feat(battle-node): derive Matched.seed + Ready.idxChangeSeed from master seed
InitBattle now emits Stable(master) as the shared effect seed and the master- shuffled deck as selfDeck; Swap emits each recipient's per-side IdxChange seed. BattleSession exposes + logs the master seed per battle for future replay. Updated lifecycle/dispatch/integration tests (deck assertions now permutation- based since selfDeck is shuffled). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -23,7 +23,7 @@ public static class ServerBattleFrames
|
||||
public static MsgEnvelope BuildMatched(
|
||||
MatchContext selfCtx, MatchContext oppoCtx,
|
||||
long selfViewerId, long oppoViewerId,
|
||||
string battleId, long seed) =>
|
||||
string battleId, long seed, IReadOnlyList<long> selfDeckOrder) =>
|
||||
EnvelopeForPush(NetworkBattleUri.Matched,
|
||||
new MatchedBody(
|
||||
SelfInfo: new MatchedSelfInfo(
|
||||
@@ -47,7 +47,7 @@ public static class ServerBattleFrames
|
||||
OppoId: selfViewerId,
|
||||
Seed: seed,
|
||||
OppoDeckCount: oppoCtx.SelfDeckCardIds.Count),
|
||||
SelfDeck: BuildPlayerDeck(selfCtx.SelfDeckCardIds)),
|
||||
SelfDeck: BuildPlayerDeck(selfDeckOrder)),
|
||||
bid: battleId);
|
||||
|
||||
public static MsgEnvelope BuildBattleStart(
|
||||
@@ -113,16 +113,17 @@ public static class ServerBattleFrames
|
||||
|
||||
/// <summary>Non-interactive opponent (Bot/AI): oppo is the placeholder
|
||||
/// <see cref="InitialHand"/>.</summary>
|
||||
public static MsgEnvelope BuildReady(IReadOnlyList<long> hand) => BuildReady(hand, InitialHand);
|
||||
public static MsgEnvelope BuildReady(IReadOnlyList<long> hand, int idxChangeSeed) =>
|
||||
BuildReady(hand, InitialHand, idxChangeSeed);
|
||||
|
||||
/// <summary>Both hands known (the mulligan barrier supplies the opponent's
|
||||
/// post-mulligan hand).</summary>
|
||||
public static MsgEnvelope BuildReady(IReadOnlyList<long> selfHand, IReadOnlyList<long> oppoHand) =>
|
||||
public static MsgEnvelope BuildReady(IReadOnlyList<long> selfHand, IReadOnlyList<long> oppoHand, int idxChangeSeed) =>
|
||||
EnvelopeForPush(NetworkBattleUri.Ready,
|
||||
new ReadyBody(
|
||||
Self: BuildPosIdxList(selfHand),
|
||||
Oppo: BuildPosIdxList(oppoHand),
|
||||
IdxChangeSeed: BattleFrameDefaults.ReadyIdxChangeSeed,
|
||||
IdxChangeSeed: idxChangeSeed,
|
||||
Spin: BattleFrameDefaults.ReadySpin));
|
||||
|
||||
private static IReadOnlyList<PosIdx> BuildPosIdxList(IReadOnlyList<long> hand)
|
||||
|
||||
@@ -22,6 +22,10 @@ public sealed class BattleSession
|
||||
|
||||
private readonly BattleSessionState _state = new();
|
||||
|
||||
/// <summary>The per-battle master seed (see <see cref="BattleSessionState.MasterSeed"/>).
|
||||
/// Exposed for logging + future replay persistence.</summary>
|
||||
public int MasterSeed => _state.MasterSeed;
|
||||
|
||||
public string BattleId { get; }
|
||||
public BattleType Type { get; }
|
||||
public IBattleParticipant A { get; }
|
||||
@@ -71,6 +75,8 @@ public sealed class BattleSession
|
||||
B = b;
|
||||
_log = log;
|
||||
|
||||
_log.LogInformation("BattleSession {Bid}: master seed {Seed}", BattleId, _state.MasterSeed);
|
||||
|
||||
// Subscribe to both participants' emissions.
