feat(rank): wire RankProgressService into RankBattleController.Finish
Replaces the phase-3 zero stub. Real progression math now lands in the response body (rank / after_battle_point / after_master_point / battle_point / master_point). Format is authored by URL (not derived from BattleContext) so /finish still works when hit without a prior /do_matching — mirrors the client's URL-per-format Wizard/RankBattleFinishTask dispatch (decompile lines 12-35). 3 existing tests updated with real progression assertions; 3 new tests cover D-tier floor loss, format separation, and AI-variant persistence. Full solution suite: 1583/1583 pass. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -7,6 +7,7 @@ using SVSim.Database.Enums;
|
||||
using SVSim.Database.Repositories.Viewer;
|
||||
using SVSim.Database.Services.BattleXp;
|
||||
using SVSim.Database.Services.Friend;
|
||||
using SVSim.Database.Services.RankProgress;
|
||||
using SVSim.Database.Services.Replay;
|
||||
using SVSim.EmulatedEntrypoint.Constants;
|
||||
using SVSim.EmulatedEntrypoint.Extensions;
|
||||
@@ -38,6 +39,7 @@ public sealed class RankBattleController : ControllerBase
|
||||
private readonly IPlayedTogetherWriter _playedTogetherWriter;
|
||||
private readonly IViewerRepository _viewers;
|
||||
private readonly IBattleXpService _xp;
|
||||
private readonly IRankProgressService _rankProgress;
|
||||
private readonly SVSimDbContext _db;
|
||||
private readonly ILogger<RankBattleController> _log;
|
||||
|
||||
@@ -51,6 +53,7 @@ public sealed class RankBattleController : ControllerBase
|
||||
IPlayedTogetherWriter playedTogetherWriter,
|
||||
IViewerRepository viewers,
|
||||
IBattleXpService xp,
|
||||
IRankProgressService rankProgress,
|
||||
SVSimDbContext db,
|
||||
ILogger<RankBattleController> log)
|
||||
{
|
||||
@@ -63,6 +66,7 @@ public sealed class RankBattleController : ControllerBase
|
||||
_playedTogetherWriter = playedTogetherWriter;
|
||||
_viewers = viewers;
|
||||
_xp = xp;
|
||||
_rankProgress = rankProgress;
|
||||
_db = db;
|
||||
_log = log;
|
||||
}
|
||||
@@ -93,17 +97,35 @@ public sealed class RankBattleController : ControllerBase
|
||||
public Task<IActionResult> AiStartUnlimited([FromBody] BaseRequest _, CancellationToken ct)
|
||||
=> AiStartInternal(Format.Unlimited, ct);
|
||||
|
||||
// Finish routes route by URL to the shared handler with the format baked in — the URL
|
||||
// is authoritative (mirrors DoMatchingRotation/DoMatchingUnlimited). Deriving format
|
||||
// from the BattleContext is fragile: the client may reach /finish without a prior
|
||||
// /do_matching (e.g. reconnect, replay-of-log flows), and we still need rank
|
||||
// progression to land in the right format bucket. Client-side, RankBattleFinishTask
|
||||
// picks the URL by (Data.CurrentFormat, IsAINetwork) — see decompile lines 12-35.
|
||||
|
||||
[HttpPost("/rotation_rank_battle/finish")]
|
||||
public Task<IActionResult> FinishRotation([FromBody] RankBattleFinishRequestDto req, CancellationToken ct)
|
||||
=> FinishInternal(Format.Rotation, req, ct);
|
||||
|
||||
[HttpPost("/unlimited_rank_battle/finish")]
|
||||
public Task<IActionResult> FinishUnlimited([FromBody] RankBattleFinishRequestDto req, CancellationToken ct)
|
||||
=> FinishInternal(Format.Unlimited, req, ct);
|
||||
|
||||
[HttpPost("/ai_rotation_rank_battle/finish")]
|
||||
public Task<IActionResult> AiFinishRotation([FromBody] RankBattleFinishRequestDto req, CancellationToken ct)
|
||||
=> FinishInternal(Format.Rotation, req, ct);
|
||||
|
||||
[HttpPost("/ai_unlimited_rank_battle/finish")]
|
||||
public Task<IActionResult> AiFinishUnlimited([FromBody] RankBattleFinishRequestDto req, CancellationToken ct)
|
||||
=> FinishInternal(Format.Unlimited, req, ct);
|
||||
|
||||
/// <summary>
|
||||
/// Shared finish handler — RankBattleFinishTask parses the same wire shape for
|
||||
/// all four URLs and routes server-side by URL (vs IsAINetwork flag in the client).
