refactor(guild_chat): extract chat-user lookup to viewer repo; fix NEW-direction exclusivity
Add ChatUserProfile record and IViewerRepository.LoadChatProfilesAsync (AsNoTracking, projects Name/EmblemId/CountryCode/Rank/DegreeId from Viewer+Info nav refs). GuildChatController.Messages now injects IViewerRepository instead of SVSimDbContext; calls LoadChatProfilesAsync to populate users[] (removes direct db access from controller). GuildChatMessageRepository direction=2 (NEW): change >= start to > start (exclusive). GuildChatPollTests updated to assert the start message is NOT returned by direction=NEW. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -102,9 +102,9 @@ public sealed class GuildChatMessageRepository : IGuildChatMessageRepository
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.OrderBy(m => m.MessageId)
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.ToListAsync(ct);
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case 2: // NEW — messages newer than (and including) start
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case 2: // NEW: strictly newer than start (exclusive)
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return await baseQ
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.Where(m => m.MessageId >= start)
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.Where(m => m.MessageId > start)
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.OrderBy(m => m.MessageId)
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.Take(limit)
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.ToListAsync(ct);
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@@ -2,6 +2,17 @@ using SVSim.Database.Enums;
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namespace SVSim.Database.Repositories.Viewer;
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/// <summary>
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/// Lightweight profile shape used by chat surfaces (guild_chat, gathering_chat).
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/// Fields match the ChatUserDto wire shape.
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/// </summary>
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public record ChatUserProfile(
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string Name,
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long EmblemId,
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string CountryCode,
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int Rank,
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int DegreeId);
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public interface IViewerRepository
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{
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Task<Models.Viewer?> GetViewerBySocialConnection(SocialAccountType accountType, ulong socialId);
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@@ -39,4 +50,11 @@ public interface IViewerRepository
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/// ids with no matching row are absent from the result. Read-only (AsNoTracking).
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/// </summary>
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Task<Dictionary<long, string>> LoadDisplayNamesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default);
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/// <summary>
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/// Batch-loads the <see cref="ChatUserProfile"/> fields for a set of viewer ids. Used by chat
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/// surfaces (guild_chat, gathering_chat) to populate <c>users[]</c> without a direct DB context
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/// in the controller. Ids with no matching row are absent from the result. Read-only (AsNoTracking).
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/// </summary>
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Task<IReadOnlyDictionary<long, ChatUserProfile>> LoadChatProfilesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default);
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}
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@@ -296,6 +296,33 @@ public class ViewerRepository : IViewerRepository
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.ToDictionaryAsync(v => v.Id, v => v.DisplayName, ct);
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}
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public async Task<IReadOnlyDictionary<long, ChatUserProfile>> LoadChatProfilesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default)
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{
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if (viewerIds.Count == 0) return new Dictionary<long, ChatUserProfile>();
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var rows = await _dbContext.Set<Models.Viewer>()
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.AsNoTracking()
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.Include(v => v.Info.SelectedEmblem)
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.Include(v => v.Info.SelectedDegree)
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.Where(v => viewerIds.Contains(v.Id))
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.Select(v => new
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{
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v.Id,
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v.DisplayName,
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EmblemId = v.Info.SelectedEmblem != null ? v.Info.SelectedEmblem.Id : 100_000_000L,
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CountryCode = v.Info.CountryCode ?? "",
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DegreeId = v.Info.SelectedDegree != null ? (int)v.Info.SelectedDegree.Id : 0,
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})
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.ToListAsync(ct);
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return rows.ToDictionary(
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r => r.Id,
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r => new ChatUserProfile(
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Name: r.DisplayName,
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EmblemId: r.EmblemId,
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CountryCode: r.CountryCode,
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Rank: 1, // TODO: real rank when rank tracking lands
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DegreeId: r.DegreeId));
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}
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private async Task<Models.Viewer> BuildDefaultViewer(string displayName, int initialTutorialState = 1)
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{
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Models.Viewer viewer = new Models.Viewer
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@@ -1,6 +1,5 @@
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using SVSim.Database;
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using SVSim.Database.Repositories.Viewer;
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using SVSim.Database.Services.Guild;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
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@@ -14,12 +13,12 @@ namespace SVSim.EmulatedEntrypoint.Controllers;
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public sealed class GuildChatController : SVSimController
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{
