRequests = joinRequests;
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_chat = chat;
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}
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[HttpPost("index")]
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@@ -90,7 +102,7 @@ public class MyPageController : SVSimController
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ReceiveFriendApplyCount = 0, // TODO(mypage-stub): viewer friend-request inbox
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UnreadPresentCount = 0, // TODO(mypage-stub): viewer presents/mail
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FriendBattleInviteCount = 0, // TODO(mypage-stub): viewer room-invite count
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GuildNotification = new GuildNotification(), // TODO(mypage-stub): viewer guild state
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GuildNotification = await BuildGuildNotificationAsync(viewer.Id, HttpContext.RequestAborted),
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LastAnnounceId = 0, // TODO(mypage-stub): globals announcement metadata
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LastAnnounceUpdateTime = string.Empty, // TODO(mypage-stub): globals announcement metadata
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FeatureMaintenanceList = new(), // TODO(mypage-stub): FeatureMaintenanceEntry rows
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@@ -188,6 +200,20 @@ public class MyPageController : SVSimController
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};
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}
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private async Task<GuildNotification> BuildGuildNotificationAsync(long viewerId, CancellationToken ct)
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{
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var view = await _guild.GetMyGuildAsync(viewerId, ct);
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var inviteCount = await _invites.CountPendingForInviteeAsync(viewerId, ct);
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var joinReqHasPending = (await _joinRequests.ListPendingForViewerAsync(viewerId, ct)).Count > 0;
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return new GuildNotification
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{
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GuildId = view?.Guild.GuildId,
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GuildRoomMessageId = view is null ? null : await _chat.GetMaxMessageIdSafelyAsync(view.Guild.GuildId, ct),
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IsJoinRequest = joinReqHasPending,
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IsInvited = inviteCount > 0,
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};
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}
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/// <summary>
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/// Mirrors LoadController.BuildArenaInfosAsync. /mypage/index has no Keys.Contains("arena_info")
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/// guard (ArenaData(jsonData["arena_info"]) at MyPageTask.cs:55 indexes [0] unconditionally), and
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202
SVSim.UnitTests/Integration/Guild/GuildCrossSurfaceTests.cs
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202
SVSim.UnitTests/Integration/Guild/GuildCrossSurfaceTests.cs
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@@ -0,0 +1,202 @@
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using System.Net;
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using System.Text;
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using System.Text.Json;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Database;
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using SVSim.Database.Entities.Guild;
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using SVSim.UnitTests.Infrastructure;
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using GuildEntity = SVSim.Database.Entities.Guild.Guild;
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namespace SVSim.UnitTests.Integration.Guild;
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/// <summary>
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/// Cross-surface integration tests for guild state flowing into /mypage/index
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/// guild_notification. Verifies that the four GuildNotification fields are populated
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/// correctly (or left null/false) based on real DB state.
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/// </summary>
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public class GuildCrossSurfaceTests
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{
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private const string MyPageRequestJson =
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"""{"viewer_id":"0","steam_id":0,"steam_session_ticket":"","carrier":"steam"}""";
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private static StringContent JsonBody(string json)
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=> new(json, Encoding.UTF8, "application/json");
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/// <summary>Seeds a guild + makes the viewer a Leader member. Returns the guild's GuildId.</summary>
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private static async Task<int> SeedGuildWithMemberAsync(SVSimTestFactory factory, long viewerId)
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{
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var guild = new GuildEntity
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{
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GuildId = 100_000_001,
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Name = "TestGuild",
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Description = "Test guild for cross-surface tests",
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LeaderViewerId = viewerId,
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EmblemId = 1,
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Activity = GuildActivity.All,
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JoinCondition = GuildJoinCondition.Free,
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CreatedAt = DateTime.UtcNow,
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};
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guild.Members.Add(new GuildMember
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{
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GuildId = guild.GuildId,
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ViewerId = viewerId,
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Role = GuildRole.Leader,
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JoinedAt = DateTime.UtcNow,
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});
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db.Guilds.Add(guild);
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await db.SaveChangesAsync();
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return guild.GuildId;
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}
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[Test]
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public async Task Viewer_with_guild_gets_guild_id_populated()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync();
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int guildId = await SeedGuildWithMemberAsync(factory, viewerId);
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var resp = await client.PostAsync("/mypage/index", JsonBody(MyPageRequestJson));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK), await resp.Content.ReadAsStringAsync());
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var root = JsonDocument.Parse(await resp.Content.ReadAsStringAsync()).RootElement;
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var notification = root.GetProperty("guild_notification");
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Assert.That(notification.GetProperty("guild_id").GetInt32(), Is.EqualTo(guildId),
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"guild_id should be the viewer's guild id");
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Assert.That(notification.GetProperty("is_invited").GetBoolean(), Is.False);
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Assert.That(notification.GetProperty("is_join_request").GetBoolean(), Is.False);
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}
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[Test]
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public async Task Viewer_with_pending_invite_gets_is_invited_true()
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{
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using var factory = new SVSimTestFactory();
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long inviterViewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_002UL, displayName: "Inviter");
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long inviteeViewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_003UL, displayName: "Invitee");
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// Seed a guild for the inviter
