cull(engine-cleanup): pass-8 phase-2 cascade round 4 after CardDetailUI stub
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@@ -19,30 +19,6 @@ public class CardMake : MonoBehaviour
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public Action OnClose;
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public Action OnClose;
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private Action _onFinishCardDestruct;
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private void TriggerUpdateUserDeck()
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{
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List<string> list = new List<string>(DestructDict.Keys);
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for (int i = 0; i < list.Count; i++)
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{
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int obj = int.Parse(list[i]);
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if (OnCardSellId != null)
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{
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OnCardSellId(obj);
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}
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}
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if (OnCardSell != null)
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{
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OnCardSell();
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}
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if (OnClose != null)
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{
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OnClose();
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}
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list = null;
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}
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private void CraftCard()
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private void CraftCard()
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{
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{
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// Pre-Phase-5b: fired CardCreateTask via NetworkManager. See DestructCard.
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// Pre-Phase-5b: fired CardCreateTask via NetworkManager. See DestructCard.
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@@ -90,8 +90,6 @@ public class Master
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private IDictionary<string, string> SkillDescDic { get; set; }
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private IDictionary<string, string> SkillDescDic { get; set; }
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private IDictionary<string, string> FlavourTextDic { get; set; }
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private IDictionary<string, string> ItemTextDic { get; set; }
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private IDictionary<string, string> ItemTextDic { get; set; }
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public IDictionary<string, string> SleeveTextDic { get; private set; }
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public IDictionary<string, string> SleeveTextDic { get; private set; }
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