feat(packs): PackDrawTableImporter with fixture tests

Idempotent upsert keyed on pack_id; slot rates and card weights are
wiped per pack and reinserted. String slot/tier in the seed translate
to enum at import time.

Tests:
- Imports_config_slot_rates_and_card_weights
- Is_idempotent_on_rerun

Fixtures live under SVSim.Bootstrap/Data/test-fixtures/seeds/ and overlay
the production seeds via the existing csproj rule (test-fixture file
beats production file at same Link path).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-05-30 21:45:06 -04:00
parent f9f5b0dfa4
commit 72c8fe627b
5 changed files with 171 additions and 0 deletions

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[
{ "pack_id": 10000, "slot": "general", "tier": "bronze", "card_id": 100, "rate_pct": 50.0, "is_leader": false, "is_alt_art": false },
{ "pack_id": 10000, "slot": "general", "tier": "bronze", "card_id": 101, "rate_pct": 26.5, "is_leader": false, "is_alt_art": false },
{ "pack_id": 10000, "slot": "general", "tier": "legendary", "card_id": 200, "rate_pct": 1.5, "is_leader": false, "is_alt_art": false },
{ "pack_id": 98001, "slot": "bonus", "tier": "special", "card_id": 300, "rate_pct": null, "is_leader": true, "is_alt_art": false },
{ "pack_id": 98001, "slot": "bonus", "tier": "special", "card_id": 301, "rate_pct": null, "is_leader": true, "is_alt_art": false }
]

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[
{ "pack_id": 10000, "short_code": "Basic", "animation_rate_pct": 8.0, "has_bonus_slot": false, "special_kind": null },
{ "pack_id": 98001, "short_code": "98ANV", "animation_rate_pct": 8.0, "has_bonus_slot": true, "special_kind": "leader_card" }
]

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[
{ "pack_id": 10000, "slot": "general", "tier": "bronze", "rate_pct": 76.5 },
{ "pack_id": 10000, "slot": "general", "tier": "silver", "rate_pct": 16.0 },
{ "pack_id": 10000, "slot": "general", "tier": "gold", "rate_pct": 6.0 },
{ "pack_id": 10000, "slot": "general", "tier": "legendary", "rate_pct": 1.5 },
{ "pack_id": 10000, "slot": "eighth", "tier": "silver", "rate_pct": 92.5 },
{ "pack_id": 10000, "slot": "eighth", "tier": "gold", "rate_pct": 6.0 },
{ "pack_id": 10000, "slot": "eighth", "tier": "legendary", "rate_pct": 1.5 },
{ "pack_id": 98001, "slot": "bonus", "tier": "special", "rate_pct": 100.0 }
]

