cull(engine-cleanup): pass-8 phase-2 cascade round 2 after CardDetailUI stub

This commit is contained in:
gamer147
2026-07-03 22:34:23 -04:00
parent 3d641e9e35
commit 99120ec858
7 changed files with 0 additions and 96 deletions

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@@ -21,14 +21,6 @@ public class CardMake : MonoBehaviour
private Action _onFinishCardDestruct;
private void DestructCard()
{
// Pre-Phase-5b: fired CardDestructTask via NetworkManager. Headless has no wire
// task service; short-circuit straight to the success callback so the UI event
// chain (OnRequestFinishDestruct → TriggerUpdateUserDeck → OnClose) still fires.
OnRequestFinishDestruct(default(NetworkTask.ResultCode));
}
private void OnRequestFinishDestruct(NetworkTask.ResultCode error)
{
TriggerUpdateUserDeck();