refactor(battle-node): rename ScriptedLifecycle->ServerBattleFrames, ScriptedProfiles->BattleFrameDefaults
Pure rename. These hold the shared server-authored frame builders used by every battle mode's handshake/mulligan dispatch — the 'Scripted' name was a historical accident that hid the PvP/Bot crossover. No behavior change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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184
SVSim.UnitTests/BattleNode/Lifecycle/ServerBattleFramesTests.cs
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184
SVSim.UnitTests/BattleNode/Lifecycle/ServerBattleFramesTests.cs
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using NUnit.Framework;
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using SVSim.BattleNode.Bridge;
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using SVSim.BattleNode.Lifecycle;
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using SVSim.BattleNode.Protocol;
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using SVSim.BattleNode.Protocol.Bodies;
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namespace SVSim.UnitTests.BattleNode.Lifecycle;
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[TestFixture]
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public class ServerBattleFramesTests
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{
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[Test]
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public void BuildMatched_PutsOppoIdInSelfInfoEqualToTheRealOpponentVid()
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{
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), ScriptedBotCtx(),
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selfViewerId: 906243102, oppoViewerId: 847666884,
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battleId: "b", seed: BattleFrameDefaults.BattleSeed);
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Assert.That(env.Uri, Is.EqualTo(NetworkBattleUri.Matched));
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var body = (MatchedBody)env.Body;
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Assert.That(body.SelfInfo.OppoId, Is.EqualTo(847666884L));
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Assert.That(body.OppoInfo.OppoId, Is.EqualTo(906243102L));
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Assert.That(env.Bid, Is.EqualTo("b"));
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}
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[Test]
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public void BuildMatched_ContainsThirtyCardSelfDeck()
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{
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), ScriptedBotCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
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var body = (MatchedBody)env.Body;
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Assert.That(body.SelfDeck.Count, Is.EqualTo(30));
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}
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[Test]
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public void BuildMatched_deck_idxs_pair_1to30_with_context_card_ids()
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{
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var draftedDeck = Enumerable.Range(1, 30).Select(i => 200_000_000L + i).ToList();
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(draftedDeck), ScriptedBotCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
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var body = (MatchedBody)env.Body;
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for (int i = 0; i < 30; i++)
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{
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Assert.That(body.SelfDeck[i].Idx, Is.EqualTo(i + 1),
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$"slot {i}: idx should be 1-based position");
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Assert.That(body.SelfDeck[i].CardId, Is.EqualTo(200_000_000L + i + 1),
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$"slot {i}: cardId should be the drafted card");
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}
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}
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[Test]
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public void BuildMatched_selfInfo_cosmetics_flow_from_context()
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{
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var ctx = FixtureCtx() with
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{
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CountryCode = "JPN", UserName = "Drafter", SleeveId = "999",
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EmblemId = "888", DegreeId = "777", FieldId = 42, IsOfficial = 1,
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};
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var env = ServerBattleFrames.BuildMatched(ctx, ScriptedBotCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
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var body = (MatchedBody)env.Body;
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Assert.That(body.SelfInfo.CountryCode, Is.EqualTo("JPN"));
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Assert.That(body.SelfInfo.UserName, Is.EqualTo("Drafter"));
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Assert.That(body.SelfInfo.SleeveId, Is.EqualTo("999"));
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Assert.That(body.SelfInfo.EmblemId, Is.EqualTo("888"));
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Assert.That(body.SelfInfo.DegreeId, Is.EqualTo("777"));
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Assert.That(body.SelfInfo.FieldId, Is.EqualTo(42));
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Assert.That(body.SelfInfo.IsOfficial, Is.EqualTo(1));
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}
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[Test]
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public void BuildBattleStart_HasTurnStateZero_AndUsesContextBattleType()
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{
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var env = ServerBattleFrames.BuildBattleStart(FixtureCtx(), ScriptedBotCtx(), selfViewerId: 1, turnState: 0);
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var body = (BattleStartBody)env.Body;
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Assert.That(body.TurnState, Is.EqualTo(0));
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Assert.That(body.BattleType, Is.EqualTo(11));
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}
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[Test]
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public void BuildBattleStart_class_chara_cardMaster_battleType_flow_from_context()
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{
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var ctx = FixtureCtx() with
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{
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ClassId = "7", CharaId = "5000123",
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CardMasterName = "card_master_test_v2",
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BattleType = 42,
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};
