port(m1): wave 6i — Networking/Facebook/BestHTTP CS0103 statics (210->198)
- UnityEngine.Networking: UnityWebRequestTexture, DownloadHandlerTexture, DownloadHandlerAssetBundle. - Facebook.Unity.AccessToken (CurrentAccessToken/TokenString/UserId). - BestHTTP.Decompression.Zlib.GZipStream.UncompressBuffer; global DllCheck.Test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -126,6 +126,7 @@ namespace Facebook.Unity
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string RawResult { get; }
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}
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public delegate void FacebookDelegate<T>(T result);
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public class AccessToken { public string TokenString => ""; public string UserId => ""; public static AccessToken CurrentAccessToken => null; }
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public static class FB
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{
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public static bool IsLoggedIn => false;
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