feat(battle-node): derive Matched.seed + Ready.idxChangeSeed from master seed
InitBattle now emits Stable(master) as the shared effect seed and the master- shuffled deck as selfDeck; Swap emits each recipient's per-side IdxChange seed. BattleSession exposes + logs the master seed per battle for future replay. Updated lifecycle/dispatch/integration tests (deck assertions now permutation- based since selfDeck is shuffled). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -98,14 +98,23 @@ public class BattleNodeFlowTests
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var body = ((RawBody)matched.Body).Entries;
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var selfDeck = (List<object?>)body["selfDeck"]!;
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Assert.That(selfDeck.Count, Is.EqualTo(30));
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for (int i = 0; i < 30; i++)
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// The node shuffles each deck per-battle from the master seed (see BattleSeeds /
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// BattleSessionState.GetShuffledDeck), so cardIds are no longer in drafted order. What must
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// hold: idxs are the contiguous 1..30 positions, and the set of cardIds is exactly the
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// drafted deck (a permutation — same multiset, reordered).
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var idxs = new List<long>(30);
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var cardIds = new List<long>(30);
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foreach (var e in selfDeck)
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{
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var entry = (Dictionary<string, object?>)selfDeck[i]!;
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Assert.That((long)entry["idx"]!, Is.EqualTo(i + 1L),
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$"slot {i}: idx should be 1-based position");
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Assert.That((long)entry["cardId"]!, Is.EqualTo(draftedDeck[i]),
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$"slot {i}: cardId should match the drafted card");
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var entry = (Dictionary<string, object?>)e!;
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idxs.Add((long)entry["idx"]!);
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cardIds.Add((long)entry["cardId"]!);
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}
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Assert.That(idxs, Is.EqualTo(Enumerable.Range(1, 30).Select(i => (long)i)),
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"idxs are the contiguous 1-based positions 1..30");
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Assert.That(cardIds, Is.EquivalentTo(draftedDeck),
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"selfDeck is a permutation of the drafted deck (shuffled, same multiset)");
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}
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private static MsgEnvelope MakeEnvelopeWith(long vid, NetworkBattleUri uri, long pubSeq,
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@@ -14,7 +14,7 @@ public class ServerBattleFramesTests
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{
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(),
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selfViewerId: 906243102, oppoViewerId: 847666884,
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battleId: "b", seed: BattleFrameDefaults.BattleSeed);
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battleId: "b", seed: 17_548_138L, selfDeckOrder: FixtureCtx().SelfDeckCardIds);
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Assert.That(env.Uri, Is.EqualTo(NetworkBattleUri.Matched));
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var body = (MatchedBody)env.Body;
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@@ -26,7 +26,7 @@ public class ServerBattleFramesTests
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[Test]
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public void BuildMatched_ContainsThirtyCardSelfDeck()
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{
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(), 1, 2, "b", 17_548_138L, FixtureCtx().SelfDeckCardIds);
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var body = (MatchedBody)env.Body;
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Assert.That(body.SelfDeck.Count, Is.EqualTo(30));
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}
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@@ -35,7 +35,7 @@ public class ServerBattleFramesTests
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public void BuildMatched_deck_idxs_pair_1to30_with_context_card_ids()
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{
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var draftedDeck = Enumerable.Range(1, 30).Select(i => 200_000_000L + i).ToList();
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(draftedDeck), FakeOpponentCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(draftedDeck), FakeOpponentCtx(), 1, 2, "b", 17_548_138L, draftedDeck);
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var body = (MatchedBody)env.Body;
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for (int i = 0; i < 30; i++)
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@@ -56,7 +56,7 @@ public class ServerBattleFramesTests
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EmblemId = "888", DegreeId = "777", FieldId = 42, IsOfficial = 1,
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};
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var env = ServerBattleFrames.BuildMatched(ctx, FakeOpponentCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
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var env = ServerBattleFrames.BuildMatched(ctx, FakeOpponentCtx(), 1, 2, "b", 17_548_138L, ctx.SelfDeckCardIds);
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var body = (MatchedBody)env.Body;
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Assert.That(body.SelfInfo.CountryCode, Is.EqualTo("JPN"));
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@@ -136,11 +136,11 @@ public class ServerBattleFramesTests
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}
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[Test]
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public void BuildReady_IncludesIdxChangeSeedAndSpin_AndUsesGivenHand()
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public void BuildReady_IncludesGivenIdxChangeSeedAndSpin_AndUsesGivenHand()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, idxChangeSeed: 555_000);
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var body = (ReadyBody)env.Body;
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Assert.That(body.IdxChangeSeed, Is.EqualTo(771_335_280));
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Assert.That(body.IdxChangeSeed, Is.EqualTo(555_000));
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Assert.That(body.Spin, Is.EqualTo(243));
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Assert.That(body.Self[1].Idx, Is.EqualTo(4));
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}
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@@ -148,7 +148,7 @@ public class ServerBattleFramesTests
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[Test]
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public void BuildReady_two_arg_sets_oppo_to_supplied_hand()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, new long[] { 1, 2, 6 });
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, new long[] { 1, 2, 6 }, idxChangeSeed: 555_000);
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var body = (ReadyBody)env.Body;
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Assert.That(body.Self.Select(p => p.Idx), Is.EqualTo(new[] { 1, 4, 3 }));
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@@ -159,7 +159,7 @@ public class ServerBattleFramesTests
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[Test]
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public void BuildReady_one_arg_defaults_oppo_to_InitialHand()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, idxChangeSeed: 555_000);
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var body = (ReadyBody)env.Body;
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Assert.That(body.Oppo.Select(p => p.Idx), Is.EqualTo(new[] { 1, 2, 3 }),
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@@ -28,7 +28,8 @@ public class TypedBodyWireShapeTests
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// with "Value cannot be null. Parameter name: source". The prod wire format
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// emits envelope keys (uri first) before body keys; we must too.
