Seeding reorg

This commit is contained in:
gamer147
2026-05-24 21:13:15 -04:00
parent 34bcc579a5
commit c14408ba06
73 changed files with 4611 additions and 369716 deletions

View File

@@ -1,5 +1,3 @@
using Microsoft.EntityFrameworkCore;
namespace SVSim.Database.Models.Config;
/// <summary>
@@ -7,11 +5,10 @@ namespace SVSim.Database.Models.Config;
/// remainder absorbs into Bronze via the PickRarity catch-all band.
/// <para>
/// <see cref="Slot"/> is the 1-based slot index as a string (e.g. "8") and is used as the
/// lookup key in <see cref="PackRateConfig.PerSlot"/>. It is empty/null for the global
/// lookup key in <see cref="PackRateConfig.PerSlot"/>. It is null/empty for the global
/// <see cref="PackRateConfig.Default"/> entry, which has no slot affiliation.
/// </para>
/// </summary>
[Owned]
public class SlotRarityWeights
{
/// <summary>1-based slot index (as a string) for entries in PerSlot. Null/empty for the Default entry.</summary>