feat(replay): add ReplayController for /replay/{info,detail}
/replay/info reads from ReplayHistoryReader, newest-first, capped at 50. /replay/detail returns 400 with result_code=99 - local cache is the canonical playback source so this endpoint is cache-miss fallback only. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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68
SVSim.EmulatedEntrypoint/Controllers/ReplayController.cs
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68
SVSim.EmulatedEntrypoint/Controllers/ReplayController.cs
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using System.Globalization;
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using Microsoft.AspNetCore.Mvc;
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using SVSim.Database.Services.Replay;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Replay;
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namespace SVSim.EmulatedEntrypoint.Controllers;
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/// <summary>
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/// Replay menu — recent-battles list + per-battle detail stub.
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/// /replay/info returns up to 50 rows newest-first from ViewerBattleHistories.
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/// /replay/detail returns 400 (result_code=99) — local cache is the canonical
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/// playback source; this endpoint is only hit on cache miss, and we don't store
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/// replay payloads. The client (ReplayDialogContent.GoReplay) aborts the scene
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/// transition cleanly on non-success.
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/// </summary>
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[Route("replay")]
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public sealed class ReplayController : SVSimController
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{
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private const string TimeFormat = "yyyy-MM-dd HH:mm:ss";
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private readonly IReplayHistoryReader _reader;
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public ReplayController(IReplayHistoryReader reader) => _reader = reader;
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[HttpPost("info")]
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public async Task<IActionResult> Info(CancellationToken ct)
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{
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if (!TryGetViewerId(out var vid)) return Unauthorized();
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var rows = await _reader.GetRecentAsync(vid, take: 50, ct);
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var resp = new ReplayInfoResponseDto
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{
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ReplayList = rows.Select(MapToWire).ToList(),
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};
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return Ok(resp);
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}
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[HttpPost("detail")]
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public IActionResult Detail([FromBody] ReplayDetailRequestDto req)
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{
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if (!TryGetViewerId(out _)) return Unauthorized();
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return BadRequest(new { result_code = 99 });
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}
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private static ReplayInfoItemDto MapToWire(ReplayHistoryEntry e) => new()
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{
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BattleType = e.BattleType.ToString(CultureInfo.InvariantCulture),
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TwoPickType = e.TwoPickType.ToString(CultureInfo.InvariantCulture),
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DeckFormat = e.DeckFormat.ToString(CultureInfo.InvariantCulture),
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BattleId = e.BattleId.ToString(CultureInfo.InvariantCulture),
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IsLimitTurn = e.IsLimitTurn.ToString(CultureInfo.InvariantCulture),
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OpponentName = e.OpponentName,
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ClassId = e.SelfClassId.ToString(CultureInfo.InvariantCulture),
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OpponentClassId = e.OpponentClassId.ToString(CultureInfo.InvariantCulture),
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SubClassId = e.SelfSubClassId.ToString(CultureInfo.InvariantCulture),
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OpponentSubClassId = e.OpponentSubClassId.ToString(CultureInfo.InvariantCulture),
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RotationId = e.SelfRotationId,
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OpponentRotationId = e.OpponentRotationId,
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OpponentCountryCode = e.OpponentCountryCode,
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CharaId = e.SelfCharaId.ToString(CultureInfo.InvariantCulture),
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OpponentCharaId = e.OpponentCharaId.ToString(CultureInfo.InvariantCulture),
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OpponentEmblemId = e.OpponentEmblemId.ToString(CultureInfo.InvariantCulture),
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OpponentDegreeId = e.OpponentDegreeId.ToString(CultureInfo.InvariantCulture),
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IsWin = e.IsWin ? "1" : "0",
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BattleStartTime = e.BattleStartTime.ToString(TimeFormat, CultureInfo.InvariantCulture),
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CreateTime = e.CreateTime.ToString(TimeFormat, CultureInfo.InvariantCulture),
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};
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}
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104
SVSim.UnitTests/Controllers/ReplayControllerTests.cs
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104
SVSim.UnitTests/Controllers/ReplayControllerTests.cs
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using System.Net;
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using System.Net.Http.Json;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Database;
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using SVSim.Database.Models;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Replay;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Controllers;
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public class ReplayControllerTests
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{
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[Test]
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public async Task ReplayInfo_returns_empty_list_for_fresh_viewer()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
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var client = factory.CreateAuthenticatedClient(viewerId);
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var resp = await client.PostAsJsonAsync("/replay/info", new { });
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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var body = await resp.Content.ReadFromJsonAsync<ReplayInfoResponseDto>();
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Assert.That(body!.ReplayList, Is.Empty);
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}
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[Test]
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public async Task ReplayInfo_returns_recent_rows_newest_first()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
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using (var seedScope = factory.Services.CreateScope())
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{
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var db = seedScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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db.ViewerBattleHistories.AddRange(
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NewRow(viewerId, battleId: 1, createTime: new DateTime(2026, 6, 1, 0, 0, 0, DateTimeKind.Utc)),
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NewRow(viewerId, battleId: 2, createTime: new DateTime(2026, 6, 2, 0, 0, 0, DateTimeKind.Utc)),
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NewRow(viewerId, battleId: 3, createTime: new DateTime(2026, 6, 3, 0, 0, 0, DateTimeKind.Utc)));
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await db.SaveChangesAsync();
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}
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var client = factory.CreateAuthenticatedClient(viewerId);
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var body = await client.PostAsJsonAsync("/replay/info", new { })
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.ContinueWith(t => t.Result.Content.ReadFromJsonAsync<ReplayInfoResponseDto>())
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.Unwrap();
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Assert.That(body!.ReplayList.Select(r => r.BattleId).ToList(),
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Is.EqualTo(new[] { "3", "2", "1" }));
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}
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[Test]
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public async Task ReplayInfo_does_not_leak_other_viewers_rows()
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{
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using var factory = new SVSimTestFactory();
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long viewerA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
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long viewerB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_002UL);
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using (var scope = factory.Services.CreateScope())
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{
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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db.ViewerBattleHistories.Add(NewRow(viewerA, battleId: 100, createTime: DateTime.UtcNow));
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db.ViewerBattleHistories.Add(NewRow(viewerB, battleId: 200, createTime: DateTime.UtcNow));
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await db.SaveChangesAsync();
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}
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var client = factory.CreateAuthenticatedClient(viewerA);
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var body = await client.PostAsJsonAsync("/replay/info", new { })
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.ContinueWith(t => t.Result.Content.ReadFromJsonAsync<ReplayInfoResponseDto>())
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.Unwrap();
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Assert.That(body!.ReplayList, Has.Count.EqualTo(1));
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Assert.That(body.ReplayList[0].BattleId, Is.EqualTo("100"));
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}
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[Test]
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public async Task ReplayDetail_returns_non_success_status()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
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var client = factory.CreateAuthenticatedClient(viewerId);
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var resp = await client.PostAsJsonAsync("/replay/detail", new
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{
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viewer_id = viewerId,
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battle_id = 234_471_983_876L,
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});
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest));
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}
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private static ViewerBattleHistory NewRow(long viewerId, long battleId, DateTime createTime) => new()
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{
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ViewerId = viewerId,
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BattleId = battleId,
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SelfRotationId = "0",
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OpponentName = "",
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OpponentCountryCode = "",
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OpponentRotationId = "0",
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BattleStartTime = createTime.AddMinutes(-3),
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CreateTime = createTime,
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};
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}
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