|
||||
A.FrameEmitted += OnFrameFromA;
|
||||
B.FrameEmitted += OnFrameFromB;
|
||||
|
||||
@@ -25,7 +25,8 @@ internal sealed class InitBattleHandler : IFrameHandler
|
||||
{
|
||||
new(ctx.From, ServerBattleFrames.BuildMatched(
|
||||
ctx.From.Context, ctx.Other.Context, ctx.From.ViewerId, ctx.Other.ViewerId,
|
||||
ctx.BattleId, BattleFrameDefaults.BattleSeed), false),
|
||||
ctx.BattleId, BattleSeeds.Stable(ctx.State.MasterSeed),
|
||||
ctx.State.GetShuffledDeck(ctx.From)), false),
|
||||
};
|
||||
ctx.SenderPhase = BattleSessionPhase.AwaitingLoaded;
|
||||
return r;
|
||||
|
||||
@@ -27,10 +27,11 @@ internal sealed class SwapHandler : IFrameHandler
|
||||
foreach (var p in swappers)
|
||||
{
|
||||
var opponent = ReferenceEquals(p, ctx.A) ? ctx.B : ctx.A;
|
||||
var idxSeed = BattleSeeds.IdxChange(ctx.State.MasterSeed, p.ViewerId);
|
||||
var ready = opponent is IHasHandshakePhase
|
||||
&& ctx.State.PostSwapHands.TryGetValue(opponent, out var oppoHand)
|
||||
? ServerBattleFrames.BuildReady(ctx.State.PostSwapHands[p], oppoHand)
|
||||
: ServerBattleFrames.BuildReady(ctx.State.PostSwapHands[p]);
|
||||
? ServerBattleFrames.BuildReady(ctx.State.PostSwapHands[p], oppoHand, idxSeed)
|
||||
: ServerBattleFrames.BuildReady(ctx.State.PostSwapHands[p], idxSeed);
|
||||
routes.Add(new DispatchRoute(p, ready, false));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -98,14 +98,23 @@ public class BattleNodeFlowTests
|
||||
var body = ((RawBody)matched.Body).Entries;
|
||||
var selfDeck = (List<object?>)body["selfDeck"]!;
|
||||
Assert.That(selfDeck.Count, Is.EqualTo(30));
|
||||
for (int i = 0; i < 30; i++)
|
||||
|
||||
// The node shuffles each deck per-battle from the master seed (see BattleSeeds /
|
||||
// BattleSessionState.GetShuffledDeck), so cardIds are no longer in drafted order. What must
|
||||
// hold: idxs are the contiguous 1..30 positions, and the set of cardIds is exactly the
|
||||
// drafted deck (a permutation — same multiset, reordered).
|
||||
var idxs = new List<long>(30);
|
||||
var cardIds = new List<long>(30);
|
||||
foreach (var e in selfDeck)
|
||||
{
|
||||
var entry = (Dictionary<string, object?>)selfDeck[i]!;
|
||||
Assert.That((long)entry["idx"]!, Is.EqualTo(i + 1L),
|
||||
$"slot {i}: idx should be 1-based position");
|
||||
Assert.That((long)entry["cardId"]!, Is.EqualTo(draftedDeck[i]),
|
||||
$"slot {i}: cardId should match the drafted card");
|
||||
var entry = (Dictionary<string, object?>)e!;
|
||||
idxs.Add((long)entry["idx"]!);
|
||||
cardIds.Add((long)entry["cardId"]!);
|
||||
}
|
||||
Assert.That(idxs, Is.EqualTo(Enumerable.Range(1, 30).Select(i => (long)i)),
|
||||
"idxs are the contiguous 1-based positions 1..30");
|
||||
Assert.That(cardIds, Is.EquivalentTo(draftedDeck),
|
||||
"selfDeck is a permutation of the drafted deck (shuffled, same multiset)");
|
||||
}
|
||||
|
||||
private static MsgEnvelope MakeEnvelopeWith(long vid, NetworkBattleUri uri, long pubSeq,
|
||||
|
||||
@@ -14,7 +14,7 @@ public class ServerBattleFramesTests
|
||||
{
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(),
|
||||
selfViewerId: 906243102, oppoViewerId: 847666884,
|
||||
battleId: "b", seed: BattleFrameDefaults.BattleSeed);
|
||||
