Files
SVSimServer/SVSim.Database/Services/Guild/GuildChatService.cs
2026-06-27 11:25:55 -04:00

56 lines
2.3 KiB
C#

using SVSim.Database.Repositories.Guild;
using SVSim.Database.Services;
namespace SVSim.Database.Services.Guild;
public sealed class GuildChatService : IGuildChatService
{
private readonly IGuildRepository _guilds;
private readonly IGuildMemberRepository _members;
private readonly IGuildInviteRepository _invites;
private readonly IGuildJoinRequestRepository _joinRequests;
private readonly IGuildChatMessageRepository _chatMessages;
private readonly IGameConfigService _config;
public GuildChatService(
IGuildRepository guilds,
IGuildMemberRepository members,
IGuildInviteRepository invites,
IGuildJoinRequestRepository joinRequests,
IGuildChatMessageRepository chatMessages,
IGameConfigService config)
{
_guilds = guilds;
_members = members;
_invites = invites;
_joinRequests = joinRequests;
_chatMessages = chatMessages;
_config = config;
}
public Task<ChatWindow> GetWindowAsync(long viewerId, int startMessageId, int direction, int waitIntervalHint, CancellationToken ct = default)
=> throw new NotImplementedException();
public Task<ChatPostResult> PostTextOrStampAsync(long viewerId, int type, string message, CancellationToken ct = default)
=> throw new NotImplementedException();
public Task<ChatPostResult> PostDeckAsync(long viewerId, string deckPayloadJson, CancellationToken ct = default)
=> throw new NotImplementedException();
public Task<bool> DeleteDeckAsync(long viewerId, int messageId, CancellationToken ct = default)
=> throw new NotImplementedException();
public Task<ChatPostResult> PostReplayAsync(long viewerId, string replayPayloadJson, CancellationToken ct = default)
=> throw new NotImplementedException();
public Task<string?> GetReplayDetailAsync(long viewerId, int messageId, CancellationToken ct = default)
=> throw new NotImplementedException();
public Task<string?> GetDeckLogAsync(long viewerId, int messageId, CancellationToken ct = default)
=> throw new NotImplementedException();
// No-op skeleton — will be wired in Phase 5.
public Task EmitSystemEventAsync(int guildId, long actorViewerId, Entities.Guild.GuildChatMessageType type, string? body = null, CancellationToken ct = default)
=> Task.CompletedTask;
}