cull(engine-cleanup): pass-8 phase-2 cascade round 1 after AreaSelectUI stub
This commit is contained in:
@@ -48,8 +48,6 @@ public class StoryChapterData : HeaderData
|
||||
}
|
||||
}
|
||||
|
||||
public static readonly int SUB_CHAPTER_ALL = int.MaxValue;
|
||||
|
||||
public int StoryId { get; }
|
||||
|
||||
public int SectionId { get; }
|
||||
@@ -124,18 +122,6 @@ public class StoryChapterData : HeaderData
|
||||
|
||||
public bool IsCleared => ClearStatus == ChapterClearStatus.Cleared;
|
||||
|
||||
public bool IsPlayedChapter
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!IsAlreadyRead)
|
||||
{
|
||||
return IsCleared;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ExistsSubChapter => SubChapterDatas.Count > 0;
|
||||
|
||||
public BattleSettingData FindBattleSettingDataByPlayerCharaId(int playerCharaId)
|
||||
|
||||
Reference in New Issue
Block a user