cull(engine-cleanup): pass-8 phase-2 cascade round 2 after GachaUI stub

This commit is contained in:
gamer147
2026-07-03 22:26:45 -04:00
parent e3b8b8dc0c
commit 78971adc46
26 changed files with 2 additions and 370 deletions

View File

@@ -46,45 +46,6 @@ public class PurchaseConfirm : MonoBehaviour
[SerializeField]
private GameObject _haveObj;
[SerializeField]
private UITable _tablePackPoint;
[SerializeField]
private UILabel _labelBeforPackPoint;
[SerializeField]
private UILabel _labelAfterPackPoint;
[SerializeField]
private UITable _preReleasePointTable;
[SerializeField]
private UILabel _preReleasePointBeforeLabel;
[SerializeField]
private UILabel _preReleasePointAfterlabel;
[SerializeField]
private GameObject _preReleasePointArleadyMax;
[SerializeField]
private Transform _nonItemRoot;
[SerializeField]
private CenteringUIWidget _nonItemCentering;
[SerializeField]
private UILabel _nonItemBeforeCountLabel;
[SerializeField]
private UILabel _nonItemAfterCountLabel;
[SerializeField]
private UILabel _nonItemRemainingLabel;
[SerializeField]
private UILabel _nonItemUnitLabel;
[SerializeField]
private UILabel _campaignNameLabel;
@@ -206,14 +167,6 @@ public class PurchaseConfirm : MonoBehaviour
_spriteHaveItemIcon.spriteName = spriteName;
}
private void HideIcon()
{
_spriteConfirmItemIcon.gameObject.SetActive(value: false);
_spriteHaveItemIcon.gameObject.SetActive(value: false);
m_TextureConfirmTicket.gameObject.SetActive(value: false);
m_TextureHaveTicket.gameObject.SetActive(value: false);
}
private void SetLabelText(string itemName, string useItemNumText, int afterItemNum, string unit, string purchaseText, int haveItemCnt)
{
m_LabelUseItemCnt.text = useItemNumText;
@@ -358,13 +311,4 @@ public class PurchaseConfirm : MonoBehaviour
_confirmObj.transform.localPosition = new Vector3(0f, -40f, 0f);
_haveObj.transform.localPosition = new Vector3(0f, -40f, 0f);
}
private void SetCampaignName(string name)
{
if (!(_campaignNameLabel == null))
{
_campaignNameLabel.gameObject.SetActive(value: true);
_campaignNameLabel.text = name;
}
}
}