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(),
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selfViewerId: 1, oppoViewerId: 2, battleId: "b", seed: BattleFrameDefaults.BattleSeed);
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selfViewerId: 1, oppoViewerId: 2, battleId: "b", seed: 17_548_138L,
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selfDeckOrder: FixtureCtx().SelfDeckCardIds);
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var json = MsgEnvelope.ToJson(env);
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var uriIdx = json.IndexOf("\"uri\":", StringComparison.Ordinal);
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@@ -47,7 +48,7 @@ public class TypedBodyWireShapeTests
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{
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var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(),
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selfViewerId: 906243102, oppoViewerId: 847666884, battleId: "597830888107",
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seed: BattleFrameDefaults.BattleSeed);
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seed: 17_548_138L, selfDeckOrder: FixtureCtx().SelfDeckCardIds);
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var json = MsgEnvelope.ToJson(env);
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var node = JsonNode.Parse(json)!.AsObject();
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@@ -137,7 +138,7 @@ public class TypedBodyWireShapeTests
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[Test]
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public void BuildReady_SerializesAllFieldsIncludingSeedAndSpin()
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{
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
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var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, idxChangeSeed: 771_335_280);
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var json = MsgEnvelope.ToJson(env);
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var node = JsonNode.Parse(json)!.AsObject();
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@@ -91,6 +91,41 @@ public class BattleSessionDispatchTests
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"Both sides must see the same seed.");
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}
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[Test]
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public void Pvp_Matched_seed_derives_from_master_via_BattleSeeds_Stable()
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{
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var (s, a, _) = NewPvpSession();
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s.ComputeFrames(a, NewEnvelope(NetworkBattleUri.InitNetwork));
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var routes = s.ComputeFrames(a, NewEnvelope(NetworkBattleUri.InitBattle));
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var body = (MatchedBody)routes[0].Frame.Body;
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Assert.That(body.SelfInfo.Seed, Is.EqualTo((long)BattleSeeds.Stable(s.MasterSeed)));
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Assert.That(body.OppoInfo.Seed, Is.EqualTo((long)BattleSeeds.Stable(s.MasterSeed)));
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}
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[Test]
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public void Pvp_Ready_idxChangeSeed_derives_from_master_and_recipient_viewer()
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{
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var (s, a, b) = NewPvpSession();
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// Both sides must complete the handshake before either can swap; then a swaps, then b's
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// swap releases Ready to BOTH (mirrors Pvp_Swap_from_both_releases_Ready).
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foreach (var p in new[] { a, b })
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{
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s.ComputeFrames(p, NewEnvelope(NetworkBattleUri.InitNetwork));
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s.ComputeFrames(p, NewEnvelope(NetworkBattleUri.InitBattle));
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s.ComputeFrames(p, NewEnvelope(NetworkBattleUri.Loaded));
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}
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s.ComputeFrames(a, NewEnvelope(NetworkBattleUri.Swap)); // a swaps first
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var bRoutes = s.ComputeFrames(b, NewEnvelope(NetworkBattleUri.Swap)); // b releases both Readys
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var readyToA = bRoutes.Single(r => ReferenceEquals(r.Target, a) && r.Frame.Uri == NetworkBattleUri.Ready);
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var readyToB = bRoutes.Single(r => ReferenceEquals(r.Target, b) && r.Frame.Uri == NetworkBattleUri.Ready);
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Assert.That(((ReadyBody)readyToA.Frame.Body).IdxChangeSeed,
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Is.EqualTo(BattleSeeds.IdxChange(s.MasterSeed, a.ViewerId)));
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Assert.That(((ReadyBody)readyToB.Frame.Body).IdxChangeSeed,
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Is.EqualTo(BattleSeeds.IdxChange(s.MasterSeed, b.ViewerId)));
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}
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[Test]
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public void Pvp_InitBattle_from_B_pushes_Matched_with_A_oppoInfo_to_B_only()
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{
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