feat(battle-engine): CRI Atom/Mana audio+movie shim (3916->3526)
Hand-model the CRI ADX2 (audio) + CRI Mana (movie) SDK surface exercised by the copied audio/movie engine files (AudioManager/Voice/Se/Effect/MoviePlayer). No decomp source exists; signatures mirror the real CRI API as called at the sites (arg counts/types from the call sites). All no-op, cosmetic, off the battle path. Reconciled with the empty CRI stubs already in SdkStubs (CriAtomExAcb/CriAtomExPlayback/CriManaMovieMaterial). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -18,12 +18,7 @@ namespace UnityEngine.Networking
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public class UnityWebRequest : IDisposable { public void Dispose() { } }
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}
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// ---- CRI Atom audio middleware ----
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namespace CriWare
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{
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public class CriAtomSource { }
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public class CriAtom { }
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}
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// ---- CRI Atom/Mana audio+movie middleware: see External/CriShim.cs ----
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// ---- Steamworks.NET ----
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namespace Steamworks
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