feat(replay): add ReplayController for /replay/{info,detail}

/replay/info reads from ReplayHistoryReader, newest-first, capped at 50.
/replay/detail returns 400 with result_code=99 - local cache is the
canonical playback source so this endpoint is cache-miss fallback only.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-10 07:59:51 -04:00
parent 2f7a2305da
commit c6259e5a14
2 changed files with 172 additions and 0 deletions

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using System.Globalization;
using Microsoft.AspNetCore.Mvc;
using SVSim.Database.Services.Replay;
using SVSim.EmulatedEntrypoint.Models.Dtos.Replay;
namespace SVSim.EmulatedEntrypoint.Controllers;
/// <summary>
/// Replay menu — recent-battles list + per-battle detail stub.
/// /replay/info returns up to 50 rows newest-first from ViewerBattleHistories.
/// /replay/detail returns 400 (result_code=99) — local cache is the canonical
/// playback source; this endpoint is only hit on cache miss, and we don't store
/// replay payloads. The client (ReplayDialogContent.GoReplay) aborts the scene
/// transition cleanly on non-success.
/// </summary>
[Route("replay")]
public sealed class ReplayController : SVSimController
{
private const string TimeFormat = "yyyy-MM-dd HH:mm:ss";
private readonly IReplayHistoryReader _reader;
public ReplayController(IReplayHistoryReader reader) => _reader = reader;
[HttpPost("info")]
public async Task<IActionResult> Info(CancellationToken ct)
{
if (!TryGetViewerId(out var vid)) return Unauthorized();
var rows = await _reader.GetRecentAsync(vid, take: 50, ct);
var resp = new ReplayInfoResponseDto
{
ReplayList = rows.Select(MapToWire).ToList(),
};
return Ok(resp);
}
[HttpPost("detail")]
public IActionResult Detail([FromBody] ReplayDetailRequestDto req)
{
if (!TryGetViewerId(out _)) return Unauthorized();
return BadRequest(new { result_code = 99 });
}
private static ReplayInfoItemDto MapToWire(ReplayHistoryEntry e) => new()
{
BattleType = e.BattleType.ToString(CultureInfo.InvariantCulture),
TwoPickType = e.TwoPickType.ToString(CultureInfo.InvariantCulture),
DeckFormat = e.DeckFormat.ToString(CultureInfo.InvariantCulture),
BattleId = e.BattleId.ToString(CultureInfo.InvariantCulture),
IsLimitTurn = e.IsLimitTurn.ToString(CultureInfo.InvariantCulture),
OpponentName = e.OpponentName,
ClassId = e.SelfClassId.ToString(CultureInfo.InvariantCulture),
OpponentClassId = e.OpponentClassId.ToString(CultureInfo.InvariantCulture),
SubClassId = e.SelfSubClassId.ToString(CultureInfo.InvariantCulture),
OpponentSubClassId = e.OpponentSubClassId.ToString(CultureInfo.InvariantCulture),
RotationId = e.SelfRotationId,
OpponentRotationId = e.OpponentRotationId,
OpponentCountryCode = e.OpponentCountryCode,
CharaId = e.SelfCharaId.ToString(CultureInfo.InvariantCulture),
OpponentCharaId = e.OpponentCharaId.ToString(CultureInfo.InvariantCulture),
OpponentEmblemId = e.OpponentEmblemId.ToString(CultureInfo.InvariantCulture),
OpponentDegreeId = e.OpponentDegreeId.ToString(CultureInfo.InvariantCulture),
IsWin = e.IsWin ? "1" : "0",
BattleStartTime = e.BattleStartTime.ToString(TimeFormat, CultureInfo.InvariantCulture),
CreateTime = e.CreateTime.ToString(TimeFormat, CultureInfo.InvariantCulture),
};
}

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using System.Net;
using System.Net.Http.Json;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Database;
using SVSim.Database.Models;
using SVSim.EmulatedEntrypoint.Models.Dtos.Replay;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Controllers;
public class ReplayControllerTests
{
[Test]
public async Task ReplayInfo_returns_empty_list_for_fresh_viewer()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
var client = factory.CreateAuthenticatedClient(viewerId);
var resp = await client.PostAsJsonAsync("/replay/info", new { });
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
var body = await resp.Content.ReadFromJsonAsync<ReplayInfoResponseDto>();
Assert.That(body!.ReplayList, Is.Empty);
}
[Test]
public async Task ReplayInfo_returns_recent_rows_newest_first()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
using (var seedScope = factory.Services.CreateScope())
{
var db = seedScope.ServiceProvider.GetRequiredService<SVSimDbContext>();
db.ViewerBattleHistories.AddRange(
NewRow(viewerId, battleId: 1, createTime: new DateTime(2026, 6, 1, 0, 0, 0, DateTimeKind.Utc)),
NewRow(viewerId, battleId: 2, createTime: new DateTime(2026, 6, 2, 0, 0, 0, DateTimeKind.Utc)),
NewRow(viewerId, battleId: 3, createTime: new DateTime(2026, 6, 3, 0, 0, 0, DateTimeKind.Utc)));
await db.SaveChangesAsync();
}
var client = factory.CreateAuthenticatedClient(viewerId);
var body = await client.PostAsJsonAsync("/replay/info", new { })
.ContinueWith(t => t.Result.Content.ReadFromJsonAsync<ReplayInfoResponseDto>())
.Unwrap();
Assert.That(body!.ReplayList.Select(r => r.BattleId).ToList(),
Is.EqualTo(new[] { "3", "2", "1" }));
}
[Test]
public async Task ReplayInfo_does_not_leak_other_viewers_rows()
{
using var factory = new SVSimTestFactory();
long viewerA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
long viewerB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_002UL);
using (var scope = factory.Services.CreateScope())
{
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
db.ViewerBattleHistories.Add(NewRow(viewerA, battleId: 100, createTime: DateTime.UtcNow));
db.ViewerBattleHistories.Add(NewRow(viewerB, battleId: 200, createTime: DateTime.UtcNow));
await db.SaveChangesAsync();
}
var client = factory.CreateAuthenticatedClient(viewerA);
var body = await client.PostAsJsonAsync("/replay/info", new { })
.ContinueWith(t => t.Result.Content.ReadFromJsonAsync<ReplayInfoResponseDto>())
.Unwrap();
Assert.That(body!.ReplayList, Has.Count.EqualTo(1));
Assert.That(body.ReplayList[0].BattleId, Is.EqualTo("100"));
}
[Test]
public async Task ReplayDetail_returns_non_success_status()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_001UL);
var client = factory.CreateAuthenticatedClient(viewerId);
var resp = await client.PostAsJsonAsync("/replay/detail", new
{
viewer_id = viewerId,
battle_id = 234_471_983_876L,
});
Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.BadRequest));
}
private static ViewerBattleHistory NewRow(long viewerId, long battleId, DateTime createTime) => new()
{
ViewerId = viewerId,
BattleId = battleId,
SelfRotationId = "0",
OpponentName = "",
OpponentCountryCode = "",
OpponentRotationId = "0",
BattleStartTime = createTime.AddMinutes(-3),
CreateTime = createTime,
};
}