battleId: "b", seed: 17_548_138L, selfDeckOrder: FixtureCtx().SelfDeckCardIds);
|
||||
|
||||
Assert.That(env.Uri, Is.EqualTo(NetworkBattleUri.Matched));
|
||||
var body = (MatchedBody)env.Body;
|
||||
@@ -26,7 +26,7 @@ public class ServerBattleFramesTests
|
||||
[Test]
|
||||
public void BuildMatched_ContainsThirtyCardSelfDeck()
|
||||
{
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(), 1, 2, "b", 17_548_138L, FixtureCtx().SelfDeckCardIds);
|
||||
var body = (MatchedBody)env.Body;
|
||||
Assert.That(body.SelfDeck.Count, Is.EqualTo(30));
|
||||
}
|
||||
@@ -35,7 +35,7 @@ public class ServerBattleFramesTests
|
||||
public void BuildMatched_deck_idxs_pair_1to30_with_context_card_ids()
|
||||
{
|
||||
var draftedDeck = Enumerable.Range(1, 30).Select(i => 200_000_000L + i).ToList();
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(draftedDeck), FakeOpponentCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(draftedDeck), FakeOpponentCtx(), 1, 2, "b", 17_548_138L, draftedDeck);
|
||||
var body = (MatchedBody)env.Body;
|
||||
|
||||
for (int i = 0; i < 30; i++)
|
||||
@@ -56,7 +56,7 @@ public class ServerBattleFramesTests
|
||||
EmblemId = "888", DegreeId = "777", FieldId = 42, IsOfficial = 1,
|
||||
};
|
||||
|
||||
var env = ServerBattleFrames.BuildMatched(ctx, FakeOpponentCtx(), 1, 2, "b", BattleFrameDefaults.BattleSeed);
|
||||
var env = ServerBattleFrames.BuildMatched(ctx, FakeOpponentCtx(), 1, 2, "b", 17_548_138L, ctx.SelfDeckCardIds);
|
||||
var body = (MatchedBody)env.Body;
|
||||
|
||||
Assert.That(body.SelfInfo.CountryCode, Is.EqualTo("JPN"));
|
||||
@@ -136,11 +136,11 @@ public class ServerBattleFramesTests
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void BuildReady_IncludesIdxChangeSeedAndSpin_AndUsesGivenHand()
|
||||
public void BuildReady_IncludesGivenIdxChangeSeedAndSpin_AndUsesGivenHand()
|
||||
{
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, idxChangeSeed: 555_000);
|
||||
var body = (ReadyBody)env.Body;
|
||||
Assert.That(body.IdxChangeSeed, Is.EqualTo(771_335_280));
|
||||
Assert.That(body.IdxChangeSeed, Is.EqualTo(555_000));
|
||||
Assert.That(body.Spin, Is.EqualTo(243));
|
||||
Assert.That(body.Self[1].Idx, Is.EqualTo(4));
|
||||
}
|
||||
@@ -148,7 +148,7 @@ public class ServerBattleFramesTests
|
||||
[Test]
|
||||
public void BuildReady_two_arg_sets_oppo_to_supplied_hand()
|
||||
{
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, new long[] { 1, 2, 6 });
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, new long[] { 1, 2, 6 }, idxChangeSeed: 555_000);
|
||||
var body = (ReadyBody)env.Body;
|
||||
|
||||
Assert.That(body.Self.Select(p => p.Idx), Is.EqualTo(new[] { 1, 4, 3 }));
|
||||
@@ -159,7 +159,7 @@ public class ServerBattleFramesTests
|
||||
[Test]
|
||||
public void BuildReady_one_arg_defaults_oppo_to_InitialHand()
|
||||
{
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, idxChangeSeed: 555_000);
|
||||
var body = (ReadyBody)env.Body;
|
||||
|
||||
Assert.That(body.Oppo.Select(p => p.Idx), Is.EqualTo(new[] { 1, 2, 3 }),
|
||||
|
||||
@@ -28,7 +28,8 @@ public class TypedBodyWireShapeTests
|
||||
// with "Value cannot be null. Parameter name: source". The prod wire format
|
||||
// emits envelope keys (uri first) before body keys; we must too.