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using Microsoft.EntityFrameworkCore;
using SVSim.Bootstrap.Models.Seed;
using SVSim.Database;
using SVSim.Database.Enums;
using SVSim.Database.Models;
namespace SVSim.Bootstrap.Importers;
/// <summary>
/// Idempotent upsert of the per-pack draw table from
/// <c>seeds/pack-draw-config.json</c>, <c>pack-draw-slot-rates.json</c>, and
/// <c>pack-draw-card-weights.json</c>. Replaces wholesale per pack (config keyed on
/// pack_id; slot rates / card weights wiped and reinserted) — the upstream data is
/// post-shutdown closed, so we do not preserve hand-edits on these tables.
/// </summary>
public class PackDrawTableImporter
{
public async Task<int> ImportAsync(SVSimDbContext context, string seedDir)
{
var configs = SeedLoader.LoadList<PackDrawConfigSeed>(Path.Combine(seedDir, "pack-draw-config.json"));
var slotRates = SeedLoader.LoadList<PackDrawSlotRateSeed>(Path.Combine(seedDir, "pack-draw-slot-rates.json"));
var cardWeights = SeedLoader.LoadList<PackDrawCardWeightSeed>(Path.Combine(seedDir, "pack-draw-card-weights.json"));
if (configs.Count == 0)
{
Console.WriteLine("[PackDrawTableImporter] No seed rows; skipping.");
return 0;
}
var seedPackIds = configs.Select(c => c.PackId).ToHashSet();
// Full-replace strategy: wipe rows for any pack in the seed, then reinsert.
await context.PackDrawCardWeights
.Where(w => seedPackIds.Contains(w.PackId))
.ExecuteDeleteAsync();
await context.PackDrawSlotRates
.Where(s => seedPackIds.Contains(s.PackId))
.ExecuteDeleteAsync();
var existingConfigs = await context.PackDrawConfigs
.Where(c => seedPackIds.Contains(c.Id))
.ToDictionaryAsync(c => c.Id);
foreach (var s in configs)
{
var row = existingConfigs.TryGetValue(s.PackId, out var ex)
? ex : new PackDrawConfigEntry { Id = s.PackId };
row.AnimationRatePct = s.AnimationRatePct;
row.HasBonusSlot = s.HasBonusSlot;
row.SpecialKind = s.SpecialKind;
row.ShortCode = s.ShortCode;
if (ex is null) context.PackDrawConfigs.Add(row);
}
foreach (var s in slotRates)
{
context.PackDrawSlotRates.Add(new PackDrawSlotRateEntry
{
PackId = s.PackId,
Slot = ParseSlot(s.Slot),
Tier = ParseTier(s.Tier),
RatePct = s.RatePct,
});
}
foreach (var s in cardWeights)
{
context.PackDrawCardWeights.Add(new PackDrawCardWeightEntry
{
PackId = s.PackId,
Slot = ParseSlot(s.Slot),
Tier = ParseTier(s.Tier),
CardId = s.CardId,
RatePct = s.RatePct,
IsLeader = s.IsLeader,
IsAltArt = s.IsAltArt,
});
}
await context.SaveChangesAsync();
Console.WriteLine($"[PackDrawTableImporter] {configs.Count} configs / {slotRates.Count} slot rates / {cardWeights.Count} card weights");
return configs.Count;
}
private static DrawSlot ParseSlot(string s) => s switch
{
"general" => DrawSlot.General,
"eighth" => DrawSlot.Eighth,
"bonus" => DrawSlot.Bonus,
_ => throw new InvalidDataException($"PackDrawTableImporter: unknown slot \"{s}\""),
};
private static DrawTier ParseTier(string s) => s switch
{
"bronze" => DrawTier.Bronze,
"silver" => DrawTier.Silver,
"gold" => DrawTier.Gold,
"legendary" => DrawTier.Legendary,
"special" => DrawTier.Special,
_ => throw new InvalidDataException($"PackDrawTableImporter: unknown tier \"{s}\""),
};
}

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using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using SVSim.Bootstrap.Importers;
using SVSim.Database;
using SVSim.Database.Enums;
using SVSim.UnitTests.Infrastructure;
namespace SVSim.UnitTests.Importers;
public class PackDrawTableImporterTests
{
private static string SeedDir => Path.Combine(AppContext.BaseDirectory, "Data", "seeds");
[Test]
public async Task Imports_config_slot_rates_and_card_weights()
{
using var factory = new SVSimTestFactory();
using var scope = factory.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
await new PackDrawTableImporter().ImportAsync(db, SeedDir);
Assert.That(await db.PackDrawConfigs.CountAsync(), Is.EqualTo(2));
Assert.That(await db.PackDrawSlotRates.CountAsync(), Is.EqualTo(8));
Assert.That(await db.PackDrawCardWeights.CountAsync(), Is.EqualTo(5));
var bonus = await db.PackDrawCardWeights
.Where(w => w.PackId == 98001 && w.Slot == DrawSlot.Bonus)
.ToListAsync();
Assert.That(bonus.Count, Is.EqualTo(2));
Assert.That(bonus.All(w => w.RatePct == null && w.IsLeader && w.Tier == DrawTier.Special), Is.True);
}
[Test]
public async Task Is_idempotent_on_rerun()
{
using var factory = new SVSimTestFactory();
using var scope = factory.Services.CreateScope();
var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
await new PackDrawTableImporter().ImportAsync(db, SeedDir);
int before = await db.PackDrawCardWeights.CountAsync();
await new PackDrawTableImporter().ImportAsync(db, SeedDir);
int after = await db.PackDrawCardWeights.CountAsync();
Assert.That(after, Is.EqualTo(before));
}
}