cull(engine-cleanup): pass-8 phase-2 cascade round 2 after GachaUI stub
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@@ -46,45 +46,6 @@ public class PurchaseConfirm : MonoBehaviour
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[SerializeField]
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private GameObject _haveObj;
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[SerializeField]
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private UITable _tablePackPoint;
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[SerializeField]
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private UILabel _labelBeforPackPoint;
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[SerializeField]
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private UILabel _labelAfterPackPoint;
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[SerializeField]
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private UITable _preReleasePointTable;
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[SerializeField]
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private UILabel _preReleasePointBeforeLabel;
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[SerializeField]
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private UILabel _preReleasePointAfterlabel;
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[SerializeField]
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private GameObject _preReleasePointArleadyMax;
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[SerializeField]
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private Transform _nonItemRoot;
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[SerializeField]
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private CenteringUIWidget _nonItemCentering;
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[SerializeField]
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private UILabel _nonItemBeforeCountLabel;
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[SerializeField]
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private UILabel _nonItemAfterCountLabel;
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[SerializeField]
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private UILabel _nonItemRemainingLabel;
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[SerializeField]
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private UILabel _nonItemUnitLabel;
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[SerializeField]
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private UILabel _campaignNameLabel;
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@@ -206,14 +167,6 @@ public class PurchaseConfirm : MonoBehaviour
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_spriteHaveItemIcon.spriteName = spriteName;
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}
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private void HideIcon()
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{
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_spriteConfirmItemIcon.gameObject.SetActive(value: false);
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_spriteHaveItemIcon.gameObject.SetActive(value: false);
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m_TextureConfirmTicket.gameObject.SetActive(value: false);
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m_TextureHaveTicket.gameObject.SetActive(value: false);
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}
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private void SetLabelText(string itemName, string useItemNumText, int afterItemNum, string unit, string purchaseText, int haveItemCnt)
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{
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m_LabelUseItemCnt.text = useItemNumText;
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@@ -358,13 +311,4 @@ public class PurchaseConfirm : MonoBehaviour
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_confirmObj.transform.localPosition = new Vector3(0f, -40f, 0f);
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_haveObj.transform.localPosition = new Vector3(0f, -40f, 0f);
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}
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private void SetCampaignName(string name)
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{
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if (!(_campaignNameLabel == null))
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{
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_campaignNameLabel.gameObject.SetActive(value: true);
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_campaignNameLabel.text = name;
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}
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}
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}
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