Files
SVSimServer/SVSim.EmulatedEntrypoint/Models/Dtos/Responses/BuildDeck/BuildDeckBuyResponse.cs
2026-05-26 09:16:21 -04:00

23 lines
805 B
C#

using System.Text.Json.Serialization;
using MessagePack;
using SVSim.EmulatedEntrypoint.Models.Dtos;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses.BuildDeck;
/// <summary>
/// /build_deck/buy response. reward_list items use reward_id/reward_num (driven by
/// PlayerStaticData.UpdateHaveUserGoodsNumByJsonData with POST-STATE-TOTAL semantics);
/// series_rewards items use reward_detail_id/reward_number — different naming, intentional.
/// </summary>
[MessagePackObject]
public class BuildDeckBuyResponse
{
[JsonPropertyName("reward_list")]
[Key("reward_list")]
public List<RewardListEntry> RewardList { get; set; } = new();
[JsonPropertyName("series_rewards")]
[Key("series_rewards")]
public List<BuildDeckProductRewardDto> SeriesRewards { get; set; } = new();
}