cull(engine-cleanup): pass-8 phase-2 cascade round 1 after AreaSelectUI stub

This commit is contained in:
gamer147
2026-07-03 22:18:12 -04:00
parent 7aabb6a405
commit ad525456be
30 changed files with 3 additions and 1767 deletions

View File

@@ -8,12 +8,6 @@ namespace Wizard.Story.ChapterSelection
{
public partial class StoryChapterSelectionUtility
{
public static TopBar CreateTopBar(GameObject parent, SelectedStoryInfo storyInfo, UIManager.ChangeViewSceneParam changeViewSceneParam, int sortingOrder) => default!;
public static TitlePanelBase CreateTitlePanel(GameObject parent, CharaInfoPanel charaInfoPrefab, SectionInfoPanel sectionInfoPrefab, SelectedStoryInfo storyInfo) => default!;
public static AreaSelInfo CreateChapterRewardPanel(GameObject parent, AreaSelInfo prefab) => default!;
public static IEnumerator StoryInfoTaskCoroutine(SelectedStoryInfo storyInfo) => default!;
public static IEnumerator LoadAiMasterCoroutine(IReadOnlyList<StoryChapterData> chapterDatas) => default!;
public static void RegisterMaintenanceChapters(IReadOnlyList<StoryChapterData> chapterDatas) { }
public static void RegisterStoryBattleData(BattleSettingData data) { }
}
}