cull(engine-cleanup): pass-8 phase-2 cascade round 2 after GachaUI stub
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@@ -5,6 +5,5 @@ namespace Wizard
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{
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public partial class LoadingViewManager
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{
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public void CreateInSceneCenter(bool notBlack = false, bool notCollider = false, bool force = true, string overrideText = null) { }
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}
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}
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@@ -46,7 +46,6 @@ public partial class UIManager
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LeaderPopularityVote }
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public UIRoot UIManagerRoot;
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public Camera UIRootLoadingCamera;
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public GameObject _lotteryApplyPrefab;
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public DeckCreateMenuUI _deckCreateMenuOriginal;
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public bool isErrorProc;
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public bool isRetryProc;
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@@ -62,7 +61,6 @@ public partial class UIManager
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public GameObject SupportDialogPrefab { get; set; }
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public bool isBattleRecovery { get; set; }
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public WebViewHelper WebViewHelper { get; set; }
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public LoadingViewManager LoadingViewManager { get; set; }
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public bool IsTouchable { get; set; }
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public AccountTransferHelper AccountTransferHelper { get; set; }
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public static void ApplicationQuit() { }
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