feat(free-battle): add FreeBattleFinishRequestDto
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using System.Text.Json.Serialization;
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using MessagePack;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.FreeBattle;
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/// <summary>
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/// BattleFinishParam shape for free-battle /finish. Mirrors the rank-battle variant
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/// (Models/Dtos/RankBattle/RankBattleFinishRequestDto.cs) MINUS the <c>sdtrb</c> field
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/// — RankBattleFinishTask extends BattleFinishParam to add sdtrb; FreeBattleFinishTask
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/// does not (see Shadowverse_Code_2026-05-23/Wizard/FreeBattleFinishTask.cs).
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///
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/// Inherits viewer_id / steam_id / steam_session_ticket from <see cref="BaseRequest"/>
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/// so the auth fields survive the translation-middleware round-trip.
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/// </summary>
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[MessagePackObject]
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public sealed class FreeBattleFinishRequestDto : BaseRequest
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{
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[JsonPropertyName("battle_result")]
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[Key("battle_result")]
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public int BattleResult { get; set; }
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[JsonPropertyName("is_retire")]
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[Key("is_retire")]
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public int IsRetire { get; set; }
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[JsonPropertyName("recovery_data")]
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[Key("recovery_data")]
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public string? RecoveryData { get; set; }
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[JsonPropertyName("class_id")]
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[Key("class_id")]
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public int ClassId { get; set; }
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[JsonPropertyName("total_turn")]
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[Key("total_turn")]
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public int TotalTurn { get; set; }
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[JsonPropertyName("evolve_count")]
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[Key("evolve_count")]
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public int EvolveCount { get; set; }
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[JsonPropertyName("enemy_evolve_count")]
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[Key("enemy_evolve_count")]
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public int EnemyEvolveCount { get; set; }
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}
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