|
||||
/// Stubbed for Phase 3: echo battle_result, emit zeros elsewhere. Real rank
|
||||
/// progression math is a separate spec.
|
||||
/// all four URLs. Grants class XP + rank progression (+100 win / -50 loss,
|
||||
/// tier-floored). Format is baked into the route.
|
||||
/// </summary>
|
||||
[HttpPost("/rotation_rank_battle/finish")]
|
||||
[HttpPost("/unlimited_rank_battle/finish")]
|
||||
[HttpPost("/ai_rotation_rank_battle/finish")]
|
||||
[HttpPost("/ai_unlimited_rank_battle/finish")]
|
||||
public async Task<IActionResult> Finish([FromBody] RankBattleFinishRequestDto req, CancellationToken ct)
|
||||
private async Task<IActionResult> FinishInternal(Format format, RankBattleFinishRequestDto req, CancellationToken ct)
|
||||
{
|
||||
if (!TryGetViewerId(out var vid)) return Unauthorized();
|
||||
|
||||
@@ -127,10 +149,12 @@ public sealed class RankBattleController : ControllerBase
|
||||
}
|
||||
|
||||
int gainXp = 0, totalXp = 0, level = 1;
|
||||
var viewer = await _viewers.LoadForBattleXpGrantAsync(vid, ct);
|
||||
var rankResult = new RankProgressResult(0, 0, 0, 0, 0, false, false);
|
||||
var viewer = await _viewers.LoadForRankProgressAsync(vid, ct);
|
||||
if (viewer is not null)
|
||||
{
|
||||
var xp = await _xp.GrantAsync(viewer, req.ClassId, isWin, BattleXpMode.Rank, ct);
|
||||
rankResult = await _rankProgress.GrantAsync(viewer, format, isWin, ct);
|
||||
await _db.SaveChangesAsync(ct);
|
||||
gainXp = xp.GetXp;
|
||||
totalXp = xp.TotalXp;
|
||||
@@ -139,10 +163,15 @@ public sealed class RankBattleController : ControllerBase
|
||||
|
||||
return Ok(new RankBattleFinishResponseDto
|
||||
{
|
||||
BattleResult = req.BattleResult,
|
||||
BattleResult = req.BattleResult,
|
||||
GetClassExperience = gainXp,
|
||||
ClassExperience = totalXp,
|
||||
ClassLevel = level,
|
||||
ClassExperience = totalXp,
|
||||
ClassLevel = level,
|
||||
Rank = rankResult.Rank,
|
||||
AfterBattlePoint = rankResult.AfterBattlePoint,
|
||||
AfterMasterPoint = rankResult.AfterMasterPoint,
|
||||
BattlePoint = rankResult.BattlePoint,
|
||||
MasterPoint = rankResult.MasterPoint,
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -101,6 +101,8 @@ public class Program
|
||||
SVSim.Database.Services.Inventory.InventoryService>();
|
||||
builder.Services.AddScoped<SVSim.Database.Services.BattleXp.IBattleXpService,
|
||||
SVSim.Database.Services.BattleXp.BattleXpService>();
|
||||
builder.Services.AddScoped<SVSim.Database.Services.RankProgress.IRankProgressService,
|
||||
SVSim.Database.Services.RankProgress.RankProgressService>();
|
||||
builder.Services.AddScoped<SVSim.Database.Repositories.BattlePass.IBattlePassRepository,
|
||||
SVSim.Database.Repositories.BattlePass.BattlePassRepository>();
|
||||
builder.Services.AddScoped<SVSim.Database.Repositories.BattlePass.IViewerBattlePassRepository,
|
||||
|
||||
Reference in New Issue
Block a user