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using (var scope = factory.Services.CreateScope())
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{
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var guild = new GuildEntity
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{
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GuildId = 100_000_002,
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Name = "InviterGuild",
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Description = "",
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LeaderViewerId = inviterViewerId,
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EmblemId = 1,
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Activity = GuildActivity.All,
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JoinCondition = GuildJoinCondition.Free,
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CreatedAt = DateTime.UtcNow,
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};
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guild.Members.Add(new GuildMember
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{
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GuildId = guild.GuildId,
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ViewerId = inviterViewerId,
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Role = GuildRole.Leader,
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JoinedAt = DateTime.UtcNow,
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});
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db.Guilds.Add(guild);
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// Seed a pending invite for the invitee
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db.GuildInvites.Add(new GuildInvite
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{
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GuildId = guild.GuildId,
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InviterViewerId = inviterViewerId,
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InviteeViewerId = inviteeViewerId,
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Status = GuildInviteStatus.Pending,
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CreatedAt = DateTime.UtcNow,
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});
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await db.SaveChangesAsync();
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}
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using var client = factory.CreateAuthenticatedClient(inviteeViewerId);
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var resp = await client.PostAsync("/mypage/index", JsonBody(MyPageRequestJson));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK), await resp.Content.ReadAsStringAsync());
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var root = JsonDocument.Parse(await resp.Content.ReadAsStringAsync()).RootElement;
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var notification = root.GetProperty("guild_notification");
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Assert.That(notification.GetProperty("is_invited").GetBoolean(), Is.True,
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"is_invited should be true when viewer has a pending invite");
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Assert.That(notification.GetProperty("guild_id").ValueKind, Is.EqualTo(JsonValueKind.Null),
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"guild_id should be null — invitee has no guild yet");
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}
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[Test]
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public async Task Viewer_with_pending_join_request_gets_is_join_request_true()
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{
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using var factory = new SVSimTestFactory();
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long applicantViewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_004UL, displayName: "Applicant");
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long leaderViewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_005UL, displayName: "Leader");
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using (var scope = factory.Services.CreateScope())
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{
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var guild = new GuildEntity
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{
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GuildId = 100_000_003,
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Name = "RequestTargetGuild",
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Description = "",
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LeaderViewerId = leaderViewerId,
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EmblemId = 1,
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Activity = GuildActivity.All,
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JoinCondition = GuildJoinCondition.Approval,
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CreatedAt = DateTime.UtcNow,
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};
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guild.Members.Add(new GuildMember
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{
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GuildId = guild.GuildId,
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ViewerId = leaderViewerId,
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Role = GuildRole.Leader,
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JoinedAt = DateTime.UtcNow,
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});
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db.Guilds.Add(guild);
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db.GuildJoinRequests.Add(new GuildJoinRequest
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{
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GuildId = guild.GuildId,
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ViewerId = applicantViewerId,
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Status = GuildJoinRequestStatus.Pending,
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CreatedAt = DateTime.UtcNow,
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});
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await db.SaveChangesAsync();
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}
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using var client = factory.CreateAuthenticatedClient(applicantViewerId);
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var resp = await client.PostAsync("/mypage/index", JsonBody(MyPageRequestJson));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK), await resp.Content.ReadAsStringAsync());
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var root = JsonDocument.Parse(await resp.Content.ReadAsStringAsync()).RootElement;
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var notification = root.GetProperty("guild_notification");
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Assert.That(notification.GetProperty("is_join_request").GetBoolean(), Is.True,
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"is_join_request should be true when viewer has a pending join request");
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Assert.That(notification.GetProperty("guild_id").ValueKind, Is.EqualTo(JsonValueKind.Null),
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"guild_id should be null — applicant is not yet a member");
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}
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[Test]
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public async Task Viewer_with_no_guild_and_no_pending_gets_all_null_shape()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_006UL, displayName: "NoGuild");
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var resp = await client.PostAsync("/mypage/index", JsonBody(MyPageRequestJson));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK), await resp.Content.ReadAsStringAsync());
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var root = JsonDocument.Parse(await resp.Content.ReadAsStringAsync()).RootElement;
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var notification = root.GetProperty("guild_notification");
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// Fields with [JsonIgnore(Condition = Never)] serialize as explicit null/false.
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Assert.That(notification.GetProperty("guild_id").ValueKind, Is.EqualTo(JsonValueKind.Null),
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"guild_id must be explicit null (not absent) for viewers with no guild");
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Assert.That(notification.GetProperty("guild_room_message_id").ValueKind, Is.EqualTo(JsonValueKind.Null),
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"guild_room_message_id must be explicit null for viewers with no guild");
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Assert.That(notification.GetProperty("is_invited").GetBoolean(), Is.False);
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Assert.That(notification.GetProperty("is_join_request").GetBoolean(), Is.False);
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}
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}
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