port(m1): wave 6c — Unity + Steam/FB/Adjust static-class shims (696->572)

Off-battle-path static surfaces (CS0103 cluster):
- UnityStatics: Gizmos, Physics2D, Caching, GUIUtility, Cursor, ColorUtility,
  ScreenCapture, RenderSettings, JsonUtility, Social + CursorLockMode enum.
- RaycastHit2D implicit-bool operator; ILocalUser in SocialPlatforms.
- Steamworks: Callback<T>.Create, AppId_t/CSteamID/HAuthTicket/SteamNetworkingIdentity,
  MicroTxn/GetAuthSessionTicket response structs, SteamAPI/User/Utils/Client statics.
  Removed empty dup GetAuthSessionTicketResponse_t from ThirdParty.cs.
- Facebook.Unity: FB + ILoginResult + FacebookDelegate<T>; com.adjust.sdk.Adjust;
  global TimeNativePlugin/Packsize native-plugin stubs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-05 23:56:52 -04:00
parent 755f7fd148
commit 9376b35db2
6 changed files with 123 additions and 14 deletions

View File

@@ -36,12 +36,6 @@ namespace UnityEngine.Networking
// ---- CRI Atom/Mana audio+movie middleware: see External/CriShim.cs ----
// ---- Steamworks.NET ----
namespace Steamworks
{
public struct GetAuthSessionTicketResponse_t { }
}
// ---- BestHTTP Socket.IO ----
namespace BestHTTP.SocketIO
{