cull(engine-cleanup): pass-8 phase-2 cascade round 3 after AreaSelectUI stub

This commit is contained in:
gamer147
2026-07-03 22:20:18 -04:00
parent b148eb2968
commit 9d4d5ff1ec
6 changed files with 0 additions and 174 deletions

View File

@@ -134,7 +134,6 @@ namespace UnityEngine
public void SetParent(Transform p, bool worldPositionStays) { }
public void SetSiblingIndex(int i) { }
public int GetSiblingIndex() => 0;
public void SetAsLastSibling() { }
public Vector3 lossyScale => Vector3.one;
public Vector3 up { get => Vector3.up; set { } }
public Vector3 TransformPoint(Vector3 p) => p;