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private readonly IGuildChatService _chat;
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private readonly SVSimDbContext _db;
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private readonly IViewerRepository _viewers;
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public GuildChatController(IGuildChatService chat, SVSimDbContext db)
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public GuildChatController(IGuildChatService chat, IViewerRepository viewers)
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{
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_chat = chat;
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_db = db;
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_chat = chat;
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_viewers = viewers;
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}
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[HttpPost("messages")]
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@@ -53,26 +52,19 @@ public sealed class GuildChatController : SVSimController
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.Distinct()
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.ToList();
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var viewers = authorIds.Count == 0
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? new Dictionary<long, SVSim.Database.Models.Viewer>()
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: await _db.Viewers
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.AsNoTracking()
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.Include(v => v.Info.SelectedEmblem)
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.Include(v => v.Info.SelectedDegree)
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.Where(v => authorIds.Contains(v.Id))
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.ToDictionaryAsync(v => v.Id, ct);
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var profiles = await _viewers.LoadChatProfilesAsync(authorIds, ct);
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var users = authorIds.Select(vid =>
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{
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viewers.TryGetValue(vid, out var v);
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profiles.TryGetValue(vid, out var p);
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return new ChatUserDto
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{
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ViewerId = vid,
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Name = v?.DisplayName ?? "",
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EmblemId = v?.Info?.SelectedEmblem?.Id is > 0 ? v.Info.SelectedEmblem.Id : 100_000_000L,
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CountryCode = v?.Info?.CountryCode ?? "",
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Rank = 1, // TODO: real rank when rank tracking lands
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DegreeId = v?.Info?.SelectedDegree?.Id ?? 0,
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Name = p?.Name ?? "",
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EmblemId = p?.EmblemId ?? 100_000_000L,
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CountryCode = p?.CountryCode ?? "",
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Rank = p?.Rank ?? 1,
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DegreeId = p?.DegreeId ?? 0,
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};
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}).ToList();
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@@ -193,24 +193,32 @@ public class GuildChatPollTests
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viewer_id = Vid, steam_id = Sid, steam_session_ticket = Stk
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}));
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// Poll NEW from createGuildMsgId — should return only the Join message
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// Poll NEW from createGuildMsgId — should return only the Join message (exclusive: > start)
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var newPoll = await PollAsync(leaderClient, startMessageId: createGuildMsgId, direction: 2 /* NEW */);
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var newMsgs = newPoll.GetProperty("chat_message");
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// direction=NEW returns messages with message_id >= start, but since we want > start
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// the repository uses ">= start" for NEW. In practice the first NEW msg returned includes
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// the start message itself if it exists, plus newer ones. Let's verify Join is present.
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// direction=NEW uses strict > (exclusive): the CreateGuild message at message_id=createGuildMsgId
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// must NOT appear; only messages with message_id strictly greater than start are returned.
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bool hasCreateGuild = false;
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bool hasJoin = false;
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for (int i = 0; i < newMsgs.GetArrayLength(); i++)
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{
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if (GetStringifiedInt(newMsgs[i], "message_type") == (int)GuildChatMessageType.Join)
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int msgType = GetStringifiedInt(newMsgs[i], "message_type");
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long msgId = GetStringifiedLong(newMsgs[i], "message_id");
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if (msgType == (int)GuildChatMessageType.CreateGuild)
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hasCreateGuild = true;
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if (msgType == (int)GuildChatMessageType.Join)
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{
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hasJoin = true;
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// Its message_id must be > createGuildMsgId
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Assert.That(GetStringifiedLong(newMsgs[i], "message_id"), Is.GreaterThan(createGuildMsgId),
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Assert.That(msgId, Is.GreaterThan(createGuildMsgId),
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"Join message_id must be greater than the CreateGuild id");
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}
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// Every returned message must have message_id strictly > start (exclusive semantics)
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Assert.That(msgId, Is.GreaterThan(createGuildMsgId),
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$"direction=NEW must be exclusive: message_id {msgId} must be > start {createGuildMsgId}");
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}
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Assert.That(hasCreateGuild, Is.False,
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"direction=NEW (exclusive) must NOT include the message at start itself");
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Assert.That(hasJoin, Is.True, "direction=NEW poll must include the Join message");
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}
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