Prebuilt deck purchasing and fixes
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using System.Text.Json.Serialization;
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using MessagePack;
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using SVSim.EmulatedEntrypoint.Models.Dtos;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.BuildDeck;
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/// <summary>
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/// /build_deck/buy response. reward_list items use reward_id/reward_num (driven by
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/// PlayerStaticData.UpdateHaveUserGoodsNumByJsonData with POST-STATE-TOTAL semantics);
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/// series_rewards items use reward_detail_id/reward_number — different naming, intentional.
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/// </summary>
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[MessagePackObject]
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public class BuildDeckBuyResponse
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{
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[JsonPropertyName("reward_list")]
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[Key("reward_list")]
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public List<RewardListEntry> RewardList { get; set; } = new();
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[JsonPropertyName("series_rewards")]
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[Key("series_rewards")]
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public List<BuildDeckProductRewardDto> SeriesRewards { get; set; } = new();
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}
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@@ -0,0 +1,16 @@
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.BuildDeck;
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[MessagePackObject]
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public class BuildDeckGetPurchaseCountResponse
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{
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[JsonPropertyName("purchase_num_current")]
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[Key("purchase_num_current")]
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public int PurchaseNumCurrent { get; set; }
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[JsonPropertyName("purchase_num_max")]
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[Key("purchase_num_max")]
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public int PurchaseNumMax { get; set; }
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}
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@@ -0,0 +1,118 @@
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using System.Text.Json.Serialization;
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.BuildDeck;
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// /build_deck/info wire shape: the controller returns `List<BuildDeckSeriesDto>` directly so
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// `data` becomes a bare array `[{series_id:...},...]`. The client iterates `data` via numeric
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// indexer; a wrapper object like `{series_list:[...]}` would put the array one level deeper
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// and break the iteration. There is no BuildDeckInfoResponse wrapper type — the response IS
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// the series list.
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[MessagePackObject]
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public class BuildDeckSeriesDto
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{
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[JsonPropertyName("series_id")]
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[Key("series_id")]
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public int SeriesId { get; set; }
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[JsonPropertyName("order_id")]
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[Key("order_id")]
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public int OrderId { get; set; }
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[JsonPropertyName("is_new")]
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[Key("is_new")]
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public bool IsNew { get; set; }
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[JsonPropertyName("products")]
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[Key("products")]
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public List<BuildDeckProductDto> Products { get; set; } = new();
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[JsonPropertyName("series_rewards")]
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[Key("series_rewards")]
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public List<BuildDeckSeriesRewardTierDto> SeriesRewards { get; set; } = new();
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}
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[MessagePackObject]
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public class BuildDeckProductDto
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{
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[JsonPropertyName("product_id")]
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[Key("product_id")]
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public int ProductId { get; set; }
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[JsonPropertyName("product_name")]
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[Key("product_name")]
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public string ProductName { get; set; } = string.Empty;
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[JsonPropertyName("leader_id")]
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[Key("leader_id")]
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public int LeaderId { get; set; }
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[JsonPropertyName("deck_code")]
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[Key("deck_code")]
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public string DeckCode { get; set; } = string.Empty;
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[JsonPropertyName("featured_card_id")]
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[Key("featured_card_id")]
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public long FeaturedCardId { get; set; }
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[JsonPropertyName("purchase_num_max")]
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[Key("purchase_num_max")]
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public int PurchaseNumMax { get; set; }
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[JsonPropertyName("purchase_num_current")]
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[Key("purchase_num_current")]
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public int PurchaseNumCurrent { get; set; }
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[JsonPropertyName("is_first_price")]
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[Key("is_first_price")]
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public bool IsFirstPrice { get; set; }
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[JsonPropertyName("rewards")]
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[Key("rewards")]
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public List<BuildDeckProductRewardDto> Rewards { get; set; } = new();
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[JsonPropertyName("sales_period_info")]
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[Key("sales_period_info")]
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public List<object> SalesPeriodInfo { get; set; } = new(); // always [] in v1
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[JsonPropertyName("price_crystal")]
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[Key("price_crystal")]
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public int? PriceCrystal { get; set; }
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[JsonPropertyName("price_rupy")]
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[Key("price_rupy")]
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public int? PriceRupy { get; set; }
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}
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[MessagePackObject]
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public class BuildDeckProductRewardDto
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{
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[JsonPropertyName("reward_type")]
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[Key("reward_type")]
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public int RewardType { get; set; }
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[JsonPropertyName("reward_detail_id")]
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[Key("reward_detail_id")]
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public long RewardDetailId { get; set; }
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[JsonPropertyName("reward_number")]
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[Key("reward_number")]
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public int RewardNumber { get; set; }
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[JsonPropertyName("message_id")]
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[Key("message_id")]
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public int MessageId { get; set; }
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}
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[MessagePackObject]
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public class BuildDeckSeriesRewardTierDto
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{
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[JsonPropertyName("reward_list")]
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[Key("reward_list")]
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public List<BuildDeckProductRewardDto> RewardList { get; set; } = new();
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[JsonPropertyName("is_get")]
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[Key("is_get")]
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public bool IsGet { get; set; }
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}
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