feat(home-dialog): per-session suppression tracker
Singleton keyed by ShortUdid; lock on per-viewer set to avoid cross-viewer contention. Process lifetime — restart re-fires. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -117,6 +117,10 @@ public class Program
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builder.Services.AddMemoryCache();
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builder.Services.AddSingleton<IDeckCodeService, DeckCodeService>();
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// Per-process per-viewer tracker for home_dialog_list suppression on /mypage/index.
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// Restart re-fires once per viewer — documented trade in the design spec.
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builder.Services.AddSingleton<IHomeDialogSessionTracker, HomeDialogSessionTracker>();
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#endregion
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builder.Services.AddBattleNode(opt =>
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@@ -0,0 +1,35 @@
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using System.Collections.Concurrent;
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namespace SVSim.EmulatedEntrypoint.Services;
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/// <summary>
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/// Records which home_dialog_list entries have already been emitted to which viewer
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/// during the current server-process lifetime. Used by MyPageController to suppress
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/// re-firing the popup on subsequent /mypage/index calls.
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///
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/// Keyed by ShortUdid (stable for the viewer's lifetime), NOT the rotating SID.
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/// Lifetime is the host process — restart re-fires once per viewer (documented trade
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/// in docs/superpowers/specs/2026-06-08-home-dialog-list-design.md §1).
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/// </summary>
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public interface IHomeDialogSessionTracker
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{
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/// <summary>True iff this dialog has not yet been emitted for this viewer in this
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/// process. Marks as fired on success.</summary>
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bool TryReserve(long viewerShortUdid, int dialogId);
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}
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public sealed class HomeDialogSessionTracker : IHomeDialogSessionTracker
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{
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private readonly ConcurrentDictionary<long, HashSet<int>> _firedByViewer = new();
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public bool TryReserve(long viewerShortUdid, int dialogId)
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{
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var set = _firedByViewer.GetOrAdd(viewerShortUdid, _ => new HashSet<int>());
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// HashSet<int> is NOT thread-safe — lock on the per-viewer set instance so
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// we don't serialize across viewers.
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lock (set)
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{
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return set.Add(dialogId);
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}
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}
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}
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