fix(pack): emit one gacha-point entry per emblem cosmetic + clean stale docstring

This commit is contained in:
gamer147
2026-05-29 00:39:50 -04:00
parent 168e347a82
commit a8bbc39bfd
3 changed files with 67 additions and 15 deletions

View File

@@ -1,3 +1,4 @@
using System.Globalization;
using Microsoft.EntityFrameworkCore;
using SVSim.Database;
using SVSim.Database.Enums;
@@ -58,11 +59,11 @@ public sealed class GachaPointService : IGachaPointService
.OrderBy(c => c.Class?.Id ?? 0).ThenBy(c => c.Id))
{
if (!cosmeticLookup.TryGetValue(card.Id, out var cosmetics)) continue;
var emblem = cosmetics.FirstOrDefault(c => c.Type == CosmeticType.Emblem);
var emblems = cosmetics.Where(c => c.Type == CosmeticType.Emblem).ToList();
var skin = cosmetics.FirstOrDefault(c => c.Type == CosmeticType.Skin);
if (emblem is null) continue; // every gacha-point entry has an emblem
if (emblems.Count == 0) continue; // every gacha-point entry has at least one emblem
var classId = (card.Class?.Id ?? 0).ToString();
var classId = (card.Class?.Id ?? 0).ToString(CultureInfo.InvariantCulture);
var isReceived = receivedCardIds.Contains(card.Id);
if (IsLeaderCard(skin))
@@ -70,7 +71,11 @@ public sealed class GachaPointService : IGachaPointService
// Leader card — 3 entries in capture order: Sleeve/Card-cosmetic (type 6),
// Skin (type 10), Emblem (type 7). The reward_type=6 entry's detail id is the
// card_id itself, mirroring the prod capture exactly (no Sleeve cosmetic row
// is required — synthesizing from card.Id is robust to missing rows).
// is required — synthesizing from card.Id is robust to missing rows). For the
// emblem we take the first row only; no capture has shown leader cards with
// multiple emblems, and the verified shape is exactly 1 Sleeve + 1 Skin + 1
// Emblem. Revisit if such a capture lands.
var emblem = emblems[0];
leader.Add(new GachaPointRewardDto
{
ClassId = classId, CardId = card.Id, IsReceived = isReceived,
@@ -95,19 +100,23 @@ public sealed class GachaPointService : IGachaPointService
}
else
{
standard.Add(new GachaPointRewardDto
// Standard legendaries can have multiple emblem cosmetics (e.g. prod capture
// pack 10008 card 108044010 has emblem ids 900041040 and 900041050). Emit one
// reward_list entry per emblem.
var dto = new GachaPointRewardDto
{
ClassId = classId, CardId = card.Id, IsReceived = isReceived,
RewardList =
};
foreach (var emblem in emblems)
{
dto.RewardList.Add(new GachaPointRewardDetailEntry
{
new GachaPointRewardDetailEntry
{
RewardType = (int)UserGoodsType.Emblem,
RewardDetailId = emblem.CosmeticId,
RewardNumber = 1,
},
},
});
RewardType = (int)UserGoodsType.Emblem,
RewardDetailId = emblem.CosmeticId,
RewardNumber = 1,
});
}
standard.Add(dto);
}
}

View File

@@ -16,7 +16,7 @@ public interface IGachaPointService
/// <summary>
/// Increment the viewer's balance for <paramref name="pack"/> by
/// <c>child.OverrideIncreaseGachaPoint ?? pack.GachaPointConfig.IncreaseGachaPoint</c>
/// <c>child.OverrideIncreaseGachaPoint > 0 ? child.OverrideIncreaseGachaPoint : pack.GachaPointConfig.IncreaseGachaPoint</c>
/// times <paramref name="packNumber"/>. No-op when the pack lacks a GachaPointConfig.
/// Caller is responsible for SaveChangesAsync.
/// </summary>

View File

@@ -144,6 +144,49 @@ public class GachaPointServiceTests
Assert.That(leaderEntry.RewardList[2].RewardDetailId, Is.EqualTo(704141010));
}
[Test]
public async Task GetRewards_emits_one_entry_per_emblem_for_cards_with_multiple_emblems()
{
using var factory = new SVSimTestFactory();
long viewerId = await factory.SeedViewerAsync();
using var scope = factory.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
var set = new ShadowverseCardSetEntry { Id = 10008, IsInRotation = true };
db.CardSets.Add(set);
var leg = new ShadowverseCardEntry
{
Id = 108044010, Name = "leg-multi-emblem", Rarity = Rarity.Legendary,
Class = null, IsFoil = false,
};
set.Cards.Add(leg);
// Two emblems for one card — matches prod capture pack 10008 card 108044010.
db.CardCosmeticRewards.AddRange(
new CardCosmeticReward { CardId = 108044010, Type = CosmeticType.Emblem, CosmeticId = 900041040 },
new CardCosmeticReward { CardId = 108044010, Type = CosmeticType.Emblem, CosmeticId = 900041050 });
db.Packs.Add(new PackConfigEntry
{
Id = 10008, BasePackId = 10008, PackCategory = PackCategory.LegendCardPack,
CommenceDate = DateTime.UtcNow.AddDays(-1), CompleteDate = DateTime.UtcNow.AddDays(30),
GachaPointConfig = new PackGachaPointConfig { ExchangeablePoint = 400, IncreaseGachaPoint = 1 },
});
await db.SaveChangesAsync();
var svc = scope.ServiceProvider.GetRequiredService<IGachaPointService>();
var result = await svc.GetRewardsAsync(10008, viewerId);
Assert.That(result, Has.Count.EqualTo(1));
var entry = result[0];
Assert.That(entry.CardId, Is.EqualTo(108044010));
Assert.That(entry.RewardList, Has.Count.EqualTo(2),
"cards with multiple emblems must emit one reward_list entry per emblem");
var detailIds = entry.RewardList.Select(r => r.RewardDetailId).OrderBy(x => x).ToList();
Assert.That(detailIds, Is.EqualTo(new[] { 900041040L, 900041050L }));
Assert.That(entry.RewardList.All(r => r.RewardType == 7), Is.True);
}
[Test]
public async Task GetRewards_marks_already_received_cards()
{