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var env = ServerBattleFrames.BuildBattleStart(ctx, ScriptedBotCtx(), selfViewerId: 1, turnState: 0);
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var body = (BattleStartBody)env.Body;
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Assert.That(body.SelfInfo.ClassId, Is.EqualTo("7"));
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Assert.That(body.SelfInfo.CharaId, Is.EqualTo("5000123"));
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Assert.That(body.SelfInfo.CardMasterName, Is.EqualTo("card_master_test_v2"));
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Assert.That(body.BattleType, Is.EqualTo(42));
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}
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[Test]
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public void BuildDeal_HasThreeSelfAndThreeOppoEntries()
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{
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var env = ServerBattleFrames.BuildDeal();
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var body = (DealBody)env.Body;
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Assert.That(body.Self.Count, Is.EqualTo(3));
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Assert.That(body.Oppo.Count, Is.EqualTo(3));
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}
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[Test]
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public void ComputeHandAfterSwap_NoSwap_ReturnsInitialHand()
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{
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var hand = ServerBattleFrames.ComputeHandAfterSwap(Array.Empty<long>());
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Assert.That(hand, Is.EqualTo(new long[] { 1, 2, 3 }));
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}
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[Test]
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public void ComputeHandAfterSwap_SwapMiddleCard_ReplacesWithFreshDeckIdx()
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{
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var hand = ServerBattleFrames.ComputeHandAfterSwap(new long[] { 2 });
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Assert.That(hand, Is.EqualTo(new long[] { 1, 4, 3 }));
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}
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[Test]
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public void ComputeHandAfterSwap_SwapAll_ReplacesAllWithFreshDeckIdxs()
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{
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var hand = ServerBattleFrames.ComputeHandAfterSwap(new long[] { 1, 2, 3 });
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Assert.That(hand, Is.EqualTo(new long[] { 4, 5, 6 }));
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}
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[Test]
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public void BuildSwapResponse_RendersGivenHandAsPositions()
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{
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var env = ServerBattleFrames.BuildSwapResponse(new long[] { 1, 4, 3 });
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var body = (SwapResponseBody)env.Body;
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Assert.That(body.Self.Count, Is.EqualTo(3));
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Assert.That(body.Self[1].Idx, Is.EqualTo(4));
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}
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[Test]
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public void BuildReady_IncludesIdxChangeSeedAndSpin_AndUsesGivenHand()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
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var body = (ReadyBody)env.Body;
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Assert.That(body.IdxChangeSeed, Is.EqualTo(771_335_280));
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Assert.That(body.Spin, Is.EqualTo(243));
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Assert.That(body.Self[1].Idx, Is.EqualTo(4));
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}
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[Test]
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public void BuildReady_two_arg_sets_oppo_to_supplied_hand()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, new long[] { 1, 2, 6 });
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var body = (ReadyBody)env.Body;
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Assert.That(body.Self.Select(p => p.Idx), Is.EqualTo(new[] { 1, 4, 3 }));
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Assert.That(body.Oppo.Select(p => p.Idx), Is.EqualTo(new[] { 1, 2, 6 }),
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"oppo must reflect the opponent's post-mulligan hand, not the placeholder InitialHand.");
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}
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[Test]
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public void BuildReady_one_arg_defaults_oppo_to_InitialHand()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
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var body = (ReadyBody)env.Body;
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Assert.That(body.Oppo.Select(p => p.Idx), Is.EqualTo(new[] { 1, 2, 3 }),
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"single-arg overload (non-interactive opponent) keeps the placeholder hand.");
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}
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private static MatchContext FixtureCtx(IReadOnlyList<long>? deck = null) => new(
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SelfDeckCardIds: deck ?? Enumerable.Range(1, 30).Select(i => 100_011_010L).ToList(),
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ClassId: "1", CharaId: "1", CardMasterName: "card_master_node_10015",
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CountryCode: "KOR", UserName: "Player", SleeveId: "3000011",
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EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
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BattleType: 11);
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// A prod-captured opponent MatchContext fixture that the BuildMatched/BuildBattleStart
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// helpers read from for the oppo half.
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private static MatchContext ScriptedBotCtx() => new(
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SelfDeckCardIds: Enumerable.Range(1, 30).Select(_ => 0L).ToList(),
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ClassId: "8", CharaId: "8", CardMasterName: "card_master_node_10015",
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CountryCode: "JPN", UserName: "Opponent", SleeveId: "704141010",
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EmblemId: "400001100", DegreeId: "120027", FieldId: 5, IsOfficial: 0,
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BattleType: 0);
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}
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