port(m1): wave 6e — Unity ctors + Unity/ZXing/SFB type stubs (444->362)

CS1729 Unity ctors: Plane(3pt), Texture2D(w,h,fmt,mip), Keyframe(4),
  AnimationCurve(params Keyframe[]), WebCamTexture(name,w,h,fps), UnityWebRequest(url,method).
CS0246 Unity: AnimationState, GUIContent, TextEditor, WebCamDevice, Display,
  WaitForSecondsRealtime, AnimationBlendMode + WebCamTexture.devices.
CS0246 SDK: SFB ExtensionFilter/StandaloneFileBrowser; ZXing BarcodeFormat/Result/
  BarcodeWriter/BarcodeReader/QrCodeEncodingOptions/ErrorCorrectionLevel.
NullBattleCardView parameterless ctor (CS7036).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 00:06:03 -04:00
parent 629ae6bf98
commit 8c9fe7a1b9
4 changed files with 62 additions and 10 deletions

View File

@@ -49,7 +49,7 @@ namespace Wizard.Battle.View
// Decomp bases (dropped by the hand stub): both derive from BattleCardView, which
// carries the IBattleCardView impl — so they convert to IBattleCardView via it.
public abstract class ClassBattleCardViewBase : BattleCardView { }
public class NullBattleCardView : BattleCardView { public NullBattleCardView(BuildInfo buildInfo) { } public static void ReleaseSharedDummy() { } }
public class NullBattleCardView : BattleCardView { public NullBattleCardView() { } public NullBattleCardView(BuildInfo buildInfo) { } public static void ReleaseSharedDummy() { } }
}
namespace Wizard.Battle.View.Vfx