From 4950a57b1124a4ae6470ffefb1e0329c57af3071 Mon Sep 17 00:00:00 2001 From: gamer147 Date: Fri, 3 Jul 2026 22:36:16 -0400 Subject: [PATCH] cull(engine-cleanup): pass-8 phase-2 cascade round 4 after CardDetailUI stub --- SVSim.BattleEngine/Engine/CardMake.cs | 24 ---------------------- SVSim.BattleEngine/Engine/Wizard/Master.cs | 2 -- 2 files changed, 26 deletions(-) diff --git a/SVSim.BattleEngine/Engine/CardMake.cs b/SVSim.BattleEngine/Engine/CardMake.cs index 2a465964..c52c970b 100644 --- a/SVSim.BattleEngine/Engine/CardMake.cs +++ b/SVSim.BattleEngine/Engine/CardMake.cs @@ -19,30 +19,6 @@ public class CardMake : MonoBehaviour public Action OnClose; - private Action _onFinishCardDestruct; - - private void TriggerUpdateUserDeck() - { - List list = new List(DestructDict.Keys); - for (int i = 0; i < list.Count; i++) - { - int obj = int.Parse(list[i]); - if (OnCardSellId != null) - { - OnCardSellId(obj); - } - } - if (OnCardSell != null) - { - OnCardSell(); - } - if (OnClose != null) - { - OnClose(); - } - list = null; - } - private void CraftCard() { // Pre-Phase-5b: fired CardCreateTask via NetworkManager. See DestructCard. diff --git a/SVSim.BattleEngine/Engine/Wizard/Master.cs b/SVSim.BattleEngine/Engine/Wizard/Master.cs index a5bf13be..fa6c231d 100644 --- a/SVSim.BattleEngine/Engine/Wizard/Master.cs +++ b/SVSim.BattleEngine/Engine/Wizard/Master.cs @@ -90,8 +90,6 @@ public class Master private IDictionary SkillDescDic { get; set; } - private IDictionary FlavourTextDic { get; set; } - private IDictionary ItemTextDic { get; set; } public IDictionary SleeveTextDic { get; private set; }