refactor(arena-colosseum): dedup colosseum_info source-of-truth
/mypage/index data.colosseum_info and /arena_colosseum/{top,get_fee_info}
now both project through ColosseumLobbyInfoBuilder.Build(ColosseumSeasonConfig).
One source of truth for the home-tab gating and the lobby reads — admins
flip the season on by writing to GameConfigs (per the runbook), no second
table to keep in sync.
* New ColosseumLobbyInfoBuilder — static projection from ColosseumSeasonConfig
to the wire ColosseumLobbyInfo. Replaces ArenaColosseumController's private
BuildColosseumInfo and MyPageController's BuildColosseumInfo(ColosseumConfig).
* MyPageController reads ColosseumSeasonConfig via IGameConfigService; the
IGlobalsRepository.GetCurrentColosseum() call goes away.
* MyPageIndexResponse.ColosseumInfo retyped to the new ColosseumLobbyInfo.
* ColosseumSalesPeriodInfo relocated into the ArenaColosseum namespace
alongside the rest of the family DTOs.
* Drops: Colosseums DB table (migration DropColosseumsTable), ColosseumConfig
entity, the captured-shape Models.Dtos.ColosseumInfo DTO, ColosseumSeed,
MyPageGlobalsImporter.ImportColosseumAsync + seed file colosseum.json,
IGlobalsRepository.GetCurrentColosseum + impl, the two related tests.
Net: home-screen Grand Prix tab now hidden by default because the season
ships with IsColosseumPeriod=false. Full suite: 1345/1345 (was 1347 — the
2 dropped tests covered the now-dead surface).
This commit is contained in:
@@ -688,33 +688,8 @@ public class ArenaColosseumController : SVSimController
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// --- helpers ---
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private static ColosseumLobbyInfo BuildColosseumInfo(ColosseumSeasonConfig season)
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{
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if (!season.IsColosseumPeriod)
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{
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return new ColosseumLobbyInfo { IsColosseumPeriod = false };
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}
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return new ColosseumLobbyInfo
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{
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IsColosseumPeriod = true,
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DeckFormat = (int)season.DeckFormat,
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IsNormalTwoPick = season.IsNormalTwoPick ? "1" : "0",
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ColosseumName = season.ColosseumName,
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IsRoundPeriod = true,
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IsSpecialMode = season.IsSpecialMode,
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CardPoolName = string.IsNullOrEmpty(season.CardPoolName) ? null : season.CardPoolName,
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NowRound = 1,
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StartTime = FormatTime(season.EventStartTime),
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EndTime = FormatTime(season.EventEndTime),
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IsAllCardEnabled = season.IsAllCardEnabled ? 1 : 0,
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SalesPeriodInfo = new SVSim.EmulatedEntrypoint.Models.Dtos.ColosseumSalesPeriodInfo
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{
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SalesPeriodTime = FormatTime(season.SalesPeriodEnd),
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},
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StrategyPickNum = season.StrategyPickNum > 0 ? season.StrategyPickNum : null,
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};
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}
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private static ColosseumLobbyInfo BuildColosseumInfo(ColosseumSeasonConfig season) =>
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ColosseumLobbyInfoBuilder.Build(season);
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/// <summary>Builds the <c>colosseum_status</c> block. When the viewer has no run, every
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/// property is null and global WhenWritingNull renders <c>{}</c> — the client
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