cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemHome stub
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@@ -35,17 +35,6 @@ public class MyPageCustomBGControl : MonoBehaviour
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_root.SetActive(enable);
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}
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public void Show(Action onFadeFinish = null)
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{
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SetEnable(enable: true);
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_fadeOutTimer = 0.3f;
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_customBGTexture.alpha = 0f;
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_isFadeOut = false;
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_character.gameObject.SetActive(value: true);
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_onFadeFinish = onFadeFinish;
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ShowSpecialResetShader();
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}
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public void ShowSpecialResetShader()
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{
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if (IsSpecialMypageShader(_character.material))
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