cull(engine-cleanup): pass-8 phase-2 cascade round 1 after MyPageItemHome stub

This commit is contained in:
gamer147
2026-07-03 21:59:29 -04:00
parent d89e7d9634
commit 6cf95bcfd6
20 changed files with 0 additions and 585 deletions

View File

@@ -194,8 +194,6 @@ public static class Data
}
}
public static bool IsBattlePassPeriod { get; private set; }
public static void Clear()
{
Master = null;

View File

@@ -162,16 +162,6 @@ public class Footer : UIBase
}
public void ShowFooterMenu(bool isShow)
{
m_footerMenuObj.SetActive(isShow);
EnableMyPageCamera();
if (isShow)
{
UpdateArenaBadgeIcon();
}
}
private void EnableMyPageCamera()
{
if (MyPageMenu.Instance != null)

View File

@@ -4,11 +4,4 @@ namespace Wizard;
public class GuildNotification
{
public int? GuildId { get; private set; }
public int? GuildRoomMessageId { get; private set; }
public bool IsJoinRequest { get; private set; }
public bool IsInvited { get; private set; }
}

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@@ -35,17 +35,6 @@ public class MyPageCustomBGControl : MonoBehaviour
_root.SetActive(enable);
}
public void Show(Action onFadeFinish = null)
{
SetEnable(enable: true);
_fadeOutTimer = 0.3f;
_customBGTexture.alpha = 0f;
_isFadeOut = false;
_character.gameObject.SetActive(value: true);
_onFadeFinish = onFadeFinish;
ShowSpecialResetShader();
}
public void ShowSpecialResetShader()
{
if (IsSpecialMypageShader(_character.material))

View File

@@ -14,18 +14,6 @@ public class MyPageDetail
RandomBG
}
public int unread_mail_count;
public DateTime last_announce_time;
public int unreceived_mission_reward_count;
public List<MyPageBannerBase.BannerInfo> _bannerList;
public List<MyPageBannerBase.BannerInfo> _subBannerInfoList;
public MyPageHomeDialogData MyPageHomeDialogData { get; set; } = new MyPageHomeDialogData();
public MyPageBGInfo BGInfo { get; set; } = new MyPageBGInfo();
public SpeedChallengeInfo SpeedChallengeInfo { get; set; }

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@@ -1,32 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Cute;
using UnityEngine;
namespace Wizard;
public class MyPageHomeDialog : MonoBehaviour
{
private DialogBase _dialog;
private MyPageHomeDialogData _homeDialogData;
public static void Create(GameObject prefab, MyPageHomeDialogData data, Action onFinish)
{
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
GameObject obj = UnityEngine.Object.Instantiate(prefab);
dialogBase.SetSize(DialogBase.Size.M);
dialogBase.SetTitleLabel(data.DialogTitle);
dialogBase.gameObject.SetActive(value: false);
dialogBase.OnClose = delegate
{
data.Clear();
onFinish.Call();
};
MyPageHomeDialog component = obj.GetComponent<MyPageHomeDialog>();
component._dialog = dialogBase;
component._homeDialogData = data;
UIManager.GetInstance().createInSceneCenterLoading();
}
}

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@@ -55,9 +55,4 @@ public class MyPageHomeDialogData
}
}
}
public void Clear()
{
IsEnable = false;
}
}

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@@ -18,7 +18,6 @@ public static class NetworkDefine
CARD_MAINTENANCE = 2018,
DECK_MAINTENANCE = 2019,
COLOSSEUM = 2050,
GUILD_MAINTENANCE = 2054,
ARENA_SEALED_BATTLE_MAINTENANCE = 2056,
BATTLE_PASS = 2070,
AUTO_DECK_CREATE = 2080,