port(m1): wave 7h — Unity overloads + SDK return types + RoomRoot:UIBase (56->40)
- Resources.LoadAsync(string) non-generic, LayerMask implicit-from-int, Animation string indexer. - SDK return-type fixes: RedShellSDK.MarkConversion/LogEvent return IEnumerator (StartCoroutine arg), Packsize.Test() returns bool (!Test()). - RoomRoot : UIBase (decomp base) so TopBar/Footer's (RoomRoot) casts succeed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -141,8 +141,8 @@ namespace RedShellSDK
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public static void SetApiKey(string apiKey) { }
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public static void SetUserId(string userId) { }
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public static void SetVerboseLogs(bool verbose) { }
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public static void MarkConversion() { }
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public static void LogEvent(string type) { }
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public static System.Collections.IEnumerator MarkConversion() { yield break; }
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public static System.Collections.IEnumerator LogEvent(string type) { yield break; }
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}
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}
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namespace ZXing
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2
SVSim.BattleEngine/Shim/External/SdkStubs.cs
vendored
2
SVSim.BattleEngine/Shim/External/SdkStubs.cs
vendored
@@ -97,5 +97,5 @@ namespace BestHTTP.Decompression.Zlib
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// Native plugins (no decomp source) referenced unqualified from global scope.
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public static class TimeNativePlugin { public static float GetDeviceOperatingTime() => 0f; }
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public static class Packsize { public static void Test() { } }
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public static class Packsize { public static bool Test() => true; }
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public static class DllCheck { public static bool Test() => true; }
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