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(),
|
||||
selfViewerId: 1, oppoViewerId: 2, battleId: "b", seed: BattleFrameDefaults.BattleSeed);
|
||||
selfViewerId: 1, oppoViewerId: 2, battleId: "b", seed: 17_548_138L,
|
||||
selfDeckOrder: FixtureCtx().SelfDeckCardIds);
|
||||
var json = MsgEnvelope.ToJson(env);
|
||||
|
||||
var uriIdx = json.IndexOf("\"uri\":", StringComparison.Ordinal);
|
||||
@@ -47,7 +48,7 @@ public class TypedBodyWireShapeTests
|
||||
{
|
||||
var env = ServerBattleFrames.BuildMatched(FixtureCtx(), FakeOpponentCtx(),
|
||||
selfViewerId: 906243102, oppoViewerId: 847666884, battleId: "597830888107",
|
||||
seed: BattleFrameDefaults.BattleSeed);
|
||||
seed: 17_548_138L, selfDeckOrder: FixtureCtx().SelfDeckCardIds);
|
||||
|
||||
var json = MsgEnvelope.ToJson(env);
|
||||
var node = JsonNode.Parse(json)!.AsObject();
|
||||
@@ -137,7 +138,7 @@ public class TypedBodyWireShapeTests
|
||||
[Test]
|
||||
public void BuildReady_SerializesAllFieldsIncludingSeedAndSpin()
|
||||
{
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 });
|
||||
var env = ServerBattleFrames.BuildReady(new long[] { 1, 4, 3 }, idxChangeSeed: 771_335_280);
|
||||
var json = MsgEnvelope.ToJson(env);
|
||||
var node = JsonNode.Parse(json)!.AsObject();
|
||||
|
||||
|
||||
@@ -91,6 +91,41 @@ public class BattleSessionDispatchTests
|
||||
"Both sides must see the same seed.");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Pvp_Matched_seed_derives_from_master_via_BattleSeeds_Stable()
|
||||
{
|
||||
var (s, a, _) = NewPvpSession();
|
||||
s.ComputeFrames(a, NewEnvelope(NetworkBattleUri.InitNetwork));
|
||||
var routes = s.ComputeFrames(a, NewEnvelope(NetworkBattleUri.InitBattle));
|
||||
|
||||
var body = (MatchedBody)routes[0].Frame.Body;
|
||||
Assert.That(body.SelfInfo.Seed, Is.EqualTo((long)BattleSeeds.Stable(s.MasterSeed)));
|
||||
Assert.That(body.OppoInfo.Seed, Is.EqualTo((long)BattleSeeds.Stable(s.MasterSeed)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Pvp_Ready_idxChangeSeed_derives_from_master_and_recipient_viewer()
|
||||
{
|
||||
var (s, a, b) = NewPvpSession();
|
||||
// Both sides must complete the handshake before either can swap; then a swaps, then b's
|
||||
// swap releases Ready to BOTH (mirrors Pvp_Swap_from_both_releases_Ready).
|
||||
foreach (var p in new[] { a, b })
|
||||
{
|
||||
s.ComputeFrames(p, NewEnvelope(NetworkBattleUri.InitNetwork));
|
||||
s.ComputeFrames(p, NewEnvelope(NetworkBattleUri.InitBattle));
|
||||
s.ComputeFrames(p, NewEnvelope(NetworkBattleUri.Loaded));
|
||||
}
|
||||
s.ComputeFrames(a, NewEnvelope(NetworkBattleUri.Swap)); // a swaps first
|
||||
var bRoutes = s.ComputeFrames(b, NewEnvelope(NetworkBattleUri.Swap)); // b releases both Readys
|
||||
|
||||
var readyToA = bRoutes.Single(r => ReferenceEquals(r.Target, a) && r.Frame.Uri == NetworkBattleUri.Ready);
|
||||
var readyToB = bRoutes.Single(r => ReferenceEquals(r.Target, b) && r.Frame.Uri == NetworkBattleUri.Ready);
|
||||
Assert.That(((ReadyBody)readyToA.Frame.Body).IdxChangeSeed,
|
||||
Is.EqualTo(BattleSeeds.IdxChange(s.MasterSeed, a.ViewerId)));
|
||||
Assert.That(((ReadyBody)readyToB.Frame.Body).IdxChangeSeed,
|
||||
Is.EqualTo(BattleSeeds.IdxChange(s.MasterSeed, b.ViewerId)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Pvp_InitBattle_from_B_pushes_Matched_with_A_oppoInfo_to_B_only()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user