port(m1): wave 6c — Unity + Steam/FB/Adjust static-class shims (696->572)
Off-battle-path static surfaces (CS0103 cluster): - UnityStatics: Gizmos, Physics2D, Caching, GUIUtility, Cursor, ColorUtility, ScreenCapture, RenderSettings, JsonUtility, Social + CursorLockMode enum. - RaycastHit2D implicit-bool operator; ILocalUser in SocialPlatforms. - Steamworks: Callback<T>.Create, AppId_t/CSteamID/HAuthTicket/SteamNetworkingIdentity, MicroTxn/GetAuthSessionTicket response structs, SteamAPI/User/Utils/Client statics. Removed empty dup GetAuthSessionTicketResponse_t from ThirdParty.cs. - Facebook.Unity: FB + ILoginResult + FacebookDelegate<T>; com.adjust.sdk.Adjust; global TimeNativePlugin/Packsize native-plugin stubs. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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SVSim.BattleEngine/Shim/External/SdkStubs.cs
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13
SVSim.BattleEngine/Shim/External/SdkStubs.cs
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@@ -79,6 +79,17 @@ namespace PlatformSupport.Collections.ObjectModel
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internal class _ShimAnchor { }
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}
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namespace Convention { internal class _ShimAnchor { } }
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namespace com.adjust.sdk { internal class _ShimAnchor { } }
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namespace com.adjust.sdk
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{
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public static class Adjust
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{
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public static bool IsEditor() => true;
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public static void addSessionCallbackParameter(string key, string value) { }
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}
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}
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namespace BestHTTP.Decompression { internal class _ShimAnchor { } }
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namespace BestHTTP.SocketIO.Transports { internal class _ShimAnchor { } }
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// Native plugins (no decomp source) referenced unqualified from global scope.
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public static class TimeNativePlugin { public static float GetDeviceOperatingTime() => 0f; }
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public static class Packsize { public static void Test() { } }
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