feat(guild): service skeletons + DI
This commit is contained in:
55
SVSim.Database/Services/Guild/GuildChatService.cs
Normal file
55
SVSim.Database/Services/Guild/GuildChatService.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using SVSim.Database.Repositories.Guild;
|
||||
using SVSim.Database.Services;
|
||||
|
||||
namespace SVSim.Database.Services.Guild;
|
||||
|
||||
public sealed class GuildChatService : IGuildChatService
|
||||
{
|
||||
private readonly IGuildRepository _guilds;
|
||||
private readonly IGuildMemberRepository _members;
|
||||
private readonly IGuildInviteRepository _invites;
|
||||
private readonly IGuildJoinRequestRepository _joinRequests;
|
||||
private readonly IGuildChatMessageRepository _chatMessages;
|
||||
private readonly IGameConfigService _config;
|
||||
|
||||
public GuildChatService(
|
||||
IGuildRepository guilds,
|
||||
IGuildMemberRepository members,
|
||||
IGuildInviteRepository invites,
|
||||
IGuildJoinRequestRepository joinRequests,
|
||||
IGuildChatMessageRepository chatMessages,
|
||||
IGameConfigService config)
|
||||
{
|
||||
_guilds = guilds;
|
||||
_members = members;
|
||||
_invites = invites;
|
||||
_joinRequests = joinRequests;
|
||||
_chatMessages = chatMessages;
|
||||
_config = config;
|
||||
}
|
||||
|
||||
public Task<ChatWindow> GetWindowAsync(long viewerId, int startMessageId, int direction, int waitIntervalHint, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
public Task<ChatPostResult> PostTextOrStampAsync(long viewerId, int type, string message, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
public Task<ChatPostResult> PostDeckAsync(long viewerId, string deckPayloadJson, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
public Task<bool> DeleteDeckAsync(long viewerId, int messageId, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
public Task<ChatPostResult> PostReplayAsync(long viewerId, string replayPayloadJson, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
public Task<string?> GetReplayDetailAsync(long viewerId, int messageId, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
public Task<string?> GetDeckLogAsync(long viewerId, int messageId, CancellationToken ct = default)
|
||||
=> throw new NotImplementedException();
|
||||
|
||||
// No-op skeleton — will be wired in Phase 5.
|
||||
public Task EmitSystemEventAsync(int guildId, long actorViewerId, Entities.Guild.GuildChatMessageType type, string? body = null, CancellationToken ct = default)
|
||||
=> Task.CompletedTask;
|
||||
}
|
||||
Reference in New Issue
Block a user